#include "menu.hpp" #include "nand.hpp" #include "sys.h" #include "loader/cios.hpp" #include "loader/alt_ios.h" #include "lockMutex.hpp" #include "gecko/gecko.h" #include "defines.h" using namespace std; static inline int loopNum(int i, int s) { return i < 0 ? (s - (-i % s)) % s : i % s; } static bool _saveExcists(const char *path) { DIR *d; d = opendir(path); if(!d) { return false; } else { closedir(d); return true; } } static bool _nandSaveExcists(const char *npath) { u32 temp = 0; s32 ret = ISFS_ReadDir(npath, NULL, &temp); if(ret < 0) return false; return true; } void CMenu::_enableNandEmu(bool fromconfig) { _cfNeedsUpdate(); bool disable = true; int i = m_current_view == COVERFLOW_CHANNEL && min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1); gprintf("i: %i\n",i); if (i>0 || m_current_view != COVERFLOW_CHANNEL) disable = false; if(!disable) { Nand::Instance()->Disable_Emu(); bool isD2XnewerThanV6 = false; iosinfo_t * iosInfo = cIOSInfo::GetInfo(mainIOS); if (iosInfo->version > 6) isD2XnewerThanV6 = true; if(m_current_view == COVERFLOW_CHANNEL && m_cfg.getInt("NAND", "emulation", 0) > 0) Nand::Instance()->Enable_Emu(); u8 limiter = 0; s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1; if (!fromconfig) direction = 0; currentPartition = loopNum(currentPartition + direction, (int)USB8); while(!DeviceHandler::Instance()->IsInserted(currentPartition) || (m_current_view == COVERFLOW_CHANNEL && (DeviceHandler::Instance()->GetFSType(currentPartition) != PART_FS_FAT || (!isD2XnewerThanV6 && DeviceHandler::Instance()->PathToDriveType(m_appDir.c_str()) == currentPartition) || (!isD2XnewerThanV6 && DeviceHandler::Instance()->PathToDriveType(m_dataDir.c_str()) == currentPartition))) || ((m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_DML) && DeviceHandler::Instance()->GetFSType(currentPartition) == PART_FS_WBFS)) { currentPartition = loopNum(currentPartition + direction, (int)USB8); if (limiter > 10) break; limiter++; } gprintf("Next item: %s\n", DeviceName[currentPartition]); m_cfg.setInt(_domainFromView(), "partition", currentPartition); } } void CMenu::_setDumpMsg(const wstringEx &msg, float totprog, float fileprog) { if(m_thrdStop) return; if(msg != L"...") m_thrdMessage = msg; m_thrdMessageAdded = true; m_thrdProgress = totprog; m_fileProgress = fileprog; } void CMenu::_ShowProgress(int dumpstat, int dumpprog, int filesize, int fileprog, int files, int folders, char *tmess, void *user_data) { CMenu &m = *(CMenu *)user_data; m.m_progress = dumpprog == 0 ? 0.f : (float)dumpstat / (float)dumpprog; m.m_fprogress = filesize == 0 ? 0.f : (float)fileprog / (float)filesize; m.m_fileprog = fileprog; m.m_filesize = filesize; m.m_filesdone = files; m.m_foldersdone = folders; LWP_MutexLock(m.m_mutex); if(m.m_nandext) m._setDumpMsg(wfmt(m._fmt("cfgne9", L"Current file: %s"), tmess), m.m_progress, m.m_fprogress); else m._setDumpMsg(L"...", m.m_progress, m.m_fprogress); LWP_MutexUnlock(m.m_mutex); } void CMenu::_hideNandEmu(bool instant) { m_btnMgr.hide(m_nandemuLblTitle, instant); m_btnMgr.hide(m_nandemuBtnBack, instant); m_btnMgr.hide(m_nandfilePBar, instant); m_btnMgr.hide(m_nandemuPBar, instant); m_btnMgr.hide(m_nandfileLblMessage, instant); m_btnMgr.hide(m_nandemuLblMessage, instant); m_btnMgr.hide(m_nandfileLblDialog, instant); m_btnMgr.hide(m_nandemuLblDialog, instant); m_btnMgr.hide(m_nandfinLblDialog, instant); m_btnMgr.hide(m_nandemuLblEmulationVal, instant); m_btnMgr.hide(m_nandemuLblEmulation, instant); m_btnMgr.hide(m_nandemuBtnEmulationP, instant); m_btnMgr.hide(m_nandemuBtnEmulationM, instant); m_btnMgr.hide(m_nandemuLblSaveDump, instant); m_btnMgr.hide(m_nandemuBtnAll, instant); m_btnMgr.hide(m_nandemuBtnMissing, instant); m_btnMgr.hide(m_nandemuLblNandDump, instant); m_btnMgr.hide(m_nandemuBtnNandDump, instant); m_btnMgr.hide(m_nandemuBtnExtract, instant); m_btnMgr.hide(m_nandemuBtnDisable, instant); m_btnMgr.hide(m_nandemuLblInit, instant); } void CMenu::_showNandEmu(void) { _setBg(m_nandemuBg, m_nandemuBg); m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne10", L"Nand emulation settings")); m_btnMgr.show(m_nandemuLblTitle); m_btnMgr.show(m_nandemuBtnBack); int i; if((m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_USB) && !m_locked) { m_btnMgr.show(m_nandemuLblEmulation); m_btnMgr.show(m_nandemuLblEmulationVal); m_btnMgr.show(m_nandemuBtnEmulationP); m_btnMgr.show(m_nandemuBtnEmulationM); m_btnMgr.show(m_nandemuLblSaveDump); m_btnMgr.show(m_nandemuBtnAll); m_btnMgr.show(m_nandemuBtnMissing); m_btnMgr.show(m_nandemuLblNandDump); m_btnMgr.show(m_nandemuBtnNandDump); if (m_current_view == COVERFLOW_CHANNEL) { i = min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1); m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_NandEmu[i].id, CMenu::_NandEmu[i].text)); } else if (m_current_view == COVERFLOW_USB) { i = min(max(0, m_cfg.getInt("GAMES", "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1); m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_GlobalSaveEmu[i].id, CMenu::_GlobalSaveEmu[i].text)); } } } int CMenu::_NandEmuCfg(void) { lwp_t thread = 0; SetupInput(); _showNandEmu(); m_thrdStop = false; m_thrdMessageAdded = false; m_nandext = false; while(true) { _mainLoopCommon(false, m_thrdWorking); if((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking) break; else if(BTN_UP_PRESSED) m_btnMgr.up(); else if(BTN_DOWN_PRESSED) m_btnMgr.down(); else if (BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnEmulationP) || m_btnMgr.selected(m_nandemuBtnEmulationM))) { s8 direction = m_btnMgr.selected(m_nandemuBtnEmulationP) ? 1 : -1; if(m_current_view == COVERFLOW_CHANNEL) m_cfg.setInt("NAND", "emulation", (int)loopNum((u32)m_cfg.getInt("NAND", "emulation", 0) + direction, ARRAY_SIZE(CMenu::_NandEmu))); else if(m_current_view == COVERFLOW_USB) m_cfg.setInt("GAMES", "save_emulation", (int)loopNum((u32)m_cfg.getInt("GAMES", "save_emulation", 0) + direction, ARRAY_SIZE(CMenu::_GlobalSaveEmu))); _showNandEmu(); } else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandDump) || m_btnMgr.selected(m_nandemuBtnAll) || m_btnMgr.selected(m_nandemuBtnMissing))) { m_fulldump = m_btnMgr.selected(m_nandemuBtnNandDump) ? true : false; m_saveall = m_btnMgr.selected(m_nandemuBtnAll) ? true : false; m_btnMgr.hide(m_nandemuBtnBack); m_btnMgr.hide(m_nandemuLblEmulationVal); m_btnMgr.hide(m_nandemuLblEmulation); m_btnMgr.hide(m_nandemuBtnEmulationP); m_btnMgr.hide(m_nandemuBtnEmulationM); m_btnMgr.hide(m_nandemuLblSaveDump); m_btnMgr.hide(m_nandemuBtnAll); m_btnMgr.hide(m_nandemuBtnMissing); m_btnMgr.hide(m_nandemuLblNandDump); m_btnMgr.hide(m_nandemuBtnNandDump); m_btnMgr.show(m_nandfilePBar); m_btnMgr.show(m_nandemuPBar); m_btnMgr.show(m_nandfileLblMessage); m_btnMgr.show(m_nandemuLblMessage); m_btnMgr.show(m_nandfileLblDialog); m_btnMgr.show(m_nandemuLblDialog); m_btnMgr.setText(m_nandemuLblMessage, L""); m_btnMgr.setText(m_nandfileLblMessage, L""); m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall progress:")); if(m_fulldump) m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"Nand extractor")); else m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game save extractor")); m_thrdStop = false; m_thrdProgress = 0.f; m_thrdWorking = true; LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40); } else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack))) { m_cfg.save(); break; } if (m_thrdMessageAdded) { LockMutex lock(m_mutex); m_thrdMessageAdded = false; if (!m_thrdMessage.empty()) m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage); m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress); m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress); m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dkb"), m_fileprog/0x400, m_filesize/0x400)); m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f))); if (!m_thrdWorking) { if(m_sgdump) m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone)); else m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone)); if(m_dumpsize/0x400 > 0x270f) m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMb (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2)); else m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %ukb (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2)); m_btnMgr.show(m_nandemuBtnBack); m_btnMgr.show(m_nandfinLblDialog); } } } _hideNandEmu(); return 0; } int CMenu::_AutoExtractSave(string gameId) { int emuPartition = m_cfg.getInt("GAMES", "savepartition", m_cfg.getInt("NAND", "partition", 0)); int savePath = gameId.c_str()[0] << 24 | gameId.c_str()[1] << 16 | gameId.c_str()[2] << 8 | gameId.c_str()[3]; string npath = sfmt("/title/00010000/%x", savePath); string path = sfmt("%s:%s/title/00010000/%x", DeviceName[emuPartition], m_cfg.getString("GAMES", "savepath", m_cfg.getString("NAND", "path", "")).c_str(), savePath); if(!_nandSaveExcists(npath.c_str()) || (!m_forceext && _saveExcists(path.c_str()))) return 0; lwp_t thread = 0; SetupInput(); m_thrdStop = false; m_thrdMessageAdded = false; m_nandext = false; if(!m_forceext) { m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne24", L"Extract save")); m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne25", L"Create new save")); m_btnMgr.setText(m_nandemuLblInit, _t("cfgne26", L"A save file for this game was created on real nand. Extract existing safe file from real nand or create new file for nand emulation?")); m_btnMgr.show(m_nandemuBtnExtract); m_btnMgr.show(m_nandemuBtnDisable); m_btnMgr.show(m_nandemuLblInit); } m_saveExtGameId = gameId; while(true) { _mainLoopCommon(false, m_thrdWorking); if((BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnExtract))) || m_forceext) { m_forceext = false; m_fulldump = false; m_btnMgr.hide(m_nandemuBtnExtract); m_btnMgr.hide(m_nandemuBtnDisable); m_btnMgr.hide(m_nandemuLblInit); m_btnMgr.show(m_nandemuLblTitle); m_btnMgr.show(m_nandfilePBar); m_btnMgr.show(m_nandemuPBar); m_btnMgr.show(m_nandfileLblMessage); m_btnMgr.show(m_nandemuLblMessage); m_btnMgr.show(m_nandfileLblDialog); m_btnMgr.show(m_nandemuLblDialog); m_btnMgr.setText(m_nandemuLblMessage, L""); m_btnMgr.setText(m_nandfileLblMessage, L""); m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall progress:")); m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game save extractor")); m_thrdStop = false; m_thrdProgress = 0.f; m_thrdWorking = true; LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40); } if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnDisable))) { _hideNandEmu(); return 0; } if(m_thrdMessageAdded) { LockMutex lock(m_mutex); m_thrdMessageAdded = false; if (!m_thrdMessage.empty()) m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage); m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress); m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress); m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dkb"), m_fileprog/0x400, m_filesize/0x400)); m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f))); if (!m_thrdWorking) { m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone)); if(m_dumpsize/0x400 > 0x270f) m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMb (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2)); else m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %ukb (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2)); _hideNandEmu(); return 1; } } } _hideNandEmu(); return 0; } int CMenu::_AutoCreateNand(void) { lwp_t thread = 0; SetupInput(); m_thrdStop = false; m_thrdMessageAdded = false; m_nandext = false; m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne5", L"Extract nand")); m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne22", L"Disable nandemulation")); m_btnMgr.setText(m_nandemuLblInit, _t("cfgne23", L"Welcome to WiiFlow. I have not found a valid nand for nand emulation. Click Extract to extract your nand, or click disable to disable nand emulation.")); m_btnMgr.show(m_nandemuBtnExtract); m_btnMgr.show(m_nandemuBtnDisable); m_btnMgr.show(m_nandemuLblInit); while(true) { _mainLoopCommon(false, m_thrdWorking); if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnExtract))) { m_fulldump = true; m_btnMgr.hide(m_nandemuBtnExtract); m_btnMgr.hide(m_nandemuBtnDisable); m_btnMgr.hide(m_nandemuLblInit); m_btnMgr.show(m_nandemuLblTitle); m_btnMgr.show(m_nandfilePBar); m_btnMgr.show(m_nandemuPBar); m_btnMgr.show(m_nandfileLblMessage); m_btnMgr.show(m_nandemuLblMessage); m_btnMgr.show(m_nandfileLblDialog); m_btnMgr.show(m_nandemuLblDialog); m_btnMgr.setText(m_nandemuLblMessage, L""); m_btnMgr.setText(m_nandfileLblMessage, L""); m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall progress:")); m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"Nand extractor")); m_thrdStop = false; m_thrdProgress = 0.f; m_thrdWorking = true; LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40); } if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnDisable))) { _hideNandEmu(); return 0; } if(m_thrdMessageAdded) { LockMutex lock(m_mutex); m_thrdMessageAdded = false; if (!m_thrdMessage.empty()) m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage); m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress); m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress); m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dkb"), m_fileprog/0x400, m_filesize/0x400)); m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f))); if (!m_thrdWorking) { m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone)); if(m_dumpsize/0x400 > 0x270f) m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMb (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2)); else m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %ukb (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2)); _hideNandEmu(); return 1; } } } _hideNandEmu(); return 0; } int CMenu::_NandDumper(void *obj) { CMenu &m = *(CMenu *)obj; string emuPath; int emuPartition = -1; bool emuPartIsValid = false; m.m_nandext = false; m.m_sgdump = false; m.m_dumpsize = 0; m.m_filesdone = 0; m.m_foldersdone = 0; Nand::Instance()->ResetCounters(); if(m.m_current_view == COVERFLOW_CHANNEL) { emuPartition = m.m_cfg.getInt("NAND", "partition", 0); emuPath = m.m_cfg.getString("NAND", "path", ""); } else if(m.m_current_view == COVERFLOW_USB) { emuPartition = m.m_cfg.getInt("GAMES", "savepartition", -1); if(emuPartition == -1) emuPartition = m.m_cfg.getInt("NAND", "partition", 0); emuPath = m.m_cfg.getString("GAMES", "savepath", m.m_cfg.getString("NAND", "path", "")); } for(u8 i = emuPartition; i <= USB8; ++i) { if(!DeviceHandler::Instance()->IsInserted(emuPartition) || DeviceHandler::Instance()->GetFSType(emuPartition) != PART_FS_FAT) { emuPartition++; continue; } else { emuPartIsValid = true; if(m.m_current_view == COVERFLOW_CHANNEL) m.m_cfg.setInt("NAND", "partition", emuPartition); else if(m.m_current_view == COVERFLOW_USB) m.m_cfg.setInt("GAMES", "savepartition", emuPartition); break; } } if(!emuPartIsValid) { m.error(sfmt("No valid FAT partition found for nandemulation!")); m.m_thrdWorking = false; m.m_btnMgr.hide(m.m_nandfilePBar); m.m_btnMgr.hide(m.m_nandfileLblMessage); LWP_MutexLock(m.m_mutex); m._setDumpMsg(m._t("cfgne20", L"Extraction failed!"), 1.f, 1.f); LWP_MutexUnlock(m.m_mutex); m._hideNandEmu(); return 0; } if(emuPath.size() == 0) { Nand::Instance()->CreatePath("%s:/wiiflow", DeviceName[emuPartition]); Nand::Instance()->CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]); if(m.m_current_view == COVERFLOW_CHANNEL) { m.m_cfg.setString("NAND", "path", STDEMU_DIR); emuPath = m.m_cfg.getString("NAND", "path", STDEMU_DIR); } else if(m.m_current_view == COVERFLOW_USB) { m.m_cfg.setString("GAMES", "savepath", STDEMU_DIR); emuPath = m.m_cfg.getString("GAMES", "savepath", STDEMU_DIR); } } m.m_cfg.save(); char basepath[64]; snprintf(basepath, 64, "%s:%s", DeviceName[emuPartition], emuPath.c_str()); LWP_MutexLock(m.m_mutex); m._setDumpMsg(L"Calculating space needed for extraction...", 0.f, 0.f); LWP_MutexUnlock(m.m_mutex); if(m.m_fulldump) { m.m_dumpsize = Nand::Instance()->CalcDumpSpace("/", true, CMenu::_ShowProgress, obj); m.m_nandext = true; Nand::Instance()->DoNandDump("/", basepath, true, CMenu::_ShowProgress, obj); } else { bool missingOnly = !m.m_saveall; string path, npath; safe_vector saveList; m.m_sgdump = true; if(m.m_saveExtGameId.empty()) { m.m_nandexentry = 0; saveList.reserve(m.m_gameList.size()); for(u32 i = 0; i < m.m_gameList.size() && !m.m_thrdStop; ++i) { LWP_MutexLock(m.m_mutex); m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f); LWP_MutexUnlock(m.m_mutex); string id((const char *)m.m_gameList[i].hdr.id, 4); int savePath = id.c_str()[0] << 24 | id.c_str()[1] << 16 | id.c_str()[2] << 8 | id.c_str()[3]; path = sfmt("%s/title/00010000/%x", basepath, savePath); npath = sfmt("/title/00010000/%x", savePath); if(!missingOnly || !_saveExcists(path.c_str())) { if(_nandSaveExcists(npath.c_str())) { m.m_nandexentry++; saveList.push_back(id); } } } } else saveList.push_back(m.m_saveExtGameId); for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i) { char source[ISFS_MAXPATH]; int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3]; snprintf(source, sizeof(source), "/title/00010000/%x", savePath); m.m_dumpsize = Nand::Instance()->CalcDumpSpace(source, false, CMenu::_ShowProgress, obj); } for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i) { char source[ISFS_MAXPATH]; int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3]; snprintf(source, sizeof(source), "/title/00010000/%x", savePath); m.m_nandext = true; Nand::Instance()->DoNandDump(source, basepath, false, CMenu::_ShowProgress, obj); } } m.m_thrdWorking = false; LWP_MutexLock(m.m_mutex); m.m_btnMgr.hide(m.m_nandfilePBar); m.m_btnMgr.hide(m.m_nandfileLblMessage); m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f); LWP_MutexUnlock(m.m_mutex); return 0; } void CMenu::_initNandEmuMenu(CMenu::SThemeData &theme) { _addUserLabels(theme, m_nandemuLblUser, ARRAY_SIZE(m_nandemuLblUser), "NANDEMU"); m_nandemuBg = _texture(theme.texSet, "NANDEMU/BG", "texture", theme.bg); m_nandemuLblTitle = _addTitle(theme, "NANDEMU/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_nandfileLblMessage = _addLabel(theme, "NANDEMU/FMESSAGE", theme.lblFont, L"", 40, 230, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP); m_nandemuLblMessage = _addLabel(theme, "NANDEMU/MESSAGE", theme.lblFont, L"", 40, 350, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP); m_nandfileLblDialog = _addLabel(theme, "NANDEMU/FDIALOG", theme.lblFont, L"", 40, 60, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandfinLblDialog = _addLabel(theme, "NANDEMU/FINDIALOG", theme.lblFont, L"", 40, 120, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuLblDialog = _addLabel(theme, "NANDEMU/DIALOG", theme.lblFont, L"", 40, 180, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandfilePBar = _addProgressBar(theme, "NANDEMU/FILEPROGRESS_BAR", 40, 200, 560, 20); m_nandemuPBar = _addProgressBar(theme, "NANDEMU/PROGRESS_BAR", 40, 320, 560, 20); m_nandemuLblEmulation = _addLabel(theme, "NANDEMU/EMU_SAVE", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuLblEmulationVal = _addLabel(theme, "NANDEMU/EMU_SAVE_BTN_GLOBAL", theme.btnFont, L"", 400, 130, 144, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_nandemuBtnEmulationM = _addPicButton(theme, "NANDEMU/EMU_SAVE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 344, 130, 56, 56); m_nandemuBtnEmulationP = _addPicButton(theme, "NANDEMU/EMU_SAVE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 130, 56, 56); m_nandemuLblSaveDump = _addLabel(theme, "NANDEMU/SAVE_DUMP", theme.lblFont, L"", 40, 190, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuBtnAll = _addButton(theme, "NANDEMU/ALL_BTN", theme.btnFont, L"", 350, 190, 250, 56, theme.btnFontColor); m_nandemuBtnMissing = _addButton(theme, "NANDEMU/MISSING_BTN", theme.btnFont, L"", 350, 250, 250, 56, theme.btnFontColor); m_nandemuLblNandDump = _addLabel(theme, "NANDEMU/NAND_DUMP", theme.lblFont, L"", 40, 310, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuBtnNandDump = _addButton(theme, "NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 350, 310, 250, 56, theme.btnFontColor); m_nandemuBtnBack = _addButton(theme, "NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor); m_nandemuBtnExtract = _addButton(theme, "NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 56, theme.titleFontColor); m_nandemuBtnDisable = _addButton(theme, "NANDEMU/DISABLE", theme.titleFont, L"", 72, 290, 496, 56, theme.titleFontColor); m_nandemuLblInit = _addLabel(theme, "NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); _setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_nandfileLblMessage, "NANDEMU/FMESSAGE", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblMessage, "NANDEMU/MESSAGE", 0, 0, -2.f, 0.f); _setHideAnim(m_nandfileLblDialog, "NANDEMU/FDIALOG", 0, 0, -2.f, 0.f); _setHideAnim(m_nandfinLblDialog, "NANDEMU/FINDIALOG", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblDialog, "NANDEMU/DIALOG", 0, 0, -2.f, 0.f); _setHideAnim(m_nandfilePBar, "NANDEMU/FILEPROGRESS_BAR", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuPBar, "NANDEMU/PROGRESS_BAR", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblEmulation, "NANDEMU/EMU_SAVE", 100, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblEmulationVal, "NANDEMU/EMU_SAVE_BTN_GLOBAL", 0, 0, 1.f, -1.f); _setHideAnim(m_nandemuBtnEmulationM, "NANDEMU/EMU_SAVE_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_nandemuBtnEmulationP, "NANDEMU/EMU_SAVE_PLUS", 0, 0, 1.f, -1.f); _setHideAnim(m_nandemuLblSaveDump, "NANDEMU/SAVE_DUMP", 100, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnAll, "NANDEMU/ALL_BTN", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnMissing, "NANDEMU/MISSING_BTN", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblNandDump, "NANDEMU/NAND_DUMP", 100, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnNandDump, "NANDEMU/NAND_DUMP_BTN", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 100, 0, -2.f, 0.f); _hideNandEmu(true); _textNandEmu(); } void CMenu::_textNandEmu(void) { m_btnMgr.setText(m_nandemuLblEmulation, _t("cfgne1", L"Nand emulation")); m_btnMgr.setText(m_nandemuLblSaveDump, _t("cfgne2", L"Extract game saves")); m_btnMgr.setText(m_nandemuBtnAll, _t("cfgne3", L"All")); m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing")); m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract nand")); m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start")); m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back")); }