#include "menu.hpp" TexData m_configGCBg; s16 m_configGCLblTitle; s16 m_configGCBtnBack; s16 m_configGCLblUser[4]; s16 m_configGCLblPage; s16 m_configGCBtnPageM; s16 m_configGCBtnPageP; //pg 1 s16 m_configGCLblGCGameLanguage; s16 m_configGCLblGCLanguage; s16 m_configGCBtnGCLanguageP; s16 m_configGCBtnGCLanguageM; s16 m_configGCLblGCGameVideo; s16 m_configGCLblGCVideo; s16 m_configGCBtnGCVideoP; s16 m_configGCBtnGCVideoM; s16 m_configGCLblGCGameLoader; s16 m_configGCLblGCLoader; s16 m_configGCBtnGCLoaderP; s16 m_configGCBtnGCLoaderM; s16 m_configGCLblDevMemCard; s16 m_configGCBtnDevMemCard; //pg 2 s16 m_configGCLblNinMemCard; s16 m_configGCLblNinMemCardVal; s16 m_configGCBtnNinMemCardP; s16 m_configGCBtnNinMemCardM; s16 m_configGCLblNinWiiUWide; s16 m_configGCBtnNinWiiUWide; static int curPage; template static inline T loopNum(T i, T s) { return (i + s) % s; } void CMenu::_hideConfigGC(bool instant) { m_btnMgr.hide(m_configGCLblTitle, instant); m_btnMgr.hide(m_configGCLblPage, instant); m_btnMgr.hide(m_configGCBtnPageM, instant); m_btnMgr.hide(m_configGCBtnPageP, instant); m_btnMgr.hide(m_configGCBtnBack, instant); for(u8 i = 0; i < ARRAY_SIZE(m_configGCLblUser); ++i) if(m_configGCLblUser[i] != -1) m_btnMgr.hide(m_configGCLblUser[i], instant); _hideConfigGCPage(instant); } void CMenu::_hideConfigGCPage(bool instant) { //pg 1 m_btnMgr.hide(m_configGCLblGCGameLanguage, instant); m_btnMgr.hide(m_configGCLblGCLanguage, instant); m_btnMgr.hide(m_configGCBtnGCLanguageP, instant); m_btnMgr.hide(m_configGCBtnGCLanguageM, instant); m_btnMgr.hide(m_configGCLblGCGameVideo, instant); m_btnMgr.hide(m_configGCLblGCVideo, instant); m_btnMgr.hide(m_configGCBtnGCVideoP, instant); m_btnMgr.hide(m_configGCBtnGCVideoM, instant); m_btnMgr.hide(m_configGCLblGCGameLoader, instant); m_btnMgr.hide(m_configGCLblGCLoader, instant); m_btnMgr.hide(m_configGCBtnGCLoaderP, instant); m_btnMgr.hide(m_configGCBtnGCLoaderM, instant); m_btnMgr.hide(m_configGCLblDevMemCard, instant); m_btnMgr.hide(m_configGCBtnDevMemCard, instant); //pg 2 m_btnMgr.hide(m_configGCLblNinMemCard, instant); m_btnMgr.hide(m_configGCLblNinMemCardVal, instant); m_btnMgr.hide(m_configGCBtnNinMemCardP, instant); m_btnMgr.hide(m_configGCBtnNinMemCardM, instant); m_btnMgr.hide(m_configGCLblNinWiiUWide, instant); m_btnMgr.hide(m_configGCBtnNinWiiUWide, instant); } void CMenu::_showConfigGC(void) { m_btnMgr.show(m_configGCLblTitle); m_btnMgr.show(m_configGCBtnBack); for(u8 i = 0; i < ARRAY_SIZE(m_configGCLblUser); ++i) if(m_configGCLblUser[i] != -1) m_btnMgr.show(m_configGCLblUser[i]); m_btnMgr.show(m_configGCLblPage); m_btnMgr.show(m_configGCBtnPageM); m_btnMgr.show(m_configGCBtnPageP); _showConfigGCPage(); } void CMenu::_showConfigGCPage(void) { _hideConfigGCPage(); m_btnMgr.setText(m_configGCLblPage, wfmt(L"%i / %i", curPage, 2)); int i; if(curPage == 1) { i = min(max(0, m_cfg.getInt(GC_DOMAIN, "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes) - 1); m_btnMgr.setText(m_configGCLblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text)); i = min(max(0, m_cfg.getInt(GC_DOMAIN, "game_language", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1); m_btnMgr.setText(m_configGCLblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text)); i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1); m_btnMgr.setText(m_configGCLblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text)); m_btnMgr.setText(m_configGCBtnDevMemCard, m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false) ? _t("on", L"On") : _t("off", L"Off")); m_btnMgr.show(m_configGCLblGCGameLanguage); m_btnMgr.show(m_configGCLblGCLanguage); m_btnMgr.show(m_configGCBtnGCLanguageP); m_btnMgr.show(m_configGCBtnGCLanguageM); m_btnMgr.show(m_configGCLblGCGameVideo); m_btnMgr.show(m_configGCLblGCVideo); m_btnMgr.show(m_configGCBtnGCVideoP); m_btnMgr.show(m_configGCBtnGCVideoM); m_btnMgr.show(m_configGCLblGCGameLoader); m_btnMgr.show(m_configGCLblGCLoader); m_btnMgr.show(m_configGCBtnGCLoaderP); m_btnMgr.show(m_configGCBtnGCLoaderM); m_btnMgr.show(m_configGCLblDevMemCard); m_btnMgr.show(m_configGCBtnDevMemCard); } else { // minus 2 and [i + 1] because there is no global array that does not include 'default' i = min(max(0, m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1)), (int)ARRAY_SIZE(CMenu::_NinEmuCard) - 2); m_btnMgr.setText(m_configGCLblNinMemCardVal, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text)); m_btnMgr.setText(m_configGCBtnNinWiiUWide, m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false) ? _t("on", L"On") : _t("off", L"Off")); m_btnMgr.show(m_configGCLblNinMemCard); m_btnMgr.show(m_configGCLblNinMemCardVal); m_btnMgr.show(m_configGCBtnNinMemCardP); m_btnMgr.show(m_configGCBtnNinMemCardM); m_btnMgr.show(m_configGCLblNinWiiUWide); m_btnMgr.show(m_configGCBtnNinWiiUWide); } } void CMenu::_configGC(void) { int i; bool j; curPage = 1; SetupInput(); _setBg(m_configGCBg, m_configGCBg); _showConfigGC(); while(!m_exit) { _mainLoopCommon(); if(BTN_HOME_PRESSED || BTN_B_PRESSED) break; else if(BTN_UP_PRESSED) m_btnMgr.up(); else if(BTN_DOWN_PRESSED) m_btnMgr.down(); else if(BTN_LEFT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageM))) { curPage--; if(curPage < 1) curPage = 2; if(!BTN_A_PRESSED) m_btnMgr.click(m_configGCBtnPageM); _showConfigGCPage(); } else if(BTN_RIGHT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageP))) { curPage++; if(curPage > 2) curPage = 1; if(!BTN_A_PRESSED) m_btnMgr.click(m_configGCBtnPageP); _showConfigGCPage(); } else if(BTN_A_PRESSED) { if(m_btnMgr.selected(m_configGCBtnBack)) break; else if(m_btnMgr.selected(m_configGCBtnGCLanguageP) || m_btnMgr.selected(m_configGCBtnGCLanguageM)) { s8 direction = m_btnMgr.selected(m_configGCBtnGCLanguageP) ? 1 : -1; i = loopNum(m_cfg.getInt(GC_DOMAIN, "game_language", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGClanguages)); m_cfg.setInt(GC_DOMAIN, "game_language", i); m_btnMgr.setText(m_configGCLblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text)); } else if(m_btnMgr.selected(m_configGCBtnGCVideoP) || m_btnMgr.selected(m_configGCBtnGCVideoM)) { s8 direction = m_btnMgr.selected(m_configGCBtnGCVideoP) ? 1 : -1; i = loopNum(m_cfg.getInt(GC_DOMAIN, "video_mode", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes)); m_cfg.setInt(GC_DOMAIN, "video_mode", i); m_btnMgr.setText(m_configGCLblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text)); } else if(m_btnMgr.selected(m_configGCBtnGCLoaderP) || m_btnMgr.selected(m_configGCBtnGCLoaderM)) { s8 direction = m_btnMgr.selected(m_configGCBtnGCLoaderP) ? 1 : -1; i = loopNum(m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders)); m_cfg.setInt(GC_DOMAIN, "default_loader", i); m_btnMgr.setText(m_configGCLblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text)); } else if(m_btnMgr.selected(m_configGCBtnNinMemCardP) || m_btnMgr.selected(m_configGCBtnNinMemCardM)) { s8 direction = m_btnMgr.selected(m_configGCBtnNinMemCardP) ? 1 : -1; i = loopNum(m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1) + direction, (int)ARRAY_SIZE(CMenu::_NinEmuCard) - 1); m_cfg.setInt(GC_DOMAIN, "emu_memcard", i); m_btnMgr.setText(m_configGCLblNinMemCardVal, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text)); } else if(m_btnMgr.selected(m_configGCBtnDevMemCard)) { j = !m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false); m_cfg.setBool(GC_DOMAIN, "devo_memcard_emu", j); m_btnMgr.setText(m_configGCBtnDevMemCard, j ? _t("on", L"On") : _t("off", L"Off")); } else if(m_btnMgr.selected(m_configGCBtnNinWiiUWide)) { j = !m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false); m_cfg.setBool(GC_DOMAIN, "wiiu_widescreen", j); m_btnMgr.setText(m_configGCBtnNinWiiUWide, j ? _t("on", L"On") : _t("off", L"Off")); } } } _hideConfigGC(); } void CMenu::_initConfigGCMenu(void) { m_configGCBg = _texture("CONFIGGC/BG", "texture", theme.bg, false); _addUserLabels(m_configGCLblUser, ARRAY_SIZE(m_configGCLblUser), "CONFIGGC"); m_configGCLblTitle = _addTitle("CONFIGGC/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_configGCBtnBack = _addButton("CONFIGGC/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor); m_configGCLblPage = _addLabel("CONFIGGC/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configGCBtnPageM = _addPicButton("CONFIGGC/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48); m_configGCBtnPageP = _addPicButton("CONFIGGC/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48); //pg 1 m_configGCLblGCGameVideo = _addLabel("CONFIGGC/GC_VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configGCLblGCVideo = _addLabel("CONFIGGC/GC_VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configGCBtnGCVideoM = _addPicButton("CONFIGGC/GC_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48); m_configGCBtnGCVideoP = _addPicButton("CONFIGGC/GC_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48); m_configGCLblGCGameLanguage = _addLabel("CONFIGGC/GC_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configGCLblGCLanguage = _addLabel("CONFIGGC/GC_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configGCBtnGCLanguageM = _addPicButton("CONFIGGC/GC_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48); m_configGCBtnGCLanguageP = _addPicButton("CONFIGGC/GC_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48); m_configGCLblGCGameLoader = _addLabel("CONFIGGC/GC_LOADER", theme.lblFont, L"", 20, 245, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configGCLblGCLoader = _addLabel("CONFIGGC/GC_LOADER_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configGCBtnGCLoaderM = _addPicButton("CONFIGGC/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48); m_configGCBtnGCLoaderP = _addPicButton("CONFIGGC/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48); m_configGCLblDevMemCard = _addLabel("CONFIGGC/DEV_MEMCARD", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configGCBtnDevMemCard = _addButton("CONFIGGC/DEV_MEMCARD_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor); //pg 2 m_configGCLblNinMemCard = _addLabel("CONFIGGC/NIN_MEMCARD", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configGCLblNinMemCardVal = _addLabel("CONFIGGC/NIN_MEMCARD_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configGCBtnNinMemCardM = _addPicButton("CONFIGGC/NIN_MEMCARD_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48); m_configGCBtnNinMemCardP = _addPicButton("CONFIGGC/NIN_MEMCARD_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48); m_configGCLblNinWiiUWide = _addLabel("CONFIGGC/NIN_WIIU_WIDE", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configGCBtnNinWiiUWide = _addButton("CONFIGGC/NIN_WIIU_WIDE_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor); _setHideAnim(m_configGCLblTitle, "CONFIGGC/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_configGCBtnBack, "CONFIGGC/BACK_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configGCLblPage, "CONFIGGC/PAGE_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configGCBtnPageM, "CONFIGGC/PAGE_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configGCBtnPageP, "CONFIGGC/PAGE_PLUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configGCLblGCGameVideo, "CONFIGGC/GC_VIDEO", 50, 0, -2.f, 0.f); _setHideAnim(m_configGCLblGCVideo, "CONFIGGC/GC_VIDEO_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnGCVideoM, "CONFIGGC/GC_VIDEO_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnGCVideoP, "CONFIGGC/GC_VIDEO_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCLblGCGameLanguage, "CONFIGGC/GC_LANG", 50, 0, -2.f, 0.f); _setHideAnim(m_configGCLblGCLanguage, "CONFIGGC/GC_LANG_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnGCLanguageM, "CONFIGGC/GC_LANG_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnGCLanguageP, "CONFIGGC/GC_LANG_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCLblGCGameLoader, "CONFIGGC/GC_LOADER", 50, 0, -2.f, 0.f); _setHideAnim(m_configGCLblGCLoader, "CONFIGGC/GC_LOADER_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnGCLoaderM, "CONFIGGC/GC_LOADER_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnGCLoaderP, "CONFIGGC/GC_LOADER_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCLblDevMemCard, "CONFIGGC/DEV_MEMCARD", 50, 0, -2.f, 0.f); _setHideAnim(m_configGCBtnDevMemCard, "CONFIGGC/DEV_MEMCARD_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCLblNinMemCard, "CONFIGGC/NIN_MEMCARD", 50, 0, -2.f, 0.f); _setHideAnim(m_configGCLblNinMemCardVal, "CONFIGGC/NIN_MEMCARD_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnNinMemCardM, "CONFIGGC/NIN_MEMCARD_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCBtnNinMemCardP, "CONFIGGC/NIN_MEMCARD_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_configGCLblNinWiiUWide, "CONFIGGC/NIN_WIIU_WIDE", 50, 0, -2.f, 0.f); _setHideAnim(m_configGCBtnNinWiiUWide, "CONFIGGC/NIN_WIIU_WIDE_BTN", -50, 0, 1.f, 0.f); _hideConfigGC(true); _textConfigGC(); } void CMenu::_textConfigGC(void) { m_btnMgr.setText(m_configGCLblTitle, _t("cfgb8", L"GC Default Settings")); m_btnMgr.setText(m_configGCBtnBack, _t("cfg10", L"Back")); m_btnMgr.setText(m_configGCLblGCGameVideo, _t("cfgb5", L"Video mode")); m_btnMgr.setText(m_configGCLblGCGameLanguage, _t("cfgb6", L"Game language")); m_btnMgr.setText(m_configGCLblGCGameLoader, _t("cfgb2", L"Game loader")); m_btnMgr.setText(m_configGCLblDevMemCard, _t("cfgb10", L"Devo Emu Memcard")); m_btnMgr.setText(m_configGCLblNinMemCard, _t("cfgb11", L"Nintendont Emu Memcard")); m_btnMgr.setText(m_configGCLblNinWiiUWide, _t("cfgb12", L"Nintendont Wii U Widescreen")); }