/**************************************************************************** * Copyright (C) 2012 FIX94 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include #include #include #include #include #include #include "Config.hpp" #include "ChannelHandler.hpp" #include "video_tinyload.h" #include "apploader.h" #include "patchcode.h" #include "memory.h" #include "utils.h" #include "disc.h" #include "fst.h" #include "wdvd.h" #include "gecko.h" #define EXT_ADDR_CFG ((vu32*)0x90100000) IOS_Info CurrentIOS; /* Boot Variables */ u32 GameIOS = 0; u32 vmode_reg = 0; GXRModeObj *vmode = NULL; u32 AppEntrypoint = 0; extern "C" { extern void __exception_closeall(); extern s32 wbfsDev; extern u32 wbfs_part_idx; extern FragList *frag_list; } the_CFG normalCFG; int main() { InitGecko(); gprintf("WiiFlow External Booter by FIX94\n"); memcpy(&normalCFG, ((void*)*EXT_ADDR_CFG), sizeof(the_CFG)); VIDEO_Init();// libogc video_init();// tinyload progress bar prog10(); configbytes[0] = normalCFG.configbytes[0];// game language 0 - 9 or 0xCD = not patched configbytes[1] = normalCFG.configbytes[1];// not used hooktype = normalCFG.hooktype; debuggerselect = normalCFG.debugger; CurrentIOS = normalCFG.IOS; set_wip_list(normalCFG.wip_list, normalCFG.wip_count); app_gameconfig_set(normalCFG.gameconf, normalCFG.gameconfsize); ocarina_set_codes(normalCFG.codelist, normalCFG.codelistend, normalCFG.cheats, normalCFG.cheatSize); copy_frag_list(normalCFG.fragments); wbfsDev = normalCFG.wbfsDevice; wbfs_part_idx = normalCFG.wbfsPart; prog10(); if(normalCFG.BootType == TYPE_WII_GAME) { WDVD_Init(); if(CurrentIOS.Type == IOS_TYPE_D2X) { // only for wii games - no known channels require block IOS Reload s32 ret = BlockIOSReload(); gprintf("Block IOS Reload using d2x %s.\n", ret < 0 ? "failed" : "succeeded"); } if(normalCFG.GameBootType == TYPE_WII_DISC) { Disc_SetUSB(NULL, false); if(CurrentIOS.Type == IOS_TYPE_HERMES) Hermes_Disable_EHC(); if(normalCFG.vidMode > 1) //forcing a video mode normalCFG.patchVidMode = 1; //always normal patching } else { Disc_SetUSB((u8*)normalCFG.gameID, normalCFG.GameBootType == TYPE_WII_WBFS_EXT); if(CurrentIOS.Type == IOS_TYPE_HERMES) Hermes_shadow_mload(); } prog(20); Disc_Open(normalCFG.GameBootType);// sets Disc_ID u32 offset = 0; Disc_FindPartition(&offset); WDVD_OpenPartition(offset, &GameIOS); Disc_SetLowMem(); if(normalCFG.vidMode == 5) normalCFG.patchVidMode = 1; //progressive mode requires this vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);// requires Disc_ID[3] AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.returnTo, normalCFG.patchregion, normalCFG.private_server, normalCFG.server_addr, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType); WDVD_Close(); } else if(normalCFG.BootType == TYPE_CHANNEL) { ISFS_Initialize(); AppEntrypoint = LoadChannel(normalCFG.title, normalCFG.use_dol, &GameIOS);// sets Disc_ID ISFS_Deinitialize(); vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);// requires Disc_ID[3] PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.returnTo, normalCFG.private_server, normalCFG.server_addr, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType); } gprintf("Entrypoint: %08x, Requested Game IOS: %i\n", AppEntrypoint, GameIOS); setprog(320); /* Error 002 Fix (thanks WiiPower and uLoader) */ *Current_IOS = (GameIOS << 16) | 0xffff; if(!isForwarder) *Apploader_IOS = (GameIOS << 16) | 0xffff; /* Flush everything */ DCFlushRange((void*)0x80000000, 0x3f00); /* Enable front LED if requested */ if(normalCFG.use_led) *HW_GPIOB_OUT |= 0x20; /* Set an appropriate video mode */ Disc_SetVMode(vmode, vmode_reg); /* Shutdown IOS subsystems */ u32 level = IRQ_Disable(); __IOS_ShutdownSubsystems(); __exception_closeall(); /* Originally from tueidj - taken from NeoGamma (thx) */ *(vu32*)0xCC003024 = 1; if(AppEntrypoint == 0x3400) { if(hooktype) { asm volatile ( "lis %r3, returnpoint@h\n" "ori %r3, %r3, returnpoint@l\n" "mtlr %r3\n" "lis %r3, 0x8000\n" "ori %r3, %r3, 0x18A8\n" "nop\n" "mtctr %r3\n" "bctr\n" "returnpoint:\n" "bl DCDisable\n" "bl ICDisable\n" "li %r3, 0\n" "mtsrr1 %r3\n" "lis %r4, AppEntrypoint@h\n" "ori %r4,%r4,AppEntrypoint@l\n" "lwz %r4, 0(%r4)\n" "mtsrr0 %r4\n" "rfi\n" ); } else { asm volatile ( "isync\n" "lis %r3, AppEntrypoint@h\n" "ori %r3, %r3, AppEntrypoint@l\n" "lwz %r3, 0(%r3)\n" "mtsrr0 %r3\n" "mfmsr %r3\n" "li %r4, 0x30\n" "andc %r3, %r3, %r4\n" "mtsrr1 %r3\n" "rfi\n" ); } } else if(hooktype) { asm volatile ( "lis %r3, AppEntrypoint@h\n" "ori %r3, %r3, AppEntrypoint@l\n" "lwz %r3, 0(%r3)\n" "mtlr %r3\n" "lis %r3, 0x8000\n" "ori %r3, %r3, 0x18A8\n" "nop\n" "mtctr %r3\n" "bctr\n" ); } else { asm volatile ( "lis %r3, AppEntrypoint@h\n" "ori %r3, %r3, AppEntrypoint@l\n" "lwz %r3, 0(%r3)\n" "mtlr %r3\n" "blr\n" ); } IRQ_Restore(level); return 0; }