#include #include #include #include #include "http.h" #include "gecko/gecko.h" /** * Emptyblock is a statically defined variable for functions to return if they are unable * to complete a request */ const struct block emptyblock = {0, NULL}; #define NET_BUFFER_SIZE 1024 //The maximum amount of bytes to send per net_write() call #define TCP_TIMEOUT 4000 // 4 secs to receive // Write our message to the server static s32 send_message(s32 server, char *msg) { s32 bytes_transferred = 0, remaining = strlen(msg); s64 t = gettime(); while (remaining) { if((bytes_transferred = net_write(server, msg, remaining > NET_BUFFER_SIZE ? NET_BUFFER_SIZE : remaining)) > 0) { remaining -= bytes_transferred; usleep (20 * 1000); t = gettime(); } else if(bytes_transferred < 0) return bytes_transferred; if(ticks_to_millisecs(diff_ticks(t, gettime())) > TCP_TIMEOUT) break; } return 0; } /** * Connect to a remote server via TCP on a specified port * * @param u32 ip address of the server to connect to * @param u32 the port to connect to on the server * @return s32 The connection to the server (negative number if connection could not be established) */ static s32 server_connect(u32 ipaddress, u32 socket_port) { //Initialize socket s32 connection = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP); if(connection < 0) return connection; //Set the connection parameters for the socket struct sockaddr_in connect_addr; memset(&connect_addr, 0, sizeof(connect_addr)); connect_addr.sin_family = AF_INET; connect_addr.sin_port = socket_port; connect_addr.sin_addr.s_addr= ipaddress; //Attemt to open a connection on the socket if(net_connect(connection, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) < 0) net_close(connection); return connection; } //The amount of memory in bytes reserved initially to store the HTTP response in //Be careful in increasing this number, reading from a socket on the Wii #define HTTP_BUFFER_GROWTH 1024 * 5 /** * This function reads all the data from a connection into a buffer which it returns. * It will return an empty buffer if something doesn't go as planned * * @param s32 connection The connection identifier to suck the response out of * @return block A 'block' struct (see http.h) in which the buffer is located */ static struct block read_message(s32 connection, struct block buffer, bool (*f)(void *, int, int), void *ud) { static char tmpHdr[512]; bool hdr = false, fail = true; u32 fileSize = 0, step = 0, offset = 0; s64 t = gettime(); //The offset variable always points to the first byte of memory that is free in the buffer while (true) { if(ticks_to_millisecs(diff_ticks(t, gettime())) > TCP_TIMEOUT || buffer.size <= offset) break; //Fill the buffer with a new batch of bytes from the connection, //starting from where we left of in the buffer till the end of the buffer u32 len = buffer.size - offset; s32 bytes_read = net_read(connection, buffer.data + offset, len > HTTP_BUFFER_GROWTH ? HTTP_BUFFER_GROWTH : len); //Anything below 0 is an error in the connection if(bytes_read > 0) { t = gettime (); offset += bytes_read; // Not enough memory if(buffer.size <= offset) return emptyblock; if(!hdr && offset >= sizeof tmpHdr) { hdr = true; memcpy(tmpHdr, buffer.data, sizeof tmpHdr - 1); tmpHdr[sizeof tmpHdr - 1] = 0; const char *p = strstr(tmpHdr, "Content-Length:"); if(p != 0) { p += sizeof "Content-Length:"; fileSize = strtol(p, 0, 10); } } if(step * HTTP_BUFFER_GROWTH < offset) { ++step; if(f != 0) { if((fileSize != 0 && !f(ud, fileSize, offset <= fileSize ? offset : fileSize)) || (fileSize == 0 && !f(ud, buffer.size, offset))) return emptyblock; } } fail = false; } else { if(bytes_read < 0) fail = true; break; // Need to translate the error messages here instead of just breaking. } } if(fail) return emptyblock; //At the end of above loop offset should be precisely the amount of bytes that were read from the connection buffer.size = offset; return buffer; } /* Downloads the contents of a URL to memory * This method is not threadsafe (because networking is not threadsafe on the Wii) */ struct block downloadfile(u8 *buffer, u32 bufferSize, const char *url, bool (*f)(void *, int, int), void *ud) { //Check if the url starts with "http://", if not it is not considered a valid url if(strncmp(url, "http://", strlen("http://")) != 0) return emptyblock; //Locate the path part of the url by searching for '/' past "http://" char *path = strchr(url + strlen("http://"), '/'); if(path == NULL) return emptyblock; //Extract the domain part out of the url int domainlength = path - url - strlen("http://"); if(domainlength == 0) return emptyblock; char domain[domainlength + 1]; strncpy(domain, url + strlen("http://"), domainlength); domain[domainlength] = '\0'; //Parsing of the URL is done, start making an actual connection u32 ipaddress = getipbynamecached(domain); if(ipaddress == 0) return emptyblock; s32 connection = server_connect(ipaddress, 80); if(connection < 0) return emptyblock; //Form a nice request header to send to the webserver char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: WiiFlow 2.1\r\n\r\n";; char header[strlen(headerformat) + strlen(domain) + strlen(path)]; sprintf(header, headerformat, path, domain); //Do the request and get the response send_message(connection, header); if (bufferSize == 0) return emptyblock; struct block buf; buf.data = buffer; buf.size = bufferSize; struct block response = read_message(connection, buf, f, ud); net_close(connection); //Search for the 4-character sequence \r\n\r\n in the response which signals the start of the http payload (file) unsigned char *filestart = NULL; u32 filesize = 0; u32 i; for(i = 3; i < response.size; i++) { if(response.data[i] == '\n' && response.data[i-1] == '\r' && response.data[i-2] == '\n' && response.data[i-3] == '\r') { filestart = response.data + i + 1; filesize = response.size - i - 1; break; } } if(response.size == 0 || response.data == NULL) return emptyblock; // Check for the headers char httpCode[3]; memcpy(httpCode, &response.data[9], 3); int retCode = atoi(httpCode); switch(retCode) { case 301: case 302: case 307: // Moved /* { char redirectedTo[255]; if(findHeader((char *) response.data, (filestart - response.data), "Location", redirectedTo, 255) == 0) { return downloadfile(buffer, bufferSize, (char *) redirectedTo, f, ud); } return emptyblock; break; } */ case 404: // Error, file not found! return emptyblock; } if(filestart == NULL) return emptyblock; //Copy the file part of the response into a new memoryblock to return struct block file; file.data = filestart; file.size = filesize; return file; }