mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-26 20:01:55 +01:00
f3ae92cbc7
*Added button to extract save from NAND to game config menu *Added button to flash save to NAND to game config menu *Fixed some buttons in game config menu *Cleaned some unused code *Moved some code to better places
797 lines
31 KiB
C++
797 lines
31 KiB
C++
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#include "menu.hpp"
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#include "nand.hpp"
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#include "sys.h"
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#include "loader/cios.hpp"
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#include "loader/alt_ios.h"
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#include "lockMutex.hpp"
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#include "gecko/gecko.h"
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#include "defines.h"
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static inline int loopNum(int i, int s)
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{
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return i < 0 ? (s - (-i % s)) % s : i % s;
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}
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bool CMenu::_checkSave(string id, bool nand)
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{
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int savePath = id.c_str()[0] << 24 | id.c_str()[1] << 16 | id.c_str()[2] << 8 | id.c_str()[3];
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if(nand)
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{
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u32 temp = 0;
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if(ISFS_ReadDir(sfmt("/title/00010000/%08x", savePath).c_str(), NULL, &temp) < 0)
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if(ISFS_ReadDir(sfmt("/title/00010004/%08x", savePath).c_str(), NULL, &temp) < 0)
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return false;
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}
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else
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{
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int emuPartition = m_cfg.getInt("GAMES", "savepartition", -1);
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string emuPath = m_cfg.getString("GAMES", "savepath", "");
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if(emuPartition < 0 || emuPath.size() == 0)
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return false;
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struct stat fstat;
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if((stat(sfmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath.c_str(), savePath).c_str(), &fstat) != 0 )
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&& (stat(sfmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath.c_str(), savePath).c_str(), &fstat) != 0))
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return false;
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}
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return true;
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}
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static bool _saveExists(const char *path)
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{
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DIR *d;
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d = opendir(path);
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if(!d)
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{
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return false;
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}
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else
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{
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closedir(d);
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return true;
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}
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}
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void CMenu::_enableNandEmu(bool fromconfig)
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{
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_cfNeedsUpdate();
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bool disable = true;
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int i = m_current_view == COVERFLOW_CHANNEL && min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
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gprintf("i: %i\n",i);
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if (i>0 || m_current_view != COVERFLOW_CHANNEL)
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disable = false;
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if(!disable)
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{
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Nand::Instance()->Disable_Emu();
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bool isD2XnewerThanV6 = false;
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iosinfo_t * iosInfo = cIOSInfo::GetInfo(mainIOS);
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if (iosInfo->version > 6)
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isD2XnewerThanV6 = true;
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if(m_current_view == COVERFLOW_CHANNEL && m_cfg.getInt("NAND", "emulation", 0) > 0)
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Nand::Instance()->Enable_Emu();
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u8 limiter = 0;
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s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1;
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if (!fromconfig)
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direction = 0;
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currentPartition = loopNum(currentPartition + direction, (int)USB8);
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while(!DeviceHandler::Instance()->IsInserted(currentPartition) ||
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(m_current_view == COVERFLOW_CHANNEL && (DeviceHandler::Instance()->GetFSType(currentPartition) != PART_FS_FAT ||
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(!isD2XnewerThanV6 && DeviceHandler::Instance()->PathToDriveType(m_appDir.c_str()) == currentPartition) ||
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(!isD2XnewerThanV6 && DeviceHandler::Instance()->PathToDriveType(m_dataDir.c_str()) == currentPartition))) ||
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((m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_DML) && DeviceHandler::Instance()->GetFSType(currentPartition) == PART_FS_WBFS))
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{
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currentPartition = loopNum(currentPartition + direction, (int)USB8);
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if (limiter > 10) break;
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limiter++;
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}
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gprintf("Next item: %s\n", DeviceName[currentPartition]);
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m_cfg.setInt(_domainFromView(), "partition", currentPartition);
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}
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}
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void CMenu::_setDumpMsg(const wstringEx &msg, float totprog, float fileprog)
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{
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if(m_thrdStop) return;
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if(msg != L"...") m_thrdMessage = msg;
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m_thrdMessageAdded = true;
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m_thrdProgress = totprog;
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m_fileProgress = fileprog;
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}
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void CMenu::_ShowProgress(int dumpstat, int dumpprog, int filesize, int fileprog, int files, int folders, char *tmess, void *user_data)
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{
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CMenu &m = *(CMenu *)user_data;
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m.m_progress = dumpprog == 0 ? 0.f : (float)dumpstat / (float)dumpprog;
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m.m_fprogress = filesize == 0 ? 0.f : (float)fileprog / (float)filesize;
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m.m_fileprog = fileprog;
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m.m_filesize = filesize;
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m.m_filesdone = files;
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m.m_foldersdone = folders;
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LWP_MutexLock(m.m_mutex);
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if(m.m_nandext)
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m._setDumpMsg(wfmt(m._fmt("cfgne9", L"Current file: %s"), tmess), m.m_progress, m.m_fprogress);
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else
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m._setDumpMsg(L"...", m.m_progress, m.m_fprogress);
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LWP_MutexUnlock(m.m_mutex);
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}
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void CMenu::_hideNandEmu(bool instant)
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{
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m_btnMgr.hide(m_nandemuLblTitle, instant);
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m_btnMgr.hide(m_nandemuBtnBack, instant);
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m_btnMgr.hide(m_nandfilePBar, instant);
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m_btnMgr.hide(m_nandemuPBar, instant);
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m_btnMgr.hide(m_nandfileLblMessage, instant);
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m_btnMgr.hide(m_nandemuLblMessage, instant);
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m_btnMgr.hide(m_nandfileLblDialog, instant);
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m_btnMgr.hide(m_nandemuLblDialog, instant);
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m_btnMgr.hide(m_nandfinLblDialog, instant);
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m_btnMgr.hide(m_nandemuLblEmulationVal, instant);
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m_btnMgr.hide(m_nandemuLblEmulation, instant);
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m_btnMgr.hide(m_nandemuBtnEmulationP, instant);
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m_btnMgr.hide(m_nandemuBtnEmulationM, instant);
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m_btnMgr.hide(m_nandemuLblSaveDump, instant);
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m_btnMgr.hide(m_nandemuBtnAll, instant);
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m_btnMgr.hide(m_nandemuBtnMissing, instant);
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m_btnMgr.hide(m_nandemuLblNandDump, instant);
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m_btnMgr.hide(m_nandemuBtnNandDump, instant);
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m_btnMgr.hide(m_nandemuBtnExtract, instant);
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m_btnMgr.hide(m_nandemuBtnDisable, instant);
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m_btnMgr.hide(m_nandemuLblInit, instant);
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}
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void CMenu::_showNandEmu(void)
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{
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_setBg(m_nandemuBg, m_nandemuBg);
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m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne10", L"NAND Emulation Settings"));
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m_btnMgr.show(m_nandemuLblTitle);
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m_btnMgr.show(m_nandemuBtnBack);
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int i;
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if((m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_USB) && !m_locked)
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{
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m_btnMgr.show(m_nandemuLblEmulation);
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m_btnMgr.show(m_nandemuLblEmulationVal);
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m_btnMgr.show(m_nandemuBtnEmulationP);
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m_btnMgr.show(m_nandemuBtnEmulationM);
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m_btnMgr.show(m_nandemuLblSaveDump);
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m_btnMgr.show(m_nandemuBtnAll);
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m_btnMgr.show(m_nandemuBtnMissing);
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m_btnMgr.show(m_nandemuLblNandDump);
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m_btnMgr.show(m_nandemuBtnNandDump);
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if (m_current_view == COVERFLOW_CHANNEL)
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{
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i = min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
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m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_NandEmu[i].id, CMenu::_NandEmu[i].text));
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}
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else if (m_current_view == COVERFLOW_USB)
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{
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i = min(max(0, m_cfg.getInt("GAMES", "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1);
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m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_GlobalSaveEmu[i].id, CMenu::_GlobalSaveEmu[i].text));
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}
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}
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}
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int CMenu::_NandEmuCfg(void)
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{
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lwp_t thread = 0;
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SetupInput();
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_showNandEmu();
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m_thrdStop = false;
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m_thrdMessageAdded = false;
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m_nandext = false;
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while(true)
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{
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_mainLoopCommon(false, m_thrdWorking);
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if((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
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break;
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else if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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else if (BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnEmulationP) || m_btnMgr.selected(m_nandemuBtnEmulationM)))
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{
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s8 direction = m_btnMgr.selected(m_nandemuBtnEmulationP) ? 1 : -1;
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if(m_current_view == COVERFLOW_CHANNEL)
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m_cfg.setInt("NAND", "emulation", (int)loopNum((u32)m_cfg.getInt("NAND", "emulation", 0) + direction, ARRAY_SIZE(CMenu::_NandEmu)));
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else if(m_current_view == COVERFLOW_USB)
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m_cfg.setInt("GAMES", "save_emulation", (int)loopNum((u32)m_cfg.getInt("GAMES", "save_emulation", 0) + direction, ARRAY_SIZE(CMenu::_GlobalSaveEmu)));
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_showNandEmu();
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}
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandDump) || m_btnMgr.selected(m_nandemuBtnAll) || m_btnMgr.selected(m_nandemuBtnMissing)))
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{
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m_fulldump = m_btnMgr.selected(m_nandemuBtnNandDump) ? true : false;
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m_saveall = m_btnMgr.selected(m_nandemuBtnAll) ? true : false;
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m_btnMgr.hide(m_nandemuBtnBack);
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m_btnMgr.hide(m_nandemuLblEmulationVal);
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m_btnMgr.hide(m_nandemuLblEmulation);
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m_btnMgr.hide(m_nandemuBtnEmulationP);
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m_btnMgr.hide(m_nandemuBtnEmulationM);
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m_btnMgr.hide(m_nandemuLblSaveDump);
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m_btnMgr.hide(m_nandemuBtnAll);
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m_btnMgr.hide(m_nandemuBtnMissing);
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m_btnMgr.hide(m_nandemuLblNandDump);
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m_btnMgr.hide(m_nandemuBtnNandDump);
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m_btnMgr.show(m_nandfilePBar);
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m_btnMgr.show(m_nandemuPBar);
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m_btnMgr.show(m_nandfileLblMessage);
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m_btnMgr.show(m_nandemuLblMessage);
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m_btnMgr.show(m_nandfileLblDialog);
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m_btnMgr.show(m_nandemuLblDialog);
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m_btnMgr.setText(m_nandemuLblMessage, L"");
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m_btnMgr.setText(m_nandfileLblMessage, L"");
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m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
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if(m_fulldump)
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m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
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else
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m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
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m_thrdStop = false;
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m_thrdProgress = 0.f;
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m_thrdWorking = true;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40);
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}
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
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{
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m_cfg.save();
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break;
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}
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if (m_thrdMessageAdded)
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{
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LockMutex lock(m_mutex);
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m_thrdMessageAdded = false;
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if (!m_thrdMessage.empty())
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m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
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m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
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m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
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m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
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m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
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if (!m_thrdWorking)
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{
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if(m_sgdump)
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m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
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else
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m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone));
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if(m_dumpsize/0x400 > 0x270f)
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m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
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else
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m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
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m_btnMgr.show(m_nandemuBtnBack);
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m_btnMgr.show(m_nandfinLblDialog);
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}
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}
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}
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_hideNandEmu();
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return 0;
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}
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int CMenu::_FlashSave(string gameId)
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{
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int emuPartition = m_cfg.getInt("GAMES", "savepartition", m_cfg.getInt("NAND", "partition", 0));
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char basepath[MAX_FAT_PATH];
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snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], m_cfg.getString("GAMES", "savepath", m_cfg.getString("NAND", "path", "")).c_str());
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if(!_checkSave(gameId, false))
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return 0;
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lwp_t thread = 0;
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SetupInput();
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m_thrdStop = false;
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m_thrdMessageAdded = false;
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m_nandext = false;
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m_saveExtGameId = gameId;
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while(true)
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{
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_mainLoopCommon(false, m_thrdWorking);
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if(m_forceext)
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{
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m_forceext = false;
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m_btnMgr.hide(m_nandemuLblInit);
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m_btnMgr.show(m_nandemuLblTitle);
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m_btnMgr.show(m_nandfilePBar);
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m_btnMgr.show(m_nandemuPBar);
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m_btnMgr.show(m_nandfileLblMessage);
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m_btnMgr.show(m_nandemuLblMessage);
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m_btnMgr.show(m_nandfileLblDialog);
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m_btnMgr.show(m_nandemuLblDialog);
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m_btnMgr.setText(m_nandemuLblMessage, L"");
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m_btnMgr.setText(m_nandfileLblMessage, L"");
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m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
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m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne28", L"Game Save Flasher"));
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m_thrdStop = false;
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m_thrdProgress = 0.f;
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m_thrdWorking = true;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandFlasher, (void *)this, 0, 32768, 40);
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}
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
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{
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m_cfg.save();
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_hideNandEmu();
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return 1;
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}
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if(m_thrdMessageAdded)
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{
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LockMutex lock(m_mutex);
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m_thrdMessageAdded = false;
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if (!m_thrdMessage.empty())
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m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
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m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
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m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
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m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
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m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
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if (!m_thrdWorking)
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{
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m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne29", L"Flashed: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
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if(m_dumpsize/0x400 > 0x270f)
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m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
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else
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m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
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m_btnMgr.show(m_nandemuBtnBack);
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m_btnMgr.show(m_nandfinLblDialog);
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}
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}
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}
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_hideNandEmu();
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return 0;
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}
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int CMenu::_AutoExtractSave(string gameId)
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{
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int emuPartition = m_cfg.getInt("GAMES", "savepartition", m_cfg.getInt("NAND", "partition", 0));
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char basepath[MAX_FAT_PATH];
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snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], m_cfg.getString("GAMES", "savepath", m_cfg.getString("NAND", "path", "")).c_str());
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Nand::Instance()->CreatePath("%s/import", basepath);
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Nand::Instance()->CreatePath("%s/meta", basepath);
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Nand::Instance()->CreatePath("%s/shared1", basepath);
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Nand::Instance()->CreatePath("%s/shared2", basepath);
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Nand::Instance()->CreatePath("%s/sys", basepath);
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Nand::Instance()->CreatePath("%s/title", basepath);
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Nand::Instance()->CreatePath("%s/ticket", basepath);
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Nand::Instance()->CreatePath("%s/tmp", basepath);
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if(!_checkSave(gameId, true))
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return 1;
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if(!m_forceext && _checkSave(gameId, false))
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return 1;
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lwp_t thread = 0;
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SetupInput();
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m_thrdStop = false;
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m_thrdMessageAdded = false;
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m_nandext = false;
|
|
|
|
if(!m_forceext)
|
|
{
|
|
m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne24", L"Extract save"));
|
|
m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne25", L"Create new save"));
|
|
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne26", L"A save file for this game was created on real NAND. Extract existing save file from real NAND or create new file for NAND Emulation?"));
|
|
m_btnMgr.show(m_nandemuBtnExtract);
|
|
m_btnMgr.show(m_nandemuBtnDisable);
|
|
m_btnMgr.show(m_nandemuLblInit);
|
|
}
|
|
|
|
m_saveExtGameId = gameId;
|
|
|
|
while(true)
|
|
{
|
|
_mainLoopCommon(false, m_thrdWorking);
|
|
if((BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnExtract))) || m_forceext)
|
|
{
|
|
m_forceext = false;
|
|
m_fulldump = false;
|
|
m_btnMgr.hide(m_nandemuBtnExtract);
|
|
m_btnMgr.hide(m_nandemuBtnDisable);
|
|
m_btnMgr.hide(m_nandemuLblInit);
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
|
m_thrdStop = false;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40);
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnDisable)))
|
|
{
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
|
|
{
|
|
m_cfg.save();
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if (!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if (!m_thrdWorking)
|
|
{
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_AutoCreateNand(void)
|
|
{
|
|
lwp_t thread = 0;
|
|
SetupInput();
|
|
m_thrdStop = false;
|
|
m_thrdMessageAdded = false;
|
|
m_nandext = false;
|
|
|
|
m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne5", L"Extract NAND"));
|
|
m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne22", L"Disable NAND Emulation"));
|
|
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne23", L"Welcome to WiiFlow. I have not found a valid NAND for NAND Emulation. Click Extract to extract your NAND, or click disable to disable NAND Emulation."));
|
|
m_btnMgr.show(m_nandemuBtnExtract);
|
|
m_btnMgr.show(m_nandemuBtnDisable);
|
|
m_btnMgr.show(m_nandemuLblInit);
|
|
|
|
while(true)
|
|
{
|
|
_mainLoopCommon(false, m_thrdWorking);
|
|
if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnExtract)))
|
|
{
|
|
m_fulldump = true;
|
|
m_btnMgr.hide(m_nandemuBtnExtract);
|
|
m_btnMgr.hide(m_nandemuBtnDisable);
|
|
m_btnMgr.hide(m_nandemuLblInit);
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
|
|
m_thrdStop = false;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40);
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnDisable)))
|
|
{
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
|
|
{
|
|
m_cfg.save();
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if (!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if (!m_thrdWorking)
|
|
{
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_NandFlasher(void *obj)
|
|
{
|
|
CMenu &m = *(CMenu *)obj;
|
|
string emuPath;
|
|
int emuPartition = -1;
|
|
char source[MAX_FAT_PATH];
|
|
char dest[ISFS_MAXPATH];
|
|
|
|
if(m.m_current_view == COVERFLOW_CHANNEL)
|
|
{
|
|
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
|
emuPath = m.m_cfg.getString("NAND", "path", "");
|
|
}
|
|
else if(m.m_current_view == COVERFLOW_USB)
|
|
{
|
|
emuPartition = m.m_cfg.getInt("GAMES", "savepartition", -1);
|
|
if(emuPartition == -1)
|
|
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
|
emuPath = m.m_cfg.getString("GAMES", "savepath", m.m_cfg.getString("NAND", "path", ""));
|
|
}
|
|
|
|
int flashID = m.m_saveExtGameId.c_str()[0] << 24 | m.m_saveExtGameId.c_str()[1] << 16 | m.m_saveExtGameId.c_str()[2] << 8 | m.m_saveExtGameId.c_str()[3];
|
|
|
|
if(_saveExists(sfmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID).c_str()))
|
|
{
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID);
|
|
snprintf(dest, sizeof(dest), "/title/00010000/%08x", flashID);
|
|
}
|
|
else if(_saveExists(sfmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID).c_str()))
|
|
{
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID);
|
|
snprintf(dest, sizeof(dest), "/title/00010004/%08x", flashID);
|
|
}
|
|
Nand::Instance()->ResetCounters();
|
|
m.m_nandexentry = 1;
|
|
m.m_dumpsize = Nand::Instance()->CalcFlashSize(source, CMenu::_ShowProgress, obj);
|
|
m.m_nandext = true;
|
|
Nand::Instance()->FlashToNAND(source, dest, CMenu::_ShowProgress, obj);
|
|
|
|
m.m_thrdWorking = false;
|
|
LWP_MutexLock(m.m_mutex);
|
|
m.m_btnMgr.hide(m.m_nandfilePBar);
|
|
m.m_btnMgr.hide(m.m_nandfileLblMessage);
|
|
m._setDumpMsg(m._t("cfgne30", L"Flashing save files finished!"), 1.f, 1.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_NandDumper(void *obj)
|
|
{
|
|
CMenu &m = *(CMenu *)obj;
|
|
string emuPath;
|
|
int emuPartition = -1;
|
|
bool emuPartIsValid = false;
|
|
m.m_nandext = false;
|
|
m.m_sgdump = false;
|
|
m.m_dumpsize = 0;
|
|
m.m_filesdone = 0;
|
|
m.m_foldersdone = 0;
|
|
|
|
Nand::Instance()->ResetCounters();
|
|
|
|
if(m.m_current_view == COVERFLOW_CHANNEL)
|
|
{
|
|
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
|
emuPath = m.m_cfg.getString("NAND", "path", "");
|
|
}
|
|
else if(m.m_current_view == COVERFLOW_USB)
|
|
{
|
|
emuPartition = m.m_cfg.getInt("GAMES", "savepartition", -1);
|
|
if(emuPartition == -1)
|
|
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
|
emuPath = m.m_cfg.getString("GAMES", "savepath", m.m_cfg.getString("NAND", "path", ""));
|
|
}
|
|
|
|
for(u8 i = emuPartition; i <= USB8; ++i)
|
|
{
|
|
if(!DeviceHandler::Instance()->IsInserted(emuPartition) || DeviceHandler::Instance()->GetFSType(emuPartition) != PART_FS_FAT)
|
|
{
|
|
emuPartition++;
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
emuPartIsValid = true;
|
|
if(m.m_current_view == COVERFLOW_CHANNEL)
|
|
m.m_cfg.setInt("NAND", "partition", emuPartition);
|
|
else if(m.m_current_view == COVERFLOW_USB)
|
|
m.m_cfg.setInt("GAMES", "savepartition", emuPartition);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!emuPartIsValid)
|
|
{
|
|
m.error(m._t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
|
m.m_thrdWorking = false;
|
|
m.m_btnMgr.hide(m.m_nandfilePBar);
|
|
m.m_btnMgr.hide(m.m_nandfileLblMessage);
|
|
LWP_MutexLock(m.m_mutex);
|
|
m._setDumpMsg(m._t("cfgne20", L"Extraction failed!"), 1.f, 1.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
m._hideNandEmu();
|
|
return 0;
|
|
}
|
|
|
|
if(emuPath.size() == 0)
|
|
{
|
|
Nand::Instance()->CreatePath("%s:/wiiflow", DeviceName[emuPartition]);
|
|
Nand::Instance()->CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
|
|
if(m.m_current_view == COVERFLOW_CHANNEL)
|
|
{
|
|
m.m_cfg.setString("NAND", "path", STDEMU_DIR);
|
|
emuPath = m.m_cfg.getString("NAND", "path", STDEMU_DIR);
|
|
|
|
}
|
|
else if(m.m_current_view == COVERFLOW_USB)
|
|
{
|
|
m.m_cfg.setString("GAMES", "savepath", STDEMU_DIR);
|
|
emuPath = m.m_cfg.getString("GAMES", "savepath", STDEMU_DIR);
|
|
}
|
|
}
|
|
m.m_cfg.save();
|
|
|
|
char basepath[64];
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
|
|
|
LWP_MutexLock(m.m_mutex);
|
|
m._setDumpMsg(m._t("cfgne27", L"Calculating space needed for extraction..."), 0.f, 0.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
|
|
if(m.m_fulldump)
|
|
{
|
|
m.m_dumpsize = Nand::Instance()->CalcDumpSpace("/", CMenu::_ShowProgress, obj);
|
|
m.m_nandext = true;
|
|
Nand::Instance()->DoNandDump("/", basepath, CMenu::_ShowProgress, obj);
|
|
}
|
|
else
|
|
{
|
|
bool missingOnly = !m.m_saveall;
|
|
vector<string> saveList;
|
|
m.m_sgdump = true;
|
|
|
|
if(m.m_saveExtGameId.empty())
|
|
{
|
|
m.m_nandexentry = 0;
|
|
saveList.reserve(m.m_gameList.size());
|
|
for(u32 i = 0; i < m.m_gameList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
LWP_MutexLock(m.m_mutex);
|
|
m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
|
|
string id((const char *)m.m_gameList[i].hdr.id, 4);
|
|
|
|
if(!missingOnly || !m._checkSave(id, false))
|
|
{
|
|
if(m._checkSave(id, true))
|
|
{
|
|
m.m_nandexentry++;
|
|
saveList.push_back(id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m.m_nandexentry = 1;
|
|
saveList.push_back(m.m_saveExtGameId);
|
|
}
|
|
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
char source[ISFS_MAXPATH];
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
|
if(!m._checkSave(saveList[i], true))
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
|
|
|
m.m_dumpsize = Nand::Instance()->CalcDumpSpace(source, CMenu::_ShowProgress, obj);
|
|
}
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
char source[ISFS_MAXPATH];
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
|
if(!m._checkSave(saveList[i], true))
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
|
|
|
m.m_nandext = true;
|
|
Nand::Instance()->DoNandDump(source, basepath, CMenu::_ShowProgress, obj);
|
|
}
|
|
}
|
|
|
|
m.m_thrdWorking = false;
|
|
LWP_MutexLock(m.m_mutex);
|
|
m.m_btnMgr.hide(m.m_nandfilePBar);
|
|
m.m_btnMgr.hide(m.m_nandfileLblMessage);
|
|
m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
return 0;
|
|
}
|
|
|
|
void CMenu::_initNandEmuMenu(CMenu::SThemeData &theme)
|
|
{
|
|
_addUserLabels(theme, m_nandemuLblUser, ARRAY_SIZE(m_nandemuLblUser), "NANDEMU");
|
|
m_nandemuBg = _texture(theme.texSet, "NANDEMU/BG", "texture", theme.bg);
|
|
m_nandemuLblTitle = _addTitle(theme, "NANDEMU/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
|
m_nandfileLblMessage = _addLabel(theme, "NANDEMU/FMESSAGE", theme.lblFont, L"", 40, 230, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
m_nandemuLblMessage = _addLabel(theme, "NANDEMU/MESSAGE", theme.lblFont, L"", 40, 350, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
m_nandfileLblDialog = _addLabel(theme, "NANDEMU/FDIALOG", theme.lblFont, L"", 40, 60, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandfinLblDialog = _addLabel(theme, "NANDEMU/FINDIALOG", theme.lblFont, L"", 40, 120, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblDialog = _addLabel(theme, "NANDEMU/DIALOG", theme.lblFont, L"", 40, 180, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandfilePBar = _addProgressBar(theme, "NANDEMU/FILEPROGRESS_BAR", 40, 200, 560, 20);
|
|
m_nandemuPBar = _addProgressBar(theme, "NANDEMU/PROGRESS_BAR", 40, 320, 560, 20);
|
|
m_nandemuLblEmulation = _addLabel(theme, "NANDEMU/EMU_SAVE", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_nandemuLblEmulationVal = _addLabel(theme, "NANDEMU/EMU_SAVE_BTN_GLOBAL", theme.btnFont, L"", 400, 130, 144, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_nandemuBtnEmulationM = _addPicButton(theme, "NANDEMU/EMU_SAVE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 344, 130, 56, 56);
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m_nandemuBtnEmulationP = _addPicButton(theme, "NANDEMU/EMU_SAVE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 130, 56, 56);
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m_nandemuLblSaveDump = _addLabel(theme, "NANDEMU/SAVE_DUMP", theme.lblFont, L"", 40, 190, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_nandemuBtnAll = _addButton(theme, "NANDEMU/ALL_BTN", theme.btnFont, L"", 350, 190, 250, 56, theme.btnFontColor);
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m_nandemuBtnMissing = _addButton(theme, "NANDEMU/MISSING_BTN", theme.btnFont, L"", 350, 250, 250, 56, theme.btnFontColor);
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m_nandemuLblNandDump = _addLabel(theme, "NANDEMU/NAND_DUMP", theme.lblFont, L"", 40, 310, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_nandemuBtnNandDump = _addButton(theme, "NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 350, 310, 250, 56, theme.btnFontColor);
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m_nandemuBtnBack = _addButton(theme, "NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
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m_nandemuBtnExtract = _addButton(theme, "NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 56, theme.titleFontColor);
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m_nandemuBtnDisable = _addButton(theme, "NANDEMU/DISABLE", theme.titleFont, L"", 72, 290, 496, 56, theme.titleFontColor);
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m_nandemuLblInit = _addLabel(theme, "NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandfileLblMessage, "NANDEMU/FMESSAGE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblMessage, "NANDEMU/MESSAGE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandfileLblDialog, "NANDEMU/FDIALOG", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandfinLblDialog, "NANDEMU/FINDIALOG", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblDialog, "NANDEMU/DIALOG", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandfilePBar, "NANDEMU/FILEPROGRESS_BAR", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuPBar, "NANDEMU/PROGRESS_BAR", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblEmulation, "NANDEMU/EMU_SAVE", 100, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblEmulationVal, "NANDEMU/EMU_SAVE_BTN_GLOBAL", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnEmulationM, "NANDEMU/EMU_SAVE_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnEmulationP, "NANDEMU/EMU_SAVE_PLUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuLblSaveDump, "NANDEMU/SAVE_DUMP", 100, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnAll, "NANDEMU/ALL_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnMissing, "NANDEMU/MISSING_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblNandDump, "NANDEMU/NAND_DUMP", 100, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnNandDump, "NANDEMU/NAND_DUMP_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 100, 0, -2.f, 0.f);
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_hideNandEmu(true);
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_textNandEmu();
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}
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void CMenu::_textNandEmu(void)
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{
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m_btnMgr.setText(m_nandemuLblEmulation, _t("cfgne1", L"NAND Emulation"));
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m_btnMgr.setText(m_nandemuLblSaveDump, _t("cfgne2", L"Extract Game Saves"));
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m_btnMgr.setText(m_nandemuBtnAll, _t("cfgne3", L"All"));
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m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing"));
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m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND"));
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m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start"));
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m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back"));
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} |