#--------------------------------------------------------------------------------- # Clear the implicit built in rules #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPPC)),) $(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC") endif include $(DEVKITPPC)/wii_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- TARGET := boot BUILD := build SOURCES := source \ source/booter \ source/banner \ source/channel \ source/cheats \ source/config \ source/data \ source/devicemounter \ source/fileOps \ source/gc \ source/gecko \ source/gui \ source/hw \ source/homebrew \ source/libwbfs \ source/list \ source/loader \ source/memory \ source/menu \ source/music \ source/network \ source/plugin \ source/sicksaxis-wrapper \ source/unzip \ source/xml \ source/wstringEx DATA := data \ data/images \ data/help \ data/sounds INCLUDES := source #--------------------------------------------------------------------------------- # Default build shell script options #--------------------------------------------------------------------------------- ios := 249 #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- CFLAGS = -g -ggdb -Os -Wall -Wextra $(MACHDEP) $(INCLUDE) -D_GNU_SOURCE -DHAVE_CONFIG_H CXXFLAGS = $(CFLAGS) LDFLAGS = -g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80620000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,wiiuse_register ifeq ($(BUILDMODE),channel) CFLAGS += -DFULLCHANNEL CXXFLAGS += -DFULLCHANNEL endif #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lcustomfat -lcustomntfs -lcustomext2fs -lpng -lturbojpeg -lm -lz -lwiiuse -lwupc -lbte -lasnd -logc -lfreetype -lvorbisidec -lmad -lsicksaxis #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(CURDIR)/portlibs #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export PROJECTDIR := $(CURDIR) export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) #--------------------------------------------------------------------------------- # automatically build a list of object files for our project #--------------------------------------------------------------------------------- export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) ELFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.elf))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin))) TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf))) PNGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.png))) OGGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ogg))) WAVFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.wav))) DOLFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.dol))) TXTFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.txt))) JPGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.jpg))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) export LD := $(CC) else export LD := $(CXX) endif export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ $(sFILES:.s=.o) $(SFILES:.S=.o) \ $(PNGFILES:.png=.png.o) $(JPGFILES:.jpg=.jpg.o) \ $(OGGFILES:.ogg=.ogg.o) $(TXTFILES:.txt=.txt.o) \ $(WAVFILES:.wav=.wav.o) $(addsuffix .o,$(BINFILES)) #--------------------------------------------------------------------------------- # build a list of include paths #--------------------------------------------------------------------------------- export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) -I$(LIBOGC_INC) \ -I$(PORTLIBS)/include #--------------------------------------------------------------------------------- # build a list of library paths #--------------------------------------------------------------------------------- export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) -L$(CURDIR)/source/libs/libfat/ \ -L$(CURDIR)/source/libs/libntfs/ -L$(CURDIR)/source/libs/libext2fs/ \ -L$(LIBOGC_LIB) -L$(PORTLIBS)/lib export OUTPUT := $(CURDIR)/out/$(TARGET) .PHONY: $(BUILD) all clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @bash ./scripts/svnrev.sh @bash ./scripts/buildtype.sh $(ios) @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.main #--------------------------------------------------------------------------------- all: @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.main #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol $(CURDIR)/source/svnrev.h \ $(CURDIR)/source/loader/alt_ios_gen.h $(CURDIR)/out/bins/ext_loader.bin \ $(CURDIR)/out/bins/ext_booter.bin $(CURDIR)/out/bins/app_booter.bin #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).dol: $(OUTPUT).elf $(OUTPUT).elf: $(OFILES) #--------------------------------------------------------------------------------- # This rule links in binary data with .ttf, .png, and .mp3 extensions #--------------------------------------------------------------------------------- %.png.o : %.png @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) %.ogg.o : %.ogg @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) %.wav.o : %.wav @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) %.bin.o : %.bin @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) %.txt.o : %.txt @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) %.jpg.o : %.jpg @echo $(notdir $<) @bin2s -a 32 $< | $(AS) -o $(@) export PATH := $(PROJECTDIR)/gettext-bin:$(PATH) -include $(DEPENDS) #--------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------