#ifndef __MEMORY_H_ #define __MEMORY_H_ #ifdef __cplusplus extern "C" { #endif #define Disc_ID ((vu32*)0x80000000) #define Disc_Region ((vu32*)0x80000003) #define Disc_Magic ((vu32*)0x80000018) #define Sys_Magic ((vu32*)0x80000020) #define Sys_Version ((vu32*)0x80000024) #define Mem_Size ((vu32*)0x80000028) #define Board_Model ((vu32*)0x8000002C) #define Arena_L ((vu32*)0x80000030) #define Arena_H ((vu32*)0x80000034) #define FST ((vu32*)0x80000038) #define Max_FST ((vu32*)0x8000003C) #define Assembler ((vu32*)0x80000060) #define Video_Mode ((vu32*)0x800000CC) #define Dev_Debugger ((vu32*)0x800000EC) #define Simulated_Mem ((vu32*)0x800000F0) #define BI2 ((vu32*)0x800000F4) #define Bus_Speed ((vu32*)0x800000F8) #define CPU_Speed ((vu32*)0x800000FC) #define Real_IOSVersion ((vu32*)0x80003140) #define Online_Check ((vu32*)0x80003180) #define GameID_Address ((vu32*)0x80003184) #define Game_IOSVersion ((vu32*)0x80003188) #define Priiloader_CFG1 ((vu32*)0x8132FFFB) #define Priiloader_CFG2 ((vu32*)0x817FEFF0) #define HW_AHBPROT ((vu32*)0xCD800064) #define MEM_PROT ((vu32)0xCD8B420A) #ifdef __cplusplus } #endif #endif