mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
eaec483ce6
added Miigotu's game info synopsis and about fix. added Miigotu's multichoice buttons fix - now button font size can be different than label font size. changed game info genre to display the whole genre. changed theme choice button to not display in uppercase.
227 lines
8.7 KiB
C++
227 lines
8.7 KiB
C++
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#include "menu.hpp"
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#include "wbfs.h"
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#include <dirent.h>
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#include <sys/types.h>
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#include <sys/param.h>
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#include <sys/stat.h>
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#include <unistd.h>
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using namespace std;
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static const int g_curPage = 2;
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template <class T> static inline T loopNum(T i, T s)
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{
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return (i + s) % s;
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}
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void CMenu::_hideConfigAdv(bool instant)
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{
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_hideConfigCommon(instant);
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m_btnMgr.hide(m_configAdvLblInstall, instant);
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m_btnMgr.hide(m_configAdvBtnInstall, instant);
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m_btnMgr.hide(m_configAdvLblTheme, instant);
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m_btnMgr.hide(m_configAdvLblCurTheme, instant);
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m_btnMgr.hide(m_configAdvBtnCurThemeM, instant);
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m_btnMgr.hide(m_configAdvBtnCurThemeP, instant);
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m_btnMgr.hide(m_configAdvLblLanguage, instant);
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m_btnMgr.hide(m_configAdvLblCurLanguage, instant);
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m_btnMgr.hide(m_configAdvBtnCurLanguageM, instant);
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m_btnMgr.hide(m_configAdvBtnCurLanguageP, instant);
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m_btnMgr.hide(m_configAdvLblCFTheme, instant);
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m_btnMgr.hide(m_configAdvBtnCFTheme, instant);
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for (u32 i = 0; i < ARRAY_SIZE(m_configAdvLblUser); ++i)
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if (m_configAdvLblUser[i] != -1u)
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m_btnMgr.hide(m_configAdvLblUser[i], instant);
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}
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void CMenu::_showConfigAdv(void)
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{
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_showConfigCommon(m_configAdvBg, g_curPage);
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m_btnMgr.show(m_configAdvLblCurTheme);
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m_btnMgr.show(m_configAdvBtnCurThemeM);
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m_btnMgr.show(m_configAdvBtnCurThemeP);
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m_btnMgr.show(m_configAdvLblTheme);
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if( !m_locked )
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{
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m_btnMgr.show(m_configAdvLblInstall);
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m_btnMgr.show(m_configAdvBtnInstall);
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m_btnMgr.show(m_configAdvLblLanguage);
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m_btnMgr.show(m_configAdvLblCurLanguage);
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m_btnMgr.show(m_configAdvBtnCurLanguageM);
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m_btnMgr.show(m_configAdvBtnCurLanguageP);
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m_btnMgr.show(m_configAdvLblCFTheme);
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m_btnMgr.show(m_configAdvBtnCFTheme);
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}
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for (u32 i = 0; i < ARRAY_SIZE(m_configAdvLblUser); ++i)
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if (m_configAdvLblUser[i] != -1u)
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m_btnMgr.show(m_configAdvLblUser[i]);
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m_btnMgr.setText(m_configAdvLblCurLanguage, m_curLanguage);
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m_btnMgr.setText(m_configAdvLblCurTheme, m_cfg.getString("GENERAL", "theme"));
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}
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static void listThemes(const char * path, vector<string> &themes)
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{
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DIR *d;
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struct dirent *dir;
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bool def = false;
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themes.clear();
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d = opendir(path);
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if (d != 0)
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{
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dir = readdir(d);
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while (dir != 0)
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{
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string fileName = dir->d_name;
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def = def || (upperCase(fileName) == "DEFAULT.INI");
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if (fileName.size() > 4 && fileName.substr(fileName.size() - 4, 4) == ".ini")
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themes.push_back(fileName.substr(0, fileName.size() - 4));
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dir = readdir(d);
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}
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closedir(d);
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}
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if (!def)
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themes.push_back("DEFAULT");
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sort(themes.begin(), themes.end());
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}
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int CMenu::_configAdv(void)
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{
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int change = CONFIG_PAGE_NO_CHANGE;
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vector<string> themes;
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string prevTheme = m_cfg.getString("GENERAL", "theme");
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bool lang_changed = false;
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listThemes(m_themeDir.c_str(), themes);
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int curTheme = 0;
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for (u32 i = 0; i < themes.size(); ++i)
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if (themes[i] == prevTheme)
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{
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curTheme = i;
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break;
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}
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_showConfigAdv();
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while (true)
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{
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change = _configCommon();
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if (change != CONFIG_PAGE_NO_CHANGE)
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break;
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if (BTN_A_PRESSED)
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{
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if (m_btnMgr.selected(m_configAdvBtnInstall))
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{
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_cfNeedsUpdate();
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_hideConfigAdv();
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_wbfsOp(CMenu::WO_ADD_GAME);
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_showConfigAdv();
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}
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else if (m_btnMgr.selected(m_configAdvBtnCurThemeP) || m_btnMgr.selected(m_configAdvBtnCurThemeM))
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{
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_cfNeedsUpdate();
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s8 direction = m_btnMgr.selected(m_configAdvBtnCurThemeP) ? 1 : -1;
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curTheme = loopNum(curTheme + direction, (int)themes.size());
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m_cfg.setString("GENERAL", "theme", themes[curTheme]);
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m_cfg.setInt(_domainFromView(), "last_cf_mode", 1);
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_showConfigAdv();
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}
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else if (m_btnMgr.selected(m_configAdvBtnCurLanguageP) || m_btnMgr.selected(m_configAdvBtnCurLanguageM))
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{
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_cfNeedsUpdate();
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s8 direction = m_btnMgr.selected(m_configAdvBtnCurLanguageP) ? 1 : -1;
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int lang = (int)loopNum((u32)m_cfg.getInt("GENERAL", "language", 0) + direction, ARRAY_SIZE(CMenu::_translations));
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m_curLanguage = CMenu::_translations[lang];
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if (m_loc.load(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str())))
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{
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m_cfg.setInt("GENERAL", "language", lang);
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lang_changed = true;
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}
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else
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{
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while (lang !=0)
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{
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lang = (int)loopNum((u32)lang + direction, ARRAY_SIZE(CMenu::_translations));
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m_curLanguage = CMenu::_translations[lang];
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struct stat langs;
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if (stat(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str()), &langs) == 0)
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break;
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}
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m_cfg.setInt("GENERAL", "language", lang);
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lang_changed = true;
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m_curLanguage = CMenu::_translations[lang];
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m_loc.load(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str()));
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}
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_updateText();
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_showConfigAdv();
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}
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else if (m_btnMgr.selected(m_configAdvBtnCFTheme))
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{
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_cfNeedsUpdate();
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_hideConfigAdv();
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_cfTheme();
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_showConfigAdv();
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}
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}
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}
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_hideConfigAdv();
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if (m_gameList.empty() || lang_changed)
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{
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if(lang_changed)
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m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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_loadList();
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}
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lang_changed = false;
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return change;
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}
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void CMenu::_initConfigAdvMenu(CMenu::SThemeData &theme)
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{
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_addUserLabels(theme, m_configAdvLblUser, ARRAY_SIZE(m_configAdvLblUser), "CONFIG_ADV");
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m_configAdvBg = _texture(theme.texSet, "CONFIG_ADV/BG", "texture", theme.bg);
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m_configAdvLblTheme = _addLabel(theme, "CONFIG_ADV/THEME", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_configAdvLblCurTheme = _addLabel(theme, "CONFIG_ADV/THEME_BTN", theme.btnFont, L"", 386, 130, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_configAdvBtnCurThemeM = _addPicButton(theme, "CONFIG_ADV/THEME_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 130, 56, 56);
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m_configAdvBtnCurThemeP = _addPicButton(theme, "CONFIG_ADV/THEME_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 130, 56, 56);
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m_configAdvLblLanguage = _addLabel(theme, "CONFIG_ADV/LANGUAGE", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_configAdvLblCurLanguage = _addLabel(theme, "CONFIG_ADV/LANGUAGE_BTN", theme.btnFont, L"", 386, 190, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_configAdvBtnCurLanguageM = _addPicButton(theme, "CONFIG_ADV/LANGUAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
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m_configAdvBtnCurLanguageP = _addPicButton(theme, "CONFIG_ADV/LANGUAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
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m_configAdvLblCFTheme = _addLabel(theme, "CONFIG_ADV/CUSTOMIZE_CF", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_configAdvBtnCFTheme = _addButton(theme, "CONFIG_ADV/CUSTOMIZE_CF_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
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m_configAdvLblInstall = _addLabel(theme, "CONFIG_ADV/INSTALL", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_configAdvBtnInstall = _addButton(theme, "CONFIG_ADV/INSTALL_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
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_setHideAnim(m_configAdvLblTheme, "CONFIG_ADV/THEME", 100, 0, -2.f, 0.f);
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_setHideAnim(m_configAdvLblCurTheme, "CONFIG_ADV/THEME_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_configAdvBtnCurThemeM, "CONFIG_ADV/THEME_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_configAdvBtnCurThemeP, "CONFIG_ADV/THEME_PLUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_configAdvLblLanguage, "CONFIG_ADV/LANGUAGE", 100, 0, -2.f, 0.f);
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_setHideAnim(m_configAdvLblCurLanguage, "CONFIG_ADV/LANGUAGE_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_configAdvBtnCurLanguageM, "CONFIG_ADV/LANGUAGE_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_configAdvBtnCurLanguageP, "CONFIG_ADV/LANGUAGE_PLUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_configAdvLblCFTheme, "CONFIG_ADV/CUSTOMIZE_CF", 100, 0, -2.f, 0.f);
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_setHideAnim(m_configAdvBtnCFTheme, "CONFIG_ADV/CUSTOMIZE_CF_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_configAdvLblInstall, "CONFIG_ADV/INSTALL", 100, 0, -2.f, 0.f);
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_setHideAnim(m_configAdvBtnInstall, "CONFIG_ADV/INSTALL_BTN", 0, 0, 1.f, -1.f);
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_hideConfigAdv(true);
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_textConfigAdv();
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}
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void CMenu::_textConfigAdv(void)
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{
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m_btnMgr.setText(m_configAdvLblTheme, _t("cfga7", L"Theme"));
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m_btnMgr.setText(m_configAdvLblLanguage, _t("cfga6", L"Language"));
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m_btnMgr.setText(m_configAdvLblCFTheme, _t("cfgc4", L"Adjust Coverflow"));
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m_btnMgr.setText(m_configAdvBtnCFTheme, _t("cfgc5", L"Go"));
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m_btnMgr.setText(m_configAdvLblInstall, _t("cfga2", L"Install game"));
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m_btnMgr.setText(m_configAdvBtnInstall, _t("cfga3", L"Install"));
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}
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