mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-05 01:24:19 +01:00
23 lines
598 B
C++
23 lines
598 B
C++
|
|
#ifndef __CHANHANDLE_HPP_
|
|
#define __CHANHANDLE_HPP_
|
|
|
|
typedef struct _dolheader
|
|
{
|
|
u32 section_pos[18];
|
|
u32 section_start[18];
|
|
u32 section_size[18];
|
|
u32 bss_start;
|
|
u32 bss_size;
|
|
u32 entry_point;
|
|
u32 padding[7];
|
|
} ATTRIBUTE_PACKED dolheader;
|
|
|
|
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
|
|
u32 returnTo, u8 private_server, const char *server_addr, u8 videoWidth, bool patchFix480p, u8 deflicker, u8 bootType);
|
|
u32 LoadChannel(u64 title, bool dol, u32 *IOS);
|
|
|
|
extern bool isForwarder;
|
|
|
|
#endif /* __CHANHANDLE_HPP_ */
|