#include #include #include #include "menu.hpp" #include "channel/nand.hpp" #include "devicemounter/DeviceHandler.hpp" #include "loader/alt_ios.h" #include "loader/cios.h" #include "loader/disc.h" #include "loader/nk.h" #include "loader/wbfs.h" #include "loader/wdvd.h" #include "network/gcard.h" static inline int loopNum(int i, int s) { return (i + s) % s; } void CMenu::_hideMain(bool instant) { m_btnMgr.hide(m_mainBtnNext, instant); m_btnMgr.hide(m_mainBtnPrev, instant); m_btnMgr.hide(m_mainBtnCategories, instant); m_btnMgr.hide(m_mainBtnConfig, instant); m_btnMgr.hide(m_mainBtnHome, instant); m_btnMgr.hide(m_mainBtnHomebrew, instant); m_btnMgr.hide(m_mainBtnChannel, instant); m_btnMgr.hide(m_mainBtnWii, instant); m_btnMgr.hide(m_mainBtnGamecube, instant); m_btnMgr.hide(m_mainBtnPlugin, instant); m_btnMgr.hide(m_mainBtnDVD, instant); m_btnMgr.hide(m_mainLblMessage, instant); m_btnMgr.hide(m_mainBtnFavoritesOn, instant); m_btnMgr.hide(m_mainBtnFavoritesOff, instant); m_btnMgr.hide(m_mainLblLetter, instant); m_btnMgr.hide(m_mainLblNotice, instant); for(u8 i = 0; i < ARRAY_SIZE(m_mainLblUser); ++i) if(m_mainLblUser[i] != -1) m_btnMgr.hide(m_mainLblUser[i], instant); } void CMenu::_getCustomBgTex() { if(m_sourceflow) _getSFlowBgTex(); else { curCustBg = loopNum(curCustBg + 1, 2); string fn = ""; if(m_platform.loaded()) { switch(m_current_view) { case COVERFLOW_CHANNEL: if(m_cfg.getInt(CHANNEL_DOMAIN, "channels_type") & CHANNELS_REAL) strncpy(m_plugin.PluginMagicWord, "4E414E44", 9); else strncpy(m_plugin.PluginMagicWord, "454E414E", 9); break; case COVERFLOW_HOMEBREW: strncpy(m_plugin.PluginMagicWord, "48425257", 9); break; case COVERFLOW_GAMECUBE: strncpy(m_plugin.PluginMagicWord, "4E47434D", 9); break; case COVERFLOW_PLUGIN: for(u8 i = 0; m_plugin.PluginExist(i); ++i) { if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i))) { strncpy(m_plugin.PluginMagicWord, fmt("%08x", m_plugin.getPluginMagic(i)), 8); break; } } break; default:// wii strncpy(m_plugin.PluginMagicWord, "4E574949", 9); } fn = m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, ""); } if(fn.length() > 0) { if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s/%s.png", m_bckgrndsDir.c_str(), m_themeName.c_str(), fn.c_str())) != TE_OK) { if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s/%s.jpg", m_bckgrndsDir.c_str(), m_themeName.c_str(), fn.c_str())) != TE_OK) { if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s.png", m_bckgrndsDir.c_str(), fn.c_str())) != TE_OK) { if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s.jpg", m_bckgrndsDir.c_str(), fn.c_str())) != TE_OK) { curCustBg = loopNum(curCustBg + 1, 2);// reset it customBg = false; return; } } } } customBg = true; } else { curCustBg = loopNum(curCustBg + 1, 2);// reset it customBg = false; } } } void CMenu::_setMainBg() { if(customBg) _setBg(m_mainCustomBg[curCustBg], m_mainCustomBg[curCustBg]); else _setBg(m_mainBg, m_mainBgLQ); } void CMenu::_showMain() { _setMainBg(); if(m_refreshGameList) _showCF(m_refreshGameList); } void CMenu::_showCF(bool refreshList) { m_refreshGameList = false; _hideMain(true); if(refreshList) { if(!m_vid.showingWaitMessage()) _showWaitMessage(); /* create gameList based on sources selected */ _loadList(); _hideWaitMessage(); /* if game list is empty display message letting user know */ wstringEx Msg; wstringEx Pth; if(m_gameList.empty()) { cacheCovers = false; if(m_source_cnt > 1) { Msg = _t("main8", L"game list empty!"); Pth = ""; } else { switch(m_current_view) { case COVERFLOW_WII: Msg = _t("main2", L"No games found in "); Pth = wstringEx(fmt(wii_games_dir, DeviceName[currentPartition])); break; case COVERFLOW_GAMECUBE: Msg = _t("main2", L"No games found in "); Pth = wstringEx(fmt(gc_games_dir, DeviceName[currentPartition])); break; case COVERFLOW_CHANNEL: Msg = _t("main3", L"No titles found in "); Pth = wstringEx(fmt("%s:/%s/%s", DeviceName[currentPartition], emu_nands_dir, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand").c_str())); break; case COVERFLOW_HOMEBREW: Msg = _t("main4", L"No apps found in "); Pth = wstringEx(fmt(HOMEBREW_DIR, DeviceName[currentPartition])); break; case COVERFLOW_PLUGIN: m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); if(enabledPluginsCount == 0) Msg = _t("main6", L"No plugins selected."); else Msg = _t("main5", L"No roms/items found."); Pth = ""; break; } } Msg.append(Pth); m_btnMgr.setText(m_mainLblMessage, Msg); m_btnMgr.show(m_mainLblMessage); return; } /* if source menu button set to autoboot */ if(m_source_autoboot == true) { /* search game list for the requested title */ bool game_found = false; for(vector::iterator element = m_gameList.begin(); element != m_gameList.end(); ++element) { switch(m_autoboot_hdr.type) { case TYPE_CHANNEL: case TYPE_WII_GAME: case TYPE_GC_GAME: if(strcmp(m_autoboot_hdr.id, element->id) == 0) game_found = true; break; case TYPE_HOMEBREW: case TYPE_PLUGIN: if(wcsncmp(m_autoboot_hdr.title, element->title, 63) == 0) game_found = true; break; default: break; } if(game_found == true) { memcpy(&m_autoboot_hdr, &(*(element)), sizeof(dir_discHdr)); break; } } /* title found - launch it */ if(game_found == true) { gprintf("Game found, autobooting...\n"); _launch(&m_autoboot_hdr); } /* fail */ m_source_autoboot = false; } if(cacheCovers) { cacheCovers = false; m_btnMgr.setProgress(m_wbfsPBar, 0.f, true); m_btnMgr.setText(m_wbfsLblMessage, L"0%"); m_btnMgr.setText(m_wbfsLblDialog, L""); m_btnMgr.show(m_wbfsPBar); m_btnMgr.show(m_wbfsLblMessage); m_btnMgr.show(m_wbfsLblDialog); _start_pThread(); _cacheCovers(); _stop_pThread(); m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg14", L"Done.")); u8 pause = 150; if(m_sourceflow) pause = 1; while(!m_exit) { _mainLoopCommon(); pause--; if(pause == 0) { m_btnMgr.hide(m_wbfsPBar); m_btnMgr.hide(m_wbfsLblMessage); m_btnMgr.hide(m_wbfsLblDialog); break; } } } /* setup categories and favorites for filtering the game list below */ if(m_clearCats)// false on boot up and if a source menu button selects a category { if(m_autoboot_hdr.type == TYPE_PLUGIN && m_cat.hasDomain("PLUGINS")) { m_cat.remove("PLUGINS", "selected_categories"); m_cat.remove("PLUGINS", "required_categories"); } else { // do not clear hidden categories to keep games hidden m_cat.remove("GENERAL", "selected_categories"); m_cat.remove("GENERAL", "required_categories"); } } m_clearCats = true;// set to true for next source m_favorites = false; if(m_getFavs || m_cfg.getBool("GENERAL", "save_favorites_mode", false)) m_favorites = m_cfg.getBool(_domainFromView(), "favorites", false); else m_cfg.setBool(_domainFromView(), "favorites", false); m_getFavs = false; } strcpy(cf_domain, "_COVERFLOW"); if(!m_sourceflow && m_current_view == COVERFLOW_HOMEBREW && m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", true)) strcpy(cf_domain, "_SMALLFLOW"); if(m_sourceflow && m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", true)) strcpy(cf_domain, "_SMALLFLOW"); if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow) { m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); /* check if homebrew plugin */ if(enabledPluginsCount == 1 && m_cfg.getBool(PLUGIN_ENABLED, "48425257") && m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox")) strcpy(cf_domain, "_SMALLFLOW"); else if(enabledPluginsCount > 0) { /* check if platform.ini is loaded */ if(m_platform.loaded()) { /* get first plugin flow domain */ string flow_domain; for(u8 i = 0; m_plugin.PluginExist(i); ++i) { if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i))) { strncpy(m_plugin.PluginMagicWord, fmt("%08x", m_plugin.getPluginMagic(i)), 8); flow_domain = m_platform.getString("FLOWS", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord)); break; } } /* check if all plugin flow domains match */ if(!flow_domain.empty()) { bool match = true; for(u8 i = 0; m_plugin.PluginExist(i); ++i) { if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i))) { strncpy(m_plugin.PluginMagicWord, fmt("%08x", m_plugin.getPluginMagic(i)), 8); if(flow_domain != m_platform.getString("FLOWS", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord))) { match = false; break; } } } /* if all match we use that flow domain */ if(match) snprintf(cf_domain, sizeof(cf_domain), "%s", flow_domain.c_str()); } } } } /* get the number of layouts (modes) for the CoverFlow domain */ m_numCFVersions = min(max(1, m_coverflow.getInt(cf_domain, "number_of_modes", 1)), 15);// max layouts is 15 /* get the current cf layout number and use it to load the data used for that layout */ _loadCFLayout(min(max(1, _getCFVersion()), (int)m_numCFVersions)); /* filter game list to create the cf cover list and start coverflow coverloader */ _initCF(); /* set the covers and titles to the positions and angles based on the cf layout */ CoverFlow.applySettings(); gprintf("Displaying covers\n"); /* display game count if not sourceflow or homebrew */ if(m_sourceflow || m_current_view == COVERFLOW_HOMEBREW) return; m_showtimer = 240; m_btnMgr.setText(m_mainLblNotice, wfmt(_fmt("main7", L"Total Games: %i"), CoverFlow.size())); m_btnMgr.show(m_mainLblNotice); } int CMenu::main(void) { wstringEx curLetter; string prevTheme = m_themeName; bool show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false); bool show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false); bool show_gamecube = !m_cfg.getBool(GC_DOMAIN, "disable", false); bool show_homebrew = !m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false); bool m_source_on_start = m_cfg.getBool("GENERAL", "source_on_start", false); bool bheld = false;// bheld to indicate btn b was pressed or held bool bUsed = false;// bused to indicate that it was actually used for something m_emuSaveNand = false; m_reload = false; CFLocked = m_cfg.getBool("GENERAL", "cf_locked", false); Auto_hide_icons = m_cfg.getBool("GENERAL", "auto_hide_icons", true); u32 disc_check = 0; m_prev_view = 0; m_current_view = m_cfg.getUInt("GENERAL", "sources", COVERFLOW_WII); m_source_cnt = 0; for(u8 i = 1; i < 32; i <<= 1) if(m_current_view & i) m_source_cnt++; if(m_source_cnt == 0) { m_current_view = COVERFLOW_WII; m_cfg.setUInt("GENERAL", "sources", m_current_view); m_source_cnt++; } m_catStartPage = m_cfg.getInt("GENERAL", "cat_startpage", 1); if(m_cfg.getBool("GENERAL", "update_cache", false)) { m_cfg.setBool("GENERAL", "update_cache", false); fsop_deleteFolder(m_listCacheDir.c_str()); fsop_MakeFolder(m_listCacheDir.c_str()); } m_vid.set2DViewport(m_cfg.getInt("GENERAL", "tv_width", 640), m_cfg.getInt("GENERAL", "tv_height", 480), m_cfg.getInt("GENERAL", "tv_x", 0), m_cfg.getInt("GENERAL", "tv_y", 0)); gprintf("Bootup completed!\n"); if(!m_source_on_start) { _getCustomBgTex(); _setMainBg(); _showCF(true); } if(show_mem) { m_btnMgr.show(m_mem1FreeSize); m_btnMgr.show(m_mem2FreeSize); } SetupInput(true); while(!m_exit) { /* IMPORTANT check if a disc is inserted */ WDVD_GetCoverStatus(&disc_check); /* Main Loop */ _mainLoopCommon(true); //this will make the source menu/flow display. what happens when a sourceflow cover is selected is taken care of later. if((bheld && !BTN_B_HELD) || m_source_on_start)//if button b was held and now released { m_source_on_start = false; bheld = false; if(bUsed)//if b button used for something don't show souce menu or sourceflow bUsed = false; else { if(m_sourceflow)//back a tier or exit sourceflow { if(!_srcTierBack(false))// not back a tier - exit sourceflow and return to coverflow { _restoreSrcTiers(); m_sourceflow = false; } _getCustomBgTex(); _setMainBg(); _showCF(true);//refresh coverflow or sourceflow list continue; } else if(m_use_source)//if source_menu enabled { _hideMain(); if(m_cfg.getBool(SOURCEFLOW_DOMAIN, "enabled", false))//if sourceflow show it { sm_numbers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "numbers");//backup for possible restore later sm_tiers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "tiers"); m_sourceflow = true; _getCustomBgTex(); _setMainBg(); _showCF(true);//refresh sourceflow list } else //show source menu { m_refreshGameList = _Source(); if(BTN_B_HELD) bUsed = true; _getCustomBgTex(); _setMainBg(); _showCF(m_refreshGameList);//refresh coverflow list if new source selected } continue; } } } if(BTN_HOME_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_mainBtnHome))) { if(m_sourceflow)//back to base tier or exit sourceflow { if(!_srcTierBack(true))// if already on base tier exit sourceflow { _restoreSrcTiers(); m_sourceflow = false; } _getCustomBgTex(); _setMainBg(); _showCF(true);//refresh coverflow or sourceflow list } else { _hideMain(); /* Home menu */ if(_Home()) break;// exit wiiflow if(prevTheme != m_themeName) { /* new theme - exit wiiflow and reload */ fsop_deleteFolder(fmt("%s/sourceflow", m_cacheDir.c_str())); m_cfg.remove(SOURCEFLOW_DOMAIN, "numbers"); m_cfg.remove(SOURCEFLOW_DOMAIN, "tiers"); m_reload = true; break; } if(BTN_B_HELD) { bheld = true; bUsed = true; } show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false); show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false); show_gamecube = !m_cfg.getBool(GC_DOMAIN, "disable", false); show_homebrew = !m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false); _showMain(); } } else if(BTN_A_PRESSED) { if(m_btnMgr.selected(m_mainBtnPrev)) CoverFlow.pageUp(); else if(m_btnMgr.selected(m_mainBtnNext)) CoverFlow.pageDown(); else if(m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnWii) || m_btnMgr.selected(m_mainBtnGamecube) || m_btnMgr.selected(m_mainBtnPlugin) || m_btnMgr.selected(m_mainBtnHomebrew)) { /* change source via view button on main menu */ if(m_current_view == COVERFLOW_WII) m_current_view = show_gamecube ? COVERFLOW_GAMECUBE : (show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII))); else if(m_current_view == COVERFLOW_GAMECUBE) m_current_view = show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII)); else if(m_current_view == COVERFLOW_CHANNEL) m_current_view = show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII); else if(m_current_view == COVERFLOW_PLUGIN) m_current_view = show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII; else if(m_current_view == COVERFLOW_HOMEBREW || m_source_cnt > 1) m_current_view = COVERFLOW_WII; sm_numbers_backup = "0"; sm_tiers_backup = SOURCE_FILENAME; _restoreSrcTiers(); m_source_cnt = 1; m_cfg.setUInt("GENERAL", "sources", m_current_view); m_catStartPage = 1; _getCustomBgTex(); _setMainBg(); _showCF(true); } else if(m_btnMgr.selected(m_mainBtnConfig)) { // main menu global settings _hideMain(); _config(1); if(prevTheme != m_themeName) { // new theme - exit wiiflow and reload fsop_deleteFolder(fmt("%s/sourceflow", m_cacheDir.c_str())); m_cfg.remove(SOURCEFLOW_DOMAIN, "numbers"); m_cfg.remove(SOURCEFLOW_DOMAIN, "tiers"); m_reload = true; break; } if(BTN_B_HELD) { bheld = true; bUsed = true; } show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false); show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false); show_gamecube = !m_cfg.getBool(GC_DOMAIN, "disable", false); show_homebrew = !m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false); _showMain(); } else if(m_btnMgr.selected(m_mainBtnCategories)) { _hideMain(); _CategorySettings(); if(BTN_B_HELD)// returned using the b btn { bheld = true; bUsed = true; } _setMainBg(); if(m_refreshGameList) { m_refreshGameList = false; _initCF(); } } else if(m_btnMgr.selected(m_mainBtnDVD)) { if(disc_check & 0x2) { /* Boot DVD in drive */ _hideMain(true); /* Create Fake Header */ dir_discHdr hdr; memset(&hdr, 0, sizeof(dir_discHdr)); memcpy(&hdr.id, "dvddvd", 6);//this must be set for neek2o /* Boot the Disc */ _launchWii(&hdr, true, BTN_B_HELD); if(BTN_B_HELD) { bheld = true; bUsed = true; } _showCF(false); } else { error(_t("main8", L"No disc in drive!")); if(BTN_B_HELD) { bheld = true; bUsed = true; } _showMain(); } } else if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff)) { /* switch favorite games only on/off */ m_favorites = !m_favorites; m_cfg.setBool(_domainFromView(), "favorites", m_favorites); _initCF(); } else if(!CoverFlow.empty() && CoverFlow.select()) { /* select game cover or sourceflow cover */ _hideMain(); if(m_sourceflow) { _sourceFlow();// set the source selected or new source tier _getCustomBgTex(); _setMainBg(); _showCF(true);// refresh coverflow or sourceflow list continue; } else { _game(BTN_B_HELD); if(m_exit) break; if(BTN_B_HELD) { bheld = true; bUsed = true; } _setMainBg(); if(m_refreshGameList)// if changes were made to favorites, parental lock, or categories { m_refreshGameList = false; _initCF(); } else CoverFlow.cancel(); } } } else if(BTN_B_PRESSED) { bheld = true; if(m_btnMgr.selected(m_mainBtnNext) || m_btnMgr.selected(m_mainBtnPrev)) { bUsed = true; const char *domain = _domainFromView(); int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA); if (sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID) { CoverFlow.setSorting((Sorting)SORT_ALPHA); m_cfg.setInt(domain, "sort", SORT_ALPHA); sorting = SORT_ALPHA; } wchar_t c[2] = {0, 0}; m_btnMgr.selected(m_mainBtnPrev) ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c); m_showtimer = 120; curLetter.clear(); curLetter = wstringEx(c); if(sorting == SORT_ALPHA) { m_btnMgr.setText(m_mainLblLetter, curLetter); m_btnMgr.show(m_mainLblLetter); } else { curLetter = _getNoticeTranslation(sorting, curLetter); m_btnMgr.setText(m_mainLblNotice, curLetter); m_btnMgr.show(m_mainLblNotice); } } } else if(WROLL_LEFT) { CoverFlow.left(); } else if(WROLL_RIGHT) { CoverFlow.right(); } if(!BTN_B_HELD) { /* move coverflow */ if(BTN_UP_REPEAT || RIGHT_STICK_UP) CoverFlow.up(); else if(BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT) CoverFlow.right(); else if(BTN_DOWN_REPEAT || RIGHT_STICK_DOWN) CoverFlow.down(); else if(BTN_LEFT_REPEAT || RIGHT_STICK_LEFT) CoverFlow.left(); else if(BTN_MINUS_PRESSED) CoverFlow.pageUp(); else if(BTN_PLUS_PRESSED) CoverFlow.pageDown(); /* change coverflow layout/mode */ else if((BTN_1_PRESSED || BTN_2_PRESSED) && !CFLocked) { u32 curPos = CoverFlow._currentPos(); s8 direction = BTN_1_PRESSED ? 1 : -1; int cfVersion = 1 + loopNum((_getCFVersion() - 1) + direction, m_numCFVersions); _setCFVersion(cfVersion); _loadCFLayout(cfVersion); CoverFlow._setCurPos(curPos); CoverFlow.applySettings(); } } else // Button B Held { bheld = true; const char *domain = _domainFromView(); /* b+down or up = move to previous or next cover in sort order */ if(BTN_DOWN_PRESSED || BTN_UP_PRESSED) { bUsed = true; int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA); /* if for some reason domain sort value is not legal set it to alpha */ if(sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID) { CoverFlow.setSorting((Sorting)SORT_ALPHA); m_cfg.setInt(domain, "sort", SORT_ALPHA); sorting = SORT_ALPHA; } /* move coverflow */ wchar_t c[2] = {0, 0}; BTN_UP_PRESSED ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c); /* set sort text and display it */ curLetter.clear(); curLetter = wstringEx(c); m_showtimer = 120; if(sorting == SORT_ALPHA) { m_btnMgr.setText(m_mainLblLetter, curLetter); m_btnMgr.show(m_mainLblLetter); } else { curLetter = _getNoticeTranslation(sorting, curLetter); m_btnMgr.setText(m_mainLblNotice, curLetter); m_btnMgr.show(m_mainLblNotice); } } else if(BTN_LEFT_PRESSED)// b+left = previous song { bUsed = true; MusicPlayer.Previous(); } else if(BTN_RIGHT_PRESSED)// b+right = next song { bUsed = true; MusicPlayer.Next(); } /* b+plus = change sort mode */ else if(BTN_PLUS_PRESSED && !m_locked && (m_current_view < 8 || m_sourceflow))// <8 excludes plugins and homebrew { bUsed = true; u8 sort = 0; if(m_sourceflow)// change sourceflow sort mode { sort = m_cfg.getInt(SOURCEFLOW_DOMAIN, "sort", SORT_ALPHA); if(sort == SORT_ALPHA) sort = SORT_BTN_NUMBERS; else sort = SORT_ALPHA; } else // change all other coverflow sort mode sort = loopNum((m_cfg.getInt(domain, "sort", 0)) + 1, SORT_MAX); m_cfg.setInt(domain, "sort", sort); /* set coverflow to new sorting */ _initCF(); /* set sort mode text and display it */ wstringEx curSort ; if(sort == SORT_ALPHA) curSort = m_loc.getWString(m_curLanguage, "alphabetically", L"Alphabetically"); else if(sort == SORT_PLAYCOUNT) curSort = m_loc.getWString(m_curLanguage, "byplaycount", L"By Play Count"); else if(sort == SORT_LASTPLAYED) curSort = m_loc.getWString(m_curLanguage, "bylastplayed", L"By Last Played"); else if(sort == SORT_GAMEID) curSort = m_loc.getWString(m_curLanguage, "bygameid", L"By Game I.D."); else if(sort == SORT_WIFIPLAYERS) curSort = m_loc.getWString(m_curLanguage, "bywifiplayers", L"By Wifi Players"); else if(sort == SORT_PLAYERS) curSort = m_loc.getWString(m_curLanguage, "byplayers", L"By Players"); else if(sort == SORT_BTN_NUMBERS) curSort = m_loc.getWString(m_curLanguage, "bybtnnumbers", L"By Button Numbers"); m_showtimer = 120; m_btnMgr.setText(m_mainLblNotice, curSort); m_btnMgr.show(m_mainLblNotice); } /* b+minus = select random game or boot random game */ else if(BTN_MINUS_PRESSED && !CoverFlow.empty()) { _hideMain(); srand(time(NULL)); u16 place = (rand() + rand() + rand()) % CoverFlow.size(); if(m_cfg.getBool("GENERAL", "random_select", false))// random select a game { CoverFlow.setSelected(place); _game(false); if(m_exit) break; if(BTN_B_HELD) { bheld = true; bUsed = true; } else bheld = false; if(m_refreshGameList) { /* if changes were made to favorites, parental lock, or categories */ _initCF(); m_refreshGameList = false; } else CoverFlow.cancel(); } else // boot a random game { gprintf("Lets boot the random game number %u\n", place); const dir_discHdr *gameHdr = CoverFlow.getSpecificHdr(place); if(gameHdr != NULL) _launch(gameHdr); _showCF(false);// this shouldn't happen } } } /* Hide Notice or Letter if times up */ if(m_showtimer > 0) { if(--m_showtimer == 0) { m_btnMgr.hide(m_mainLblLetter); m_btnMgr.hide(m_mainLblNotice); } } /*zones, showing and hiding buttons */ if(!m_gameList.empty() && m_show_zone_prev && !m_sourceflow) m_btnMgr.show(m_mainBtnPrev); else m_btnMgr.hide(m_mainBtnPrev); if(!m_gameList.empty() && m_show_zone_next && !m_sourceflow) m_btnMgr.show(m_mainBtnNext); else m_btnMgr.hide(m_mainBtnNext); if((!Auto_hide_icons || m_show_zone_main) && !m_sourceflow) { m_btnMgr.show(m_mainLblUser[0]); m_btnMgr.show(m_mainLblUser[1]); m_btnMgr.show(m_mainBtnCategories); m_btnMgr.show(m_mainBtnConfig); m_btnMgr.show(m_mainBtnHome); m_btnMgr.show(m_favorites ? m_mainBtnFavoritesOn : m_mainBtnFavoritesOff); m_btnMgr.hide(m_favorites ? m_mainBtnFavoritesOff : m_mainBtnFavoritesOn); } else { m_btnMgr.hide(m_mainLblUser[0]); m_btnMgr.hide(m_mainLblUser[1]); m_btnMgr.hide(m_mainBtnConfig); m_btnMgr.hide(m_mainBtnCategories); m_btnMgr.hide(m_mainBtnHome); m_btnMgr.hide(m_mainBtnFavoritesOn); m_btnMgr.hide(m_mainBtnFavoritesOff); } if(!m_cfg.getBool("GENERAL", "hideviews", false) && (!Auto_hide_icons || m_show_zone_main2) && !m_sourceflow) { switch(m_current_view) { case COVERFLOW_WII: if(show_gamecube) m_btnMgr.show(m_mainBtnGamecube); else if(show_channel) m_btnMgr.show(m_mainBtnChannel); else if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_GAMECUBE: if(show_channel) m_btnMgr.show(m_mainBtnChannel); else if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_CHANNEL: if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_PLUGIN: if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; default: m_btnMgr.show(m_mainBtnWii); break; } m_btnMgr.show(m_mainLblUser[2]); m_btnMgr.show(m_mainLblUser[3]); } else { m_btnMgr.hide(m_mainBtnChannel); m_btnMgr.hide(m_mainBtnWii); m_btnMgr.hide(m_mainBtnGamecube); m_btnMgr.hide(m_mainBtnPlugin); m_btnMgr.hide(m_mainBtnHomebrew); m_btnMgr.hide(m_mainLblUser[2]); m_btnMgr.hide(m_mainLblUser[3]); } if((!Auto_hide_icons || m_show_zone_main3) && !m_sourceflow) { m_btnMgr.show(m_mainBtnDVD); m_btnMgr.show(m_mainLblUser[4]); m_btnMgr.show(m_mainLblUser[5]); } else { m_btnMgr.hide(m_mainBtnDVD); m_btnMgr.hide(m_mainLblUser[4]); m_btnMgr.hide(m_mainLblUser[5]); } for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--) { if(WPadIR_Valid(chan) || (m_show_pointer[chan] && !WPadIR_Valid(chan))) CoverFlow.mouse(chan, m_cursor[chan].x(), m_cursor[chan].y()); else CoverFlow.mouse(chan, -1, -1); } } ScanInput(); if(m_reload || BTN_B_HELD)// rebooting wiiflow { vector arguments = _getMetaXML(fmt("%s/boot.dol", m_appDir.c_str())); _launchHomebrew(fmt("%s/boot.dol", m_appDir.c_str()), arguments); return 0; } cleanup(); //gprintf("Saving configuration files\n"); m_gcfg1.save(true);// save configs on power off or exit wiiflow m_gcfg2.save(true); m_cat.save(true); m_cfg.save(true); return 0; } void CMenu::_initMainMenu() { TexData texCategories; TexData texCategoriesS; TexData texHome; TexData texHomeS; TexData texConfig; TexData texConfigS; TexData texGamecube; TexData texGamecubes; TexData texPlugin; TexData texPlugins; TexData texDVD; TexData texDVDs; TexData texWii; TexData texWiis; TexData texChannel; TexData texChannels; TexData texHomebrew; TexData texHomebrews; TexData texPrev; TexData texPrevS; TexData texNext; TexData texNextS; TexData texFavOn; TexData texFavOnS; TexData texFavOff; TexData texFavOffS; TexData bgLQ; TexData emptyTex; m_mainBg = _texture("MAIN/BG", "texture", theme.bg, false); if(m_theme.loaded() && TexHandle.fromImageFile(bgLQ, fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString("MAIN/BG", "texture").c_str()), GX_TF_CMPR, 64, 64) == TE_OK) m_mainBgLQ = bgLQ; TexHandle.fromImageFile(texCategories, fmt("%s/btncat.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texCategoriesS, fmt("%s/btncats.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texHome, fmt("%s/btnquit.png", m_imgsDir.c_str()));// home button TexHandle.fromImageFile(texHomeS, fmt("%s/btnquits.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texConfig, fmt("%s/btnconfig.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texConfigS, fmt("%s/btnconfigs.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texDVD, fmt("%s/btndvd.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texDVDs, fmt("%s/btndvds.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texWii, fmt("%s/btnusb.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texWiis, fmt("%s/btnusbs.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texGamecube, fmt("%s/btndml.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texGamecubes, fmt("%s/btndmls.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPlugin, fmt("%s/btnemu.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPlugins, fmt("%s/btnemus.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texChannel, fmt("%s/btnchannel.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texChannels, fmt("%s/btnchannels.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texHomebrew, fmt("%s/btnhomebrew.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texHomebrews, fmt("%s/btnhomebrews.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPrev, fmt("%s/btnprev.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPrevS, fmt("%s/btnprevs.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texNext, fmt("%s/btnnext.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texNextS, fmt("%s/btnnexts.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOn, fmt("%s/gamefavon.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOnS, fmt("%s/gamefavons.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOff, fmt("%s/gamefavoff.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOffS, fmt("%s/gamefavoffs.png", m_imgsDir.c_str())); _addUserLabels(m_mainLblUser, ARRAY_SIZE(m_mainLblUser), "MAIN"); m_mainBtnCategories = _addPicButton("MAIN/CATEGORIES_BTN", texCategories, texCategoriesS, 126, 400, 48, 48); m_mainBtnFavoritesOn = _addPicButton("MAIN/FAVORITES_ON", texFavOn, texFavOnS, 194, 400, 48, 48); m_mainBtnFavoritesOff = _addPicButton("MAIN/FAVORITES_OFF", texFavOff, texFavOffS, 194, 400, 48, 48); m_mainBtnConfig = _addPicButton("MAIN/CONFIG_BTN", texConfig, texConfigS, 262, 400, 48, 48); m_mainBtnHome = _addPicButton("MAIN/QUIT_BTN", texHome, texHomeS, 330, 400, 48, 48); m_mainBtnChannel = _addPicButton("MAIN/CHANNEL_BTN", texChannel, texChannels, 398, 400, 48, 48); m_mainBtnHomebrew = _addPicButton("MAIN/HOMEBREW_BTN", texHomebrew, texHomebrews, 398, 400, 48, 48); m_mainBtnWii = _addPicButton("MAIN/USB_BTN", texWii, texWiis, 398, 400, 48, 48); m_mainBtnGamecube = _addPicButton("MAIN/DML_BTN", texGamecube, texGamecubes, 398, 400, 48, 48); m_mainBtnPlugin = _addPicButton("MAIN/EMU_BTN", texPlugin, texPlugins, 398, 400, 48, 48); m_mainBtnDVD = _addPicButton("MAIN/DVD_BTN", texDVD, texDVDs, 466, 400, 48, 48); m_mainBtnNext = _addPicButton("MAIN/NEXT_BTN", texNext, texNextS, 540, 146, 80, 80); m_mainBtnPrev = _addPicButton("MAIN/PREV_BTN", texPrev, texPrevS, 20, 146, 80, 80); m_mainLblMessage = _addLabel("MAIN/MESSAGE", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_mainLblLetter = _addLabel("MAIN/LETTER", theme.titleFont, L"", 540, 40, 80, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex); m_mainLblNotice = _addLabel("MAIN/NOTICE", theme.txtFont, L"", 340, 40, 280, 80, theme.titleFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE); m_mainLblCurMusic = _addLabel("MAIN/MUSIC", theme.txtFont, L"", 0, 10, 640, 32, theme.txtFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_mem1FreeSize = _addLabel("MEM1", theme.btnFont, L"", 40, 300, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex); m_mem2FreeSize = _addLabel("MEM2", theme.btnFont, L"", 40, 356, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex); // m_mainPrevZone.x = m_theme.getInt("MAIN/ZONES", "prev_x", -32); m_mainPrevZone.y = m_theme.getInt("MAIN/ZONES", "prev_y", -32); m_mainPrevZone.w = m_theme.getInt("MAIN/ZONES", "prev_w", 182); m_mainPrevZone.h = m_theme.getInt("MAIN/ZONES", "prev_h", 382); m_mainPrevZone.hide = m_theme.getBool("MAIN/ZONES", "prev_hide", true); m_mainNextZone.x = m_theme.getInt("MAIN/ZONES", "next_x", 490); m_mainNextZone.y = m_theme.getInt("MAIN/ZONES", "next_y", -32); m_mainNextZone.w = m_theme.getInt("MAIN/ZONES", "next_w", 182); m_mainNextZone.h = m_theme.getInt("MAIN/ZONES", "next_h", 382); m_mainNextZone.hide = m_theme.getBool("MAIN/ZONES", "next_hide", true); m_mainButtonsZone.x = m_theme.getInt("MAIN/ZONES", "buttons_x", -32); m_mainButtonsZone.y = m_theme.getInt("MAIN/ZONES", "buttons_y", 350); m_mainButtonsZone.w = m_theme.getInt("MAIN/ZONES", "buttons_w", 704); m_mainButtonsZone.h = m_theme.getInt("MAIN/ZONES", "buttons_h", 162); m_mainButtonsZone.hide = m_theme.getBool("MAIN/ZONES", "buttons_hide", true); m_mainButtonsZone2.x = m_theme.getInt("MAIN/ZONES", "buttons2_x", -32); m_mainButtonsZone2.y = m_theme.getInt("MAIN/ZONES", "buttons2_y", 350); m_mainButtonsZone2.w = m_theme.getInt("MAIN/ZONES", "buttons2_w", 704); m_mainButtonsZone2.h = m_theme.getInt("MAIN/ZONES", "buttons2_h", 162); m_mainButtonsZone2.hide = m_theme.getBool("MAIN/ZONES", "buttons2_hide", true); m_mainButtonsZone3.x = m_theme.getInt("MAIN/ZONES", "buttons3_x", -32); m_mainButtonsZone3.y = m_theme.getInt("MAIN/ZONES", "buttons3_y", 350); m_mainButtonsZone3.w = m_theme.getInt("MAIN/ZONES", "buttons3_w", 704); m_mainButtonsZone3.h = m_theme.getInt("MAIN/ZONES", "buttons3_h", 162); m_mainButtonsZone3.hide = m_theme.getBool("MAIN/ZONES", "buttons3_hide", true); // _setHideAnim(m_mainBtnNext, "MAIN/NEXT_BTN", 0, 0, 0.f, 0.f); _setHideAnim(m_mainBtnPrev, "MAIN/PREV_BTN", 0, 0, 0.f, 0.f); _setHideAnim(m_mainBtnCategories, "MAIN/CATEGORIES_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnConfig, "MAIN/CONFIG_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnHome, "MAIN/QUIT_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnChannel, "MAIN/CHANNEL_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnHomebrew, "MAIN/HOMEBREW_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnWii, "MAIN/USB_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnGamecube, "MAIN/DML_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnPlugin, "MAIN/EMU_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnDVD, "MAIN/DVD_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnFavoritesOn, "MAIN/FAVORITES_ON", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnFavoritesOff, "MAIN/FAVORITES_OFF", 0, 40, 0.f, 0.f); _setHideAnim(m_mainLblMessage, "MAIN/MESSAGE", 0, 0, 0.f, 0.f); _setHideAnim(m_mainLblLetter, "MAIN/LETTER", 0, 0, 0.f, 0.f); _setHideAnim(m_mainLblNotice, "MAIN/NOTICE", 0, 0, 0.f, 0.f); _setHideAnim(m_mainLblCurMusic, "MAIN/MUSIC", 0, -100, 0.f, 0.f); //#ifdef SHOWMEM _setHideAnim(m_mem1FreeSize, "MEM1", 0, 0, 0.f, 0.f); _setHideAnim(m_mem2FreeSize, "MEM2", 0, 0, 0.f, 0.f); //#endif _hideMain(true); } wstringEx CMenu::_getNoticeTranslation(int sorting, wstringEx curLetter) { if(sorting == SORT_PLAYERS) curLetter += m_loc.getWString(m_curLanguage, "players", L" Players"); else if(sorting == SORT_WIFIPLAYERS) curLetter += m_loc.getWString(m_curLanguage, "wifiplayers", L" Wifi Players"); else if(sorting == SORT_GAMEID) { switch(curLetter[0]) { case L'C': { if(m_current_view != COVERFLOW_CHANNEL) curLetter = m_loc.getWString(m_curLanguage, "custom", L"Custom"); else curLetter = m_loc.getWString(m_curLanguage, "commodore", L"Commodore 64"); break; } case L'E': { curLetter = m_loc.getWString(m_curLanguage, "neogeo", L"Neo-Geo"); break; } case L'F': { curLetter = m_loc.getWString(m_curLanguage, "nes", L"Nintendo"); break; } case L'J': { curLetter = m_loc.getWString(m_curLanguage, "snes", L"Super Nintendo"); break; } case L'L': { curLetter = m_loc.getWString(m_curLanguage, "mastersystem", L"Sega Master System"); break; } case L'M': { curLetter = m_loc.getWString(m_curLanguage, "genesis", L"Sega Genesis"); break; } case L'N': { curLetter = m_loc.getWString(m_curLanguage, "nintendo64", L"Nintendo64"); break; } case L'P': { curLetter = m_loc.getWString(m_curLanguage, "turbografx16", L"TurboGrafx-16"); break; } case L'Q': { curLetter = m_loc.getWString(m_curLanguage, "turbografxcd", L"TurboGrafx-CD"); break; } case L'W': { curLetter = m_loc.getWString(m_curLanguage, "wiiware", L"WiiWare"); break; } case L'H': { curLetter = m_loc.getWString(m_curLanguage, "wiichannels", L"Offical Wii Channels"); break; } case L'R': case L'S': { curLetter = m_loc.getWString(m_curLanguage, "wii", L"Wii"); break; } case L'D': { curLetter = m_loc.getWString(m_curLanguage, "homebrew", L"Homebrew"); break; } default: { curLetter = m_loc.getWString(m_curLanguage, "unknown", L"Unknown"); break; } } } return curLetter; } void CMenu::_setPartition(s8 direction) { if(m_source_cnt > 1 && !m_emuSaveNand) return; int FS_Type = 0; /* change partition if direction is not zero */ if(direction != 0) { bool NeedFAT = m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_GAMECUBE || m_emuSaveNand == true; u8 limiter = 0; do { currentPartition = loopNum(currentPartition + direction, 9); FS_Type = DeviceHandle.GetFSType(currentPartition); limiter++; } while(limiter < 9 && (!DeviceHandle.IsInserted(currentPartition) || (m_current_view != COVERFLOW_WII && FS_Type == PART_FS_WBFS) || (NeedFAT && FS_Type != PART_FS_FAT))); } /* set partition to currentPartition */ if(m_emuSaveNand) m_cfg.setInt(WII_DOMAIN, "savepartition", currentPartition); else if(direction == 0 || (direction != 0 && (m_current_view != COVERFLOW_CHANNEL || (FS_Type != -1 && DeviceHandle.IsInserted(currentPartition))))) m_cfg.setInt(_domainFromView(), "partition", currentPartition); } void CMenu::exitHandler(int ExitTo) { m_exit = true; if(ExitTo == EXIT_TO_BOOTMII) //Bootmii, check that the files are there, or ios will hang. { struct stat dummy; if(!DeviceHandle.IsInserted(SD) || stat("sd:/bootmii/armboot.bin", &dummy) != 0 || stat("sd:/bootmii/ppcboot.elf", &dummy) != 0) ExitTo = EXIT_TO_HBC; } if(ExitTo != WIIFLOW_DEF)// if not using wiiflows exit option then go ahead and set the exit to Sys_ExitTo(ExitTo); } int CMenu::_getCFVersion() { if(m_sourceflow) return _getSrcFlow(); else if(m_current_view == COVERFLOW_PLUGIN) { int first = 0; for(u8 i = 0; m_plugin.PluginExist(i); ++i) { if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i)) && m_cfg.has("PLUGIN_CFVERSION", m_plugin.PluginMagicWord)) { if(first > 0 && m_cfg.getInt("PLUGIN_CFVERSION", m_plugin.PluginMagicWord, 1) != first) return m_cfg.getInt(_domainFromView(), "last_cf_mode", 1); else if(first == 0) first = m_cfg.getInt("PLUGIN_CFVERSION", m_plugin.PluginMagicWord, 1); } } if(first == 0) first++; return first; } return m_cfg.getInt(_domainFromView(), "last_cf_mode", 1); } void CMenu::_setCFVersion(int version) { if(m_sourceflow) _setSrcFlow(version); else if(m_current_view == COVERFLOW_PLUGIN) { int first = 0; for(u8 i = 0; m_plugin.PluginExist(i); ++i) { if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i)) && m_cfg.has("PLUGIN_CFVERSION", m_plugin.PluginMagicWord)) { if(first > 0 && m_cfg.getInt("PLUGIN_CFVERSION", m_plugin.PluginMagicWord, 1) != first) { m_cfg.setInt(_domainFromView(), "last_cf_mode", version); return; } else if(first == 0) first = m_cfg.getInt("PLUGIN_CFVERSION", m_plugin.PluginMagicWord, 1); } } for(u8 i = 0; m_plugin.PluginExist(i); ++i) { if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i))) m_cfg.setInt("PLUGIN_CFVERSION", m_plugin.PluginMagicWord, version); } } else m_cfg.setInt(_domainFromView(), "last_cf_mode", version); }