/****************************************************************************
* Copyright (C) 2013 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
****************************************************************************/
#include "menu.hpp"
#include "channel/nand.hpp"
#include "loader/cios.h"
#include "loader/nk.h"
#include "const_str.hpp"
/* home menu */
s16 m_homeLblTitle;
s16 m_homeLblUser[4];
s16 m_homeBtnSettings;
s16 m_homeBtnReloadCache;
s16 m_homeBtnUpdate;
s16 m_homeBtnExplorer;
s16 m_homeBtnInstall;
s16 m_homeBtnAbout;
s16 m_homeBtnExitTo;
s16 m_homeBtnSelPlugin;
s16 m_homeLblBattery;
/* exit to menu */
s16 m_exittoLblTitle;
s16 m_exittoLblUser[4];
s16 m_homeBtnExitToHBC;
s16 m_homeBtnExitToMenu;
s16 m_homeBtnExitToPriiloader;
s16 m_homeBtnExitToBootmii;
s16 m_homeBtnExitToNeek;
TexData m_homeBg;
bool CMenu::_Home(void)
{
SetupInput();
_showHome();
string prevTheme = m_cfg.getString("GENERAL", "theme", "default");
while(!m_exit)
{
/* battery gets refreshed in here... */
_mainLoopCommon();
/* and it always changes so... */
m_btnMgr.setText(m_homeLblBattery, wfmt(PLAYER_BATTERY_LABEL, min((float)wd[0]->battery_level, 100.f),
min((float)wd[1]->battery_level, 100.f), min((float)wd[2]->battery_level, 100.f), min((float)wd[3]->battery_level, 100.f)));
if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
else if(BTN_1_PRESSED)
{
m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
m_theme.save();
_hideHome();
error(_t("savedtheme", L"Theme config saved!"));
_showHome();
}
else if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_homeBtnSettings))//actually help guide btn
{
_hideHome();
_about(true);
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnReloadCache))
{
if(m_current_view & COVERFLOW_WII)
m_cfg.setBool(WII_DOMAIN, "update_cache", true);
if(m_current_view & COVERFLOW_GAMECUBE)
m_cfg.setBool(GC_DOMAIN, "update_cache", true);
if(m_current_view & COVERFLOW_CHANNEL)
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
if(m_current_view & COVERFLOW_PLUGIN)
m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
m_refreshGameList = true;
break;
}
else if(m_btnMgr.selected(m_homeBtnUpdate))
{
_hideHome();
m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
m_btnMgr.setText(m_wbfsLblMessage, L"0%");
m_btnMgr.setText(m_wbfsLblDialog, L"");
m_btnMgr.show(m_wbfsPBar);
m_btnMgr.show(m_wbfsLblMessage);
m_btnMgr.show(m_wbfsLblDialog);
_start_pThread();
_cacheCovers();
_stop_pThread();
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg14", L"Done."));
while(!m_exit)
{
_mainLoopCommon();
if(BTN_HOME_PRESSED || BTN_B_PRESSED)
{
m_btnMgr.hide(m_wbfsPBar);
m_btnMgr.hide(m_wbfsLblMessage);
m_btnMgr.hide(m_wbfsLblDialog);
break;
}
}
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnInstall))
{
_hideHome();
_wbfsOp(WO_ADD_GAME);
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnAbout))
{
_hideHome();
_about();
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnExitTo))
{
_hideHome();
if(m_locked)
exitHandler(WIIFLOW_DEF);
else
_ExitTo();
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnExplorer))
{
_hideHome();
_Explorer();
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnSelPlugin))
{
_hideHome();
_PluginSettings();
if(m_refreshGameList)
break;
_showHome();
}
}
else if(BTN_HOME_PRESSED)
{
exitHandler(WIIFLOW_DEF);
break;
}
else if(BTN_B_PRESSED)
break;
}
_hideHome();
return m_exit;
}
bool CMenu::_ExitTo(void)
{
SetupInput();
_showExitTo();
while(!m_exit)
{
_mainLoopCommon();
if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
else if(BTN_A_PRESSED)// note exitHandler sets m_exit = true
{
if(m_btnMgr.selected(m_homeBtnExitToHBC))
{
exitHandler(EXIT_TO_HBC);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToMenu))
{
exitHandler(EXIT_TO_MENU);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToPriiloader))
{
if(IsOnWiiU())
exitHandler(EXIT_TO_WIIU);
else
exitHandler(EXIT_TO_PRIILOADER);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToBootmii))
{
exitHandler(EXIT_TO_BOOTMII);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToNeek))
{
if(!Load_Neek2o_Kernel())
{
error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
_showExitTo();
}
else
{
//if(m_cfg.getBool("NEEK2O", "launchwiiflow", true) && !neek2o())
// exitHandler(EXIT_TO_WFNK2O);
//else
exitHandler(EXIT_TO_SMNK2O);
/* if exiting to Neek2o we must set the EmuNand Path for sys_exit() in sys.c */
const char *EmuNandPath = NULL;
/* but only if we are not already in neek2o mode */
if(!neek2o())
{
if(_FindEmuPart(EMU_NAND, false) >= 0)// make sure emunand exists
EmuNandPath = NandHandle.Get_NandPath();
else
{
error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
_showExitTo();
}
}
Sys_SetNeekPath(EmuNandPath);
}
break;
}
}
else if(BTN_HOME_PRESSED)
{
exitHandler(WIIFLOW_DEF);
break;
}
else if(BTN_B_PRESSED)
break;
}
_hideExitTo();
return m_exit;
}
void CMenu::_showHome(void)
{
_setBg(m_homeBg, m_homeBg);
m_btnMgr.show(m_homeLblTitle);
m_btnMgr.show(m_homeBtnSettings);
m_btnMgr.show(m_homeBtnReloadCache);
m_btnMgr.show(m_homeBtnUpdate);
m_btnMgr.show(m_homeBtnExplorer);
m_btnMgr.show(m_homeBtnInstall);
m_btnMgr.show(m_homeBtnAbout);
m_btnMgr.show(m_homeBtnExitTo);
m_btnMgr.show(m_homeBtnSelPlugin);
m_btnMgr.show(m_homeLblBattery);
for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i)
if(m_homeLblUser[i] != -1)
m_btnMgr.show(m_homeLblUser[i]);
}
void CMenu::_showExitTo(void)
{
_setBg(m_homeBg, m_homeBg);
m_btnMgr.show(m_exittoLblTitle);
m_btnMgr.show(m_homeBtnExitToHBC);
m_btnMgr.show(m_homeBtnExitToMenu);
m_btnMgr.show(m_homeBtnExitToPriiloader);// exit to wii u on wii u
if(IsOnWiiU() == false)
m_btnMgr.show(m_homeBtnExitToBootmii);
m_btnMgr.show(m_homeBtnExitToNeek);
for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i)
if(m_exittoLblUser[i] != -1)
m_btnMgr.show(m_exittoLblUser[i]);
}
void CMenu::_hideHome(bool instant)
{
m_btnMgr.hide(m_homeLblTitle, instant);
m_btnMgr.hide(m_homeBtnSettings, instant);
m_btnMgr.hide(m_homeBtnReloadCache, instant);
m_btnMgr.hide(m_homeBtnUpdate, instant);
m_btnMgr.hide(m_homeBtnExplorer, instant);
m_btnMgr.hide(m_homeBtnInstall, instant);
m_btnMgr.hide(m_homeBtnAbout, instant);
m_btnMgr.hide(m_homeBtnExitTo, instant);
m_btnMgr.hide(m_homeBtnSelPlugin, instant);
m_btnMgr.hide(m_homeLblBattery, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i)
if(m_homeLblUser[i] != -1)
m_btnMgr.hide(m_homeLblUser[i], instant);
}
void CMenu::_hideExitTo(bool instant)
{
m_btnMgr.hide(m_exittoLblTitle, instant);
m_btnMgr.hide(m_homeBtnExitToHBC, instant);
m_btnMgr.hide(m_homeBtnExitToMenu, instant);
m_btnMgr.hide(m_homeBtnExitToPriiloader, instant);
m_btnMgr.hide(m_homeBtnExitToBootmii, instant);
m_btnMgr.hide(m_homeBtnExitToNeek, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i)
if(m_exittoLblUser[i] != -1)
m_btnMgr.hide(m_exittoLblUser[i], instant);
}
void CMenu::_initHomeAndExitToMenu()
{
m_homeBg = _texture("HOME/BG", "texture", theme.bg, false);
//Home Menu
_addUserLabels(m_homeLblUser, ARRAY_SIZE(m_homeLblUser), "HOME");
m_homeLblTitle = _addTitle("HOME/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_homeBtnSettings = _addButton("HOME/SETTINGS", theme.btnFont, L"", 60, 100, 250, 48, theme.btnFontColor);
m_homeBtnReloadCache = _addButton("HOME/RELOAD_CACHE", theme.btnFont, L"", 60, 180, 250, 48, theme.btnFontColor);
m_homeBtnExplorer = _addButton("HOME/EXPLORER", theme.btnFont, L"", 60, 260, 250, 48, theme.btnFontColor);
m_homeBtnSelPlugin = _addButton("HOME/FTP", theme.btnFont, L"", 60, 340, 250, 48, theme.btnFontColor);
m_homeBtnAbout = _addButton("HOME/ABOUT", theme.btnFont, L"", 330, 100, 250, 48, theme.btnFontColor);
m_homeBtnInstall = _addButton("HOME/INSTALL", theme.btnFont, L"", 330, 180, 250, 48, theme.btnFontColor);
m_homeBtnExitTo = _addButton("HOME/EXIT_TO", theme.btnFont, L"", 330, 260, 250, 48, theme.btnFontColor);
m_homeBtnUpdate = _addButton("HOME/UPDATE", theme.btnFont, L"", 330, 340, 250, 48, theme.btnFontColor);
m_homeLblBattery = _addLabel("HOME/BATTERY", theme.btnFont, L"", 0, 420, 640, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
_setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnSelPlugin, "HOME/FTP", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnExplorer, "HOME/EXPLORER", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnInstall, "HOME/INSTALL", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnAbout, "HOME/ABOUT", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnExitTo, "HOME/EXIT_TO", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnUpdate, "HOME/UPDATE", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeLblBattery, "HOME/BATTERY", 0, 0, -2.f, 0.f);
_textHome();
_hideHome(true);
//ExitTo Menu
_addUserLabels(m_exittoLblUser, ARRAY_SIZE(m_exittoLblUser), "EXIT_TO");
m_exittoLblTitle = _addTitle("EXIT_TO/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_homeBtnExitToHBC = _addButton("EXIT_TO/HBC", theme.btnFont, L"", 185, 120, 270, 48, theme.btnFontColor);
m_homeBtnExitToMenu = _addButton("EXIT_TO/MENU", theme.btnFont, L"", 185, 180, 270, 48, theme.btnFontColor);
m_homeBtnExitToNeek = _addButton("EXIT_TO/NEEK", theme.btnFont, L"", 185, 240, 270, 48, theme.btnFontColor);
m_homeBtnExitToPriiloader = _addButton("EXIT_TO/PRIILOADER", theme.btnFont, L"", 185, 300, 270, 48, theme.btnFontColor);
m_homeBtnExitToBootmii = _addButton("EXIT_TO/BOOTMII", theme.btnFont, L"", 185, 360, 270, 48, theme.btnFontColor);
_setHideAnim(m_exittoLblTitle, "EXIT_TO/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToBootmii, "EXIT_TO/BOOTMII", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToNeek, "EXIT_TO/NEEK", 0, 0, -4.f, 0.f);
_textExitTo();
_hideExitTo(true);
}
void CMenu::_textHome(void)
{
m_btnMgr.setText(m_homeLblTitle, VERSION_STRING);
m_btnMgr.setText(m_homeBtnSettings, _t("about10", L"Help Guide"));
m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache"));
m_btnMgr.setText(m_homeBtnUpdate, _t("home11", L"Cache Covers"));
m_btnMgr.setText(m_homeBtnExplorer, _t("home8", L"File Explorer"));
m_btnMgr.setText(m_homeBtnInstall, _t("home7", L"Install Game"));
m_btnMgr.setText(m_homeBtnAbout, _t("home4", L"Credits"));
m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To"));
m_btnMgr.setText(m_homeBtnSelPlugin, _t("cfgpl1", L"Select Plugins"));
}
void CMenu::_textExitTo(void)
{
m_btnMgr.setText(m_exittoLblTitle, _t("exit_to", L"Exit To"));
m_btnMgr.setText(m_homeBtnExitToHBC, _t("hbc", L"Homebrew Channel"));
m_btnMgr.setText(m_homeBtnExitToMenu, _t("menu", L"System Menu"));
if(IsOnWiiU())
m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("wiiu", L"Wii U Menu"));
else
m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("prii", L"Priiloader"));
m_btnMgr.setText(m_homeBtnExitToBootmii, _t("bootmii", L"Bootmii"));
if(!neek2o())
m_btnMgr.setText(m_homeBtnExitToNeek, _t("neek2o", L"neek2o"));
else
m_btnMgr.setText(m_homeBtnExitToNeek, _t("real", L"Real Nand"));
}
/*******************************************************************************/
int CMenu::_cacheCovers()
{
CoverFlow.stopCoverLoader(true);
bool m_pluginCacheFolders = m_cfg.getBool(PLUGIN_DOMAIN, "subfolder_cache", true);
char coverPath[MAX_FAT_PATH];
char wfcPath[MAX_FAT_PATH+5];
char cachePath[MAX_FAT_PATH];
u32 total = m_gameList.size();
m_thrdTotal = total;
u32 index = 0;
for(vector::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
{
index++;
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg31", L"converting cover %i of %i"), index, total);
m_thrdMessageAdded = true;
bool fullCover = true;
memset(&coverPath, 0, sizeof(coverPath));
memset(&wfcPath, 0, sizeof(wfcPath));
memset(&cachePath, 0, sizeof(cachePath));
/* get game name or ID */
const char *gameNameOrID = CoverFlow.getFilenameId(&(*hdr));
/* get cover png path */
strncpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
if(!fsop_FileExist(coverPath))
{
fullCover = false;
strncpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
if(!fsop_FileExist(coverPath))
continue;
}
/* get cover wfc path */
if(hdr->type == TYPE_PLUGIN && m_pluginCacheFolders)
{
snprintf(cachePath, sizeof(cachePath), "%s/%s", m_cacheDir.c_str(), m_plugin.GetCoverFolderName(hdr->settings[0]));
}
else
snprintf(cachePath, sizeof(cachePath), "%s", m_cacheDir.c_str());
snprintf(wfcPath, sizeof(wfcPath), "%s/%s.wfc", cachePath, gameNameOrID);
/* if wfc doesn't exist or is flat and have full cover */
if(!fsop_FileExist(wfcPath) || (!CoverFlow.fullCoverCached(wfcPath) && fullCover))
{
/* create cache subfolders if needed */
if(!fsop_FolderExist(cachePath))
fsop_MakeFolder(cachePath);
/* create cover texture */
CoverFlow.cacheCover(wfcPath, coverPath, fullCover);
}
}
CoverFlow.startCoverLoader();
return 0;
}