/* TinyLoad - a simple region free (original) game launcher in 4k # This code is licensed to you under the terms of the GNU GPL, version 2; # see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt */ /* This code comes from HBC's stub which was based on geckoloader and the Twilight Hack code */ /* Some of these routines are from public domain sources */ // Copyright 2008-2009 Segher Boessenkool // Copyright 2008-2009 Andre Heider // Copyright 2008-2009 Hector Martin #include "types.h" #include "utils.h" static u32 get_time(void) { u32 x; asm volatile("mftb %0" : "=r"(x)); return x; } void usleep(u32 us) { u32 _start = get_time(); while ((get_time() - _start) < (91*us)) ; }