#ifndef __CURSOR_HPP #define __CURSOR_HPP #include "video.hpp" class CCursor { public: bool init(const char *png, bool wideFix, CColor shadowColor, float shadowX, float shadowY, bool blur, int chan); void draw(int x, int y, float a); u32 width(void) const { return m_texture.height; } u32 height(void) const { return m_texture.width; } int x(void) const { return m_x; } int y(void) const { return m_y; } private: STexture m_texture; STexture m_shadow; Mtx m_projMtx; Mtx m_viewMtx; int m_x; int m_y; bool m_wideFix; float m_shadowX; float m_shadowY; CColor m_shadowColor; private: void _blur(void); }; #endif // !defined()__CURSOR_HPP