WiiFlow_Lite/resources/wiiflow_game_booter/source/ChannelHandler.hpp
fix94.1 600437dedf -some more cleanup of things
-added support for wiiflow internal boot method in neek2o,
so you can use cheats, debugger etc if you boot channels in neek2o
(doesnt work if you are in real nand and just select boot neek)
2012-10-20 13:24:30 +00:00

21 lines
450 B
C++

#ifndef __CHANHANDLE_HPP_
#define __CHANHANDLE_HPP_
typedef struct _dolheader
{
u32 section_pos[18];
u32 section_start[18];
u32 section_size[18];
u32 bss_start;
u32 bss_size;
u32 entry_point;
u32 padding[7];
} __attribute__((packed)) dolheader;
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
u8 patchVidModes, int aspectRatio);
u32 LoadChannel(u64 title, u32 *IOS);
#endif /* __CHANHANDLE_HPP_ */