#include "menu.hpp" #include "svnrev.h" u32 m_homeLblTitle; u32 m_homeBtnSettings; u32 m_homeBtnReloadCache; u32 m_homeBtnUpdate; u32 m_homeBtnAbout; u32 m_homeBtnExit; STexture m_homeBg; bool CMenu::_Home(void) { bool exit = false; SetupInput(); _showHome(); string prevTheme = m_cfg.getString("GENERAL", "theme", "default"); while(1) { _mainLoopCommon(); if(BTN_A_PRESSED) { if(m_btnMgr.selected(m_homeBtnSettings)) { _hideHome(); _config(1); if(prevTheme != m_cfg.getString("GENERAL", "theme") || m_reload == true) { exit = true; m_reload = true; break; } _showHome(); } else if(m_btnMgr.selected(m_homeBtnReloadCache)) { m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str()); UpdateCache(m_current_view); LoadView(); break; } else if(m_btnMgr.selected(m_homeBtnUpdate) && !m_locked) { m_cf.stopCoverLoader(true); _hideHome(); _system(); remove(m_ver.c_str()); if(m_exit) { _launchHomebrew(m_dol.c_str(), m_homebrewArgs); break; } _showHome(); m_cf.startCoverLoader(); } else if(m_btnMgr.selected(m_homeBtnAbout)) { _hideHome(); _about(); if(m_exit) break; _showHome(); } else if(m_btnMgr.selected(m_homeBtnExit)) { exitHandler(); exit = true; break; } } else if(BTN_B_PRESSED) { break; } else if(BTN_HOME_PRESSED) { exitHandler(); exit = true; break; } } _hideHome(); return exit; } void CMenu::_showHome(void) { _setBg(m_homeBg, m_homeBg); m_btnMgr.show(m_homeLblTitle); m_btnMgr.show(m_homeBtnSettings); m_btnMgr.show(m_homeBtnReloadCache); m_btnMgr.show(m_homeBtnUpdate); m_btnMgr.show(m_homeBtnAbout); m_btnMgr.show(m_homeBtnExit); } void CMenu::_hideHome(bool instant) { m_btnMgr.hide(m_homeLblTitle, instant); m_btnMgr.hide(m_homeBtnSettings, instant); m_btnMgr.hide(m_homeBtnReloadCache, instant); m_btnMgr.hide(m_homeBtnUpdate, instant); m_btnMgr.hide(m_homeBtnAbout, instant); m_btnMgr.hide(m_homeBtnExit, instant); } void CMenu::_initHomeMenu(CMenu::SThemeData &theme) { STexture emptyTex; m_homeBg = _texture(theme.texSet, "HOME/BG", "texture", theme.bg); m_homeLblTitle = _addTitle(theme, "HOME/TITLE", theme.titleFont, L"", 20, 30, 600, 75, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); _setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 100, 0.f, 0.f); m_homeBtnSettings = _addButton(theme, "HOME/SETTINGS", theme.btnFont, L"", 220, 120, 200, 56, theme.btnFontColor); m_homeBtnReloadCache = _addButton(theme, "HOME/RELOAD_CACHE", theme.btnFont, L"", 220, 180, 200, 56, theme.btnFontColor); m_homeBtnUpdate = _addButton(theme, "HOME/UPDATE", theme.btnFont, L"", 220, 240, 200, 56, theme.btnFontColor); m_homeBtnAbout = _addButton(theme, "HOME/ABOUT", theme.btnFont, L"", 220, 300, 200, 56, theme.btnFontColor); m_homeBtnExit = _addButton(theme, "HOME/EXIT", theme.btnFont, L"", 220, 360, 200, 56, theme.btnFontColor); _setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 0, 0, -2.f, 0.f); _setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 0, 0, -2.f, 0.f); _setHideAnim(m_homeBtnUpdate, "HOME/UPDATE", 0, 0, -2.f, 0.f); _setHideAnim(m_homeBtnAbout, "HOME/ABOUT", 0, 0, -2.f, 0.f); _setHideAnim(m_homeBtnExit, "HOME/EXIT", 0, 0, -2.f, 0.f); _textHome(); _hideHome(true); } void CMenu::_textHome(void) { m_btnMgr.setText(m_homeLblTitle, wfmt(_fmt("appname", L"%s (%s-r%s)"), APP_NAME, APP_VERSION, SVN_REV), false); m_btnMgr.setText(m_homeBtnSettings, _t("home1", L"Settings")); m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache")); m_btnMgr.setText(m_homeBtnUpdate, _t("home3", L"Update")); m_btnMgr.setText(m_homeBtnAbout, _t("home4", L"About")); m_btnMgr.setText(m_homeBtnExit, _t("home5", L"Exit")); }