/****************************************************************************
* Copyright (C) 2012 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
****************************************************************************/
#include
#include
#include "MusicPlayer.hpp"
#include "SoundHandler.hpp"
#include "fileOps/fileOps.h"
#include "gui/text.hpp"
#include "gecko/gecko.h"
Musicplayer MusicPlayer;
void Musicplayer::Cleanup()
{
Stop();
DisplayTime = 0;
CurrentPosition = 0;
MusicChanged = false;
MusicStopped = true;
FileNames.clear();
}
void Musicplayer::Init(Config &cfg, string musicDir, string themeMusicDir)
{
Cleanup();
FadeRate = cfg.getInt("GENERAL", "music_fade_rate", 8);
Volume = cfg.getInt("GENERAL", "sound_volume_music", 255);
SetVolume(0);
MusicFile.SetVoice(0);
ScanDirectories(themeMusicDir.c_str());
ScanDirectories(musicDir.c_str());
if(cfg.getBool("GENERAL", "randomize_music", true) && FileNames.size() > 0)
{
srand(unsigned(time(NULL)));
random_shuffle(FileNames.begin(), FileNames.end());
}
CurrentFileName = FileNames.begin();
}
void Musicplayer::ScanDirectories(const char *directory)
{
struct dirent *pent = NULL;
DIR *pdir = opendir(directory);
while((pent = readdir(pdir)) != NULL)
{
if(strcmp(pent->d_name, ".") == 0 || strcmp(pent->d_name, "..") == 0)
continue;
string CurrentItem = sfmt("%s/%s", directory, pent->d_name);
if(fsop_DirExist(CurrentItem.c_str()))
ScanDirectories(CurrentItem.c_str());
else if(strcasestr(pent->d_name, ".mp3") != NULL || strcasestr(pent->d_name, ".ogg") != NULL)
FileNames.push_back(CurrentItem);
}
closedir(pdir);
}
void Musicplayer::SetMaxVolume(u8 volume)
{
Volume = volume;
SetVolume(volume);
}
void Musicplayer::SetVolume(u8 volume)
{
CurrentVolume = volume;
MusicFile.SetVolume(CurrentVolume);
}
void Musicplayer::Previous()
{
if(FileNames.empty() || PosFromPrevFile())
return;
if(CurrentFileName == FileNames.begin())
CurrentFileName = FileNames.end();
CurrentFileName--;
LoadCurrentFile();
}
void Musicplayer::Next()
{
if(FileNames.empty() || PosFromPrevFile())
return;
CurrentFileName++;
if(CurrentFileName == FileNames.end())
CurrentFileName = FileNames.begin();
LoadCurrentFile();
}
bool Musicplayer::PosFromPrevFile()
{
if(!CurrentPosition)
return false;
MusicFile.Load((*CurrentFileName).c_str());
SoundHandler::Instance()->Decoder(MusicFile.GetVoice())->Seek(CurrentPosition);
SetVolume(CurrentVolume);
MusicFile.Play();
CurrentPosition = 0;
MusicStopped = false;
MusicChanged = false;
return true;
}
void Musicplayer::Stop()
{
if(!MusicFile.IsPlaying())
return;
MusicFile.Pause();
CurrentPosition = SoundHandler::Instance()->Decoder(MusicFile.GetVoice())->Tell();
MusicFile.FreeMemory();
MusicStopped = true;
}
void Musicplayer::Tick(bool attenuate)
{
if(FileNames.empty())
return;
if(!attenuate && CurrentVolume < Volume)
SetVolume(CurrentVolume + FadeRate > Volume ? Volume : CurrentVolume + FadeRate);
else if(attenuate && CurrentVolume > 0)
SetVolume(CurrentVolume - FadeRate < 0 ? 0 : CurrentVolume - FadeRate);
if(!attenuate && !MusicFile.IsPlaying())
Next();
}
void Musicplayer::LoadCurrentFile()
{
MusicFile.Load((*CurrentFileName).c_str());
SetVolume(CurrentVolume);
MusicFile.Play();
CurrentPosition = 0;
MusicStopped = false;
MusicChanged = true;
}
/* For our GUI */
wstringEx Musicplayer::GetFileName()
{
wstringEx CurrentFile;
string CurrentFileStr((*CurrentFileName).begin()+(*CurrentFileName).find_last_of('/')+1,
(*CurrentFileName).begin()+(*CurrentFileName).find_last_of('.'));
CurrentFile.fromUTF8(CurrentFileStr.c_str());
return CurrentFile;
}
bool Musicplayer::SongChanged()
{
if(!MusicChanged)
return false;
MusicChanged = false;
return true;
}