#ifndef __MENU_HPP #define __MENU_HPP //#define SHOWMEMGECKO #include #include #include #include #include "btnmap.h" #include "channel/banner.h" #include "channel/channels.h" #include "cheats/gct.h" #include "devicemounter/DeviceHandler.hpp" #include "fileOps/fileOps.h" #include "gecko/gecko.hpp" #include "gecko/wifi_gecko.hpp" #include "gui/coverflow.hpp" #include "gui/cursor.hpp" #include "gui/fanart.hpp" #include "gui/gui.hpp" #include "list/ListGenerator.hpp" #include "loader/disc.h" #include "loader/sys.h" #include "loader/gc_disc_dump.hpp" #include "loader/wbfs.h" #include "music/gui_sound.h" #include "music/MusicPlayer.hpp" #include "plugin/plugin.hpp" #include "sicksaxis-wrapper/sicksaxis-wrapper.h" #include "wiiuse/wpad.h" #include "wupc/wupc.h" #include "wiidrc/wiidrc.h" using namespace std; class CMenu { public: CMenu(); bool init(); void error(const wstringEx &msg); void terror(const char *key, const wchar_t *msg) { error(_fmt(key, msg)); } int main(void); void cleanup(void); void directlaunch(const char *GameID); void TempLoadIOS(int IOS = 0); const char *getBoxPath(const dir_discHdr *element); const char *getFrontPath(const dir_discHdr *element); const char *getBlankCoverPath(const dir_discHdr *element); private: u8 m_prev_view; u8 m_current_view; u8 m_source_cnt; u8 enabledPluginsCount; u8 m_catStartPage; u8 m_max_categories; bool m_clearCats; bool m_getFavs; bool m_newGame; bool show_mem; bool cacheCovers; bool SF_cacheCovers; bool CFLocked; bool Auto_hide_icons; bool m_snapshot_loaded; vector m_gameList; vector tiers; vector sm_numbers; struct SZone { int x; int y; int w; int h; bool hide; }; CCursor m_cursor[WPAD_MAX_WIIMOTES]; CFanart m_fa; Config m_cfg; Config m_loc; Config m_cat; Config m_source; Config m_gcfg1; Config m_gcfg2; Config m_theme; Config m_coverflow; Config m_platform; //vector m_homebrewArgs; u8 *m_base_font; u32 m_base_font_size; u8 *m_wbf1_font; u8 *m_wbf2_font; u8 *m_file; u8 *m_buffer; u8 m_aa; u8 m_numCFVersions; u8 m_numPlugins; u8 m_max_source_btn; char cf_domain[16]; bool m_use_source;// source_menu.ini found & ok to use source menu/flow bool m_sourceflow;// in sourceflow view bool m_refreshGameList; bool m_bnr_settings; bool m_directLaunch; bool m_locked; bool m_favorites; bool m_music_info; bool m_devo_installed; bool m_nintendont_installed; bool m_reload; bool m_use_wifi_gecko; bool m_use_sd_logging; bool m_init_network; bool m_source_autoboot; dir_discHdr m_autoboot_hdr; s16 m_showtimer; s16 m_musicTimer; string m_curLanguage; string m_themeName; /* Dir strings */ string m_appDir; string m_imgsDir; string m_binsDir; string m_dataDir; string m_cacheDir; string m_listCacheDir; string m_bnrCacheDir; string m_customBnrDir; string m_txtCheatDir; string m_cheatDir; string m_wipDir; string m_settingsDir; string m_languagesDir; string m_helpDir; string m_screenshotDir; string m_boxPicDir; string m_picDir; string m_themeDir; string m_themeDataDir; string m_coverflowsDir; string m_musicDir; string m_videoDir; string m_fanartDir; string m_bckgrndsDir; string m_sourceDir; string m_pluginsDir; string m_pluginDataDir; string m_cartDir; string m_snapDir; /* NandEmulation */ char emu_nands_dir[32]; string m_saveExtGameId; bool m_forceext; bool m_emuSaveNand; s32 m_partRequest; /* GC sound stuff */ bool m_gc_play_banner_sound; bool m_gc_play_default_sound; /* Explorer stuff */ bool m_txt_view; const char *m_txt_path; // Background image stuff TexData m_curBg; const TexData *m_prevBg; const TexData *m_nextBg; const TexData *m_lqBg; u8 m_bgCrossFade; // TexData sfbgimg; TexData m_mainAltBg; TexData m_errorBg; TexData m_mainBg; TexData m_configBg; TexData m_config3Bg; TexData m_configScreenBg; TexData m_config4Bg; TexData m_configAdvBg; TexData m_configSndBg; TexData m_cheatBg; TexData m_downloadBg; TexData m_gameinfoBg; TexData m_gameBg; TexData m_codeBg; TexData m_aboutBg; TexData m_systemBg; TexData m_wbfsBg; TexData m_gameSettingsBg; TexData m_gameBgLQ; TexData m_mainBgLQ; //Main Coverflow s16 m_mainBtnCategories; s16 m_mainBtnConfig; s16 m_mainBtnHome; s16 m_mainBtnFavoritesOn; s16 m_mainBtnFavoritesOff; s16 m_mainLblCurMusic; s16 m_mainLblLetter; s16 m_mainLblNotice; s16 m_mainLblMessage; s16 m_mainBtnNext; s16 m_mainBtnPrev; s16 m_mainBtnDVD; s16 m_mainBtnGamecube; s16 m_mainBtnPlugin; s16 m_mainBtnWii; s16 m_mainBtnChannel; s16 m_mainBtnHomebrew; s16 m_mainLblUser[6]; s16 m_mem1FreeSize; s16 m_mem2FreeSize; #ifdef SHOWMEMGECKO unsigned int mem1old; unsigned int mem1; unsigned int mem2old; unsigned int mem2; #endif //Main Config menus s16 m_configLblPage; s16 m_configBtnPageM; s16 m_configBtnPageP; s16 m_configBtnBack; s16 m_configLblTitle; s16 m_configLblDownload; s16 m_configBtnDownload; s16 m_configLblParental; s16 m_configBtnUnlock; s16 m_configBtnSetCode; s16 m_configLblPartition; s16 m_configBtnPartition; s16 m_configLblCfg4; s16 m_configBtnCfg4; s16 m_configLblUser[4]; s16 m_configAdvLblTheme; s16 m_configAdvLblCurTheme; s16 m_configAdvBtnCurThemeM; s16 m_configAdvBtnCurThemeP; s16 m_configAdvLblLanguage; s16 m_configAdvLblCurLanguage; s16 m_configAdvBtnCurLanguageM; s16 m_configAdvBtnCurLanguageP; s16 m_configAdvLblCFTheme; s16 m_configAdvBtnCFTheme; s16 m_configAdvLblBootChange; s16 m_configAdvBtnBootChange; s16 m_configAdvLblUser[4]; s16 m_config3LblGameLanguage; s16 m_config3LblLanguage; s16 m_config3BtnLanguageP; s16 m_config3BtnLanguageM; s16 m_config3LblGameVideo; s16 m_config3LblVideo; s16 m_config3BtnVideoP; s16 m_config3BtnVideoM; s16 m_config3LblGCDefaults; s16 m_config3BtnGCDefaults; s16 m_config3LblChannelsType; s16 m_config3LblChannelsTypeVal; s16 m_config3BtnChannelsTypeP; s16 m_config3BtnChannelsTypeM; s16 m_config3LblUser[4]; s16 m_config4LblReturnTo; s16 m_config4LblReturnToVal; s16 m_config4BtnReturnToM; s16 m_config4BtnReturnToP; s16 m_config4LblHome; s16 m_config4BtnHome; s16 m_config4LblSaveFavMode; s16 m_config4BtnSaveFavMode; s16 m_config4LblPathManager; s16 m_config4BtnPathManager; s16 m_config4LblUser[4]; s16 m_configSndLblBnrVol; s16 m_configSndLblBnrVolVal; s16 m_configSndBtnBnrVolP; s16 m_configSndBtnBnrVolM; s16 m_configSndLblMusicVol; s16 m_configSndLblMusicVolVal; s16 m_configSndBtnMusicVolP; s16 m_configSndBtnMusicVolM; s16 m_configSndLblGuiVol; s16 m_configSndLblGuiVolVal; s16 m_configSndBtnGuiVolP; s16 m_configSndBtnGuiVolM; s16 m_configSndLblCFVol; s16 m_configSndLblCFVolVal; s16 m_configSndBtnCFVolP; s16 m_configSndBtnCFVolM; s16 m_configSndLblUser[4]; s16 m_configScreenLblTVHeight; s16 m_configScreenLblTVHeightVal; s16 m_configScreenBtnTVHeightP; s16 m_configScreenBtnTVHeightM; s16 m_configScreenLblTVWidth; s16 m_configScreenLblTVWidthVal; s16 m_configScreenBtnTVWidthP; s16 m_configScreenBtnTVWidthM; s16 m_configScreenLblTVX; s16 m_configScreenLblTVXVal; s16 m_configScreenBtnTVXM; s16 m_configScreenBtnTVXP; s16 m_configScreenLblTVY; s16 m_configScreenLblTVYVal; s16 m_configScreenBtnTVYM; s16 m_configScreenBtnTVYP; s16 m_configScreenLblUser[4]; //Download menu s16 m_downloadPrioVal; enum CoverPrio { C_TYPE_PRIOA = (1<<0),//C_TYPE_ACUSTM C_TYPE_PRIOB = (1<<1),//C_TYPE_BCUSTM C_TYPE_EN = (1<<2), C_TYPE_JA = (1<<3), C_TYPE_FR = (1<<4), C_TYPE_DE = (1<<5), C_TYPE_ES = (1<<6), C_TYPE_IT = (1<<7), C_TYPE_NL = (1<<8), C_TYPE_PT = (1<<9), C_TYPE_RU = (1<<10), C_TYPE_KO = (1<<11), C_TYPE_ZHCN = (1<<12), C_TYPE_AU = (1<<13), C_TYPE_ONOR = (1<<14),//C_TYPE_ONCU C_TYPE_ONCU = (1<<15),//C_TYPE_ANB }; enum CoverType { BOX = 1, CBOX, FLAT, CFLAT, }; s16 m_downloadLblTitle; s16 m_downloadLblGameTDB; s16 m_downloadLblUser[4]; s16 m_downloadLblCovers; s16 m_downloadBtnAll; s16 m_downloadBtnMissing; s16 m_downloadLblGameTDBDownload; s16 m_downloadBtnGameTDBDownload; s16 m_downloadLblBanners; s16 m_downloadBtnBanners; s16 m_downloadLblCoverSet; s16 m_downloadBtnCoverSet; s16 m_downloadBtnCancel;// used as back btn s16 m_downloadPBar; s16 m_downloadLblMessage[2]; //settings s16 m_downloadLblSetTitle; s16 m_downloadBtnBack; s16 m_downloadLblCoverPrio; s16 m_downloadLblPrio; s16 m_downloadBtnPrioM; s16 m_downloadBtnPrioP; s16 m_downloadLblRegion; enum Regions { EN = 1, JA, FR, DE, ES, IT, NL, PT, RU, KO, ZHCN, AU, }; s16 m_downloadBtnEN; s16 m_downloadBtnJA; s16 m_downloadBtnFR; s16 m_downloadBtnDE; s16 m_downloadBtnES; s16 m_downloadBtnIT; s16 m_downloadBtnNL; s16 m_downloadBtnPT; s16 m_downloadBtnRU; s16 m_downloadBtnKO; s16 m_downloadBtnZHCN; s16 m_downloadBtnAU; s16 m_downloadBtnENs; s16 m_downloadBtnJAs; s16 m_downloadBtnFRs; s16 m_downloadBtnDEs; s16 m_downloadBtnESs; s16 m_downloadBtnITs; s16 m_downloadBtnNLs; s16 m_downloadBtnPTs; s16 m_downloadBtnRUs; s16 m_downloadBtnKOs; s16 m_downloadBtnZHCNs; s16 m_downloadBtnAUs; //Game menu enum { LOAD_IOS_FAILED = 0, LOAD_IOS_SUCCEEDED, LOAD_IOS_NOT_NEEDED }; s16 m_gameBtnFavoriteOn; s16 m_gameBtnFavoriteOff; s16 m_gameBtnCategories; s16 m_gameBtnDelete; s16 m_gameBtnSettings; s16 m_gameBtnPlay; s16 m_gameBtnBack; s16 m_gameLblUser[5]; int snapbg_x, snapbg_y, snapbg_w, snapbg_h; // Parental code menu s16 m_codeLblTitle; s16 m_codeBtnKey[10]; s16 m_codeBtnBack; s16 m_codeBtnErase; s16 m_codeLblUser[4]; //menu_wbfs s16 m_wbfsLblTitle; s16 m_wbfsPBar; s16 m_wbfsBtnGo; s16 m_wbfsLblDialog; s16 m_wbfsLblMessage; s16 m_wbfsLblUser[4]; //Theme Adjust menus s16 m_cfThemeBtnAlt; s16 m_cfThemeBtnSelect; s16 m_cfThemeBtnWide; s16 m_cfThemeLblParam; s16 m_cfThemeBtnParamM; s16 m_cfThemeBtnParamP; s16 m_cfThemeBtnCopy; s16 m_cfThemeBtnPaste; s16 m_cfThemeBtnSave; s16 m_cfThemeBtnCancel; s16 m_cfThemeLblVal[4 * 4]; s16 m_cfThemeBtnValM[4 * 4]; s16 m_cfThemeBtnValP[4 * 4]; s16 m_cfThemeLblValTxt[4]; //Game Settings menus s16 m_gameSettingsLblPage; s16 m_gameSettingsBtnPageM; s16 m_gameSettingsBtnPageP; s16 m_gameSettingsBtnBack; s16 m_gameSettingsLblTitle; s16 m_gameSettingsLblGameLanguage; s16 m_gameSettingsLblLanguage; s16 m_gameSettingsBtnLanguageP; s16 m_gameSettingsBtnLanguageM; s16 m_gameSettingsLblGameVideo; s16 m_gameSettingsLblVideo; s16 m_gameSettingsBtnVideoP; s16 m_gameSettingsBtnVideoM; s16 m_gameSettingsLblApploader; s16 m_gameSettingsBtnApploader; s16 m_gameSettingsLblLED; s16 m_gameSettingsBtnLED; s16 m_gameSettingsLblAspectRatio; s16 m_gameSettingsLblAspectRatioVal; s16 m_gameSettingsBtnAspectRatioP; s16 m_gameSettingsBtnAspectRatioM; s16 m_gameSettingsLblEmuMemCard; s16 m_gameSettingsLblEmuMemCard_Val; s16 m_gameSettingsBtnEmuMemCard_P; s16 m_gameSettingsBtnEmuMemCard_M; s16 m_gameSettingsLblDevoMemcardEmu; s16 m_gameSettingsBtnDevoMemcardEmu; s16 m_gameSettingsLblWidescreen; s16 m_gameSettingsBtnWidescreen; s16 m_gameSettingsLblWiiuWidescreen; s16 m_gameSettingsBtnWiiuWidescreen; s16 m_gameSettingsLblCC_Rumble; s16 m_gameSettingsBtnCC_Rumble; s16 m_gameSettingsLblNATIVE_CTL; s16 m_gameSettingsBtnNATIVE_CTL; s16 m_gameSettingsLblDeflicker; s16 m_gameSettingsBtnDeflicker; s16 m_gameSettingsLblArcade; s16 m_gameSettingsBtnArcade; s16 m_gameSettingsLblSkip_IPL; s16 m_gameSettingsBtnSkip_IPL; s16 m_gameSettingsLblPatch50; s16 m_gameSettingsBtnPatch50; s16 m_gameSettingsLblWidth; s16 m_gameSettingsLblWidthVal; s16 m_gameSettingsBtnWidthP; s16 m_gameSettingsBtnWidthM; s16 m_gameSettingsLblPos; s16 m_gameSettingsLblPosVal; s16 m_gameSettingsBtnPosP; s16 m_gameSettingsBtnPosM; s16 m_gameSettingsLblGCLoader; s16 m_gameSettingsLblGCLoader_Val; s16 m_gameSettingsBtnGCLoader_P; s16 m_gameSettingsBtnGCLoader_M; s16 m_gameSettingsLblCustom; s16 m_gameSettingsBtnCustom; s16 m_gameSettingsLblLaunchNK; s16 m_gameSettingsBtnLaunchNK; s16 m_gameSettingsLblOcarina; s16 m_gameSettingsBtnOcarina; s16 m_gameSettingsLblVipatch; s16 m_gameSettingsBtnVipatch; s16 m_gameSettingsLblCountryPatch; s16 m_gameSettingsBtnCountryPatch; s16 m_gameSettingsLblPrivateServer; s16 m_gameSettingsBtnPrivateServer; s16 m_gameSettingsLblFix480p; s16 m_gameSettingsBtnFix480p; s16 m_gameSettingsLblManage; s16 m_gameSettingsBtnManage; s16 m_gameSettingsLblPatchVidModes; s16 m_gameSettingsLblPatchVidModesVal; s16 m_gameSettingsBtnPatchVidModesM; s16 m_gameSettingsBtnPatchVidModesP; s16 m_gameSettingsLblUser[3 * 2]; s16 m_gameSettingsLblHooktype; s16 m_gameSettingsLblHooktypeVal; s16 m_gameSettingsBtnHooktypeM; s16 m_gameSettingsBtnHooktypeP; s16 m_gameSettingsLblEmulationVal; s16 m_gameSettingsBtnEmulationP; s16 m_gameSettingsBtnEmulationM; s16 m_gameSettingsLblEmulation; s16 m_gameSettingsLblDebugger; s16 m_gameSettingsLblDebuggerV; s16 m_gameSettingsBtnDebuggerP; s16 m_gameSettingsBtnDebuggerM; s16 m_gameSettingsLblCheat; s16 m_gameSettingsBtnCheat; s16 m_gameSettingsLblAdultOnly; s16 m_gameSettingsBtnAdultOnly; s16 m_gameSettingsLblGameIOS; s16 m_gameSettingsLblIOS; s16 m_gameSettingsBtnIOSP; s16 m_gameSettingsBtnIOSM; s16 m_gameSettingsLblExtractSave; s16 m_gameSettingsBtnExtractSave; s16 m_gameSettingsLblFlashSave; s16 m_gameSettingsBtnFlashSave; // System Menu s16 m_systemBtnBack; s16 m_systemLblTitle; s16 m_systemLblVersionTxt; s16 m_systemLblNINverTxt; s16 m_systemLblVersion; s16 m_systemLblNINver; s16 m_systemLblVersionRev; s16 m_systemLblUser[4]; s16 m_systemBtnDownload; s16 m_systemLblInfo; s16 m_systemLblVerSelectVal; s16 m_systemBtnVerSelectM; s16 m_systemBtnVerSelectP; //Cheat menu s16 m_cheatBtnBack; s16 m_cheatBtnApply; s16 m_cheatBtnDownload; s16 m_cheatLblTitle; s16 m_cheatLblPage; s16 m_cheatBtnPageM; s16 m_cheatBtnPageP; s16 m_cheatLblItem[4]; s16 m_cheatBtnItem[4]; s16 m_cheatLblUser[4]; GCTCheats m_cheatfile; // Gameinfo menu s16 m_gameinfoLblTitle; s16 m_gameinfoLblID; s16 m_gameinfoLblSynopsis; s16 m_gameinfoLblDev; s16 m_gameinfoLblRegion; s16 m_gameinfoLblPublisher; s16 m_gameinfoLblRlsdate; s16 m_gameinfoLblGenre; s16 m_gameinfoLblRating; s16 m_gameinfoLblWifiplayers; s16 m_gameinfoLblUser[5]; s16 m_gameinfoLblControlsReq[4]; s16 m_gameinfoLblControls[4]; s16 m_gameinfoLblSnap; s16 m_gameinfoLblCartDisk; s16 m_gameinfoLblOverlay; s16 m_gameLblSnap; s16 m_gameLblOverlay; TexData m_snap; TexData m_cart; TexData m_overlay; TexData m_rating; TexData m_wifi; TexData m_controlsreq[4]; TexData m_controls[4]; // Zones SZone m_mainPrevZone; SZone m_mainNextZone; SZone m_mainButtonsZone; SZone m_mainButtonsZone2; SZone m_mainButtonsZone3; SZone m_gameButtonsZone; WPADData *wd[WPAD_MAX_WIIMOTES]; u32 wii_btnsPressed[WPAD_MAX_WIIMOTES]; u32 wii_btnsHeld[WPAD_MAX_WIIMOTES]; u32 wupc_btnsPressed[WPAD_MAX_WIIMOTES]; u32 wupc_btnsHeld[WPAD_MAX_WIIMOTES]; u32 gc_btnsPressed; u32 gc_btnsHeld; u32 ds3_btnsPressed; bool wBtn_Pressed(int btn, u8 ext); bool wBtn_PressedChan(int btn, u8 ext, int &chan); bool wBtn_Held(int btn, u8 ext); bool wBtn_HeldChan(int btn, u8 ext, int &chan); u32 wiidrc_to_pad(u32 btns); u32 ds3_to_pad(u32 btns); bool wii_btnRepeat(u8 btn); u8 m_wpadLeftDelay; u8 m_wpadDownDelay; u8 m_wpadRightDelay; u8 m_wpadUpDelay; u8 m_wpadADelay; //u8 m_wpadBDelay; bool gc_btnRepeat(s64 btn); u8 m_padLeftDelay; u8 m_padDownDelay; u8 m_padRightDelay; u8 m_padUpDelay; u8 m_padADelay; //u8 m_padBDelay; float left_stick_angle[WPAD_MAX_WIIMOTES]; float left_stick_mag[WPAD_MAX_WIIMOTES]; float right_stick_angle[WPAD_MAX_WIIMOTES]; float right_stick_mag[WPAD_MAX_WIIMOTES]; s32 right_stick_skip[WPAD_MAX_WIIMOTES]; float wmote_roll[WPAD_MAX_WIIMOTES]; s32 wmote_roll_skip[WPAD_MAX_WIIMOTES]; bool enable_wmote_roll; void SetupInput(bool reset_pos = false); void ScanInput(void); void ButtonsPressed(void); void ButtonsHeld(void); void LeftStick(); bool lStick_Up(void); bool lStick_Right(void); bool lStick_Down(void); bool lStick_Left(void); bool rStick_Up(void); bool rStick_Right(void); bool rStick_Down(void); bool rStick_Left(void); bool wRoll_Left(void); bool wRoll_Right(void); bool WPadIR_Valid(int chan); bool WPadIR_ANY(void); u8 pointerhidedelay[WPAD_MAX_WIIMOTES]; u16 stickPointer_x[WPAD_MAX_WIIMOTES]; u16 stickPointer_y[WPAD_MAX_WIIMOTES]; bool m_show_pointer[WPAD_MAX_WIIMOTES]; bool ShowPointer(void); void ShowZone(SZone zone, bool &showZone); void ShowMainZone(void); void ShowMainZone2(void); void ShowMainZone3(void); void ShowPrevZone(void); void ShowNextZone(void); void ShowGameZone(void); bool m_show_zone_main; bool m_show_zone_main2; bool m_show_zone_main3; bool m_show_zone_prev; bool m_show_zone_next; bool m_show_zone_game; time_t no_input_time; u32 NoInputTime(void); volatile bool m_exit; volatile bool m_thrdStop; volatile bool m_thrdWorking; volatile bool m_thrdNetwork; float m_thrdStep; float m_thrdStepLen; mutex_t m_mutex; wstringEx m_thrdMessage; volatile float m_thrdProgress; volatile float m_fileProgress; volatile bool m_thrdMessageAdded; volatile bool m_gameSelected; GuiSound m_gameSound; volatile bool m_soundThrdBusy; lwp_t m_gameSoundThread; bool m_gamesound_changed; u8 m_bnrSndVol; bool m_video_playing; private: enum WBFS_OP { WO_ADD_GAME, WO_REMOVE_GAME, WO_FORMAT, WO_COPY_GAME, }; typedef map TexSet; typedef map SoundSet; struct SThemeData { TexSet texSet; vector fontSet; SoundSet soundSet; SFont btnFont; SFont lblFont; SFont titleFont; SFont txtFont; CColor btnFontColor; CColor lblFontColor; CColor txtFontColor; CColor titleFontColor; TexData bg; TexData btnTexL; TexData btnTexR; TexData btnTexC; TexData btnTexLS; TexData btnTexRS; TexData btnTexCS; TexData btnAUOn; TexData btnAUOns; TexData btnAUOff; TexData btnAUOffs; TexData btnENOn; TexData btnENOns; TexData btnENOff; TexData btnENOffs; TexData btnJAOn; TexData btnJAOns; TexData btnJAOff; TexData btnJAOffs; TexData btnFROn; TexData btnFROns; TexData btnFROff; TexData btnFROffs; TexData btnDEOn; TexData btnDEOns; TexData btnDEOff; TexData btnDEOffs; TexData btnESOn; TexData btnESOns; TexData btnESOff; TexData btnESOffs; TexData btnITOn; TexData btnITOns; TexData btnITOff; TexData btnITOffs; TexData btnNLOn; TexData btnNLOns; TexData btnNLOff; TexData btnNLOffs; TexData btnPTOn; TexData btnPTOns; TexData btnPTOff; TexData btnPTOffs; TexData btnRUOn; TexData btnRUOns; TexData btnRUOff; TexData btnRUOffs; TexData btnKOOn; TexData btnKOOns; TexData btnKOOff; TexData btnKOOffs; TexData btnZHCNOn; TexData btnZHCNOns; TexData btnZHCNOff; TexData btnZHCNOffs; TexData checkboxoff; TexData checkboxoffs; TexData checkboxon; TexData checkboxons; TexData checkboxHid; TexData checkboxHids; TexData checkboxReq; TexData checkboxReqs; TexData pbarTexL; TexData pbarTexR; TexData pbarTexC; TexData pbarTexLS; TexData pbarTexRS; TexData pbarTexCS; TexData btnTexPlus; TexData btnTexPlusS; TexData btnTexMinus; TexData btnTexMinusS; GuiSound *clickSound; GuiSound *hoverSound; GuiSound *cameraSound; }; SThemeData theme; struct SCFParamDesc { enum { PDT_EMPTY, PDT_FLOAT, PDT_V3D, PDT_COLOR, PDT_BOOL, PDT_INT, PDT_TXTSTYLE, } paramType[4]; enum { PDD_BOTH, PDD_NORMAL, PDD_SELECTED, } domain; bool scrnFmt; const char name[32]; const char valName[4][64]; const char key[4][48]; float step[4]; float minMaxVal[4][2]; }; // bool _loadList(void); bool _loadWiiList(void); bool _loadGamecubeList(void); bool _loadChannelList(void); bool _loadPluginList(void); bool _loadHomebrewList(const char *HB_Dir); void _initCF(void); // void _initBoot(void); void _initMainMenu(); void _initErrorMenu(); void _initConfigMenu(); void _initConfigAdvMenu(); void _initConfig3Menu(); void _initConfig4Menu(); void _initConfigSndMenu(); void _initConfigScreenMenu(); void _initConfigGCMenu(); void _initConfig7Menu(); void _initPartitionsCfgMenu(); void _initGameMenu(); void _initDownloadMenu(); void _initCodeMenu(); void _initAboutMenu(); void _initWBFSMenu(); void _initCFThemeMenu(); void _initGameSettingsMenu(); void _initCheatSettingsMenu(); void _initSourceMenu(); void _initCfgSrc(); void _initCfgHB(); void _initPluginSettingsMenu(); void _initCategorySettingsMenu(); void _initGameInfoMenu(); void _initNandEmuMenu(); void _initHomeAndExitToMenu(); void _initCoverBanner(); void _initExplorer(); void _initWad(); void _initPathsMenu(); // void _textSource(void); void _textCfgSrc(void); void _textCfgHB(void); void _textPluginSettings(void); void _textCategorySettings(void); void _textCheatSettings(void); void _textError(void); void _textConfig(void); void _textConfig3(void); void _textConfigScreen(void); void _textConfig4(void); void _textConfigAdv(void); void _textConfigSnd(void); void _textConfigGC(void); void _textPartitionsCfg(void); void _textGame(void); void _textDownload(void); void _textCode(void); void _textAbout(void); void _textWBFS(void); void _textGameSettings(void); void _textGameInfo(void); void _textNandEmu(void); void _textHome(void); void _textExitTo(void); void _textBoot(void); void _textCoverBanner(void); void _textExplorer(void); void _textWad(void); void _textPaths(void); // void _hideCheatSettings(bool instant = false); void _hideError(bool instant = false); void _hideMain(bool instant = false); void _hideConfigCommon(bool instant = false); void _hideConfig(bool instant = false); void _hideConfig3(bool instant = false); void _hideConfigScreen(bool instant = false); void _hideConfig4(bool instant = false); void _hideConfigAdv(bool instant = false); void _hideConfigSnd(bool instant = false); void _hideConfigGC(bool instant = false); void _hideConfigGCPage(bool instant = false); void _hideConfig7(bool instant = false); void _hidePartitionsCfg(bool instant = false); void _hideGame(bool instant = false); void _hideDownload(bool instant = false); void _hideSettings(bool instant = false); void _hideCode(bool instant = false); void _hideAbout(bool instant = false); void _hideBoot(bool instant = false); void _hideWBFS(bool instant = false); void _hideCFTheme(bool instant = false); void _hideGameSettings(bool instant = false); void _hideGameSettingsPg(bool instant = false); void _hideSource(bool instant = false); void _hidePluginSettings(bool instant = false); void _hideCategorySettings(bool instant = false); void _hideGameInfo(bool instant = false); void _hideNandEmu(bool instant = false); void _hideNandEmuPg(); void _hideHome(bool instant = false); void _hideExitTo(bool instant = false); void _hideCoverBanner(bool instant = false); void _hideExplorer(bool instant = false); void _hideWad(bool instant = false); void _hidePaths(bool instant = false); // void _showError(void); void _showMain(void); void _showConfigCommon(const TexData & bg, int page); void _showConfig(void); void _showConfig3(void); void _showConfigScreen(void); void _showConfig4(void); void _showConfigAdv(void); void _showConfigSnd(void); void _showConfigGC(void); void _showConfigGCPage(void); void _showConfig7(int curPage); void _showPartitionsCfg(void); void _showNandEmu(void); void _showGame(void); void _showDownload(void); void _showSettings(); void _showCode(void); void _showAbout(void); void _showBoot(void); void _showSource(void); void _showPluginSettings(void); void _showCategorySettings(void); void _showCheatSettings(void); void _showGameInfo(void); void _showWBFS(WBFS_OP op); void _showCFTheme(u32 curParam, int version, bool wide); void _showGameSettings(void); void _showHome(void); void _showExitTo(void); void _showCoverBanner(void); void _showExplorer(void); void _showWad(void); void _showPaths(void); void _showCF(bool refreshList = false); void _refreshExplorer(s8 direction = 0); void _setSrcOptions(void); void _updateSourceBtns(void); void _updatePluginText(void); void _updatePluginCheckboxes(void); void _updateCheckboxes(void); void _getGameCategories(void); void _setGameCategories(void); void _setMainBg(void); void _setBg(const TexData &bgTex, const TexData &bglqTex, bool force_change = false); void _updateBg(void); void _drawBg(void); void _updateText(void); void _setPartition(s8 direction = 0); void _setCFVersion(int version); int _getCFVersion(void); // void _config(int page); int _configCommon(void); int _config1(void); int _config3(void); int _configScreen(void); int _config4(void); int _configAdv(void); int _configSnd(void); void _configGC(void); int _config7(int curPage); void _partitionsCfg(void); int _NandEmuCfg(void); int _AutoExtractSave(string gameId); int _FlashSave(string gameId); enum configPageChanges { CONFIG_PAGE_DEC = -1, CONFIG_PAGE_NO_CHANGE = 0, CONFIG_PAGE_INC = 1, CONFIG_PAGE_BACK, }; void _game(bool launch = false); void _downloadUrl(const char *url, u8 **dl_file, u32 *dl_size); void _download(string gameId = string(), int dl_type = 0); bool _code(char code[4], bool erase = false); void _about(bool help = false); bool _wbfsOp(WBFS_OP op); void _cfTheme(void); void _gameinfo(void); void _gameSettings(const dir_discHdr *GameHdr, bool disc = false); void _CoverBanner(void); int _cacheCovers(void); void _Explorer(void); const char *_FolderExplorer(const char *startPath); void _wadExplorer(void); void _Wad(const char *wad_path = NULL); void _CheatSettings(); bool _Source(); void _CfgSrc(); void _CfgHB(); void _PluginSettings(); void _CategorySettings(bool fromGameSet = false); bool _Home(); bool _ExitTo(); bool _Boot(); void _Paths(); void _sourceFlow(); int _getSrcFlow(); void _setSrcFlow(int version); bool _srcTierBack(bool home); void _setSrcFlowBg(); void _mainLoopCommon(bool withCF = false, bool adjusting = false); void _netInit(); void _loadDefaultFont(void); bool _loadFile(u8 * &buffer, u32 &size, const char *path, const char *file); int _loadGameIOS(u8 ios, int userIOS, string id, bool RealNAND_Channels = false); void _launch(const dir_discHdr *hdr); void _launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg = false); void _launchChannel(dir_discHdr *hdr); void _launchHomebrew(const char *filepath, vector arguments); void _launchGC(dir_discHdr *hdr, bool disc); void _launchPlugin(dir_discHdr *hdr); void _launchShutdown(); vector _getMetaXML(const char *bootpath); void _extractBnr(const dir_discHdr *hdr); void _setCurrentItem(const dir_discHdr *hdr); void _exitWiiflow(); void exitHandler(int ExitTo); void _setAA(int aa); void _loadCFCfg(); void _loadCFLayout(int version, bool forceAA = false, bool otherScrnFmt = false); Vector3D _getCFV3D(const string &domain, const string &key, const Vector3D &def, bool otherScrnFmt = false); int _getCFInt(const string &domain, const string &key, int def, bool otherScrnFmt = false); float _getCFFloat(const string &domain, const string &key, float def, bool otherScrnFmt = false); void _cfParam(bool inc, int i, const SCFParamDesc &p, int cfVersion, bool wide); void _buildMenus(void); void _cleanupDefaultFont(); void _Theme_Cleanup(); const char *_domainFromView(void); const char *_cfDomain(bool selected = false); //void UpdateCache(u32 view = COVERFLOW_MAX); void RemoveCover(const char *id); SFont _dfltFont(u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey); SFont _font(const char *domain, const char *key, SFont def_font); TexData _texture(const char *domain, const char *key, TexData &def, bool freeDef = true); vector _textures(const char *domain, const char *key); void _showWaitMessage(); public: void _hideWaitMessage(); void GC_Messenger(int message, int info, char *cinfo); /* general thread updating stuff */ u64 m_thrdTotal; void update_pThread(u64 amount, bool add = true); private: void _cleanupBanner(bool gamechange = false); void _cleanupVideo(); bool _startVideo(); static void * _pThread(void *obj); void _start_pThread(void); void _stop_pThread(void); lwp_t m_thrdPtr; volatile bool m_thrdInstalling; volatile bool m_thrdUpdated; volatile bool m_thrdDone; vu64 m_thrdWritten; GuiSound *_sound(CMenu::SoundSet &soundSet, const char *filename, const u8 * snd, u32 len, const char *name, bool isAllocated); GuiSound *_sound(CMenu::SoundSet &soundSet, const char *domain, const char *key, const char *name); u16 _textStyle(const char *domain, const char *key, u16 def, bool coverflow = false); s16 _addButton(const char *domain, SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color); s16 _addPicButton(const char *domain, TexData &texNormal, TexData &texSelected, int x, int y, u32 width, u32 height); s16 _addLabel(const char *domain, SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color, s16 style); s16 _addLabel(const char *domain, SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color, s16 style, TexData &bg); s16 _addProgressBar(const char *domain, int x, int y, u32 width, u32 height); void _setHideAnim(s16 id, const char *domain, int dx, int dy, float scaleX, float scaleY); void _addUserLabels(s16 *ids, u32 size, const char *domain); void _addUserLabels(s16 *ids, u32 start, u32 size, const char *domain); // const wstringEx _t(const char *key, const wchar_t *def = L"") { return m_loc.getWString(m_curLanguage, key, def); } const wstringEx _fmt(const char *key, const wchar_t *def); wstringEx _getNoticeTranslation(int sorting, wstringEx curLetter); // void _setThrdMsg(const wstringEx &msg, float progress); void _setDumpMsg(const wstringEx &msg, float progress, float fileprog); void _downloadProgress(void *obj, int size, int position); int _coverDownloader(); int _gametdbDownloaderAsync(); int _bannerDownloader(); static s32 _networkComplete(s32 result, void *usrData); void _initAsyncNetwork(); bool _isNetworkAvailable(); int _initNetwork(); void LoadView(void); static void _addDiscProgress(int status, int total, void *user_data); static void _ShowProgress(int dumpstat, int dumpprog, int filestat, int fileprog, int files, int folders, const char *tmess, void *user_data); static void * _gameInstaller(void *obj); static void * _GCcopyGame(void *obj); bool _searchGamesByID(const char *gameId); int _GCgameInstaller(); float m_progress; float m_fprogress; int m_fileprog; int m_filesize; int m_dumpsize; int m_filesdone; int m_foldersdone; int m_nandexentry; wstringEx _optBoolToString(int b); void _stopSounds(void); static void * _NandDumper(void *obj); static void * _NandFlasher(void *obj); int _FindEmuPart(bool savesnand, bool searchvalid); bool _checkSave(string id, int nand_type); bool _TestEmuNand(int epart, const char *path, bool indept); void _checkEmuNandSettings(void); void _FullNandCheck(void); void _listEmuNands(const char *path, vector &emuNands); int _downloadCheatFileAsync(); static void * _downloadUrlAsync(void *obj); void _playGameSound(void); void _stopGameSoundThread(void); static void * _gameSoundThread(void *obj); void _load_installed_cioses(); map _installed_cios; typedef map::iterator CIOSItr; struct SOption { const char id[11]; const wchar_t text[16]; }; static const SOption _GlobalVideoModes[6]; static const SOption _VideoModes[7]; static const SOption _languages[11]; static const SOption _GlobalGCvideoModes[6]; static const SOption _GlobalGClanguages[7]; static const SOption _GCvideoModes[7]; static const SOption _GClanguages[8]; static const SOption _GlobalGCLoaders[2]; static const SOption _GCLoader[3]; static const SOption _ChannelsType[3]; static const SOption _NandEmu[2]; static const SOption _SaveEmu[4]; static const SOption _GlobalSaveEmu[3]; static const SOption _AspectRatio[3]; static const SOption _NinEmuCard[5]; static const SOption _vidModePatch[4]; static const SOption _debugger[3]; static const SOption _hooktype[8]; static const SOption _exitTo[3]; static int _version[9]; static const SCFParamDesc _cfParams[]; static const int _nbCfgPages; //thread stack static u8 downloadStack[8192]; static const u32 downloadStackSize; }; extern CMenu mainMenu; #define ARRAY_SIZE(a) (sizeof a / sizeof a[0]) #endif // !defined(__MENU_HPP)