#--------------------------------------------------------------------------------- # Clear the implicit built in rules #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPPC)),) $(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC") endif include $(DEVKITPPC)/wii_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- TARGET := boot BUILD := build SOURCES := source \ source/banner \ source/channel \ source/cheats \ source/config \ source/data \ source/devicemounter \ source/devicemounter/libwbfs \ source/fileOps \ source/gc \ source/gecko \ source/gui \ source/homebrew \ source/libwbfs \ source/list \ source/loader \ source/memory \ source/menu \ source/music \ source/network \ source/plugin \ source/unzip \ source/xml \ source/wstringEx DATA := data \ data/images \ data/sounds \ data/help INCLUDES := source #--------------------------------------------------------------------------------- # Default build shell script options #--------------------------------------------------------------------------------- ios := 249 #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- CFLAGS = -g -O3 -Wall -Wextra -Wno-multichar $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H CXXFLAGS = $(CFLAGS) LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80A00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lcustomfat -lcustomntfs -lcustomext2fs -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -lvorbisidec -lmad -ljpeg -lmodplay #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(CURDIR)/portlibs #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) #--------------------------------------------------------------------------------- # automatically build a list of object files for our project #--------------------------------------------------------------------------------- SVNREV := $(shell bash ./scripts/svnrev.sh) export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) TXTFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.txt))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin))) TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf))) PNGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.png))) JPGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.jpg))) MP3FILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.mp3))) OGGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ogg))) PCMFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.pcm))) WAVFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.wav))) DOLFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.dol))) ELFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.elf))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) export LD := $(CC) else export LD := $(CXX) endif export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ $(sFILES:.s=.o) $(SFILES:.S=.o) \ $(JPGFILES:.jpg=.jpg.o) $(PNGFILES:.png=.png.o) $(DOLFILES:.dol=.dol.o) \ $(OGGFILES:.ogg=.ogg.o) $(WAVFILES:.wav=.wav.o) $(MP3FILES:.mp3=.mp3.o) \ $(ELFFILES:.elf=.elf.o) $(BINFILES:.bin=.bin.o) $(TXTFILES:.txt=.txt.o) \ $(CURDIR)/data/magic_patcher.o #--------------------------------------------------------------------------------- # build a list of include paths #--------------------------------------------------------------------------------- export INCLUDE := $(foreach dir,$(INCLUDES), -I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) \ -I$(LIBOGC_INC) #--------------------------------------------------------------------------------- # build a list of library paths #--------------------------------------------------------------------------------- export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ -L$(LIBOGC_LIB) export OUTPUT := $(CURDIR)/$(TARGET) #--------------------------------------------------------------------------------- .PHONY: $(BUILD) all clean run #--------------------------------------------------------------------------------- $(BUILD): @echo Building for IOS $(ios). @bash ./scripts/buildtype.sh $(ios) @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol #--------------------------------------------------------------------------------- run: wiiload $(TARGET).dol #--------------------------------------------------------------------------------- gdb: @echo Loading GDB with symbols from boot.elf, type quit to exit. @powerpc-eabi-gdb boot.elf #--------------------------------------------------------------------------------- addr: @echo Loading addr2line with symbols from boot.elf.. @echo Press ctrl+c to exit. @echo Enter an address from the stack dump: @powerpc-eabi-addr2line -f -e boot.elf #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).dol: $(OUTPUT).elf $(OUTPUT).elf: $(OFILES) alt_ios_gen.o #--------------------------------------------------------------------------------- $(BUILD)/alt_ios_gen.o: alt_ios_gen.c #--------------------------------------------------------------------------------- # This rule links in binary data with the .txt extension #--------------------------------------------------------------------------------- %.txt.o: %.txt @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) #--------------------------------------------------------------------------------- # This rule links in binary data with the .jpg extension #--------------------------------------------------------------------------------- %.jpg.o : %.jpg @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) #--------------------------------------------------------------------------------- # This rule links in binary data with the .png extension #--------------------------------------------------------------------------------- %.png.o : %.png @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) #--------------------------------------------------------------------------------- # This rule links in binary data with the .ogg extension #--------------------------------------------------------------------------------- %.ogg.o : %.ogg @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) #--------------------------------------------------------------------------------- # This rule links in binary data with the .wav extension #--------------------------------------------------------------------------------- %.wav.o : %.wav @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) #--------------------------------------------------------------------------------- # This rule links in binary data with the .bin extension #--------------------------------------------------------------------------------- %.bin.o : %.bin @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) #--------------------------------------------------------------------------------- # This rule links in binary data with the .dol extension #--------------------------------------------------------------------------------- %.dol.o : %.dol @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) #--------------------------------------------------------------------------------- # This rule links in binary data with the .elf extension #--------------------------------------------------------------------------------- %.elf.o : %.elf @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) -include $(DEPENDS) #--------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------