mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
264 lines
7.9 KiB
C++
264 lines
7.9 KiB
C++
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#include "menu.hpp"
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#include "loader/wbfs.h"
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#include "lockMutex.hpp"
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using namespace std;
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void CMenu::_hideWBFS(bool instant)
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{
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m_btnMgr.hide(m_wbfsLblTitle, instant);
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m_btnMgr.hide(m_wbfsPBar, instant);
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m_btnMgr.hide(m_wbfsBtnBack, instant);
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m_btnMgr.hide(m_wbfsBtnGo, instant);
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m_btnMgr.hide(m_wbfsLblDialog);
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m_btnMgr.hide(m_wbfsLblMessage);
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for (u32 i = 0; i < ARRAY_SIZE(m_wbfsLblUser); ++i)
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if (m_wbfsLblUser[i] != -1u)
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m_btnMgr.hide(m_wbfsLblUser[i], instant);
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}
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void CMenu::_showWBFS(CMenu::WBFS_OP op)
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{
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_setBg(m_wbfsBg, m_wbfsBg);
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop1", L"Install Game"));
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break;
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case CMenu::WO_REMOVE_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop2", L"Delete Game"));
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break;
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case CMenu::WO_FORMAT:
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// m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop3", L"Format"));
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break;
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};
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m_btnMgr.show(m_wbfsLblTitle);
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m_btnMgr.show(m_wbfsBtnBack);
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m_btnMgr.show(m_wbfsBtnGo);
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m_btnMgr.show(m_wbfsLblDialog);
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for (u32 i = 0; i < ARRAY_SIZE(m_wbfsLblUser); ++i)
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if (m_wbfsLblUser[i] != -1u)
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m_btnMgr.show(m_wbfsLblUser[i]);
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}
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static void slotLight(bool state)
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{
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if (state)
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*(u32 *)0xCD0000C0 |= 0x20;
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else
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*(u32 *)0xCD0000C0 &= ~0x20;
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}
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void CMenu::_addDiscProgress(int status, int total, void *user_data)
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{
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CMenu &m = *(CMenu *)user_data;
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float progress = total == 0 ? 0.f : (float)status / (float)total;
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// Don't synchronize too often
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if (progress - m.m_thrdProgress >= 0.01f)
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{
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(L"", progress);
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LWP_MutexUnlock(m.m_mutex);
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}
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}
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int CMenu::_gameInstaller(void *obj)
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{
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CMenu &m = *(CMenu *)obj;
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int ret;
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if (!WBFS_Mounted())
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{
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m.m_thrdWorking = false;
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return -1;
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}
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u64 comp_size = 0, real_size = 0;
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f32 free, used;
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WBFS_DiskSpace(&used, &free);
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WBFS_DVD_Size(&comp_size, &real_size);
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if ((f32)comp_size + (f32)128*1024 >= free * GB_SIZE)
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{
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(wfmt(m._fmt("wbfsop10", L"Not enough space : %lld blocks needed, %i available"), comp_size, free), 0.f);
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LWP_MutexUnlock(m.m_mutex);
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ret = -1;
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}
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else
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{
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(L"", 0);
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LWP_MutexUnlock(m.m_mutex);
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ret = WBFS_AddGame(CMenu::_addDiscProgress, obj);
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LWP_MutexLock(m.m_mutex);
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if (ret == 0)
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m._setThrdMsg(m._t("wbfsop8", L"Game installed"), 1.f);
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else
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m._setThrdMsg(m._t("wbfsop9", L"An error has occurred"), 1.f);
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LWP_MutexUnlock(m.m_mutex);
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slotLight(true);
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}
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m.m_thrdWorking = false;
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return ret;
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}
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bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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{
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lwp_t thread = 0;
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static discHdr header ATTRIBUTE_ALIGN(32);
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bool done = false;
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bool out = false;
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struct AutoLight { AutoLight(void) { } ~AutoLight(void) { slotLight(false); } } aw;
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string cfPos = m_cf.getNextId();
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SetupInput();
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_showWBFS(op);
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, _t("wbfsadddlg", L"Please insert the disc you want to copy, then click on Go."));
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break;
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case CMenu::WO_REMOVE_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsremdlg", L"To permanently remove the game : %s, click on Go."), m_cf.getTitle().c_str()));
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break;
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case CMenu::WO_FORMAT:
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break;
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}
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m_thrdStop = false;
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m_thrdMessageAdded = false;
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while (true)
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{
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_mainLoopCommon(false, m_thrdWorking);
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if ((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
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break;
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else if (BTN_UP_PRESSED)
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m_btnMgr.up();
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else if (BTN_DOWN_PRESSED)
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m_btnMgr.down();
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if (BTN_A_PRESSED && !m_thrdWorking)
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{
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if (m_btnMgr.selected(m_wbfsBtnBack))
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break;
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else if (m_btnMgr.selected(m_wbfsBtnGo))
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{
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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m_btnMgr.show(m_wbfsPBar);
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m_btnMgr.setProgress(m_wbfsPBar, 0.f);
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m_btnMgr.hide(m_wbfsBtnGo);
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m_btnMgr.hide(m_wbfsBtnBack);
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m_btnMgr.show(m_wbfsLblMessage);
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m_btnMgr.setText(m_wbfsLblMessage, L"");
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Disc_SetUSB(NULL);
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if (Disc_Wait() < 0)
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{
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error(_t("wbfsoperr1", L"Disc_Wait failed"));
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out = true;
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break;
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}
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if (Disc_Open() < 0)
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{
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error(_t("wbfsoperr2", L"Disc_Open failed"));
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out = true;
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break;
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}
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if (Disc_IsWii() < 0)
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{
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error(_t("wbfsoperr3", L"This is not a Wii disc!"));
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out = true;
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break;
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}
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Disc_ReadHeader(&header);
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if (_searchGamesByID((const char *) header.id).size() != 0)
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{
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error(_t("wbfsoperr4", L"Game already installed"));
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out = true;
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break;
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}
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cfPos = string((char *) header.id);
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m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop6", L"Installing [%s] %s..."), string((const char *)header.id, sizeof header.id).c_str(), string((const char *)header.title, sizeof header.title).c_str()));
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done = true;
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m_thrdWorking = true;
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m_thrdProgress = 0.f;
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m_thrdMessageAdded = false;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_gameInstaller, (void *)this, 0, 8 * 1024, 64);
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break;
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case CMenu::WO_REMOVE_GAME:
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WBFS_RemoveGame((u8 *)m_cf.getId().c_str(), (char *) m_cf.getHdr()->path);
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m_btnMgr.show(m_wbfsPBar);
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m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
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m_btnMgr.setProgress(m_wbfsPBar, 1.f);
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m_btnMgr.hide(m_wbfsLblDialog);
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m_btnMgr.hide(m_wbfsBtnGo);
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m_btnMgr.show(m_wbfsLblMessage);
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m_btnMgr.setText(m_wbfsLblMessage, _t("wbfsop7", L"Game deleted"));
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done = true;
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break;
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case CMenu::WO_FORMAT:
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break;
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}
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if (out)
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break;
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}
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}
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//
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if (m_thrdMessageAdded)
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{
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LockMutex lock(m_mutex);
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m_thrdMessageAdded = false;
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if (!m_thrdMessage.empty())
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m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
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m_btnMgr.setProgress(m_wbfsPBar, m_thrdProgress);
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m_btnMgr.setText(m_wbfsLblMessage, wfmt(_fmt("wbfsprogress", L"%i%%"), (int)(m_thrdProgress * 100.f)));
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if (!m_thrdWorking)
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m_btnMgr.show(m_wbfsBtnBack);
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}
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}
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_hideWBFS();
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if (done && (op == CMenu::WO_REMOVE_GAME || op == CMenu::WO_ADD_GAME))
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{
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m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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UpdateCache(COVERFLOW_USB);
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_loadList();
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_initCF();
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m_cf.findId(cfPos.c_str(), true);
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}
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return done;
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}
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void CMenu::_initWBFSMenu(CMenu::SThemeData &theme)
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{
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CColor fontColor(0xD0BFDFFF);
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_addUserLabels(theme, m_wbfsLblUser, ARRAY_SIZE(m_wbfsLblUser), "WBFS");
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m_wbfsBg = _texture(theme.texSet, "WBFS/BG", "texture", theme.bg);
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m_wbfsLblTitle = _addLabel(theme, "WBFS/TITLE", theme.titleFont, L"", 20, 30, 600, 60, fontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_wbfsLblDialog = _addLabel(theme, "WBFS/DIALOG", theme.lblFont, L"", 40, 90, 560, 200, CColor(0xFFDFDFDF), FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_wbfsLblMessage = _addLabel(theme, "WBFS/MESSAGE", theme.lblFont, L"", 40, 300, 560, 100, CColor(0xFFDFDFDF), FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
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m_wbfsPBar = _addProgressBar(theme, "WBFS/PROGRESS_BAR", 40, 270, 560, 20);
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m_wbfsBtnBack = _addButton(theme, "WBFS/BACK_BTN", theme.btnFont, L"", 420, 410, 200, 56, fontColor);
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m_wbfsBtnGo = _addButton(theme, "WBFS/GO_BTN", theme.btnFont, L"", 245, 260, 150, 56, fontColor);
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//
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_setHideAnim(m_wbfsLblTitle, "WBFS/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_wbfsLblDialog, "WBFS/DIALOG", 0, 0, -2.f, 0.f);
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_setHideAnim(m_wbfsLblMessage, "WBFS/MESSAGE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_wbfsPBar, "WBFS/PROGRESS_BAR", 0, 0, -2.f, 0.f);
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_setHideAnim(m_wbfsBtnBack, "WBFS/BACK_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_wbfsBtnGo, "WBFS/GO_BTN", 0, 0, -2.f, 0.f);
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_hideWBFS(true);
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_textWBFS();
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}
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void CMenu::_textWBFS(void)
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{
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m_btnMgr.setText(m_wbfsBtnBack, _t("wbfsop4", L"Back"));
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m_btnMgr.setText(m_wbfsBtnGo, _t("wbfsop5", L"Go"));
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}
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