/**************************************************************************** * Copyright (C) 2013 FIX94 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include "menu.hpp" #include "channel/nand.hpp" #include "loader/cios.h" #include "loader/nk.h" #include "const_str.hpp" /* home menu */ s16 m_homeLblTitle; s16 m_homeLblUser[4]; s16 m_homeBtnSettings; s16 m_homeBtnReloadCache; s16 m_homeBtnUpdate; s16 m_homeBtnExplorer; s16 m_homeBtnInstall; s16 m_homeBtnAbout; s16 m_homeBtnExitTo; s16 m_homeBtnSelPlugin; s16 m_homeLblBattery; /* exit to menu */ s16 m_exittoLblTitle; s16 m_exittoLblUser[4]; s16 m_homeBtnExitToHBC; s16 m_homeBtnExitToMenu; s16 m_homeBtnExitToPriiloader; s16 m_homeBtnExitToBootmii; s16 m_homeBtnExitToNeek; TexData m_homeBg; bool CMenu::_Home(void) { SetupInput(); _showHome(); string prevTheme = m_cfg.getString("GENERAL", "theme", "default"); while(!m_exit) { /* battery gets refreshed in here... */ _mainLoopCommon(); /* and it always changes so... */ m_btnMgr.setText(m_homeLblBattery, wfmt(PLAYER_BATTERY_LABEL, min((float)wd[0]->battery_level, 100.f), min((float)wd[1]->battery_level, 100.f), min((float)wd[2]->battery_level, 100.f), min((float)wd[3]->battery_level, 100.f))); if(BTN_UP_PRESSED) m_btnMgr.up(); else if(BTN_DOWN_PRESSED) m_btnMgr.down(); else if(BTN_1_PRESSED) { m_theme.load(fmt("%s.ini", m_themeDataDir.c_str())); m_theme.save(); _hideHome(); error(_t("savedtheme", L"Theme config saved!")); _showHome(); } else if(BTN_A_PRESSED) { if(m_btnMgr.selected(m_homeBtnSettings))//actually help guide btn { _hideHome(); _about(true); _showHome(); } else if(m_btnMgr.selected(m_homeBtnReloadCache)) { if(m_current_view & COVERFLOW_WII) m_cfg.setBool(WII_DOMAIN, "update_cache", true); if(m_current_view & COVERFLOW_GAMECUBE) m_cfg.setBool(GC_DOMAIN, "update_cache", true); if(m_current_view & COVERFLOW_CHANNEL) m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true); if(m_current_view & COVERFLOW_PLUGIN) m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true); m_refreshGameList = true; break; } else if(m_btnMgr.selected(m_homeBtnUpdate)) { _hideHome(); m_btnMgr.setProgress(m_wbfsPBar, 0.f, true); m_btnMgr.setText(m_wbfsLblMessage, L"0%"); m_btnMgr.setText(m_wbfsLblDialog, L""); m_btnMgr.show(m_wbfsPBar); m_btnMgr.show(m_wbfsLblMessage); m_btnMgr.show(m_wbfsLblDialog); _start_pThread(); _cacheCovers(); _stop_pThread(); m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg14", L"Done.")); while(!m_exit) { _mainLoopCommon(); if(BTN_HOME_PRESSED || BTN_B_PRESSED) { m_btnMgr.hide(m_wbfsPBar); m_btnMgr.hide(m_wbfsLblMessage); m_btnMgr.hide(m_wbfsLblDialog); break; } } _showHome(); } else if(m_btnMgr.selected(m_homeBtnInstall)) { _hideHome(); _wbfsOp(WO_ADD_GAME); _showHome(); } else if(m_btnMgr.selected(m_homeBtnAbout)) { _hideHome(); _about(); _showHome(); } else if(m_btnMgr.selected(m_homeBtnExitTo)) { _hideHome(); if(m_locked) exitHandler(WIIFLOW_DEF); else _ExitTo(); _showHome(); } else if(m_btnMgr.selected(m_homeBtnExplorer)) { _hideHome(); _Explorer(); _showHome(); } else if(m_btnMgr.selected(m_homeBtnSelPlugin)) { _hideHome(); _PluginSettings(); if(m_refreshGameList) break; _showHome(); } } else if(BTN_HOME_PRESSED) { exitHandler(WIIFLOW_DEF); break; } else if(BTN_B_PRESSED) break; } _hideHome(); return m_exit; } bool CMenu::_ExitTo(void) { SetupInput(); _showExitTo(); while(!m_exit) { _mainLoopCommon(); if(BTN_UP_PRESSED) m_btnMgr.up(); else if(BTN_DOWN_PRESSED) m_btnMgr.down(); else if(BTN_A_PRESSED)// note exitHandler sets m_exit = true { if(m_btnMgr.selected(m_homeBtnExitToHBC)) { exitHandler(EXIT_TO_HBC); break; } else if(m_btnMgr.selected(m_homeBtnExitToMenu)) { exitHandler(EXIT_TO_MENU); break; } else if(m_btnMgr.selected(m_homeBtnExitToPriiloader)) { if(IsOnWiiU()) exitHandler(EXIT_TO_WIIU); else exitHandler(EXIT_TO_PRIILOADER); break; } else if(m_btnMgr.selected(m_homeBtnExitToBootmii)) { exitHandler(EXIT_TO_BOOTMII); break; } else if(m_btnMgr.selected(m_homeBtnExitToNeek)) { if(!Load_Neek2o_Kernel()) { error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup")); _showExitTo(); } else { //if(m_cfg.getBool("NEEK2O", "launchwiiflow", true) && !neek2o()) // exitHandler(EXIT_TO_WFNK2O); //else exitHandler(EXIT_TO_SMNK2O); /* if exiting to Neek2o we must set the EmuNand Path for sys_exit() in sys.c */ const char *EmuNandPath = NULL; /* but only if we are not already in neek2o mode */ if(!neek2o()) { if(_FindEmuPart(EMU_NAND, false) >= 0)// make sure emunand exists EmuNandPath = NandHandle.Get_NandPath(); else { error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup")); _showExitTo(); } } Sys_SetNeekPath(EmuNandPath); } break; } } else if(BTN_HOME_PRESSED) { exitHandler(WIIFLOW_DEF); break; } else if(BTN_B_PRESSED) break; } _hideExitTo(); return m_exit; } void CMenu::_showHome(void) { _setBg(m_homeBg, m_homeBg); m_btnMgr.show(m_homeLblTitle); m_btnMgr.show(m_homeBtnSettings); m_btnMgr.show(m_homeBtnReloadCache); m_btnMgr.show(m_homeBtnUpdate); m_btnMgr.show(m_homeBtnExplorer); m_btnMgr.show(m_homeBtnInstall); m_btnMgr.show(m_homeBtnAbout); m_btnMgr.show(m_homeBtnExitTo); m_btnMgr.show(m_homeBtnSelPlugin); m_btnMgr.show(m_homeLblBattery); for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i) if(m_homeLblUser[i] != -1) m_btnMgr.show(m_homeLblUser[i]); } void CMenu::_showExitTo(void) { _setBg(m_homeBg, m_homeBg); m_btnMgr.show(m_exittoLblTitle); m_btnMgr.show(m_homeBtnExitToHBC); m_btnMgr.show(m_homeBtnExitToMenu); m_btnMgr.show(m_homeBtnExitToPriiloader);// exit to wii u on wii u if(IsOnWiiU() == false) m_btnMgr.show(m_homeBtnExitToBootmii); m_btnMgr.show(m_homeBtnExitToNeek); for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i) if(m_exittoLblUser[i] != -1) m_btnMgr.show(m_exittoLblUser[i]); } void CMenu::_hideHome(bool instant) { m_btnMgr.hide(m_homeLblTitle, instant); m_btnMgr.hide(m_homeBtnSettings, instant); m_btnMgr.hide(m_homeBtnReloadCache, instant); m_btnMgr.hide(m_homeBtnUpdate, instant); m_btnMgr.hide(m_homeBtnExplorer, instant); m_btnMgr.hide(m_homeBtnInstall, instant); m_btnMgr.hide(m_homeBtnAbout, instant); m_btnMgr.hide(m_homeBtnExitTo, instant); m_btnMgr.hide(m_homeBtnSelPlugin, instant); m_btnMgr.hide(m_homeLblBattery, instant); for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i) if(m_homeLblUser[i] != -1) m_btnMgr.hide(m_homeLblUser[i], instant); } void CMenu::_hideExitTo(bool instant) { m_btnMgr.hide(m_exittoLblTitle, instant); m_btnMgr.hide(m_homeBtnExitToHBC, instant); m_btnMgr.hide(m_homeBtnExitToMenu, instant); m_btnMgr.hide(m_homeBtnExitToPriiloader, instant); m_btnMgr.hide(m_homeBtnExitToBootmii, instant); m_btnMgr.hide(m_homeBtnExitToNeek, instant); for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i) if(m_exittoLblUser[i] != -1) m_btnMgr.hide(m_exittoLblUser[i], instant); } void CMenu::_initHomeAndExitToMenu() { m_homeBg = _texture("HOME/BG", "texture", theme.bg, false); //Home Menu _addUserLabels(m_homeLblUser, ARRAY_SIZE(m_homeLblUser), "HOME"); m_homeLblTitle = _addTitle("HOME/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_homeBtnSettings = _addButton("HOME/SETTINGS", theme.btnFont, L"", 60, 100, 250, 48, theme.btnFontColor); m_homeBtnReloadCache = _addButton("HOME/RELOAD_CACHE", theme.btnFont, L"", 60, 180, 250, 48, theme.btnFontColor); m_homeBtnExplorer = _addButton("HOME/EXPLORER", theme.btnFont, L"", 60, 260, 250, 48, theme.btnFontColor); m_homeBtnSelPlugin = _addButton("HOME/FTP", theme.btnFont, L"", 60, 340, 250, 48, theme.btnFontColor); m_homeBtnAbout = _addButton("HOME/ABOUT", theme.btnFont, L"", 330, 100, 250, 48, theme.btnFontColor); m_homeBtnInstall = _addButton("HOME/INSTALL", theme.btnFont, L"", 330, 180, 250, 48, theme.btnFontColor); m_homeBtnExitTo = _addButton("HOME/EXIT_TO", theme.btnFont, L"", 330, 260, 250, 48, theme.btnFontColor); m_homeBtnUpdate = _addButton("HOME/UPDATE", theme.btnFont, L"", 330, 340, 250, 48, theme.btnFontColor); m_homeLblBattery = _addLabel("HOME/BATTERY", theme.btnFont, L"", 0, 420, 640, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); _setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 50, 0, 1.f, 0.f); _setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 50, 0, 1.f, 0.f); _setHideAnim(m_homeBtnSelPlugin, "HOME/FTP", 50, 0, 1.f, 0.f); _setHideAnim(m_homeBtnExplorer, "HOME/EXPLORER", 50, 0, 1.f, 0.f); _setHideAnim(m_homeBtnInstall, "HOME/INSTALL", -50, 0, 1.f, 0.f); _setHideAnim(m_homeBtnAbout, "HOME/ABOUT", -50, 0, 1.f, 0.f); _setHideAnim(m_homeBtnExitTo, "HOME/EXIT_TO", -50, 0, 1.f, 0.f); _setHideAnim(m_homeBtnUpdate, "HOME/UPDATE", -50, 0, 1.f, 0.f); _setHideAnim(m_homeLblBattery, "HOME/BATTERY", 0, 0, -2.f, 0.f); _textHome(); _hideHome(true); //ExitTo Menu _addUserLabels(m_exittoLblUser, ARRAY_SIZE(m_exittoLblUser), "EXIT_TO"); m_exittoLblTitle = _addTitle("EXIT_TO/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_homeBtnExitToHBC = _addButton("EXIT_TO/HBC", theme.btnFont, L"", 185, 120, 270, 48, theme.btnFontColor); m_homeBtnExitToMenu = _addButton("EXIT_TO/MENU", theme.btnFont, L"", 185, 180, 270, 48, theme.btnFontColor); m_homeBtnExitToNeek = _addButton("EXIT_TO/NEEK", theme.btnFont, L"", 185, 240, 270, 48, theme.btnFontColor); m_homeBtnExitToPriiloader = _addButton("EXIT_TO/PRIILOADER", theme.btnFont, L"", 185, 300, 270, 48, theme.btnFontColor); m_homeBtnExitToBootmii = _addButton("EXIT_TO/BOOTMII", theme.btnFont, L"", 185, 360, 270, 48, theme.btnFontColor); _setHideAnim(m_exittoLblTitle, "EXIT_TO/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -4.f, 0.f); _setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -4.f, 0.f); _setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -4.f, 0.f); _setHideAnim(m_homeBtnExitToBootmii, "EXIT_TO/BOOTMII", 0, 0, -4.f, 0.f); _setHideAnim(m_homeBtnExitToNeek, "EXIT_TO/NEEK", 0, 0, -4.f, 0.f); _textExitTo(); _hideExitTo(true); } void CMenu::_textHome(void) { m_btnMgr.setText(m_homeLblTitle, VERSION_STRING); m_btnMgr.setText(m_homeBtnSettings, _t("about10", L"Help Guide")); m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache")); m_btnMgr.setText(m_homeBtnUpdate, _t("home11", L"Cache Covers")); m_btnMgr.setText(m_homeBtnExplorer, _t("home8", L"File Explorer")); m_btnMgr.setText(m_homeBtnInstall, _t("home7", L"Install Game")); m_btnMgr.setText(m_homeBtnAbout, _t("home4", L"Credits")); m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To")); m_btnMgr.setText(m_homeBtnSelPlugin, _t("cfgpl1", L"Select Plugins")); } void CMenu::_textExitTo(void) { m_btnMgr.setText(m_exittoLblTitle, _t("exit_to", L"Exit To")); m_btnMgr.setText(m_homeBtnExitToHBC, _t("hbc", L"Homebrew Channel")); m_btnMgr.setText(m_homeBtnExitToMenu, _t("menu", L"System Menu")); if(IsOnWiiU()) m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("wiiu", L"Wii U Menu")); else m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("prii", L"Priiloader")); m_btnMgr.setText(m_homeBtnExitToBootmii, _t("bootmii", L"Bootmii")); if(!neek2o()) m_btnMgr.setText(m_homeBtnExitToNeek, _t("neek2o", L"neek2o")); else m_btnMgr.setText(m_homeBtnExitToNeek, _t("real", L"Real Nand")); } /*******************************************************************************/ int CMenu::_cacheCovers() { CoverFlow.stopCoverLoader(true); bool m_pluginCacheFolders = m_cfg.getBool(PLUGIN_DOMAIN, "subfolder_cache", true); char coverPath[MAX_FAT_PATH]; char wfcPath[MAX_FAT_PATH+5]; char cachePath[MAX_FAT_PATH]; u32 total = m_gameList.size(); m_thrdTotal = total; u32 index = 0; for(vector::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr) { index++; update_pThread(1); m_thrdMessage = wfmt(_fmt("dlmsg31", L"converting cover %i of %i"), index, total); m_thrdMessageAdded = true; bool fullCover = true; memset(&coverPath, 0, sizeof(coverPath)); memset(&wfcPath, 0, sizeof(wfcPath)); memset(&cachePath, 0, sizeof(cachePath)); /* get game name or ID */ const char *gameNameOrID = CoverFlow.getFilenameId(&(*hdr)); /* get cover png path */ strncpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath)); if(!fsop_FileExist(coverPath)) { fullCover = false; strncpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath)); if(!fsop_FileExist(coverPath)) continue; } /* get cover wfc path */ if(hdr->type == TYPE_PLUGIN && m_pluginCacheFolders) { snprintf(cachePath, sizeof(cachePath), "%s/%s", m_cacheDir.c_str(), m_plugin.GetCoverFolderName(hdr->settings[0])); } else snprintf(cachePath, sizeof(cachePath), "%s", m_cacheDir.c_str()); snprintf(wfcPath, sizeof(wfcPath), "%s/%s.wfc", cachePath, gameNameOrID); /* if wfc doesn't exist or is flat and have full cover */ if(!fsop_FileExist(wfcPath) || (!CoverFlow.fullCoverCached(wfcPath) && fullCover)) { /* create cache subfolders if needed */ if(!fsop_FolderExist(cachePath)) fsop_MakeFolder(cachePath); /* create cover texture */ CoverFlow.cacheCover(wfcPath, coverPath, fullCover); } } CoverFlow.startCoverLoader(); return 0; }