#include #include #include #include #include #include "menu.hpp" #include "loader/wbfs.h" using namespace std; static const int g_curPage = 2; template static inline T loopNum(T i, T s) { return (i + s) % s; } void CMenu::_hideConfigAdv(bool instant) { _hideConfigCommon(instant); m_btnMgr.hide(m_configAdvLblInstall, instant); m_btnMgr.hide(m_configAdvBtnInstall, instant); m_btnMgr.hide(m_configAdvLblTheme, instant); m_btnMgr.hide(m_configAdvLblCurTheme, instant); m_btnMgr.hide(m_configAdvBtnCurThemeM, instant); m_btnMgr.hide(m_configAdvBtnCurThemeP, instant); m_btnMgr.hide(m_configAdvLblLanguage, instant); m_btnMgr.hide(m_configAdvLblCurLanguage, instant); m_btnMgr.hide(m_configAdvBtnCurLanguageM, instant); m_btnMgr.hide(m_configAdvBtnCurLanguageP, instant); m_btnMgr.hide(m_configAdvLblCFTheme, instant); m_btnMgr.hide(m_configAdvBtnCFTheme, instant); for(u8 i = 0; i < ARRAY_SIZE(m_configAdvLblUser); ++i) if(m_configAdvLblUser[i] != (u16)-1) m_btnMgr.hide(m_configAdvLblUser[i], instant); } void CMenu::_showConfigAdv(void) { _showConfigCommon(m_configAdvBg, g_curPage); m_btnMgr.show(m_configAdvLblCurTheme); m_btnMgr.show(m_configAdvBtnCurThemeM); m_btnMgr.show(m_configAdvBtnCurThemeP); m_btnMgr.show(m_configAdvLblTheme); if( !m_locked ) { m_btnMgr.show(m_configAdvLblInstall); m_btnMgr.show(m_configAdvBtnInstall); m_btnMgr.show(m_configAdvLblLanguage); m_btnMgr.show(m_configAdvLblCurLanguage); m_btnMgr.show(m_configAdvBtnCurLanguageM); m_btnMgr.show(m_configAdvBtnCurLanguageP); m_btnMgr.show(m_configAdvLblCFTheme); m_btnMgr.show(m_configAdvBtnCFTheme); } for(u32 i = 0; i < ARRAY_SIZE(m_configAdvLblUser); ++i) if(m_configAdvLblUser[i] != (u16)-1) m_btnMgr.show(m_configAdvLblUser[i]); m_btnMgr.setText(m_configAdvLblCurLanguage, m_curLanguage); m_btnMgr.setText(m_configAdvLblCurTheme, m_cfg.getString("GENERAL", "theme")); } static void listThemes(const char * path, vector &themes) { DIR *d; struct dirent *dir; bool def = false; themes.clear(); d = opendir(path); if (d != 0) { dir = readdir(d); while (dir != 0) { string fileName = dir->d_name; def = def || (upperCase(fileName) == "DEFAULT.INI"); if (fileName.size() > 4 && fileName.substr(fileName.size() - 4, 4) == ".ini") themes.push_back(fileName.substr(0, fileName.size() - 4)); dir = readdir(d); } closedir(d); } if (!def) themes.push_back("DEFAULT"); sort(themes.begin(), themes.end()); } int CMenu::_configAdv(void) { int change = CONFIG_PAGE_NO_CHANGE; vector themes; string prevTheme = m_cfg.getString("GENERAL", "theme"); bool lang_changed = false; listThemes(m_themeDir.c_str(), themes); int curTheme = 0; for (u32 i = 0; i < themes.size(); ++i) if (themes[i] == prevTheme) { curTheme = i; break; } _showConfigAdv(); while(!m_exit) { change = _configCommon(); if (change != CONFIG_PAGE_NO_CHANGE) break; if (BTN_A_PRESSED) { if (m_btnMgr.selected(m_configAdvBtnInstall)) { _cfNeedsUpdate(); _hideConfigAdv(); _wbfsOp(CMenu::WO_ADD_GAME); _showConfigAdv(); } else if (m_btnMgr.selected(m_configAdvBtnCurThemeP) || m_btnMgr.selected(m_configAdvBtnCurThemeM)) { _cfNeedsUpdate(); s8 direction = m_btnMgr.selected(m_configAdvBtnCurThemeP) ? 1 : -1; curTheme = loopNum(curTheme + direction, (int)themes.size()); m_cfg.setString("GENERAL", "theme", themes[curTheme]); m_cfg.setInt(_domainFromView(), "last_cf_mode", 1); _showConfigAdv(); } else if (m_btnMgr.selected(m_configAdvBtnCurLanguageP) || m_btnMgr.selected(m_configAdvBtnCurLanguageM)) { _cfNeedsUpdate(); s8 direction = m_btnMgr.selected(m_configAdvBtnCurLanguageP) ? 1 : -1; int lang = (int)loopNum((u32)m_cfg.getInt("GENERAL", "language", 0) + direction, ARRAY_SIZE(CMenu::_translations)); m_curLanguage = CMenu::_translations[lang]; if (m_loc.load(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str()))) { m_cfg.setInt("GENERAL", "language", lang); lang_changed = true; } else { while (lang !=0) { lang = (int)loopNum((u32)lang + direction, ARRAY_SIZE(CMenu::_translations)); m_curLanguage = CMenu::_translations[lang]; struct stat langs; if (stat(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str()), &langs) == 0) break; } m_cfg.setInt("GENERAL", "language", lang); lang_changed = true; m_curLanguage = CMenu::_translations[lang]; m_loc.load(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str())); } _updateText(); _showConfigAdv(); } else if (m_btnMgr.selected(m_configAdvBtnCFTheme)) { _cfNeedsUpdate(); _hideConfigAdv(); _cfTheme(); _showConfigAdv(); } } } _hideConfigAdv(); if (m_gameList.empty() || lang_changed) { if(lang_changed) m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str()); _loadList(); } lang_changed = false; return change; } void CMenu::_initConfigAdvMenu(CMenu::SThemeData &theme) { _addUserLabels(theme, m_configAdvLblUser, ARRAY_SIZE(m_configAdvLblUser), "CONFIG_ADV"); m_configAdvBg = _texture(theme.texSet, "CONFIG_ADV/BG", "texture", theme.bg); m_configAdvLblTheme = _addLabel(theme, "CONFIG_ADV/THEME", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configAdvLblCurTheme = _addLabel(theme, "CONFIG_ADV/THEME_BTN", theme.btnFont, L"", 386, 130, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configAdvBtnCurThemeM = _addPicButton(theme, "CONFIG_ADV/THEME_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 130, 56, 56); m_configAdvBtnCurThemeP = _addPicButton(theme, "CONFIG_ADV/THEME_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 130, 56, 56); m_configAdvLblLanguage = _addLabel(theme, "CONFIG_ADV/LANGUAGE", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configAdvLblCurLanguage = _addLabel(theme, "CONFIG_ADV/LANGUAGE_BTN", theme.btnFont, L"", 386, 190, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_configAdvBtnCurLanguageM = _addPicButton(theme, "CONFIG_ADV/LANGUAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56); m_configAdvBtnCurLanguageP = _addPicButton(theme, "CONFIG_ADV/LANGUAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56); m_configAdvLblCFTheme = _addLabel(theme, "CONFIG_ADV/CUSTOMIZE_CF", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configAdvBtnCFTheme = _addButton(theme, "CONFIG_ADV/CUSTOMIZE_CF_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor); m_configAdvLblInstall = _addLabel(theme, "CONFIG_ADV/INSTALL", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_configAdvBtnInstall = _addButton(theme, "CONFIG_ADV/INSTALL_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor); _setHideAnim(m_configAdvLblTheme, "CONFIG_ADV/THEME", 100, 0, -2.f, 0.f); _setHideAnim(m_configAdvLblCurTheme, "CONFIG_ADV/THEME_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configAdvBtnCurThemeM, "CONFIG_ADV/THEME_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configAdvBtnCurThemeP, "CONFIG_ADV/THEME_PLUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configAdvLblLanguage, "CONFIG_ADV/LANGUAGE", 100, 0, -2.f, 0.f); _setHideAnim(m_configAdvLblCurLanguage, "CONFIG_ADV/LANGUAGE_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configAdvBtnCurLanguageM, "CONFIG_ADV/LANGUAGE_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configAdvBtnCurLanguageP, "CONFIG_ADV/LANGUAGE_PLUS", 0, 0, 1.f, -1.f); _setHideAnim(m_configAdvLblCFTheme, "CONFIG_ADV/CUSTOMIZE_CF", 100, 0, -2.f, 0.f); _setHideAnim(m_configAdvBtnCFTheme, "CONFIG_ADV/CUSTOMIZE_CF_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_configAdvLblInstall, "CONFIG_ADV/INSTALL", 100, 0, -2.f, 0.f); _setHideAnim(m_configAdvBtnInstall, "CONFIG_ADV/INSTALL_BTN", 0, 0, 1.f, -1.f); _hideConfigAdv(true); _textConfigAdv(); } void CMenu::_textConfigAdv(void) { m_btnMgr.setText(m_configAdvLblTheme, _t("cfga7", L"Theme")); m_btnMgr.setText(m_configAdvLblLanguage, _t("cfga6", L"Language")); m_btnMgr.setText(m_configAdvLblCFTheme, _t("cfgc4", L"Adjust Coverflow")); m_btnMgr.setText(m_configAdvBtnCFTheme, _t("cfgc5", L"Go")); m_btnMgr.setText(m_configAdvLblInstall, _t("cfga2", L"Install game")); m_btnMgr.setText(m_configAdvBtnInstall, _t("cfga3", L"Install")); }