mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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174 lines
5.6 KiB
C
174 lines
5.6 KiB
C
/*
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https://github.com/superwills/NibbleAndAHalf
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base64.h -- Fast base64 encoding and decoding.
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version 1.0.0, April 17, 2013 143a
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Copyright (C) 2013 William Sherif
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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William Sherif
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will.sherif@gmail.com
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YWxsIHlvdXIgYmFzZSBhcmUgYmVsb25nIHRvIHVz
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*/
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#ifndef BASE64_H
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#define BASE64_H
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#include "memory/mem2.hpp"
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static const char *b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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// maps A=>0,B=>1..
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static const unsigned char unb64[]={
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //10
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //20
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //30
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //40
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0, 0, 0, 62, 0, 0, 0, 63, 52, 53, //50
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54, 55, 56, 57, 58, 59, 60, 61, 0, 0, //60
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0, 0, 0, 0, 0, 0, 1, 2, 3, 4, //70
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, //80
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, //90
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25, 0, 0, 0, 0, 0, 0, 26, 27, 28, //100
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29, 30, 31, 32, 33, 34, 35, 36, 37, 38, //110
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39, 40, 41, 42, 43, 44, 45, 46, 47, 48, //120
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49, 50, 51, 0, 0, 0, 0, 0, 0, 0, //130
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //140
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //150
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //160
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //170
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //180
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //190
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //200
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //210
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //220
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //230
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //240
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //250
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0, 0, 0, 0, 0, 0,
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}; // This array has 256 elements
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// Converts binary data of length=len to base64 characters.
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// Length of the resultant string is stored in flen
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// (you must pass pointer flen).
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char *base64(const void *binaryData, int len, int *flen)
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{
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const unsigned char *bin = (const unsigned char *)binaryData;
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char *res;
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int rc = 0; // result counter
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int byteNo; // I need this after the loop
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int modulusLen = len % 3;
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int pad = ((modulusLen & 1) << 1) + ((modulusLen & 2) >> 1); // 2 gives 1 and 1 gives 2, but 0 gives 0.
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*flen = 4 * (len + pad) / 3;
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res = (char *)MEM2_alloc(*flen + 1); // and one for the null
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if (!res)
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return 0;
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for (byteNo = 0; byteNo <= len - 3; byteNo += 3)
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{
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unsigned char BYTE0 = bin[byteNo];
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unsigned char BYTE1 = bin[byteNo + 1];
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unsigned char BYTE2 = bin[byteNo + 2];
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res[rc++] = b64[BYTE0 >> 2];
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res[rc++] = b64[((0x3 & BYTE0) << 4) + (BYTE1 >> 4)];
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res[rc++] = b64[((0x0f & BYTE1) << 2) + (BYTE2 >> 6)];
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res[rc++] = b64[0x3f & BYTE2];
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}
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if (pad == 2)
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{
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res[rc++] = b64[bin[byteNo] >> 2];
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res[rc++] = b64[(0x3 & bin[byteNo]) << 4];
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res[rc++] = '=';
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res[rc++] = '=';
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}
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else if (pad == 1)
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{
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res[rc++] = b64[bin[byteNo] >> 2];
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res[rc++] = b64[((0x3 & bin[byteNo]) << 4) + (bin[byteNo + 1] >> 4)];
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res[rc++] = b64[(0x0f & bin[byteNo + 1]) << 2];
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res[rc++] = '=';
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}
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res[rc] = 0; // NULL TERMINATOR!;)
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return res;
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}
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unsigned char *unbase64(const char *ascii, int len, int *flen)
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{
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const unsigned char *safeAsciiPtr = (const unsigned char *)ascii;
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unsigned char *bin;
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int cb = 0;
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int charNo;
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int pad = 0;
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if ((len <= 0) || (len % 4 != 0))
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{ // 2 accesses below would be OOB.
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// catch empty string or incorrect padding size, return NULL as result.
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*flen = 0;
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return 0;
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}
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if (safeAsciiPtr[len - 1] == '=')
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++pad;
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if (safeAsciiPtr[len - 2] == '=')
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++pad;
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*flen = 3 * len / 4 - pad;
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bin = (unsigned char *)MEM2_alloc(*flen);
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if (!bin)
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return 0;
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for (charNo = 0; charNo <= len - 4 - pad; charNo += 4)
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{
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int A = unb64[safeAsciiPtr[charNo]];
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int B = unb64[safeAsciiPtr[charNo + 1]];
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int C = unb64[safeAsciiPtr[charNo + 2]];
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int D = unb64[safeAsciiPtr[charNo + 3]];
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bin[cb++] = (A << 2) | (B >> 4);
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bin[cb++] = (B << 4) | (C >> 2);
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bin[cb++] = (C << 6) | (D);
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}
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if (pad == 1)
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{
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int A = unb64[safeAsciiPtr[charNo]];
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int B = unb64[safeAsciiPtr[charNo + 1]];
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int C = unb64[safeAsciiPtr[charNo + 2]];
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bin[cb++] = (A << 2) | (B >> 4);
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bin[cb++] = (B << 4) | (C >> 2);
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}
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else if (pad == 2)
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{
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int A = unb64[safeAsciiPtr[charNo]];
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int B = unb64[safeAsciiPtr[charNo + 1]];
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bin[cb++] = (A << 2) | (B >> 4);
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}
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return bin;
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}
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#endif
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