#include #include #include #include "menu.hpp" #include "channel/nand.hpp" #include "devicemounter/DeviceHandler.hpp" #include "gui/GameTDB.hpp" #include "loader/alt_ios.h" #include "loader/cios.h" #include "loader/disc.h" #include "loader/nk.h" #include "loader/wbfs.h" #include "loader/wdvd.h" #include "network/gcard.h" static inline int loopNum(int i, int s) { return (i + s) % s; } static bool show_homebrew = true; static bool parental_homebrew = false; static bool show_channel = true; static bool show_plugin = true; static bool show_gamecube = true; void CMenu::_hideMain(bool instant) { m_btnMgr.hide(m_mainBtnNext, instant); m_btnMgr.hide(m_mainBtnPrev, instant); m_btnMgr.hide(m_mainBtnConfig, instant); m_btnMgr.hide(m_mainBtnInfo, instant); m_btnMgr.hide(m_mainBtnQuit, instant); m_btnMgr.hide(m_mainBtnHomebrew, instant); m_btnMgr.hide(m_mainBtnChannel, instant); m_btnMgr.hide(m_mainBtnWii, instant); m_btnMgr.hide(m_mainBtnGamecube, instant); m_btnMgr.hide(m_mainBtnPlugin, instant); m_btnMgr.hide(m_mainBtnDVD, instant); m_btnMgr.hide(m_mainBtnInstall, instant); m_btnMgr.hide(m_mainBtnSelPart, instant); m_btnMgr.hide(m_mainLblMessage, instant); m_btnMgr.hide(m_mainBtnFavoritesOn, instant); m_btnMgr.hide(m_mainBtnFavoritesOff, instant); m_btnMgr.hide(m_mainLblLetter, instant); m_btnMgr.hide(m_mainLblNotice, instant); for(u8 i = 0; i < ARRAY_SIZE(m_mainLblUser); ++i) if(m_mainLblUser[i] != -1) m_btnMgr.hide(m_mainLblUser[i], instant); } void CMenu::_showMain(void) { start_main: _hideWaitMessage(); #ifdef SHOWMEM m_btnMgr.show(m_mem1FreeSize); m_btnMgr.show(m_mem2FreeSize); #endif m_vid.set2DViewport(m_cfg.getInt("GENERAL", "tv_width", 640), m_cfg.getInt("GENERAL", "tv_height", 480), m_cfg.getInt("GENERAL", "tv_x", 0), m_cfg.getInt("GENERAL", "tv_y", 0)); _setBg(m_mainBg, m_mainBgLQ); m_btnMgr.show(m_mainBtnInfo); m_btnMgr.show(m_mainBtnConfig); m_btnMgr.show(m_mainBtnQuit); switch(m_current_view) { case COVERFLOW_GAMECUBE: if(show_channel) m_btnMgr.show(m_mainBtnChannel); else if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_CHANNEL: if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_MAX: case COVERFLOW_HOMEBREW: m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_PLUGIN: if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; default: if(show_gamecube) m_btnMgr.show(m_mainBtnGamecube); else if(show_channel) m_btnMgr.show(m_mainBtnChannel); else if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; } for(u8 i = 0; i < ARRAY_SIZE(m_mainLblUser); ++i) if(m_mainLblUser[i] != -1) m_btnMgr.show(m_mainLblUser[i]); if(m_gameList.empty()) { switch(m_current_view) { case COVERFLOW_WII: case COVERFLOW_GAMECUBE: m_btnMgr.setText(m_mainLblMessage, _t("main2", L"No games found! Please select partition to change the device/partition or click Install to install a game.")); m_btnMgr.show(m_mainBtnInstall); m_btnMgr.show(m_mainBtnSelPart); m_btnMgr.show(m_mainLblMessage); break; case COVERFLOW_CHANNEL: if(NANDemuView) { _hideMain(); if(!_AutoCreateNand()) { while(NANDemuView)//keep calling _setPartition till NANDemuView is false and CHANNEL_DOMAIN, "emu_nand", false _setPartition(1); } _loadList(); goto start_main; } break; case COVERFLOW_HOMEBREW: m_btnMgr.setText(m_mainLblMessage, _t("main4", L"No homebrew apps found! Try changing the partition to select the correct device/partition.")); m_btnMgr.show(m_mainBtnSelPart); m_btnMgr.show(m_mainLblMessage); break; case COVERFLOW_PLUGIN: m_btnMgr.setText(m_mainLblMessage, _t("main5", L"No roms/items for your plugin found! Try changing the partition to select the correct device/partition.")); m_btnMgr.show(m_mainBtnSelPart); m_btnMgr.show(m_mainLblMessage); break; } } } void CMenu::LoadView(void) { m_load_view = false; _hideMain(true); CoverFlow.clear(); if(!m_vid.showingWaitMessage()) _showWaitMessage(); if(m_clearCats)// clear categories unless a source menu btn has selected one { m_cat.remove("GENERAL", "selected_categories"); m_cat.remove("GENERAL", "required_categories"); } m_clearCats = true; m_favorites = false; if(m_cfg.getBool("GENERAL", "save_favorites_mode", false)) m_favorites = m_cfg.getBool(_domainFromView(), "favorites", false); cf_domain = "_COVERFLOW"; if(m_current_view == COVERFLOW_HOMEBREW && m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false)) cf_domain = "_SMALLFLOW"; if(m_current_view == COVERFLOW_PLUGIN) { vector pluginsEnabled = m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); if(pluginsEnabled.size() > 0) { int sdc = 0; int shc = 0; for(u8 i = 0; i < pluginsEnabled.size(); ++i) { if(pluginsEnabled[i] == true) { strncpy(m_plugin.PluginMagicWord, fmt("%08x", m_plugin.getPluginMagic(i)), 8); if(enabledPluginsCount == 1) { currentPartition = m_cfg.getInt("PLUGINS_PARTITION", m_plugin.PluginMagicWord, 1); m_cfg.setInt(PLUGIN_DOMAIN, "partition", currentPartition); } if(_sideCover(m_plugin.PluginMagicWord)) sdc++; else if(_shortCover(m_plugin.PluginMagicWord)) shc++; } } if(sdc == enabledPluginsCount) cf_domain = "_SIDEFLOW"; else if(shc == enabledPluginsCount) cf_domain = "_SHORTFLOW"; } } if(m_sourceflow) { if(m_cfg.getBool(_domainFromView(), "smallbox", true)) cf_domain = "_SMALLFLOW"; else cf_domain = "_COVERFLOW"; m_gameList.clear(); string cacheDir(fmt("%s/sourceflow.db", m_listCacheDir.c_str())); bool updateCache = m_cfg.getBool("SOURCEFLOW", "update_cache"); u8 maxBtns = m_cfg.getInt("GENERAL", "max_source_buttons", 71); m_gameList.createSFList(maxBtns, m_source, show_homebrew, show_channel, show_plugin, show_gamecube, m_sourceDir, cacheDir, updateCache); m_cfg.remove("SOURCEFLOW", "update_cache"); } else _loadList(); if(m_source_autoboot == true) { /* search for the requested file */ bool game_found = false; for(vector::iterator element = m_gameList.begin(); element != m_gameList.end(); ++element) { switch(m_autoboot_hdr.type) { case TYPE_CHANNEL: case TYPE_WII_GAME: case TYPE_GC_GAME: if(strcmp(m_autoboot_hdr.id, element->id) == 0) game_found = true; break; case TYPE_HOMEBREW: case TYPE_PLUGIN: if(wcsncmp(m_autoboot_hdr.title, element->title, 63) == 0) game_found = true; break; default: break; } if(game_found == true) { memcpy(&m_autoboot_hdr, &(*(element)), sizeof(dir_discHdr)); break; } } if(game_found == true) { gprintf("Game found, autobooting...\n"); _launch(&m_autoboot_hdr); } /* fail */ m_source_autoboot = false; } // Coverflow Count m_numCFVersions = min(max(1, m_coverflow.getInt(cf_domain, "number_of_modes", 1)), 15); _showMain(); _initCF(); _loadCFLayout(min(max(1, m_cfg.getInt(_domainFromView(), "last_cf_mode", 1)), (int)m_numCFVersions)); CoverFlow.applySettings(); if(m_sourceflow) return; const char *mode = (m_current_view == COVERFLOW_CHANNEL && !m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand", false)) ? CHANNEL_DOMAIN : DeviceName[currentPartition]; m_showtimer = 120; m_btnMgr.setText(m_mainLblNotice, sfmt("%s (%u) [%s]", _domainFromView(), m_gameList.size(), upperCase(mode).c_str())); m_btnMgr.show(m_mainLblNotice); } void CMenu::exitHandler(int ExitTo) { m_exit = true; if(ExitTo == EXIT_TO_BOOTMII) //Bootmii, check that the files are there, or ios will hang. { struct stat dummy; if(!DeviceHandle.IsInserted(SD) || stat("sd:/bootmii/armboot.bin", &dummy) != 0 || stat("sd:/bootmii/ppcboot.elf", &dummy) != 0) ExitTo = EXIT_TO_HBC; } if(ExitTo != WIIFLOW_DEF) Sys_ExitTo(ExitTo); } int CMenu::main(void) { //cf_domain = "_COVERFLOW"; wstringEx curLetter; string prevTheme = m_cfg.getString("GENERAL", "theme", "default"); parental_homebrew = m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false); show_homebrew = (!m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false) && (parental_homebrew || !m_locked)); show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false); show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false); show_gamecube = m_show_gc; m_allow_random = m_cfg.getBool("GENERAL", "allow_b_on_questionmark", true); m_multisource = m_cfg.getBool("GENERAL", "multisource", false); bool bheld = false; bool bUsed = false; m_emuSaveNand = false; m_reload = false; u32 disc_check = 0; SetupInput(true); GameTDB m_gametdb; m_gametdb.OpenFile(fmt("%s/wiitdb.xml", m_settingsDir.c_str())); m_GameTDBAvailable = false; if(m_gametdb.IsLoaded()) { m_GameTDBAvailable = true; m_gametdb.CloseFile(); } m_current_view = max(m_cfg.getInt("GENERAL", "last_view", 0), 0); if(m_current_view > COVERFLOW_MAX) { m_current_view = COVERFLOW_WII; _clearSources(); m_cfg.setBool(WII_DOMAIN, "source", true); } m_catStartPage = m_cfg.getInt("GENERAL", "cat_startpage", 1); if(m_current_view != COVERFLOW_MAX) { m_cfg.remove("GENERAL", "last_view"); m_cfg.remove("GENERAL", "cat_startpage"); } else m_combined_view = true; //m_cfg.save(); if(m_cfg.getBool("GENERAL", "update_cache", false)) UpdateCache(); LoadView(); gprintf("start\n"); while(!m_exit) { /* IMPORTANT check if a disc is inserted */ WDVD_GetCoverStatus(&disc_check); /* Main Loop */ _mainLoopCommon(true); //this will make the source menu/flow display. what happens when a sourceflow cover is selected is taken care of later. if(bheld && !BTN_B_HELD)//if button b was held and now released { bheld = false; if(bUsed)//if b button used for something don't show souce menu or sourceflow bUsed = false; else { if(m_sourceflow)//if exiting sourceflow via b button { m_sourceflow = false; LoadView(); continue; } if(m_use_source)//if source_menu enabled { _hideMain(); if(m_cfg.getBool("SOURCEFLOW", "enabled", false))//if sourceflow show it { m_sourceflow = true; LoadView(); } else //show source menu { if(!_Source()) //if different source selected LoadView(); else { if(BTN_B_HELD) bUsed = true; _showMain(); } } continue; } } } if(BTN_HOME_PRESSED) { _hideMain(); if(m_sourceflow) { _CfgSrc(); if(!m_cfg.getBool("SOURCEFLOW", "enabled")) { m_sourceflow = false; LoadView(); continue; } if(BTN_B_HELD) bUsed = true; if(m_load_view) LoadView(); else _showMain(); } else { if(_Home()) //exit wiiflow break; if(BTN_B_HELD) bUsed = true; if(m_load_view) LoadView(); else _showMain(); } } else if(BTN_A_PRESSED) { if(m_btnMgr.selected(m_mainBtnPrev)) CoverFlow.pageUp(); else if(m_btnMgr.selected(m_mainBtnNext)) CoverFlow.pageDown(); else if(m_btnMgr.selected(m_mainBtnQuit)) { _hideMain(); if(_Home()) //exit wiiflow break; if(BTN_B_HELD) bUsed = true; if(m_load_view) LoadView(); else _showMain(); } else if(m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnWii) || m_btnMgr.selected(m_mainBtnGamecube) || m_btnMgr.selected(m_mainBtnHomebrew) || m_btnMgr.selected(m_mainBtnPlugin)) { if(m_current_view == COVERFLOW_WII) m_current_view = show_gamecube ? COVERFLOW_GAMECUBE : (show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII))); else if(m_current_view == COVERFLOW_GAMECUBE) m_current_view = show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII)); else if(m_current_view == COVERFLOW_CHANNEL) m_current_view = show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII); else if(m_current_view == COVERFLOW_PLUGIN) m_current_view = show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII; else if(m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_MAX) m_current_view = COVERFLOW_WII; _clearSources(); m_cfg.setBool(_domainFromView(), "source", true); m_catStartPage = 1; m_combined_view = false; LoadView(); } else if(m_btnMgr.selected(m_mainBtnInstall))//used when no games found { if(!m_locked) { _hideMain(); _wbfsOp(CMenu::WO_ADD_GAME); _showMain(); if(BTN_B_HELD) bUsed = true; } } else if(m_btnMgr.selected(m_mainBtnSelPart))//used when no games found { _hideMain(); _config(1); if(prevTheme != m_cfg.getString("GENERAL", "theme")) { m_reload = true; break; } _showMain(); if(BTN_B_HELD) bUsed = true; } else if(m_btnMgr.selected(m_mainBtnConfig)) { _hideMain(); _config(1); if(prevTheme != m_cfg.getString("GENERAL", "theme")) { m_reload = true; break; } if(BTN_B_HELD) bUsed = true; //update show_homebrew because parental lock might have changed show_homebrew = (!m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false) && (parental_homebrew || !m_locked)); if(m_load_view) LoadView(); else _showMain(); } else if(m_btnMgr.selected(m_mainBtnInfo)) { _hideMain(); _about(true); _showMain(); if(BTN_B_HELD) bUsed = true; } else if(m_btnMgr.selected(m_mainBtnDVD)) { /* Cleanup for Disc Booter */ _hideMain(true); CoverFlow.clear(); _showWaitMessage(); m_gameSound.Stop(); CheckGameSoundThread(); /* Create Fake Header */ dir_discHdr hdr; memset(&hdr, 0, sizeof(dir_discHdr)); memcpy(&hdr.id, "dvddvd", 6);//only the id is used for a disc and dvddvd is changed in _launchGame. /* Boot the Disc */ _launchGame(&hdr, true); _showMain(); if(BTN_B_HELD) bUsed = true; } else if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff)) { m_favorites = !m_favorites; m_cfg.setBool(_domainFromView(), "favorites", m_favorites); _initCF(); } else if(!CoverFlow.empty() && CoverFlow.select()) { _hideMain(); if(m_sourceflow) { _sourceFlow();// set the source selected LoadView(); continue; } else { _game(BTN_B_HELD); if(m_exit) break; if(BTN_B_HELD) bUsed = true; CoverFlow.cancel(); if(m_load_view) LoadView(); else _showMain(); } } } else if(BTN_B_PRESSED) { //Events to Show Categories if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff)) { // Event handler to show categories for selection _hideMain(); _CategorySettings(); if(BTN_B_HELD) bUsed = true; _showMain(); _initCF(); } else if(m_btnMgr.selected(m_mainBtnNext) || m_btnMgr.selected(m_mainBtnPrev)) { bUsed = true; const char *domain = _domainFromView(); int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA); if (sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID) { CoverFlow.setSorting((Sorting)SORT_ALPHA); m_cfg.setInt(domain, "sort", SORT_ALPHA); sorting = SORT_ALPHA; } wchar_t c[2] = {0, 0}; m_btnMgr.selected(m_mainBtnPrev) ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c); m_showtimer = 120; curLetter.clear(); curLetter = wstringEx(c); if(sorting == SORT_ALPHA) { m_btnMgr.setText(m_mainLblLetter, curLetter); m_btnMgr.show(m_mainLblLetter); } else { curLetter = _getNoticeTranslation(sorting, curLetter); m_btnMgr.setText(m_mainLblNotice, curLetter); m_btnMgr.show(m_mainLblNotice); } } else if(m_btnMgr.selected(m_mainBtnInfo) && m_allow_random && !CoverFlow.empty()) { /* WiiFlow should boot a random game */ _hideMain(); srand(time(NULL)); u16 place = (rand() + rand() + rand()) % CoverFlow.size(); gprintf("Lets boot the random game number %u\n", place); const dir_discHdr *gameHdr = CoverFlow.getSpecificHdr(place); if(gameHdr != NULL) _launch(gameHdr); /* Shouldnt happen */ _showMain(); } } else if(WROLL_LEFT) { CoverFlow.left(); bUsed = true; } else if(WROLL_RIGHT) { CoverFlow.right(); bUsed = true; } if(!BTN_B_HELD) { if(BTN_UP_REPEAT || RIGHT_STICK_UP) CoverFlow.up(); else if(BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT) CoverFlow.right(); else if(BTN_DOWN_REPEAT || RIGHT_STICK_DOWN) CoverFlow.down(); else if(BTN_LEFT_REPEAT || RIGHT_STICK_LEFT) CoverFlow.left(); else if(BTN_1_PRESSED || BTN_2_PRESSED) { const char *domain = _domainFromView(); s8 direction = BTN_1_PRESSED ? 1 : -1; int cfVersion = 1+loopNum((m_cfg.getInt(domain, "last_cf_mode", 1)-1) + direction, m_numCFVersions); _loadCFLayout(cfVersion); CoverFlow.applySettings(); m_cfg.setInt(domain, "last_cf_mode", cfVersion); } else if(BTN_MINUS_PRESSED) CoverFlow.pageUp(); else if(BTN_PLUS_PRESSED) CoverFlow.pageDown(); } else { bheld = true; const char *domain = _domainFromView(); //Search by Alphabet if(BTN_DOWN_PRESSED || BTN_UP_PRESSED) { bUsed = true; int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA); if(sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID) { CoverFlow.setSorting((Sorting)SORT_ALPHA); m_cfg.setInt(domain, "sort", SORT_ALPHA); sorting = SORT_ALPHA; } wchar_t c[2] = {0, 0}; BTN_UP_PRESSED ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c); curLetter.clear(); curLetter = wstringEx(c); m_showtimer = 120; if(sorting == SORT_ALPHA) { m_btnMgr.setText(m_mainLblLetter, curLetter); m_btnMgr.show(m_mainLblLetter); } else { curLetter = _getNoticeTranslation(sorting, curLetter); m_btnMgr.setText(m_mainLblNotice, curLetter); m_btnMgr.show(m_mainLblNotice); } } else if(BTN_LEFT_PRESSED) { bUsed = true; MusicPlayer.Previous(); } else if(BTN_RIGHT_PRESSED) { bUsed = true; MusicPlayer.Next(); } else if(BTN_PLUS_PRESSED && !m_locked && !m_sourceflow) { bUsed = true; u32 sort = 0; sort = loopNum((m_cfg.getInt(domain, "sort", 0)) + 1, SORT_MAX); if((m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_PLUGIN) && sort > SORT_LASTPLAYED) sort = SORT_ALPHA; m_cfg.setInt(domain, "sort", sort); _initCF(); wstringEx curSort ; if(sort == SORT_ALPHA) curSort = m_loc.getWString(m_curLanguage, "alphabetically", L"Alphabetically"); else if(sort == SORT_PLAYCOUNT) curSort = m_loc.getWString(m_curLanguage, "byplaycount", L"By Play Count"); else if(sort == SORT_LASTPLAYED) curSort = m_loc.getWString(m_curLanguage, "bylastplayed", L"By Last Played"); else if(sort == SORT_GAMEID) curSort = m_loc.getWString(m_curLanguage, "bygameid", L"By Game I.D."); else if(sort == SORT_WIFIPLAYERS) curSort = m_loc.getWString(m_curLanguage, "bywifiplayers", L"By Wifi Players"); else if(sort == SORT_PLAYERS) curSort = m_loc.getWString(m_curLanguage, "byplayers", L"By Players"); m_showtimer = 120; m_btnMgr.setText(m_mainLblNotice, curSort); m_btnMgr.show(m_mainLblNotice); } else if(BTN_MINUS_PRESSED && !m_locked && !m_sourceflow) { bUsed = true; //const char *partition = NULL; //_showWaitMessage(); //_hideMain(); _setPartition(1); /*if(m_current_view == COVERFLOW_CHANNEL && (!m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand", false) || neek2o())) partition = "NAND"; else partition = DeviceName[currentPartition];*/ LoadView(); /*//gprintf("Next item: %s\n", partition); _loadList(); _showMain(); _initCF(); refresh AFTER reloading m_showtimer = 120; m_btnMgr.setText(m_mainLblNotice, sfmt("%s (%u) [%s]", _domainFromView(), m_gameList.size(), upperCase(partition).c_str())); m_btnMgr.show(m_mainLblNotice);*/ } } if(m_showtimer > 0) { if(--m_showtimer == 0) { m_btnMgr.hide(m_mainLblLetter); m_btnMgr.hide(m_mainLblNotice); } } //zones, showing and hiding buttons if(!m_gameList.empty() && m_show_zone_prev && !m_sourceflow) m_btnMgr.show(m_mainBtnPrev); else m_btnMgr.hide(m_mainBtnPrev); if(!m_gameList.empty() && m_show_zone_next && !m_sourceflow) m_btnMgr.show(m_mainBtnNext); else m_btnMgr.hide(m_mainBtnNext); if(!m_gameList.empty() && m_show_zone_main && !m_sourceflow) { m_btnMgr.show(m_mainLblUser[0]); m_btnMgr.show(m_mainLblUser[1]); m_btnMgr.show(m_mainBtnInfo); m_btnMgr.show(m_mainBtnConfig); m_btnMgr.show(m_mainBtnQuit); static bool change = m_favorites; m_btnMgr.show(m_favorites ? m_mainBtnFavoritesOn : m_mainBtnFavoritesOff, change != m_favorites); m_btnMgr.hide(m_favorites ? m_mainBtnFavoritesOff : m_mainBtnFavoritesOn, change != m_favorites); change = m_favorites; } else { m_btnMgr.hide(m_mainLblUser[0]); m_btnMgr.hide(m_mainLblUser[1]); m_btnMgr.hide(m_mainBtnConfig); m_btnMgr.hide(m_mainBtnInfo); m_btnMgr.hide(m_mainBtnQuit); m_btnMgr.hide(m_mainBtnFavoritesOn); m_btnMgr.hide(m_mainBtnFavoritesOff); } if((!m_cfg.getBool("GENERAL", "hideviews", false) && (m_gameList.empty() || m_show_zone_main2)) && !m_sourceflow) { switch(m_current_view) { case COVERFLOW_GAMECUBE: if(show_channel) m_btnMgr.show(m_mainBtnChannel); else if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_CHANNEL: if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_PLUGIN: if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); break; case COVERFLOW_HOMEBREW: case COVERFLOW_MAX: m_btnMgr.show(m_mainBtnWii); break; default: if(show_gamecube) m_btnMgr.show(m_mainBtnGamecube); else if(show_channel) m_btnMgr.show(m_mainBtnChannel); else if(show_plugin) m_btnMgr.show(m_mainBtnPlugin); else if(show_homebrew) m_btnMgr.show(m_mainBtnHomebrew); else m_btnMgr.show(m_mainBtnWii); } m_btnMgr.show(m_mainLblUser[2]); m_btnMgr.show(m_mainLblUser[3]); } else { m_btnMgr.hide(m_mainBtnHomebrew); m_btnMgr.hide(m_mainBtnChannel); m_btnMgr.hide(m_mainBtnWii); m_btnMgr.hide(m_mainBtnGamecube); m_btnMgr.hide(m_mainBtnPlugin); m_btnMgr.hide(m_mainLblUser[2]); m_btnMgr.hide(m_mainLblUser[3]); } if(((disc_check & 0x2) && (m_gameList.empty() || m_show_zone_main3)) && !m_sourceflow) { m_btnMgr.show(m_mainBtnDVD); m_btnMgr.show(m_mainLblUser[4]); m_btnMgr.show(m_mainLblUser[5]); } else { m_btnMgr.hide(m_mainBtnDVD); m_btnMgr.hide(m_mainLblUser[4]); m_btnMgr.hide(m_mainLblUser[5]); } for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--) { if(WPadIR_Valid(chan) || (m_show_pointer[chan] && !WPadIR_Valid(chan))) CoverFlow.mouse(chan, m_cursor[chan].x(), m_cursor[chan].y()); else CoverFlow.mouse(chan, -1, -1); } } ScanInput(); if(m_reload || BTN_B_HELD) { CoverFlow.clear(); _showWaitMessage(); exitHandler(PRIILOADER_DEF); //Making wiiflow ready to boot something _launchHomebrew(fmt("%s/boot.dol", m_appDir.c_str()), m_homebrewArgs); return 0; } else if(Sys_GetExitTo() == EXIT_TO_SMNK2O || Sys_GetExitTo() == EXIT_TO_WFNK2O) { const char *ReturnPath = NULL; if(!m_cfg.getBool(CHANNEL_DOMAIN, "neek_return_default", false)) { string emuPath; m_current_view = COVERFLOW_CHANNEL; /* So we get the path */ _FindEmuPart(emuPath, false); ReturnPath = NandHandle.Get_NandPath(); } Sys_SetNeekPath(ReturnPath); } //gprintf("Saving configuration files\n"); m_cfg.save(); m_cat.save(); // m_loc.save(); return 0; } void CMenu::_initMainMenu() { TexData texQuit; TexData texQuitS; TexData texInfo; TexData texInfoS; TexData texConfig; TexData texConfigS; TexData texGamecube; TexData texGamecubes; TexData texPlugin; TexData texPlugins; TexData texDVD; TexData texDVDs; TexData texWii; TexData texWiis; TexData texChannel; TexData texChannels; TexData texHomebrew; TexData texHomebrews; TexData texPrev; TexData texPrevS; TexData texNext; TexData texNextS; TexData texFavOn; TexData texFavOnS; TexData texFavOff; TexData texFavOffS; TexData bgLQ; TexData emptyTex; m_mainBg = _texture("MAIN/BG", "texture", theme.bg, false); if(m_theme.loaded() && TexHandle.fromImageFile(bgLQ, fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString("MAIN/BG", "texture").c_str()), GX_TF_CMPR, 64, 64) == TE_OK) m_mainBgLQ = bgLQ; TexHandle.fromImageFile(texQuit, fmt("%s/btnquit.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texQuitS, fmt("%s/btnquits.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texInfo, fmt("%s/btninfo.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texInfoS, fmt("%s/btninfos.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texConfig, fmt("%s/btnconfig.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texConfigS, fmt("%s/btnconfigs.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texDVD, fmt("%s/btndvd.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texDVDs, fmt("%s/btndvds.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texWii, fmt("%s/btnusb.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texWiis, fmt("%s/btnusbs.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texGamecube, fmt("%s/btndml.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texGamecubes, fmt("%s/btndmls.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPlugin, fmt("%s/btnemu.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPlugins, fmt("%s/btnemus.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texChannel, fmt("%s/btnchannel.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texChannels, fmt("%s/btnchannels.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texHomebrew, fmt("%s/btnhomebrew.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texHomebrews, fmt("%s/btnhomebrews.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPrev, fmt("%s/btnprev.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texPrevS, fmt("%s/btnprevs.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texNext, fmt("%s/btnnext.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texNextS, fmt("%s/btnnexts.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOn, fmt("%s/favoriteson.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOnS, fmt("%s/favoritesons.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOff, fmt("%s/favoritesoff.png", m_imgsDir.c_str())); TexHandle.fromImageFile(texFavOffS, fmt("%s/favoritesoffs.png", m_imgsDir.c_str())); _addUserLabels(m_mainLblUser, ARRAY_SIZE(m_mainLblUser), "MAIN"); m_mainBtnInfo = _addPicButton("MAIN/INFO_BTN", texInfo, texInfoS, 20, 400, 48, 48); m_mainBtnConfig = _addPicButton("MAIN/CONFIG_BTN", texConfig, texConfigS, 70, 400, 48, 48); m_mainBtnQuit = _addPicButton("MAIN/QUIT_BTN", texQuit, texQuitS, 570, 400, 48, 48); m_mainBtnChannel = _addPicButton("MAIN/CHANNEL_BTN", texChannel, texChannels, 520, 400, 48, 48); m_mainBtnHomebrew = _addPicButton("MAIN/HOMEBREW_BTN", texHomebrew, texHomebrews, 520, 400, 48, 48); m_mainBtnWii = _addPicButton("MAIN/USB_BTN", texWii, texWiis, 520, 400, 48, 48); m_mainBtnGamecube = _addPicButton("MAIN/DML_BTN", texGamecube, texGamecubes, 520, 400, 48, 48); m_mainBtnPlugin = _addPicButton("MAIN/EMU_BTN", texPlugin, texPlugins, 520, 400, 48, 48); m_mainBtnDVD = _addPicButton("MAIN/DVD_BTN", texDVD, texDVDs, 470, 400, 48, 48); m_mainBtnNext = _addPicButton("MAIN/NEXT_BTN", texNext, texNextS, 540, 146, 80, 80); m_mainBtnPrev = _addPicButton("MAIN/PREV_BTN", texPrev, texPrevS, 20, 146, 80, 80); m_mainBtnInstall = _addButton("MAIN/BIG_SETTINGS_BTN", theme.titleFont, L"", 72, 180, 496, 48, theme.titleFontColor); m_mainBtnSelPart = _addButton("MAIN/BIG_SETTINGS_BTN2", theme.titleFont, L"", 72, 290, 496, 48, theme.titleFontColor); m_mainLblMessage = _addLabel("MAIN/MESSAGE", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_mainBtnFavoritesOn = _addPicButton("MAIN/FAVORITES_ON", texFavOn, texFavOnS, 288, 400, 64, 64); m_mainBtnFavoritesOff = _addPicButton("MAIN/FAVORITES_OFF", texFavOff, texFavOffS, 288, 400, 64, 64); m_mainLblLetter = _addLabel("MAIN/LETTER", theme.titleFont, L"", 540, 40, 80, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex); m_mainLblNotice = _addLabel("MAIN/NOTICE", theme.titleFont, L"", 340, 40, 280, 80, theme.titleFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE, emptyTex); m_mainLblCurMusic = _addLabel("MAIN/MUSIC", theme.btnFont, L"", 0, 20, 640, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); #ifdef SHOWMEM m_mem1FreeSize = _addLabel("MEM1", theme.btnFont, L"", 0, 300, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex); m_mem2FreeSize = _addLabel("MEM2", theme.btnFont, L"", 0, 356, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex); #endif // m_mainPrevZone.x = m_theme.getInt("MAIN/ZONES", "prev_x", -32); m_mainPrevZone.y = m_theme.getInt("MAIN/ZONES", "prev_y", -32); m_mainPrevZone.w = m_theme.getInt("MAIN/ZONES", "prev_w", 182); m_mainPrevZone.h = m_theme.getInt("MAIN/ZONES", "prev_h", 382); m_mainPrevZone.hide = m_theme.getBool("MAIN/ZONES", "prev_hide", true); m_mainNextZone.x = m_theme.getInt("MAIN/ZONES", "next_x", 490); m_mainNextZone.y = m_theme.getInt("MAIN/ZONES", "next_y", -32); m_mainNextZone.w = m_theme.getInt("MAIN/ZONES", "next_w", 182); m_mainNextZone.h = m_theme.getInt("MAIN/ZONES", "next_h", 382); m_mainNextZone.hide = m_theme.getBool("MAIN/ZONES", "next_hide", true); m_mainButtonsZone.x = m_theme.getInt("MAIN/ZONES", "buttons_x", -32); m_mainButtonsZone.y = m_theme.getInt("MAIN/ZONES", "buttons_y", 350); m_mainButtonsZone.w = m_theme.getInt("MAIN/ZONES", "buttons_w", 704); m_mainButtonsZone.h = m_theme.getInt("MAIN/ZONES", "buttons_h", 162); m_mainButtonsZone.hide = m_theme.getBool("MAIN/ZONES", "buttons_hide", true); m_mainButtonsZone2.x = m_theme.getInt("MAIN/ZONES", "buttons2_x", -32); m_mainButtonsZone2.y = m_theme.getInt("MAIN/ZONES", "buttons2_y", 350); m_mainButtonsZone2.w = m_theme.getInt("MAIN/ZONES", "buttons2_w", 704); m_mainButtonsZone2.h = m_theme.getInt("MAIN/ZONES", "buttons2_h", 162); m_mainButtonsZone2.hide = m_theme.getBool("MAIN/ZONES", "buttons2_hide", true); m_mainButtonsZone3.x = m_theme.getInt("MAIN/ZONES", "buttons3_x", -32); m_mainButtonsZone3.y = m_theme.getInt("MAIN/ZONES", "buttons3_y", 350); m_mainButtonsZone3.w = m_theme.getInt("MAIN/ZONES", "buttons3_w", 704); m_mainButtonsZone3.h = m_theme.getInt("MAIN/ZONES", "buttons3_h", 162); m_mainButtonsZone3.hide = m_theme.getBool("MAIN/ZONES", "buttons3_hide", true); // _setHideAnim(m_mainBtnNext, "MAIN/NEXT_BTN", 0, 0, 0.f, 0.f); _setHideAnim(m_mainBtnPrev, "MAIN/PREV_BTN", 0, 0, 0.f, 0.f); _setHideAnim(m_mainBtnConfig, "MAIN/CONFIG_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnInfo, "MAIN/INFO_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnQuit, "MAIN/QUIT_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnChannel, "MAIN/CHANNEL_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnHomebrew, "MAIN/HOMEBREW_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnWii, "MAIN/USB_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnGamecube, "MAIN/DML_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnPlugin, "MAIN/EMU_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnDVD, "MAIN/DVD_BTN", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnFavoritesOn, "MAIN/FAVORITES_ON", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnFavoritesOff, "MAIN/FAVORITES_OFF", 0, 40, 0.f, 0.f); _setHideAnim(m_mainBtnInstall, "MAIN/BIG_SETTINGS_BTN", 0, 0, -2.f, 0.f); _setHideAnim(m_mainBtnSelPart, "MAIN/BIG_SETTINGS_BTN2", 0, 0, -2.f, 0.f); _setHideAnim(m_mainLblMessage, "MAIN/MESSAGE", 0, 0, 0.f, 0.f); _setHideAnim(m_mainLblLetter, "MAIN/LETTER", 0, 0, 0.f, 0.f); _setHideAnim(m_mainLblNotice, "MAIN/NOTICE", 0, 0, 0.f, 0.f); _setHideAnim(m_mainLblCurMusic, "MAIN/MUSIC", 0, -100, 0.f, 0.f); #ifdef SHOWMEM _setHideAnim(m_mem1FreeSize, "MEM1", 0, 0, 0.f, 0.f); _setHideAnim(m_mem2FreeSize, "MEM2", 0, 0, 0.f, 0.f); #endif _hideMain(true); _textMain(); } void CMenu::_textMain(void) { m_btnMgr.setText(m_mainBtnInstall, _t("main1", L"Install Game")); m_btnMgr.setText(m_mainBtnSelPart, _t("main3", L"Select Partition")); } wstringEx CMenu::_getNoticeTranslation(int sorting, wstringEx curLetter) { if(sorting == SORT_PLAYERS) curLetter += m_loc.getWString(m_curLanguage, "players", L" Players"); else if(sorting == SORT_WIFIPLAYERS) curLetter += m_loc.getWString(m_curLanguage, "wifiplayers", L" Wifi Players"); else if(sorting == SORT_GAMEID) { switch(curLetter[0]) { case L'C': { if(m_current_view != COVERFLOW_CHANNEL) curLetter = m_loc.getWString(m_curLanguage, "custom", L"Custom"); else curLetter = m_loc.getWString(m_curLanguage, "commodore", L"Commodore 64"); break; } case L'E': { curLetter = m_loc.getWString(m_curLanguage, "neogeo", L"Neo-Geo"); break; } case L'F': { curLetter = m_loc.getWString(m_curLanguage, "nes", L"Nintendo"); break; } case L'J': { curLetter = m_loc.getWString(m_curLanguage, "snes", L"Super Nintendo"); break; } case L'L': { curLetter = m_loc.getWString(m_curLanguage, "mastersystem", L"Sega Master System"); break; } case L'M': { curLetter = m_loc.getWString(m_curLanguage, "genesis", L"Sega Genesis"); break; } case L'N': { curLetter = m_loc.getWString(m_curLanguage, "nintendo64", L"Nintendo64"); break; } case L'P': { curLetter = m_loc.getWString(m_curLanguage, "turbografx16", L"TurboGrafx-16"); break; } case L'Q': { curLetter = m_loc.getWString(m_curLanguage, "turbografxcd", L"TurboGrafx-CD"); break; } case L'W': { curLetter = m_loc.getWString(m_curLanguage, "wiiware", L"WiiWare"); break; } case L'H': { curLetter = m_loc.getWString(m_curLanguage, "wiichannels", L"Offical Wii Channels"); break; } case L'R': case L'S': { curLetter = m_loc.getWString(m_curLanguage, "wii", L"Wii"); break; } case L'D': { curLetter = m_loc.getWString(m_curLanguage, "homebrew", L"Homebrew"); break; } default: { curLetter = m_loc.getWString(m_curLanguage, "unknown", L"Unknown"); break; } } } return curLetter; } void CMenu::_setPartition(s8 direction) { if(m_current_view == COVERFLOW_CHANNEL && neek2o()) return; int FS_Type = 0; if(direction != 0) { bool switch_to_real = true; if(m_current_view == COVERFLOW_CHANNEL && !NANDemuView) { NANDemuView = true; m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", true); switch_to_real = false; } bool NeedFAT = m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_GAMECUBE; u8 limiter = 0; do { currentPartition = loopNum(currentPartition + direction, 10); FS_Type = DeviceHandle.GetFSType(currentPartition); if(m_current_view == COVERFLOW_CHANNEL && switch_to_real && FS_Type == -1) break; limiter++; } while(limiter < 12 && (!DeviceHandle.IsInserted(currentPartition) || (m_current_view != COVERFLOW_WII && FS_Type == PART_FS_WBFS) || (NeedFAT && FS_Type != PART_FS_FAT))); if(m_current_view == COVERFLOW_CHANNEL && FS_Type == -1) { NANDemuView = false; m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", false); } } if(m_emuSaveNand) m_cfg.setInt(WII_DOMAIN, "savepartition", currentPartition); else { if(direction == 0 || (direction != 0 && (m_current_view != COVERFLOW_CHANNEL || (FS_Type != -1 && DeviceHandle.IsInserted(currentPartition))))) m_cfg.setInt(_domainFromView(), "partition", currentPartition); vector plugin_list = m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); if(enabledPluginsCount == 1) { u8 i = 0; for(i = 0; i < plugin_list.size(); ++i) { if(plugin_list[i] == true) break; } strncpy(m_plugin.PluginMagicWord, fmt("%08x", m_plugin.getPluginMagic(i)), 8); m_cfg.setInt("PLUGINS_PARTITION", m_plugin.PluginMagicWord, currentPartition); } } }