WiiFlow_Lite/source/channel
fix94.1 971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
..
banner.cpp -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
banner.h -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
channel_launcher.c -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
channel_launcher.h -fixed wii game just froze on reloading ios 2012-07-10 11:25:27 +00:00
channels.cpp -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
channels.h -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
MD5.c -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
MD5.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
nand.cpp -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
nand.hpp -removed a few unneeded emu nand lines 2012-07-22 19:18:00 +00:00
stub.s mirrored wiiflow r417 2012-01-21 20:57:41 +00:00