#include "menu.hpp" static const int g_curPage = 3; template <class T> static inline T loopNum(T i, T s) { return (i + s) % s; } void CMenu::_hideConfig3(bool instant) { _hideConfigCommon(instant); if(m_current_view != COVERFLOW_GAMECUBE) { m_btnMgr.hide(m_config3LblGameLanguage, instant); m_btnMgr.hide(m_config3LblLanguage, instant); m_btnMgr.hide(m_config3BtnLanguageP, instant); m_btnMgr.hide(m_config3BtnLanguageM, instant); m_btnMgr.hide(m_config3LblGameVideo, instant); m_btnMgr.hide(m_config3LblVideo, instant); m_btnMgr.hide(m_config3BtnVideoP, instant); m_btnMgr.hide(m_config3BtnVideoM, instant); } else { m_btnMgr.hide(m_config3LblGCGameLanguage, instant); m_btnMgr.hide(m_config3LblGCLanguage, instant); m_btnMgr.hide(m_config3BtnGCLanguageP, instant); m_btnMgr.hide(m_config3BtnGCLanguageM, instant); m_btnMgr.hide(m_config3LblGCGameVideo, instant); m_btnMgr.hide(m_config3LblGCVideo, instant); m_btnMgr.hide(m_config3BtnGCVideoP, instant); m_btnMgr.hide(m_config3BtnGCVideoM, instant); } m_btnMgr.hide(m_config3LblGCGameLoader, instant); m_btnMgr.hide(m_config3LblGCLoader, instant); m_btnMgr.hide(m_config3BtnGCLoaderP, instant); m_btnMgr.hide(m_config3BtnGCLoaderM, instant); m_btnMgr.hide(m_config3LblOcarina, instant); m_btnMgr.hide(m_config3BtnOcarina, instant); for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i) if(m_config3LblUser[i] != -1) m_btnMgr.hide(m_config3LblUser[i], instant); } void CMenu::_showConfig3(void) { _showConfigCommon(m_config3Bg, g_curPage); if(m_current_view != COVERFLOW_GAMECUBE) { m_btnMgr.show(m_config3LblGameLanguage); m_btnMgr.show(m_config3LblLanguage); m_btnMgr.show(m_config3BtnLanguageP); m_btnMgr.show(m_config3BtnLanguageM); m_btnMgr.show(m_config3LblGameVideo); m_btnMgr.show(m_config3LblVideo); m_btnMgr.show(m_config3BtnVideoP); m_btnMgr.show(m_config3BtnVideoM); } else { m_btnMgr.show(m_config3LblGCGameLanguage); m_btnMgr.show(m_config3LblGCLanguage); m_btnMgr.show(m_config3BtnGCLanguageP); m_btnMgr.show(m_config3BtnGCLanguageM); m_btnMgr.show(m_config3LblGCGameVideo); m_btnMgr.show(m_config3LblGCVideo); m_btnMgr.show(m_config3BtnGCVideoP); m_btnMgr.show(m_config3BtnGCVideoM); } m_btnMgr.show(m_config3LblGCGameLoader); m_btnMgr.show(m_config3LblGCLoader); m_btnMgr.show(m_config3BtnGCLoaderP); m_btnMgr.show(m_config3BtnGCLoaderM); m_btnMgr.show(m_config3LblOcarina); m_btnMgr.show(m_config3BtnOcarina); for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i) if(m_config3LblUser[i] != -1) m_btnMgr.show(m_config3LblUser[i]); int i; if(m_current_view != COVERFLOW_GAMECUBE) { i = min(max(0, m_cfg.getInt("GENERAL", "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1); m_btnMgr.setText(m_config3LblVideo, _t(CMenu::_GlobalVideoModes[i].id, CMenu::_GlobalVideoModes[i].text)); i = min(max(0, m_cfg.getInt("GENERAL", "game_language", 0)), (int)ARRAY_SIZE(CMenu::_languages) - 1); m_btnMgr.setText(m_config3LblLanguage, _t(CMenu::_languages[i].id, CMenu::_languages[i].text)); } else { i = min(max(0, m_cfg.getInt(GC_DOMAIN, "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes) - 1); m_btnMgr.setText(m_config3LblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text)); i = min(max(0, m_cfg.getInt(GC_DOMAIN, "game_language", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1); m_btnMgr.setText(m_config3LblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text)); } i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1); m_btnMgr.setText(m_config3LblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text)); m_btnMgr.setText(m_config3BtnOcarina, m_cfg.getBool(_domainFromView(), "cheat", false) ? _t("on", L"On") : _t("off", L"Off")); } int CMenu::_config3(void) { int change = CONFIG_PAGE_NO_CHANGE; _showConfig3(); while(!m_exit) { change = _configCommon(); if (change != CONFIG_PAGE_NO_CHANGE) break; if (BTN_A_PRESSED) { if (m_btnMgr.selected(m_config3BtnLanguageP) || m_btnMgr.selected(m_config3BtnLanguageM)) { s8 direction = m_btnMgr.selected(m_config3BtnLanguageP) ? 1 : -1; m_cfg.setInt("GENERAL", "game_language", (int)loopNum((u32)m_cfg.getInt("GENERAL", "game_language", 0) + direction, ARRAY_SIZE(CMenu::_languages))); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnVideoP) || m_btnMgr.selected(m_config3BtnVideoM)) { s8 direction = m_btnMgr.selected(m_config3BtnVideoP) ? 1 : -1; m_cfg.setInt("GENERAL", "video_mode", (int)loopNum((u32)m_cfg.getInt("GENERAL", "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalVideoModes))); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnGCLanguageP) || m_btnMgr.selected(m_config3BtnGCLanguageM)) { s8 direction = m_btnMgr.selected(m_config3BtnGCLanguageP) ? 1 : -1; m_cfg.setInt(GC_DOMAIN, "game_language", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "game_language", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGClanguages))); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnGCVideoP) || m_btnMgr.selected(m_config3BtnGCVideoM)) { s8 direction = m_btnMgr.selected(m_config3BtnGCVideoP) ? 1 : -1; m_cfg.setInt(GC_DOMAIN, "video_mode", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGCvideoModes))); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnGCLoaderP) || m_btnMgr.selected(m_config3BtnGCLoaderM)) { s8 direction = m_btnMgr.selected(m_config3BtnGCLoaderP) ? 1 : -1; m_cfg.setInt(GC_DOMAIN, "default_loader", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, ARRAY_SIZE(CMenu::_GlobalGCLoaders))); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnOcarina)) { m_cfg.setBool(_domainFromView(), "cheat", !m_cfg.getBool(_domainFromView(), "cheat", false)); _showConfig3(); } } } _hideConfig3(); return change; } void CMenu::_initConfig3Menu() { _addUserLabels(m_config3LblUser, ARRAY_SIZE(m_config3LblUser), "CONFIG3"); m_config3Bg = _texture("CONFIG3/BG", "texture", theme.bg, false); m_config3LblGameVideo = _addLabel("CONFIG3/VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblVideo = _addLabel("CONFIG3/VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnVideoM = _addPicButton("CONFIG3/VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48); m_config3BtnVideoP = _addPicButton("CONFIG3/VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48); m_config3LblGameLanguage = _addLabel("CONFIG3/GAME_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblLanguage = _addLabel("CONFIG3/GAME_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnLanguageM = _addPicButton("CONFIG3/GAME_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48); m_config3BtnLanguageP = _addPicButton("CONFIG3/GAME_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48); m_config3LblGCGameVideo = _addLabel("CONFIG3/DML_VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblGCVideo = _addLabel("CONFIG3/DML_VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnGCVideoM = _addPicButton("CONFIG3/DML_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48); m_config3BtnGCVideoP = _addPicButton("CONFIG3/DML_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48); m_config3LblGCGameLanguage = _addLabel("CONFIG3/DML_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblGCLanguage = _addLabel("CONFIG3/DML_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnGCLanguageM = _addPicButton("CONFIG3/DML_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48); m_config3BtnGCLanguageP = _addPicButton("CONFIG3/DML_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48); m_config3LblGCGameLoader = _addLabel("CONFIG3/GC_LOADER", theme.lblFont, L"", 20, 245, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblGCLoader = _addLabel("CONFIG3/GC_LOADER_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnGCLoaderM = _addPicButton("CONFIG3/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48); m_config3BtnGCLoaderP = _addPicButton("CONFIG3/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48); m_config3LblOcarina = _addLabel("CONFIG3/OCARINA", theme.lblFont, L"", 20, 305, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3BtnOcarina = _addButton("CONFIG3/OCARINA_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor); _setHideAnim(m_config3LblGameVideo, "CONFIG3/VIDEO", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblVideo, "CONFIG3/VIDEO_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnVideoM, "CONFIG3/VIDEO_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnVideoP, "CONFIG3/VIDEO_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblGameLanguage, "CONFIG3/GAME_LANG", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblLanguage, "CONFIG3/GAME_LANG_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnLanguageM, "CONFIG3/GAME_LANG_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnLanguageP, "CONFIG3/GAME_LANG_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblGCGameVideo, "CONFIG3/DML_VIDEO", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblGCVideo, "CONFIG3/DML_VIDEO_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCVideoM, "CONFIG3/DML_VIDEO_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCVideoP, "CONFIG3/DML_VIDEO_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblGCGameLanguage, "CONFIG3/DML_LANG", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblGCLanguage, "CONFIG3/DML_LANG_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCLanguageM, "CONFIG3/DML_LANG_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCLanguageP, "CONFIG3/DML_LANG_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblGCGameLoader, "CONFIG3/GC_LOADER", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblGCLoader, "CONFIG3/GC_LOADER_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCLoaderM, "CONFIG3/GC_LOADER_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCLoaderP, "CONFIG3/GC_LOADER_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblOcarina, "CONFIG3/OCARINA", 50, 0, -2.f, 0.f); _setHideAnim(m_config3BtnOcarina, "CONFIG3/OCARINA_BTN", -50, 0, 1.f, 0.f); _hideConfig3(true); _textConfig3(); } void CMenu::_textConfig3(void) { m_btnMgr.setText(m_config3LblGameVideo, _t("cfgb3", L"Default video mode")); m_btnMgr.setText(m_config3LblGameLanguage, _t("cfgb4", L"Default game language")); m_btnMgr.setText(m_config3LblGCGameVideo, _t("cfgb5", L"Default GC video mode")); m_btnMgr.setText(m_config3LblGCGameLanguage, _t("cfgb6", L"Default GC game language")); m_btnMgr.setText(m_config3LblGCGameLoader, _t("cfgb2", L"Default GC game loader")); m_btnMgr.setText(m_config3LblOcarina, _t("cfgb1", L"Ocarina")); }