#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif

include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET		:=	boot
BUILD		:=	build
SOURCES		:=	source \
				source/booter \
				source/banner \
				source/channel \
				source/cheats \
				source/config \
				source/data \
				source/devicemounter \
				source/fileOps \
				source/gc \
				source/gecko \
				source/gui \
				source/hw \
				source/homebrew \
				source/libwbfs \
				source/list \
				source/loader \
				source/memory \
				source/menu \
				source/music \
				source/network \
				source/plugin \
				source/sicksaxis-wrapper \
				source/unzip \
				source/xml \
				source/wstringEx
DATA		:=	data \
				data/images \
				data/help \
				data/sounds
INCLUDES	:=	source

#---------------------------------------------------------------------------------
# Default build shell script options
#---------------------------------------------------------------------------------
ios			:=	249
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS		=	-g -ggdb -Os -Wall -Wextra $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
CXXFLAGS	=	$(CFLAGS)
LDFLAGS		=	-g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80620000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,wiiuse_register

ifeq ($(BUILDMODE),channel)
CFLAGS += -DFULLCHANNEL
CXXFLAGS += -DFULLCHANNEL
endif

#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS	:=	-lcustomfat -lcustomntfs -lcustomext2fs -lpng -lturbojpeg -lm -lz -lwiiuse -lwupc -lbte -lasnd -logc -lfreetype -lvorbisidec -lmad -lsicksaxis

#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS	:=	$(CURDIR)/portlibs
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT	:=	$(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
					$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR	:=	$(CURDIR)/$(BUILD)

#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
export CFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
export CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
ELFFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.elf)))
BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin)))
TTFFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.png)))
OGGFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ogg)))
WAVFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.wav)))
DOLFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.dol)))
TXTFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.txt)))
JPGFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.jpg)))

#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
	export LD	:=	$(CC)
else
	export LD	:=	$(CXX)
endif

export OFILES	:=	$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
					$(sFILES:.s=.o) $(SFILES:.S=.o) \
					$(PNGFILES:.png=.png.o) $(JPGFILES:.jpg=.jpg.o) \
					$(OGGFILES:.ogg=.ogg.o) $(TXTFILES:.txt=.txt.o) \
					$(WAVFILES:.wav=.wav.o) $(addsuffix .o,$(BINFILES))

#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
					$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
					-I$(CURDIR)/$(BUILD) -I$(LIBOGC_INC) \
					-I$(PORTLIBS)/include

#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib) -L$(CURDIR)/source/libs/libfat/ \
					-L$(CURDIR)/source/libs/libntfs/ -L$(CURDIR)/source/libs/libext2fs/ \
					-L$(LIBOGC_LIB) -L$(PORTLIBS)/lib

export OUTPUT	:=	$(CURDIR)/out/$(TARGET)
.PHONY: $(BUILD) all clean

#---------------------------------------------------------------------------------
$(BUILD):
	@[ -d $@ ] || mkdir -p $@
	@bash ./scripts/svnrev.sh
	@bash ./scripts/buildtype.sh $(ios)
	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.main

#---------------------------------------------------------------------------------
all:
	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.main

#---------------------------------------------------------------------------------
clean:
	@echo clean ...
	@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol $(CURDIR)/source/svnrev.h \
		$(CURDIR)/source/loader/alt_ios_gen.h $(CURDIR)/out/bins/ext_loader.bin \
		$(CURDIR)/out/bins/ext_booter.bin $(CURDIR)/out/bins/app_booter.bin

#---------------------------------------------------------------------------------
else

DEPENDS	:=	$(OFILES:.o=.d)

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)

#---------------------------------------------------------------------------------
# This rule links in binary data with .ttf, .png, and .mp3 extensions
#---------------------------------------------------------------------------------

%.png.o : %.png
	@echo $(notdir $<)
	@bin2s -a 32 $< | $(AS) -o $(@)

%.ogg.o : %.ogg
	@echo $(notdir $<)
	@bin2s -a 32 $< | $(AS) -o $(@)

%.wav.o : %.wav
	@echo $(notdir $<)
	@bin2s -a 32 $< | $(AS) -o $(@)

%.bin.o	:	%.bin
	@echo $(notdir $<)
	@bin2s -a 32 $< | $(AS) -o $(@)

%.txt.o	:	%.txt
	@echo $(notdir $<)
	@bin2s -a 32 $< | $(AS) -o $(@)
	
%.jpg.o	:	%.jpg
	@echo $(notdir $<)
	@bin2s -a 32 $< | $(AS) -o $(@)

export PATH		:=	$(PROJECTDIR)/gettext-bin:$(PATH)

-include $(DEPENDS)

#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------