WiiFlow_Lite/source/gui
fix94.1 0509e80edd -fixed wii game time (how did nobody report that?)
-speed up wii disc booting
-if booting from a wii disc and a general video mode is set, wiiflow will automatically use normal video patching to prevent game freezing
-added the vwii widescreen fix by tueidj (thanks alot for releasing that) and a vwii detection by crediar, thanks to his nintendont source
2013-12-18 18:33:40 +00:00
..
boxmesh.cpp -added new boxmesh for homebrew view that the icons 2012-03-14 20:00:01 +00:00
boxmesh.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
coverflow.cpp -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
coverflow.hpp -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
cursor.cpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
cursor.hpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
fanart.cpp -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
fanart.hpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
fmt.c -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
fmt.h -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
FreeTypeGX.cpp *Little changes to FreetypeGX, also cleaned it up a lot 2012-09-14 12:15:10 +00:00
FreeTypeGX.h *Little changes to FreetypeGX, also cleaned it up a lot 2012-09-14 12:15:10 +00:00
GameTDB.cpp -cleaned up debug message system 2012-12-08 16:17:35 +00:00
GameTDB.hpp -changed version number to Beta 4.1.1 2013-01-01 17:42:46 +00:00
gcvid.cpp -updated libpng from 1.2.29 to 1.6.2 2013-05-29 22:51:47 +00:00
gcvid.h -fixed those sometimes fucked up backgrounds 2012-11-04 19:22:02 +00:00
Gekko.c -added new option to the game settings, Activity LED, with this 2013-01-19 20:48:07 +00:00
Gekko.h -removed three redundant lines and added information that our 2012-05-14 04:55:48 +00:00
gui.cpp - set use_source default to no. source menu users need to change it to yes under [GENERAL] 2013-07-23 13:14:51 +00:00
gui.hpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
pngu.c -got back into the libpng 1.2.X branch, we now use 1.2.50 2013-12-07 12:33:27 +00:00
pngu.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
text.cpp -rewrote the font fix of r960 to hopefully fix issues for some people 2013-09-01 22:31:46 +00:00
text.hpp -rewrote the font fix of r960 to hopefully fix issues for some people 2013-09-01 22:31:46 +00:00
texture.cpp -using the file read/write functions more often 2013-06-30 18:40:49 +00:00
texture.hpp -added a way to reduce the alpha channel on pngs 2013-01-19 12:33:52 +00:00
Timer.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
vector.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
video.cpp -fixed wii game time (how did nobody report that?) 2013-12-18 18:33:40 +00:00
video.hpp -got back into the libpng 1.2.X branch, we now use 1.2.50 2013-12-07 12:33:27 +00:00
WiiMovie.cpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
WiiMovie.hpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00