/**************************************************************************** * Copyright (C) 2012 FIX94 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include #include #include #include #include #include #include "plugin.hpp" #include "fileOps/fileOps.h" #include "gui/text.hpp" #include "gecko/gecko.hpp" #include "devicemounter/PartitionHandle.h" #include "devicemounter/DeviceHandler.hpp" #include "list/ListGenerator.hpp" #include "types.h" #include "crc32.h" // For PS1 serial #ifdef MSB_FIRST #define MODETEST_VAL 0x00ffffff #else #define MODETEST_VAL 0xffffff00 #endif static bool PluginOptions_cmp(PluginOptions lhs, PluginOptions rhs) { const wchar_t *first = lhs.DisplayName.c_str(); const wchar_t *second = rhs.DisplayName.c_str(); return wchar_cmp(first, second, wcslen(first), wcslen(second)); } static vector INI_List; static void GrabINIFiles(char *FullPath) { //Just push back INI_List.push_back(FullPath); } Plugin m_plugin; void Plugin::init(const string& m_pluginsDir) { PluginMagicWord[8] = '\0'; pluginsDir = m_pluginsDir; Plugins.clear(); INI_List.clear(); GetFiles(m_pluginsDir.c_str(), stringToVector(".ini", '|'), GrabINIFiles, false, 3); if(INI_List.size() > 0) { Config m_plugin_cfg; for(vector::const_iterator iniFile = INI_List.begin(); iniFile != INI_List.end(); ++iniFile) { if(iniFile->find("scummvm.ini") != string::npos) continue; m_plugin_cfg.load(iniFile->c_str()); if(m_plugin_cfg.loaded()) { m_plugin.AddPlugin(m_plugin_cfg); } m_plugin_cfg.unload(); } } std::sort(Plugins.begin(), Plugins.end(), PluginOptions_cmp); } void Plugin::Cleanup() { Plugins.clear(); } void Plugin::AddPlugin(Config &plugin) { PluginOptions NewPlugin; NewPlugin.DolName = plugin.getString(PLUGIN, "dolFile"); NewPlugin.coverFolder = plugin.getString(PLUGIN, "coverFolder"); NewPlugin.magic = strtoul(plugin.getString(PLUGIN, "magic").c_str(), NULL, 16); NewPlugin.caseColor = strtoul(plugin.getString(PLUGIN, "coverColor").c_str(), NULL, 16); NewPlugin.romPartition = plugin.getInt(PLUGIN, "rompartition", -1); NewPlugin.romDir = plugin.getString(PLUGIN, "romDir"); NewPlugin.fileTypes = plugin.getString(PLUGIN, "fileTypes"); NewPlugin.Args = plugin.getStrings(PLUGIN, "arguments", '|'); NewPlugin.boxMode = plugin.getInt(PLUGIN, "boxmode", -1); NewPlugin.state = false; string PluginName = plugin.getString(PLUGIN, "displayname"); if(PluginName.size() < 2) { PluginName = NewPlugin.DolName; PluginName.erase(PluginName.end() - 4, PluginName.end()); } NewPlugin.DisplayName.fromUTF8(PluginName.c_str()); NewPlugin.consoleCoverID = plugin.getString(PLUGIN,"consoleCoverID"); const string &bannerfilepath = sfmt("%s/%s", pluginsDir.c_str(), plugin.getString(PLUGIN,"bannerSound").c_str()); fsop_GetFileSizeBytes(bannerfilepath.c_str(), &NewPlugin.BannerSoundSize); if(NewPlugin.BannerSoundSize > 0) NewPlugin.BannerSound = bannerfilepath; Plugins.push_back(NewPlugin); } u8 Plugin::GetPluginPosition(u32 magic) { for(u8 pos = 0; pos < Plugins.size(); pos++) { if(magic == Plugins[pos].magic) return (s16)pos; } return 255; } u32 Plugin::GetPluginMagic(u8 pos) { return Plugins[pos].magic; } u8* Plugin::GetBannerSound(u32 magic) { if((Plugin_Pos = GetPluginPosition(magic)) < 255) { u32 size = 0; return fsop_ReadFile(Plugins[Plugin_Pos].BannerSound.c_str(), &size); } return NULL; } u32 Plugin::GetBannerSoundSize() { //We call that directly after GetBannerSound, so no need to search for the magic again if(Plugin_Pos >= 0) return Plugins[Plugin_Pos].BannerSoundSize; return 0; } const char *Plugin::GetDolName(u32 magic) { if((Plugin_Pos = GetPluginPosition(magic)) < 255) return Plugins[Plugin_Pos].DolName.c_str(); return NULL; } const char *Plugin::GetCoverFolderName(u32 magic) { if((Plugin_Pos = GetPluginPosition(magic)) < 255) return Plugins[Plugin_Pos].coverFolder.c_str(); return NULL; } int Plugin::GetRomPartition(u8 pos) { if(pos < Plugins.size()) return Plugins[pos].romPartition; return -1; } const char *Plugin::GetRomDir(u8 pos) { return Plugins[pos].romDir.c_str(); } const string& Plugin::GetFileTypes(u8 pos) { return Plugins[pos].fileTypes; } u32 Plugin::GetCaseColor(u8 pos) { return Plugins[pos].caseColor; } s8 Plugin::GetBoxMode(u8 pos) { return Plugins[pos].boxMode; } wstringEx Plugin::GetPluginName(u8 pos) { return Plugins[pos].DisplayName; } bool Plugin::PluginExist(u8 pos) { if(pos < Plugins.size()) return true; return false; } void Plugin::SetEnablePlugin(u8 pos, u8 ForceMode) { if(pos < Plugins.size()) { if(ForceMode == 1) Plugins[pos].state = false; else if(ForceMode == 2) Plugins[pos].state = true; else Plugins[pos].state = Plugins[pos].state ? false : true; } } bool Plugin::GetEnabledStatus(u8 pos) { if(pos < Plugins.size()) return Plugins[pos].state; return false; } const vector &Plugin::GetEnabledPlugins(u8 *num) { enabledPlugins.clear(); u8 enabledPluginsNumber = 0; for(u8 i = 0; i < Plugins.size(); i++) { enabledPlugins.push_back(GetEnabledStatus(i)); if(GetEnabledStatus(i)) enabledPluginsNumber++; } if(enabledPluginsNumber == Plugins.size()) enabledPlugins.clear(); if(num != NULL) *num = enabledPluginsNumber; return enabledPlugins; } vector Plugin::CreateArgs(const char *device, const char *path, const char *title, const char *loader, u32 title_len_no_ext, u32 magic) { vector args; Plugin_Pos = GetPluginPosition(magic); if(Plugin_Pos == 255) return args; for(vector::const_iterator arg = Plugins[Plugin_Pos].Args.begin(); arg != Plugins[Plugin_Pos].Args.end(); ++arg) { string Argument(*arg); if(Argument.find(PLUGIN_DEV) != string::npos) Argument.replace(Argument.find(PLUGIN_DEV), strlen(PLUGIN_DEV), device); if(Argument.find(PLUGIN_PATH) != string::npos) Argument.replace(Argument.find(PLUGIN_PATH), strlen(PLUGIN_PATH), path); if(Argument.find(PLUGIN_NAME) != string::npos) Argument.replace(Argument.find(PLUGIN_NAME), strlen(PLUGIN_NAME), title); if(Argument.find(PLUGIN_LDR) != string::npos) Argument.replace(Argument.find(PLUGIN_LDR), strlen(PLUGIN_LDR), loader); if(Argument.find(PLUGIN_NOEXT) != string::npos) Argument.replace(Argument.find(PLUGIN_NOEXT), strlen(PLUGIN_NOEXT), title, title_len_no_ext); args.push_back(Argument); } return args; } /* Give the current game a simplified name */ string Plugin::GetRomName(const char *FullPath) { string FullName = strrchr(FullPath, '/') + 1; FullName = FullName.substr(0, FullName.find_last_of(".")); // Remove common suffixes and replace unwanted characters. string ShortName = FullName.substr(0, FullName.find(" (")).substr(0, FullName.find(" [")); replace(ShortName.begin(), ShortName.end(), '_', ' '); return ShortName; } /* Get serial from PS1 header's iso (Borrowed from Retroarch with a few c++ changes)*/ static int GetSerialPS1(const char *path, string &Serial, int sub_channel_mixed) { char *tmp; int skip, frame_size, is_mode1, cd_sector; char buffer[2048 * 2]; ifstream fp; fp.open(path, ios::binary); buffer[0] = '\0'; is_mode1 = 0; if ( !fp.seekg(0, ios::end) ) goto error; if (!sub_channel_mixed) { if ( (!fp.tellg()) & 0x7FF) { unsigned int mode_test = 0; if ( !fp.seekg(0, ios::beg) ) goto error; fp.read(reinterpret_cast(mode_test), 4); if (mode_test != MODETEST_VAL) is_mode1 = 1; } } skip = is_mode1? 0: 24; frame_size = sub_channel_mixed? 2448: is_mode1? 2048: 2352; if ( !fp.seekg(156 + skip + 16 * frame_size, ios::beg) ) goto error; fp.read(buffer, 6); cd_sector = buffer[2] | (buffer[3] << 8) | (buffer[4] << 16); if ( !fp.seekg(skip + cd_sector * frame_size, ios::beg) ) goto error; fp.read(buffer, 2048 * 2); tmp = buffer; while (tmp < (buffer + 2048 * 2)) { if (!*tmp) goto error; if (!strncasecmp((const char*)(tmp + 33), "SYSTEM.CNF;1", 12)) break; tmp += *tmp; } if(tmp >= (buffer + 2048 * 2)) goto error; cd_sector = tmp[2] | (tmp[3] << 8) | (tmp[4] << 16); if ( !fp.seekg(skip + cd_sector * frame_size, ios::beg) ) goto error; fp.read(buffer, 256); buffer[256] = '\0'; tmp = buffer; while(*tmp && strncasecmp((const char*)tmp, "boot", 4)) tmp++; if(!*tmp) goto error; Serial = tmp; Serial.erase(0, Serial.find_first_of('\\') + 1); replace(Serial.begin(), Serial.end(), '_', '-'); Serial.erase(remove(Serial.begin(), Serial.end(), '.'), Serial.end()); Serial.erase(Serial.find_first_of(';')); fp.close(); return 1; error: return 0; } /* Get serial from MegaCD header's iso * * All headers should have "SEGADISCSYSTEM" in the first bytes. * The offset differs, the serial search depends on it. */ void GetSerialMegaCD(const char *path, string &Serial) { ifstream infile; char buf[10]; infile.open(path, ios::binary); infile.seekg(0, ios::beg); infile.read ((char*)buf, 4); buf[4] = '\0'; // iso or bin offset. if (!strcasecmp(buf, "SEGA")) infile.seekg(0x182, ios::beg); else { infile.seekg(0x10, ios::beg); infile.read ((char*)buf, 4); if (!strcasecmp(buf, "SEGA")) infile.seekg(0x192, ios::beg); } infile.read(buf, 9); buf[9] = '\0'; infile.close(); Serial = buf; Serial.erase(remove(Serial.begin(), Serial.end(), ' '), Serial.end()); // Cut at second dash, we don't need any extra code. // Sonic CD : MK-4407(-00) size_t dash = std::count(Serial.begin(), Serial.end(), '-'); if(dash > 1) Serial.erase(Serial.find_last_of('-')); infile.close(); } /* Get the Game ID based on name or CRC/Serial * * It returns the ID used to search in the platform database(SUPERNES.xml for instance) * and can also be used for snapshots/cartriges/discs images. * The Game ID is a 6 length alphanumerical value. It's screenscraper ID filled with 'A' letter. */ string Plugin::GetRomId(char *romPath, u32 Magic, Config &m_crc, const char *datadir, const char *platform, const char *name) { string GameID = ""; string CRC_Serial(12, '*');// 12 digits because of ps1 and megaCD serials which can be 10 or more digits // Search a platform list that is used to identify the current game. // It contains a default filename(preferably No-intro without region flag), the GameID and then all known CRC32/serials. // filename=GameID|crc1|crc2|etc... // For example in SUPERNES.ini : Super Aleste=2241AA|5CA5781B|... // Get game ID based on the filename if(m_crc.has(platform, name)) { vector searchID = m_crc.getStrings(platform, name, '|'); if(!searchID[0].empty()) GameID = searchID[0]; } // Get game ID by CRC or serial else { char crc_string[9]; crc_string[0] = '\0'; u32 buffer; ifstream infile; // For arcade games use the crc zip if(strcasestr(platform, "ARCADE") || strcasestr(platform, "CPS") || !strncasecmp(platform, "NEOGEO", 6)) { strncpy(crc_string, fmt("%08x", crc32file(romPath)), 8); crc_string[8] = '\0'; } else { // Look for for the file's crc inside the archive if(strstr(romPath, ".zip") != NULL) { infile.open(romPath, ios::binary); infile.seekg(0x0e, ios::beg); infile.read((char*)&buffer, 8); infile.close(); strncpy(crc_string, fmt("%08x", (u32)__builtin_bswap32(buffer)), 8); crc_string[8] = '\0'; } else { // Check a serial in header's file instead of crc for these CD based platforms. // CRC calculation would take up to 30 seconds! if(!strcasecmp(platform, "MEGACD")) { GetSerialMegaCD(romPath, CRC_Serial); } else if(!strcasecmp(platform, "PS1")) { bool found; found = GetSerialPS1(romPath, CRC_Serial, 0); if(!found) GetSerialPS1(romPath, CRC_Serial, 1); } else if(!strcasecmp(platform, "ATARIST")) { u8 pos = m_plugin.GetPluginPosition(Magic); string FileTypes = m_plugin.GetFileTypes(pos); string path; // Parse config to get floppy A path if(strcasestr(FileTypes.c_str(), ".cfg")) { Config m_cfg; m_cfg.unload(); m_cfg.load(fmt("%s", romPath) ); path = m_cfg.getString("Floppy", "szDiskAFileName", ""); m_cfg.unload(); // Replace usb:/ with usb1:/ if needed if (path.find("usb:/") != std::string::npos) { path.insert(3, "1"); } } else { path = romPath; } if (path.find(".zip") != std::string::npos) { infile.open(path, ios::binary); infile.seekg(0x0e, ios::beg); infile.read((char*)&buffer, 8); infile.close(); strncpy(crc_string, fmt("%08x", (u32)__builtin_bswap32(buffer)), 8); crc_string[8] = '\0'; } else { strncpy(crc_string, fmt("%08x", crc32file(path.c_str())), 8); crc_string[8] = '\0'; } } else if(!strcasecmp(platform, "DOS")) { u8 pos = m_plugin.GetPluginPosition(Magic); string FileTypes = m_plugin.GetFileTypes(pos); if(strcasestr(FileTypes.c_str(), ".conf")) { ifstream inputFile; inputFile.open(romPath, std::ios::binary); string line; std::string dospath; std::string temp; string delimiter = "mount c "; int found = 0; while(getline(inputFile, line)) { // Construct exe path in 3 steps: // 1. base folder from 'mount c' command // 2. game's folder from 'cd' // 3. executable name. if (line.find( delimiter, 0) != string::npos && found != 3) { found++; // Remove special line ending(^M) introduced by notepad. // Without this, dospath concatenation is messed up. // line = trimEnd(line) from config.cpp may be a better alternative. if (!line.empty() && line[line.length()-1] == '\r') { line.erase(line.length()-1); } temp = line.substr (delimiter.length(), (line.length() - delimiter.length())); } if(found == 1) { delimiter = "cd "; dospath = temp; } else if(found == 2) { dospath = dospath + '/' + temp + '/'; found++; // break; } else if(found == 3) { if(strcasestr(line.c_str(), ".bat") || strcasestr(line.c_str(), ".com") || strcasestr(line.c_str(), ".exe")) { if (!line.empty() && line[line.length()-1] == '\r') { line.erase(line.length()-1); } dospath += line; // Replace usb:/ with usb1:/ if needed if (dospath.find("usb:/") != std::string::npos) { dospath.insert(3, "1"); } strncpy(crc_string, fmt("%08x", crc32file(dospath.c_str())), 8); crc_string[8] = '\0'; break; } } } } }// Just check CRC for a regular file on any other system. else { strncpy(crc_string, fmt("%08x", crc32file(romPath)), 8); crc_string[8] = '\0'; } } } if(crc_string[0] != '\0') { CRC_Serial = crc_string; //gprintf("romCRC=%s\n", crc_string); } /****************************************************************/ /* Now search ID with the obtained CRC/Serial */ /* Just add 2 pipes in the pattern to be sure we don't find a crc instead of ID */ /* note crc's are 8 digits but serials can be more, thats why we use idx for CRC_Serial length */ size_t idx; idx=CRC_Serial.length(); CRC_Serial.insert(0, "|").insert(idx+1, "|"); ifstream inputFile; inputFile.open( fmt("%s/%s/%s.ini", datadir, platform, platform) ); string line; while(getline(inputFile, line)) { // FIXME ahem, ignore case... - line could contain a mix of lower and upper case. if so this 'if' will not work if(line.find(lowerCase( CRC_Serial ), 0) != string::npos || line.find(upperCase( CRC_Serial ), 0) != string::npos) { unsigned first = (line.find('=') + 1); unsigned last = line.find_first_of('|');// we could just use first + 6 since all ID's are 6 digits string ID = line.substr (first,last-first); if(!ID.empty()) GameID = ID; break; } } } return GameID; } string Plugin::GenerateCoverLink(dir_discHdr gameHeader, const string& constURL, Config &Checksums) { string url(constURL); Plugin_Pos = GetPluginPosition(gameHeader.settings[0]); if(url.find(TAG_LOC) != url.npos) url.replace(url.find(TAG_LOC), strlen(TAG_LOC), "EN"); if(url.find(TAG_CONSOLE) != url.npos) url.replace(url.find(TAG_CONSOLE), strlen(TAG_CONSOLE), (Plugins[Plugin_Pos].consoleCoverID.size() ? Plugins[Plugin_Pos].consoleCoverID.c_str() : "nintendo")); char gamePath[256]; if(string(gameHeader.path).find_last_of("/") != string::npos) strcpy(gamePath, &gameHeader.path[string(gameHeader.path).find_last_of("/")+1]); else strncpy(gamePath, gameHeader.path, sizeof(gamePath)); const string& cachedCRC = Checksums.getString("CHECKSUMS", gamePath); char crc_string[9]; crc_string[8] = '\0'; if(cachedCRC.size() == 8) { gprintf("CRC32 of %s is cached\n", gamePath); strncpy(crc_string, cachedCRC.c_str(), 8); } else { gprintf("Generating CRC32 for %s\n", gamePath); u32 buffer; ifstream infile; if(strstr(gameHeader.path, ".zip") != NULL) { infile.open(gameHeader.path, ios::binary); infile.seekg(0x0e, ios::beg); infile.read((char*)&buffer, 8); infile.close(); strncpy(crc_string, fmt("%08x", (u32)__builtin_bswap32(buffer)), 8); } else if(strstr(gameHeader.path, ".7z") != NULL) { infile.open(gameHeader.path, ios::binary); infile.seekg(-8, ios::end); while(infile.tellg()) { infile.read((char*)&buffer, 8); if(buffer == 0x00050111) break; infile.seekg(-9, ios::cur); } infile.seekg(-13, ios::cur); infile.read((char*)&buffer, 8); infile.close(); strncpy(crc_string, fmt("%08x", (u32)__builtin_bswap32(buffer)), 8); } else strncpy(crc_string, fmt("%08x", crc32file(gameHeader.path)), 8); Checksums.setString("CHECKSUMS", gamePath, crc_string); Checksums.save(); } url.replace(url.find(TAG_GAME_ID), strlen(TAG_GAME_ID), upperCase(crc_string).c_str()); gprintf("URL: %s\n", url.c_str()); return url; }