/*************************************************************************** * Copyright (C) 2012 * by OverjoY and FIX94 for Wiiflow * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * * gc_disc_dump.cpp * ***************************************************************************/ #include #include #include #include #include "mem2.hpp" #include "gc_disc_dump.hpp" #include "DeviceHandler.hpp" #include "disc.h" #include "utils.h" #include "wdvd.h" #include "text.hpp" #include "gecko.h" #include "fileOps.h" #include "defines.h" #include "Gekko.h" using namespace std; static u8 *FSTable ALIGNED(32); void GCDump::__AnalizeMultiDisc() { u8 *Buffer = (u8 *)malloc(0x10); if(Buffer == NULL) return; MultiGameCnt = 0; while(1) { __DiscReadRaw(Buffer, 0x40+(MultiGameCnt*4), 4); u64 MultiGameOffset = *(vu32*)(Buffer) << 2; if(!MultiGameOffset) break; if(MultiGameDump == MultiGameCnt) { NextOffset = MultiGameOffset; } MultiGameCnt++; } free(Buffer); } s32 GCDump::__DiscReadRaw(void *outbuf, u64 offset, u32 length) { wiiLightOn(); wiiLightSetLevel(255); while(1) { gc_error = 0; s32 ret = WDVD_UnencryptedRead(outbuf, length, offset); if(ret != 0) { WDVD_LowRequestError(&gc_error); if(gc_error == 0x30200 || gc_error == 0x30201 || gc_error == 0x31100) { if(gc_retry >= gc_nbrretry && waitonerror) { __WaitForDisc(Disc, 10); gc_retry = 0; waitonerror = false; if(FSTTotal > FSTSize) message(4, Disc+1, minfo, u_data); else message(3, 0, minfo, u_data); } if(gc_retry >= gc_nbrretry) { wiiLightOff(); if(!skiponerror) return gc_error; else { gc_retry = 0; gc_skipped++; gprintf("Read error (%x) at offset: 0x%08x. Skipping %d bytes\n", gc_error, offset, length); return 1; } } gc_retry++; } else if(gc_error == 0x1023a00) { __WaitForDisc(Disc, 11); if(FSTTotal > FSTSize) message(4, Disc+1, minfo, u_data); else message(3, 0, minfo, u_data); } else { gprintf("Read error(%x) at offset: 0x%08x.\n", gc_error, offset); wiiLightOff(); return 0; } } else { wiiLightOff(); gc_retry = 0; return ret; } } wiiLightOff(); return -1; } s32 GCDump::__DiscWrite(char * path, u64 offset, u32 length, u8 *ReadBuffer) { gprintf("__DiscWrite(%s, 0x%08x, %x)\n", path, offset, length); u32 wrote = 0; FILE *f = fopen(path, "wb"); wrote = __DiscWriteFile(f, offset, length, ReadBuffer); fclose(f); return wrote; } s32 GCDump::__DiscWriteFile(FILE *f, u64 offset, u32 length, u8 *ReadBuffer) { u32 toread = 0; u32 wrote = 0; while(length) { toread = min(length, gc_readsize); s32 ret = __DiscReadRaw(ReadBuffer, offset, ALIGN32(toread)); if (ret == 1) memset(ReadBuffer, 0, gc_readsize); else if (ret > 1) return 0; fwrite(ReadBuffer, 1, toread, f); wrote += toread; offset += toread; length -= toread; gc_done += toread; if(spinner) spinner(gc_done/1024, DiscSizeCalculated, u_data); } return wrote; } bool GCDump::__WaitForDisc(u8 dsc, u32 msg) { u8 *ReadBuffer = (u8 *)malloc(0x440); if(ReadBuffer == NULL) return false; u32 cover = 0; bool done = false; while(!done) { message(msg, dsc+1, minfo, u_data); while(1) { wiiLightOn(); wiiLightSetLevel(255); usleep(1000000); wiiLightOff(); usleep(1000000); WDVD_GetCoverStatus(&cover); if(!(cover & 0x2)) break; } while(1) { wiiLightOn(); wiiLightSetLevel(255); usleep(1000000); wiiLightOff(); usleep(1000000); if(Disc_Wait() < 0) continue; if(Disc_Open(true) < 0) { free(ReadBuffer); return false; } if(Disc_IsGC() == 0) { s32 ret = __DiscReadRaw(ReadBuffer, NextOffset, 0x440); if(ret > 0) { free(ReadBuffer); return false; } ID2 = *(vu32*)(ReadBuffer); Disc2 = *(vu8*)(ReadBuffer+0x06); if(ID == ID2 && Disc2 == dsc) { done = true; break; } else if(ID == ID2 && Disc2 != dsc) { message( 7, Disc2+1, NULL, u_data); usleep( 5000000 ); break; } else if(ID != ID2) { message( 8, 0, NULL, u_data); usleep( 5000000 ); break; } } else if(Disc_IsWii() == 0) { message( 5, 0, NULL, u_data); usleep( 5000000 ); break; } else { message( 6, 0, NULL, u_data); usleep( 5000000 ); break; } } } free(ReadBuffer); return done; } bool GCDump::__CheckMDHack(u32 ID) { /********************************************************************/ /**** Because some lazy gamedevs don't set a proper max FST size ****/ /*** on their first disc some games need a hardcoded hack. Please ***/ /****** report unsupported games so we can add an entry for it ******/ /********************************************************************/ switch(ID >> 8) { case 0x475153: /*** Tales of Symphonia ***/ return true; break; default: return false; break; } return false; } s32 GCDump::DumpGame() { static gc_discHdr gcheader ATTRIBUTE_ALIGN(32); u8 *ReadBuffer = (u8 *)malloc(gc_readsize); if(ReadBuffer == NULL) return 0x31100; gc_done = 0; gamedone = false; multigamedisc = false; MultiGameDump = 0; MultiGameCnt = 0; NextOffset = 0; Disc = 0; char *FSTNameOff = (char *)NULL; char folder[MAX_FAT_PATH]; bzero(folder, MAX_FAT_PATH); char gamepath[MAX_FAT_PATH]; bzero(gamepath, MAX_FAT_PATH); while(!gamedone) { u8 *FSTBuffer; u32 wrote = 0; s32 ret = Disc_ReadGCHeader(&gcheader); if(memcmp((char *)gcheader.id, "GCOPDV", 6) == 0) { multigamedisc = true; __AnalizeMultiDisc(); __DiscReadRaw(ReadBuffer, NextOffset, sizeof(gc_discHdr)); memcpy(gcheader.id, ReadBuffer, 6); strcpy(gcheader.title, (char *)ReadBuffer+0x20); } Asciify2(gcheader.title); if(!Disc) { snprintf(folder, sizeof(folder), fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition)); if(!fsop_DirExist(folder)) { gprintf("Creating directory: %s\n", folder); fsop_MakeFolder(folder); } memset(folder, 0, sizeof(folder)); snprintf(folder, sizeof(folder), "%s/%s [%.06s]", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id); if(!fsop_DirExist(folder)) { gprintf("Creating directory: %s\n", folder); fsop_MakeFolder(folder); } else { gprintf("Skipping game: %s (Already installed)(%d)\n", gcheader.title, Gamesize[MultiGameDump]); gc_done += Gamesize[MultiGameDump]; MultiGameDump++; continue; } } ret = __DiscReadRaw(ReadBuffer, NextOffset, 0x440); if(ret > 0) { free(ReadBuffer); return 0x31100; } ID = *(vu32*)(ReadBuffer); Disc = *(vu8*)(ReadBuffer+0x06); ApploaderSize = *(vu32*)(ReadBuffer+0x400); DOLOffset = *(vu32*)(ReadBuffer+0x420); FSTOffset = *(vu32*)(ReadBuffer+0x424); FSTSize = *(vu32*)(ReadBuffer+0x428); FSTTotal = *(vu32*)(ReadBuffer+0x42c); GamePartOffset = *(vu32*)(ReadBuffer+0x434); DataSize = *(vu32*)(ReadBuffer+0x438); DOLSize = FSTOffset - DOLOffset; DiscSize = DataSize + GamePartOffset; FSTBuffer = (u8 *)malloc(ALIGN32(FSTSize)); if(FSTBuffer == NULL) return 0x31100; ret = __DiscReadRaw(FSTBuffer, FSTOffset+NextOffset, ALIGN32(FSTSize)); if(ret > 0) { free(FSTBuffer); free(ReadBuffer); return 0x31100; } FSTable = (u8*)FSTBuffer; FSTEnt = *(u32*)(FSTable+0x08); FSTNameOff = (char*)(FSTable + FSTEnt * 0x0C); FST *fst = (FST *)(FSTable); snprintf(minfo, sizeof(minfo), "[%.06s] %s", (char *)gcheader.id, gcheader.title); if(FSTTotal > FSTSize) message(4, Disc+1, minfo, u_data); else message(3, 0, minfo, u_data); gprintf("Dumping: %s %s\n", gcheader.title, compressed ? "compressed" : "full"); gprintf("Apploader size : %d\n", ApploaderSize); gprintf("DOL offset : 0x%08x\n", DOLOffset); gprintf("DOL size : %d\n", DOLSize); gprintf("FST offset : 0x%08x\n", FSTOffset); gprintf("FST size : %d\n", FSTSize); gprintf("Num FST entries: %d\n", FSTEnt); gprintf("Data Offset : 0x%08x\n", FSTOffset+FSTSize); gprintf("Disc size : %d\n", DiscSize); if(writeexfiles && !Disc) { memset(folder, 0, sizeof(folder)); snprintf(folder, sizeof(folder), "%s/%s [%.06s]/sys", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id); if(!fsop_DirExist(folder)) { gprintf("Creating directory: %s\n", folder); fsop_MakeFolder(folder); } gprintf("Writing %s/boot.bin\n", folder); snprintf(gamepath, sizeof(gamepath), "%s/boot.bin", folder); gc_done += __DiscWrite(gamepath, NextOffset, 0x440, ReadBuffer); gprintf("Writing %s/bi2.bin\n", folder); snprintf(gamepath, sizeof(gamepath), "%s/bi2.bin", folder); gc_done += __DiscWrite(gamepath, 0x440+NextOffset, 0x2000, ReadBuffer); gprintf("Writing %s/apploader.img\n", folder); snprintf(gamepath, sizeof(gamepath), "%s/apploader.img", folder); gc_done += __DiscWrite(gamepath, 0x2440+NextOffset, ApploaderSize, ReadBuffer); } if(!Disc) { snprintf(gamepath, sizeof(gamepath), "%s/%s [%.06s]/game.iso", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id); } else { char *ptz = (char *)NULL; ptz = strstr(gamepath, "game.iso"); if(ptz != NULL) strncpy(ptz, "gam1.iso", 8); } gprintf("Writing %s\n", gamepath); if(compressed) { u32 align; u32 correction; u32 toread; FILE *f; f = fopen(gamepath, "wb"); ret = __DiscWriteFile(f, NextOffset, (FSTOffset + FSTSize), ReadBuffer); wrote += (FSTOffset + FSTSize); gc_done += wrote; u32 i; for( i=1; i < FSTEnt; ++i ) { if( fst[i].Type ) { continue; } else { for(align = 0x8000; align > 2; align/=2) { if((fst[i].FileOffset & (align-1)) == 0 || force_32k_align) { correction = 0; while(((wrote+correction) & (align-1)) != 0) correction++; wrote += correction; while(correction) { toread=min(correction, gc_readsize); memset(ReadBuffer, 0, toread); fwrite(ReadBuffer, 1, toread, f); correction -= toread; gc_done += toread; } break; } } ret = __DiscWriteFile(f, fst[i].FileOffset+NextOffset, fst[i].FileLength, ReadBuffer); gprintf("Writing: %d/%d: %s from 0x%08x to 0x%08x(%i)\n", i, FSTEnt, FSTNameOff + fst[i].NameOffset, fst[i].FileOffset, wrote, align); if( ret >= 0 ) { fst[i].FileOffset = wrote; wrote += ret; } else { free(ReadBuffer); free(FSTBuffer); fclose(f); return gc_error; } } } gprintf("Updating FST\n"); fseek(f, FSTOffset, SEEK_SET); fwrite(fst, 1, FSTSize, f); fclose(f); gprintf("Done!! Disc old size: %d, disc new size: %d, saved: %d\n", DiscSize, wrote, DiscSize - wrote); } else { ret = __DiscWrite(gamepath, NextOffset, DiscSize, ReadBuffer); if( ret < 0 ) { free(ReadBuffer); free(FSTBuffer); return gc_error; } gprintf("Done!! Disc size: %d\n", DiscSize); } free(FSTBuffer); if((FSTTotal > FSTSize || __CheckMDHack(ID)) && !multigamedisc) { if(Disc) { gamedone = true; break; } else { __WaitForDisc(1, 9); Disc++; } } else if(multigamedisc) { if(MultiGameDump+1 == MultiGameCnt) { gamedone = true; break; } else { MultiGameDump++; } } else gamedone = true; } free(ReadBuffer); return gc_skipped; } s32 GCDump::CheckSpace(u32 *needed, bool comp) { static gc_discHdr gcheader ATTRIBUTE_ALIGN(32); u8 *ReadBuffer = (u8 *)malloc(0x440); if(ReadBuffer == NULL) return 1; u32 size = 0; bool scnddisc = false; gamedone = false; multigamedisc = false; MultiGameDump = 0; MultiGameCnt = 0; NextOffset = 0; Disc = 0; while(!gamedone) { u32 multisize = 0; Disc_ReadGCHeader(&gcheader); if(memcmp((char *)gcheader.id, "GCOPDV", 6) == 0) { multigamedisc = true; __AnalizeMultiDisc(); __DiscReadRaw(ReadBuffer, NextOffset, sizeof(gc_discHdr)); memcpy(gcheader.id, ReadBuffer, sizeof(gcheader.id)); strcpy(gcheader.title, (char *)ReadBuffer+0x20); } Asciify2(gcheader.title); s32 ret = __DiscReadRaw(ReadBuffer, NextOffset, 0x440); if(ret > 0) { free(ReadBuffer); return 1; } ID = *(vu32*)(ReadBuffer); ID2 = 0; Disc = *(vu8*)(ReadBuffer+0x06); Disc2 = 0; ApploaderSize = *(vu32*)(ReadBuffer+0x400); FSTOffset = *(vu32*)(ReadBuffer+0x424); FSTSize = *(vu32*)(ReadBuffer+0x428); FSTTotal = *(vu32*)(ReadBuffer+0x42c); GamePartOffset = *(vu32*)(ReadBuffer+0x434); DataSize = *(vu32*)(ReadBuffer+0x438); DiscSize = DataSize + GamePartOffset; snprintf(minfo, sizeof(minfo), "[%.06s] %s", (char *)gcheader.id, gcheader.title); message( 2, 0, minfo, u_data); if(writeexfiles) { multisize += 0xa440; multisize += ApploaderSize; } if(!comp) { multisize += DiscSize; } else { u8 *FSTBuffer = (u8 *)malloc(ALIGN32(FSTSize)); if(FSTBuffer == NULL) return 1; ret = __DiscReadRaw(FSTBuffer, FSTOffset+NextOffset, ALIGN32(FSTSize)); if(ret > 0) { free(FSTBuffer); return 1; } FSTable = (u8*)FSTBuffer; u32 FSTEnt = *(u32*)(FSTable+0x08); FST *fst = (FST *)(FSTable); multisize += (FSTOffset + FSTSize); u32 i; u32 correction; u32 align; for( i=1; i < FSTEnt; ++i ) { if( fst[i].Type ) { continue; } else { for(align = 0x8000; align > 2; align/=2) { if((fst[i].FileOffset & (align-1)) == 0 || force_32k_align) { correction = 0; while(((multisize+correction) & (align-1)) != 0) correction++; multisize += correction; break; } } multisize += fst[i].FileLength; } } free(FSTBuffer); } size += multisize; Gamesize[MultiGameDump] = multisize; if((FSTTotal > FSTSize || __CheckMDHack(ID)) && !multigamedisc) { if(Disc == 0 && !scnddisc) __WaitForDisc(1, 1); else if(Disc == 0x01 && !scnddisc) __WaitForDisc(0, 1); if(scnddisc) { if(Disc == 0x01) __WaitForDisc(0, 1); gamedone = true; break; } scnddisc = true; } else if(multigamedisc) { if(MultiGameDump+1 == MultiGameCnt) { gamedone = true; break; } else { MultiGameDump++; } } else gamedone = true; } free(ReadBuffer); DiscSizeCalculated = size/0x400; *needed = (size/0x8000) >> 2; gprintf("Free space needed: %d Mb (%d blocks)\n", size/0x100000, (size/0x8000) >> 2); return 0; } u32 GCDump::GetFreeSpace(char *path, u32 Value) { struct statvfs stats; memset(&stats, 0, sizeof(stats)); statvfs(path , &stats); u64 free = (u64)stats.f_frsize * (u64)stats.f_bfree; switch(Value) { case KB: return free/0x400; case BL: return (free/0x8000) >> 2; case MB: return free/0x100000; case GB: return free/0x40000000; } return 0; }