#include "menu.hpp" #include "nand.hpp" #include "sys.h" #include "loader/cios.hpp" #include "loader/alt_ios.h" #include "gecko/gecko.h" const int CMenu::_nbCfgPages = 6; static const int g_curPage = 1; void CMenu::_hideConfigCommon(bool instant) { m_btnMgr.hide(m_configLblTitle, instant); m_btnMgr.hide(m_configBtnBack, instant); m_btnMgr.hide(m_configLblPage, instant); m_btnMgr.hide(m_configBtnPageM, instant); m_btnMgr.hide(m_configBtnPageP, instant); } void CMenu::_hideConfig(bool instant) { _hideConfigCommon(instant); m_btnMgr.hide(m_configLblPartitionName, instant); m_btnMgr.hide(m_configLblPartition, instant); m_btnMgr.hide(m_configBtnPartitionP, instant); m_btnMgr.hide(m_configBtnPartitionM, instant); m_btnMgr.hide(m_configLblDownload, instant); m_btnMgr.hide(m_configBtnDownload, instant); m_btnMgr.hide(m_configLblParental, instant); m_btnMgr.hide(m_configBtnUnlock, instant); m_btnMgr.hide(m_configBtnSetCode, instant); m_btnMgr.hide(m_configLblCfg4, instant); m_btnMgr.hide(m_configBtnCfg4, instant); for(u8 i = 0; i < ARRAY_SIZE(m_configLblUser); ++i) if(m_configLblUser[i] != (u16)-1) m_btnMgr.hide(m_configLblUser[i], instant); } void CMenu::_showConfigCommon(const STexture & bg, int page) { _setBg(bg, bg); m_btnMgr.show(m_configLblTitle); m_btnMgr.show(m_configBtnBack); m_btnMgr.show(m_configLblPage); m_btnMgr.show(m_configBtnPageM); m_btnMgr.show(m_configBtnPageP); m_btnMgr.setText(m_configLblPage, wfmt(L"%i / %i", page, m_locked ? page : _nbCfgPages)); } void CMenu::_showConfig(void) { _showConfigCommon(m_configBg, g_curPage); if (!m_locked) { m_btnMgr.show(m_configLblPartitionName); m_btnMgr.show(m_configLblPartition); m_btnMgr.show(m_configBtnPartitionP); m_btnMgr.show(m_configBtnPartitionM); m_btnMgr.show(m_configLblDownload); m_btnMgr.show(m_configBtnDownload); bool disable = m_cfg.getBool("NAND", "disable", true) && m_current_view == COVERFLOW_CHANNEL && !m_tempView; char *partitionname = disable ? (char *)"NAND" : (char *)DeviceName[m_tempView ? m_cfg.getInt("GAMES", "savepartition", 0) : m_cfg.getInt(_domainFromView(), "partition", 0)]; for(u8 i = 0; strncmp((const char *)&partitionname[i], "\0", 1) != 0; i++) partitionname[i] = toupper(partitionname[i]); for(u8 i = 0; i < ARRAY_SIZE(m_configLblUser); ++i) if(m_configLblUser[i] != (u16)-1) m_btnMgr.show(m_configLblUser[i]); m_btnMgr.setText(m_configLblPartition, (string)partitionname); m_btnMgr.show(m_configLblCfg4); m_btnMgr.show(m_configBtnCfg4); } m_btnMgr.show(m_configLblParental); m_btnMgr.show(m_locked ? m_configBtnUnlock : m_configBtnSetCode); } void CMenu::_cfNeedsUpdate(void) { if (!m_cfNeedsUpdate) m_cf.clear(); m_cfNeedsUpdate = true; } void CMenu::_config(int page) { m_curGameId = m_cf.getId(); m_cfNeedsUpdate = false; int change = CONFIG_PAGE_NO_CHANGE; while (true) { switch (page) { case 1: change = _config1(); break; case 2: change = _configAdv(); break; case 3: change = _config3(); break; case 4: change = _config4(); break; case 5: change = _configSnd(); break; case 6: change = _configScreen(); break; } if (change == CONFIG_PAGE_BACK) break; if (!m_locked) { // assumes change is in the range of CONFIG_PAGE_DEC to CONFIG_PAGE_INC page += change; if (page > _nbCfgPages) page = 1; else if (page < 0) page = _nbCfgPages; } } if (m_cfNeedsUpdate) { m_cfg.save(); _initCF(); } } int CMenu::_configCommon(void) { _mainLoopCommon(); if (BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configBtnBack))) return CONFIG_PAGE_BACK; else if (BTN_UP_PRESSED) m_btnMgr.up(); else if (BTN_DOWN_PRESSED) m_btnMgr.down(); else if (BTN_LEFT_PRESSED || BTN_MINUS_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configBtnPageM))) { if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED) m_btnMgr.click(m_configBtnPageM); return CONFIG_PAGE_DEC; } else if (BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configBtnPageP))) { if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED) m_btnMgr.click(m_configBtnPageP); return CONFIG_PAGE_INC; } return CONFIG_PAGE_NO_CHANGE; } int CMenu::_config1(void) { int change = CONFIG_PAGE_NO_CHANGE; SetupInput(); s32 bCurrentPartition = currentPartition; gprintf("Current Partition: %d\n", currentPartition); _showConfig(); _textConfig(); while (true) { change = _configCommon(); if (change != CONFIG_PAGE_NO_CHANGE) break; if (BTN_HOME_PRESSED || BTN_B_PRESSED) { _enableNandEmu(false); break; } if (BTN_A_PRESSED) { if (m_btnMgr.selected(m_configBtnDownload)) { _cfNeedsUpdate(); m_cf.stopCoverLoader(true); _hideConfig(); _download(); _showConfig(); m_cf.startCoverLoader(); } else if ((m_btnMgr.selected(m_configBtnUnlock)) || (m_btnMgr.selected(m_configBtnSetCode))) _code(); else if ((m_btnMgr.selected(m_configBtnPartitionP) || m_btnMgr.selected(m_configBtnPartitionM))) { _enableNandEmu(true); _showConfig(); } else if (m_btnMgr.selected(m_configBtnCfg4)) { _cfNeedsUpdate(); m_cf.stopCoverLoader(true); _hideConfig(); if(m_current_view != COVERFLOW_EMU) _NandEmuCfg(); else _PluginSettings(); _showConfig(); m_cf.startCoverLoader(); } } } if (currentPartition != bCurrentPartition) { bool disable = m_cfg.getBool("NAND", "disable", true) && m_current_view == COVERFLOW_CHANNEL && !m_tempView; if(!disable) { char *newpartition = (char *)DeviceName[m_cfg.getInt(m_tempView ? "GAMES" : _domainFromView(), m_tempView ? "savepartition" : "partition", currentPartition)]; for(u8 i = 0; strncmp((const char *)&newpartition[i], "\0", 1) != 0; i++) newpartition[i] = toupper(newpartition[i]); gprintf("Switching partition to %s\n", newpartition); _showWaitMessage(); _loadList(); _hideWaitMessage(); } } _hideConfig(); return change; } void CMenu::_initConfigMenu(CMenu::SThemeData &theme) { _addUserLabels(theme, m_configLblUser, ARRAY_SIZE(m_configLblUser), "CONFIG"); m_configBg = _texture(theme.texSet, "CONFIG/BG", "texture", theme.bg); m_configLblTitle = _addTitle(theme, "CONFIG/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_configLblDownload = _addLabel(theme, "CONFIG/DOWNLOAD", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configBtnDownload = _addButton(theme, "CONFIG/DOWNLOAD_BTN", theme.btnFont, L"", 400, 130, 200, 56, theme.btnFontColor); m_configLblParental = _addLabel(theme, "CONFIG/PARENTAL", theme.lblFont, L"", 40, 190, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configBtnUnlock = _addButton(theme, "CONFIG/UNLOCK_BTN", theme.btnFont, L"", 400, 190, 200, 56, theme.btnFontColor); m_configBtnSetCode = _addButton(theme, "CONFIG/SETCODE_BTN", theme.btnFont, L"", 400, 190, 200, 56, theme.btnFontColor); m_configLblPartitionName = _addLabel(theme, "CONFIG/PARTITION", theme.lblFont, L"", 40, 250, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configLblPartition = _addLabel(theme, "CONFIG/PARTITION_BTN", theme.btnFont, L"", 456, 250, 88, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configBtnPartitionM = _addPicButton(theme, "CONFIG/PARTITION_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 400, 250, 56, 56); m_configBtnPartitionP = _addPicButton(theme, "CONFIG/PARTITION_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 250, 56, 56); m_configLblCfg4 = _addLabel(theme, "CONFIG/CFG4", theme.lblFont, L"", 40, 310, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configBtnCfg4 = _addButton(theme, "CONFIG/CFG4_BTN", theme.btnFont, L"", 400, 310, 200, 56, theme.btnFontColor); m_configLblPage = _addLabel(theme, "CONFIG/PAGE_BTN", theme.btnFont, L"", 76, 400, 80, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configBtnPageM = _addPicButton(theme, "CONFIG/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 56, 56); m_configBtnPageP = _addPicButton(theme, "CONFIG/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 156, 400, 56, 56); m_configBtnBack = _addButton(theme, "CONFIG/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor); _setHideAnim(m_configLblTitle, "CONFIG/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_configLblDownload, "CONFIG/DOWNLOAD", 100, 0, -2.f, 0.f); _setHideAnim(m_configBtnDownload, "CONFIG/DOWNLOAD_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configLblParental, "CONFIG/PARENTAL", 100, 0, -2.f, 0.f); _setHideAnim(m_configBtnUnlock, "CONFIG/UNLOCK_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configBtnSetCode, "CONFIG/SETCODE_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configLblPartitionName, "CONFIG/PARTITION", 100, 0, -2.f, 0.f); _setHideAnim(m_configLblPartition, "CONFIG/PARTITION_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configBtnPartitionM, "CONFIG/PARTITION_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configBtnPartitionP, "CONFIG/PARTITION_PLUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configLblCfg4, "CONFIG/CFG4", 100, 0, -2.f, 0.f); _setHideAnim(m_configBtnCfg4, "CONFIG/CFG4_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configBtnBack, "CONFIG/BACK_BTN", 0, 0, -2.f, 0.f); _setHideAnim(m_configLblPage, "CONFIG/PAGE_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configBtnPageM, "CONFIG/PAGE_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configBtnPageP, "CONFIG/PAGE_PLUS", 0, 0, 1.f, -1.f); _hideConfig(true); _textConfig(); } void CMenu::_textConfig(void) { m_btnMgr.setText(m_configLblTitle, _t("cfg1", L"Settings")); m_btnMgr.setText(m_configLblDownload, _t("cfg3", L"Download covers & titles")); m_btnMgr.setText(m_configBtnDownload, _t("cfg4", L"Download")); m_btnMgr.setText(m_configLblParental, _t("cfg5", L"Parental control")); m_btnMgr.setText(m_configBtnUnlock, _t("cfg6", L"Unlock")); m_btnMgr.setText(m_configBtnSetCode, _t("cfg7", L"Set code")); m_btnMgr.setText(m_configLblPartitionName, _t("cfgp1", L"Game Partition")); m_btnMgr.setText(m_configBtnBack, _t("cfg10", L"Back")); if(m_current_view != COVERFLOW_EMU) { m_btnMgr.setText(m_configLblCfg4, _t("cfg13", L"NAND Emulation Settings")); m_btnMgr.setText(m_configBtnCfg4, _t("cfg14", L"Set")); } else { m_btnMgr.setText(m_configLblCfg4, _t("cfg15", L"Plugins")); m_btnMgr.setText(m_configBtnCfg4, _t("cfg16", L"Select")); } }