#include "menu.hpp" using namespace std; s16 m_pathsLblTitle; s16 m_pathsLblPage; s16 m_pathsBtnPageM; s16 m_pathsBtnPageP; s16 m_pathsBtnBack; s16 m_pathsLbl1; s16 m_pathsLbl2; s16 m_pathsLbl3; s16 m_pathsLbl4; s16 m_pathsBtn1; s16 m_pathsBtn2; s16 m_pathsBtn3; s16 m_pathsBtn4; s16 m_pathsLblUser[4]; TexData m_pathsBg; u8 paths_curPage = 1; u8 paths_Pages = 2; void CMenu::_hidePaths(bool instant) { m_btnMgr.hide(m_pathsLblTitle, instant); m_btnMgr.hide(m_pathsBtnBack, instant); m_btnMgr.hide(m_pathsLblPage, instant); m_btnMgr.hide(m_pathsBtnPageM, instant); m_btnMgr.hide(m_pathsBtnPageP, instant); m_btnMgr.hide(m_pathsLbl1, instant); m_btnMgr.hide(m_pathsBtn1, instant); m_btnMgr.hide(m_pathsLbl2, instant); m_btnMgr.hide(m_pathsBtn2, instant); m_btnMgr.hide(m_pathsLbl3, instant); m_btnMgr.hide(m_pathsBtn3, instant); m_btnMgr.hide(m_pathsLbl4, instant); m_btnMgr.hide(m_pathsBtn4, instant); for(u8 i = 0; i < ARRAY_SIZE(m_pathsLblUser); ++i) if(m_pathsLblUser[i] != -1) m_btnMgr.hide(m_pathsLblUser[i], instant); } void CMenu::_showPaths(void) { m_btnMgr.hide(m_pathsLbl1, true); m_btnMgr.hide(m_pathsBtn1, true); m_btnMgr.hide(m_pathsLbl2, true); m_btnMgr.hide(m_pathsBtn2, true); m_btnMgr.hide(m_pathsLbl3, true); m_btnMgr.hide(m_pathsBtn3, true); m_btnMgr.hide(m_pathsLbl4, true); m_btnMgr.hide(m_pathsBtn4, true); _setBg(m_pathsBg, m_pathsBg); m_btnMgr.show(m_pathsLblTitle); m_btnMgr.show(m_pathsBtnBack); m_btnMgr.show(m_pathsLblPage); m_btnMgr.show(m_pathsBtnPageM); m_btnMgr.show(m_pathsBtnPageP); for(u32 i = 0; i < ARRAY_SIZE(m_pathsLblUser); ++i) if(m_pathsLblUser[i] != -1) m_btnMgr.show(m_pathsLblUser[i]); m_btnMgr.setText(m_pathsLblPage, wfmt(L"%i / %i", paths_curPage, paths_Pages)); m_btnMgr.show(m_pathsLbl1); m_btnMgr.show(m_pathsBtn1); m_btnMgr.show(m_pathsLbl2); m_btnMgr.show(m_pathsBtn2); m_btnMgr.show(m_pathsLbl3); m_btnMgr.show(m_pathsBtn3); if(paths_curPage == 1) { m_btnMgr.show(m_pathsLbl4); m_btnMgr.show(m_pathsBtn4); m_btnMgr.setText(m_pathsLbl1, _t("cfgp8", L"Box Covers")); m_btnMgr.setText(m_pathsLbl2, _t("cfgp2", L"Flat Covers")); m_btnMgr.setText(m_pathsLbl3, _t("cfgp9", L"Custom Banners")); m_btnMgr.setText(m_pathsLbl4, _t("cfgp4", L"Banners Cache")); } else { m_btnMgr.setText(m_pathsLbl1, _t("cfgp5", L"Wii Games")); m_btnMgr.setText(m_pathsLbl2, _t("cfgp6", L"GameCube Games")); m_btnMgr.setText(m_pathsLbl3, _t("cfgp7", L"Music")); } } void CMenu::_Paths(void) { const char *path; paths_curPage = 1; SetupInput(); _showPaths(); while(!m_exit) { _mainLoopCommon(); if (BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_pathsBtnBack))) break; else if (BTN_UP_PRESSED) m_btnMgr.up(); else if (BTN_DOWN_PRESSED) m_btnMgr.down(); else if (BTN_LEFT_PRESSED || BTN_MINUS_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_pathsBtnPageM))) { paths_curPage--; if(paths_curPage == 0) paths_curPage = paths_Pages; if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED) m_btnMgr.click(m_pathsBtnPageM); _showPaths(); } else if (BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_pathsBtnPageP))) { paths_curPage++; if(paths_curPage > paths_Pages) paths_curPage = 1; if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED) m_btnMgr.click(m_pathsBtnPageP); _showPaths(); } else if (BTN_A_PRESSED && paths_curPage == 1) { if (m_btnMgr.selected(m_pathsBtn1)) { _hidePaths(); path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_box_covers").c_str()); if(strlen(path) > 0) { m_cfg.setString("GENERAL", "dir_box_covers", path); m_boxPicDir = path; //m_refreshGameList = true; _initCF(); } _showPaths(); } else if (m_btnMgr.selected(m_pathsBtn2)) { _hidePaths(); path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_flat_covers").c_str()); if(strlen(path) > 0) { m_cfg.setString("GENERAL", "dir_flat_covers", path); m_picDir = path; //m_refreshGameList = true; _initCF(); } _showPaths(); } else if (m_btnMgr.selected(m_pathsBtn3)) { _hidePaths(); path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_custom_banners").c_str()); if(strlen(path) > 0) { m_cfg.setString("GENERAL", "dir_custom_banners", path); m_customBnrDir = path; } _showPaths(); } else if (m_btnMgr.selected(m_pathsBtn4)) { _hidePaths(); path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_banner_cache").c_str()); if(strlen(path) > 0) { m_cfg.setString("GENERAL", "dir_banner_cache", path); m_bnrCacheDir = path; } _showPaths(); } } else if (BTN_A_PRESSED && paths_curPage == 2) { if (m_btnMgr.selected(m_pathsBtn1)) { _hidePaths(); currentPartition = m_cfg.getInt(WII_DOMAIN, "partition", USB1); string gameDir(fmt(wii_games_dir, DeviceName[currentPartition])); path = _FolderExplorer(gameDir.c_str()); if(strlen(path) > 0) { if(strncmp(path, "sd:/", 4) == 0) m_cfg.setInt(WII_DOMAIN, "partition", 0); else { const char *partval = &path[3]; m_cfg.setInt(WII_DOMAIN, "partition", atoi(partval)); } char tmpPath[MAX_FAT_PATH]; strcpy(tmpPath, "%s"); strcat(tmpPath, strchr(path, ':')); m_cfg.setString(WII_DOMAIN, "wii_games_dir", tmpPath); memset(wii_games_dir, 0, 64); strncpy(wii_games_dir, tmpPath, 64); m_cfg.setBool(WII_DOMAIN, "update_cache", true); if(m_current_view & COVERFLOW_WII) m_refreshGameList = true; } _showPaths(); } else if (m_btnMgr.selected(m_pathsBtn2)) { _hidePaths(); currentPartition = m_cfg.getInt(GC_DOMAIN, "partition", USB1); string gameDir(fmt(gc_games_dir, DeviceName[currentPartition])); path = _FolderExplorer(gameDir.c_str()); if(strlen(path) > 0) { if(strncmp(path, "sd:/", 4) == 0) m_cfg.setInt(GC_DOMAIN, "partition", 0); else { //might add error check to make sure its first partition and FAT only const char *partval = &path[3]; m_cfg.setInt(GC_DOMAIN, "partition", atoi(partval)); } char tmpPath[MAX_FAT_PATH]; strcpy(tmpPath, "%s"); strcat(tmpPath, strchr(path, ':')); m_cfg.setString(GC_DOMAIN, "gc_games_dir", tmpPath); memset(gc_games_dir, 0, 64); strncpy(gc_games_dir, tmpPath, 64); m_cfg.setBool(GC_DOMAIN, "update_cache", true); if(m_current_view & COVERFLOW_GAMECUBE) m_refreshGameList = true; } _showPaths(); } if (m_btnMgr.selected(m_pathsBtn3)) { _hidePaths(); path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_music").c_str()); if(strlen(path) > 0) { m_cfg.setString("GENERAL", "dir_music", path); m_musicDir = path; MusicPlayer.Init(m_cfg, m_musicDir, fmt("%s/music", m_themeDataDir.c_str())); } _showPaths(); } } } _hidePaths(); } void CMenu::_initPathsMenu() { _addUserLabels(m_pathsLblUser, ARRAY_SIZE(m_pathsLblUser), "PATHS"); m_pathsBg = _texture("PATHS/BG", "texture", theme.bg, false); m_pathsLblTitle = _addTitle("PATHS/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_pathsLblPage = _addLabel("PATHS/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_pathsBtnPageM = _addPicButton("PATHS/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48); m_pathsBtnPageP = _addPicButton("PATHS/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48); m_pathsBtnBack = _addButton("PATHS/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor); m_pathsLbl1 = _addLabel("PATHS/DIR1", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_pathsBtn1 = _addButton("PATHS/DIR1_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor); m_pathsLbl2 = _addLabel("PATHS/DIR2", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_pathsBtn2 = _addButton("PATHS/DIR2_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor); m_pathsLbl3 = _addLabel("PATHS/DIR3", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_pathsBtn3 = _addButton("PATHS/DIR3_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor); m_pathsLbl4 = _addLabel("PATHS/DIR4", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_pathsBtn4 = _addButton("PATHS/DIR4_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor); _setHideAnim(m_pathsLblTitle, "PATHS/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_pathsBtnBack, "PATHS/BACK_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_pathsLblPage, "PATHS/PAGE_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_pathsBtnPageM, "PATHS/PAGE_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_pathsBtnPageP, "PATHS/PAGE_PLUS", 0, 0, 1.f, -1.f); _setHideAnim(m_pathsLbl1, "PATHS/DIR1", 50, 0, -2.f, 0.f); _setHideAnim(m_pathsBtn1, "PATHS/DIR1_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_pathsLbl2, "PATHS/DIR2", 50, 0, -2.f, 0.f); _setHideAnim(m_pathsBtn2, "PATHS/DIR2_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_pathsLbl3, "PATHS/DIR3", 50, 0, -2.f, 0.f); _setHideAnim(m_pathsBtn3, "PATHS/DIR3_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_pathsLbl4, "PATHS/DIR4", 50, 0, -2.f, 0.f); _setHideAnim(m_pathsBtn4, "PATHS/DIR4_BTN", -50, 0, 1.f, 0.f); _hidePaths(true); _textPaths(); } void CMenu::_textPaths(void) { m_btnMgr.setText(m_pathsLblTitle, _t("cfgd4", L"Path Manager")); m_btnMgr.setText(m_pathsBtnBack, _t("cfg10", L"Back")); m_btnMgr.setText(m_pathsBtn1, _t("dl16", L"Set")); m_btnMgr.setText(m_pathsBtn2, _t("dl16", L"Set")); m_btnMgr.setText(m_pathsBtn3, _t("dl16", L"Set")); m_btnMgr.setText(m_pathsBtn4, _t("dl16", L"Set")); }