mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-25 04:36:52 +01:00
419 lines
13 KiB
C
419 lines
13 KiB
C
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#include <stdio.h>
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#include <ogcsys.h>
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#include <string.h>
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#include <malloc.h>
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#include "apploader.h"
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#include "wdvd.h"
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#include "patchcode.h"
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#include "videopatch.h"
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#include "cios.h"
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#include "fst.h"
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#include "wip.h"
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#include "gecko.h"
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#include "memory.h"
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#include "video_tinyload.h"
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/* Apploader function pointers */
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typedef int (*app_main)(void **dst, int *size, int *offset);
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typedef void (*app_init)(void (*report)(const char *fmt, ...));
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typedef void *(*app_final)();
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typedef void (*app_entry)(void (**init)(void (*report)(const char *fmt, ...)), int (**main)(), void *(**final)());
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/* pointers */
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static u8 *appldr = (u8*)0x81200000;
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static const char *GameID = (const char*)0x80000000;
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/* Constants */
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#define APPLDR_OFFSET 0x910
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#define APPLDR_CODE 0x918
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void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
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u32 returnTo, bool patchregion, u8 private_server, const char *server_addr, u8 deflicker, u8 bootType);
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static void patch_NoDiscinDrive(void *buffer, u32 len);
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static void Anti_002_fix(void *Address, int Size);
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static bool Remove_001_Protection(void *Address, int Size);
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static void PrinceOfPersiaPatch();
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static void NewSuperMarioBrosPatch();
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static void Patch_23400_and_MKWii_vulnerability();
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bool hookpatched = false;
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/* Thanks Tinyload */
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static struct
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{
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char revision[16];
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void *entry;
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s32 size;
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s32 trailersize;
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s32 padding;
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} apploader_hdr ATTRIBUTE_ALIGN(32);
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u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
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bool patchregion , u8 private_server, const char *server_addr, bool patchFix480p, u8 deflicker, u8 bootType)
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{
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//! Disable private server for games that still have official servers.
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if(memcmp(GameID, "SC7", 3) == 0 || memcmp(GameID, "RJA", 3) == 0 ||
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memcmp(GameID, "SM8", 3) == 0 || memcmp(GameID, "SZB", 3) == 0 || memcmp(GameID, "R9J", 3) == 0)
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{
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private_server = PRIVSERV_OFF; // Private server patching causes error 20100
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}
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// if either of these 2 games - adds internal wip codes before do_wip_code() is called in maindolpatches()
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// note: using external .wip codes for these games will prevent their internal codes.
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PrinceOfPersiaPatch();
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NewSuperMarioBrosPatch();
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void *dst = NULL;
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int len = 0;
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int offset = 0;
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u32 appldr_len;
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s32 ret;
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app_entry appldr_entry;
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app_init appldr_init;
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app_main appldr_main;
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app_final appldr_final;
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/* Read apploader header */
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ret = WDVD_Read(&apploader_hdr, 0x20, APPLDR_OFFSET);
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if(ret < 0)
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return 0;
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/* Calculate apploader length */
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appldr_len = apploader_hdr.size + apploader_hdr.trailersize;
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/* Read apploader code */
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ret = WDVD_Read(appldr, appldr_len, APPLDR_CODE);
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if(ret < 0)
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return 0;
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/* Flush into memory */
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DCFlushRange(appldr, appldr_len);
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ICInvalidateRange(appldr, appldr_len);
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/* Set apploader entry function */
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appldr_entry = apploader_hdr.entry;
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/* Call apploader entry */
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appldr_entry(&appldr_init, &appldr_main, &appldr_final);
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/* Initialize apploader */
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appldr_init(gprintf);
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while(appldr_main(&dst, &len, &offset))
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{
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/* Read data from DVD */
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WDVD_Read(dst, len, offset);
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// if server is wiimmfi and game is mario kart wii don't patch private server here, do_new_wiimfi() patches it below.
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if(private_server == PRIVSERV_WIIMMFI && memcmp("RMC", GameID, 3) == 0)
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maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion,
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0, NULL, deflicker, bootType);
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else
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maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion,
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private_server, server_addr, deflicker, bootType);
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DCFlushRange(dst, len);
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ICInvalidateRange(dst, len);
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prog(20);
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}
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free_wip();
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if(hooktype != 0 && hookpatched)
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ocarina_do_code();
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//! Apply the 480p fix.
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//! This needs to be done after the call to maindolpatches(), after loading any code handler.
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//! Can (and should) be done before Wiimmfi patching, can't be done in maindolpatches() itself.
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//! Exclude Prince of Persia: The Forgotten Sands and a few games that use MetaFortress
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bool excludeGame = false;
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if(memcmp(GameID, "RPW", 3) == 0 || memcmp(GameID, "SPX", 3) == 0 ||
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memcmp(GameID, "R3D", 3) == 0 || memcmp(GameID, "SDV", 3) == 0 ||
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memcmp(GameID, "SUK", 3) == 0 || memcmp(GameID, "STN", 3) == 0 ||
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memcmp(GameID, "S7S", 3) == 0 || memcmp(GameID, "SDUP41", 6) == 0 ||
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memcmp(GameID, "SDUE41", 6) == 0 || memcmp(GameID, "SDUX41", 6) == 0)
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{
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excludeGame = true;
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}
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if(patchFix480p && !excludeGame)
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PatchFix480p();
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//! If we're NOT on Wiimmfi, patch the known Remote Code Execution (RCE) vulnerability in MKWii.
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//! Wiimmfi will handle that on its own through the update payload.
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//! This will also patch error 23400 for a couple games that still have official servers.
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if(private_server != PRIVSERV_WIIMMFI)
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Patch_23400_and_MKWii_vulnerability();
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else //PRIVSERV_WIIMMFI
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{
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if(memcmp("RMC", GameID, 3) != 0)// This isn't MKWii, perform the patch for other games.
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do_new_wiimmfi_nonMKWii();// does not patch the server address - done in maindolpatches()
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else // This is MKWii, perform the known patch from 2018.
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do_new_wiimmfi();// includes patching the server address
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}
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/* Set entry point from apploader */
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return (u32)appldr_final();
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}
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void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
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u32 returnTo, bool patchregion , u8 private_server, const char *serverAddr, u8 deflicker, u8 bootType)
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{
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u8 vfilter_off[7] = {0, 0, 21, 22, 21, 0, 0};
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u8 vfilter_low[7] = {4, 4, 16, 16, 16, 4, 4};
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u8 vfilter_medium[7] = {4, 8, 12, 16, 12, 8, 4};
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u8 vfilter_high[7] = {8, 8, 10, 12, 10, 8, 8};
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do_wip_code((u8 *)dst, len);
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Remove_001_Protection(dst, len);
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if(CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13)
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Anti_002_fix(dst, len);
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if((CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13) || CurrentIOS.Type == IOS_TYPE_HERMES)
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patch_NoDiscinDrive(dst, len);
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patchVideoModes(dst, len, vidMode, vmode, patchVidModes, bootType);
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if(debuggerselect == 2)
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Patch_fwrite(dst, len);
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if(hooktype != 0 && hookpatched == false)
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hookpatched = dogamehooks(dst, len, false);
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if(patchVidModes > 0)
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PatchVideoSneek(dst, len);
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if(vipatch)
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vidolpatcher(dst, len);
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if(configbytes[0] != 0xCD)
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langpatcher(dst, len);
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if(countryString)
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PatchCountryStrings(dst, len); // Country Patch by WiiPower
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if(aspectRatio != -1)
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PatchAspectRatio(dst, len, aspectRatio);
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if(returnTo)
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PatchReturnTo(dst, len, returnTo);
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if(patchregion)
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PatchRegion(dst, len);
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if(private_server)
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PrivateServerPatcher(dst, len, private_server, serverAddr);
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if(deflicker == DEFLICKER_ON_LOW)
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{
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patch_vfilters(dst, len, vfilter_low);
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patch_vfilters_rogue(dst, len, vfilter_low);
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}
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else if(deflicker == DEFLICKER_ON_MEDIUM)
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{
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patch_vfilters(dst, len, vfilter_medium);
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patch_vfilters_rogue(dst, len, vfilter_medium);
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}
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else if(deflicker == DEFLICKER_ON_HIGH)
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{
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patch_vfilters(dst, len, vfilter_high);
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patch_vfilters_rogue(dst, len, vfilter_high);
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}
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else if(deflicker != DEFLICKER_NORMAL) // Either safe or extended
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{
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patch_vfilters(dst, len, vfilter_off);
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patch_vfilters_rogue(dst, len, vfilter_off);
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// This might break fade and brightness effects
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if (deflicker == DEFLICKER_OFF_EXTENDED)
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deflicker_patch(dst, len);
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}
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}
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static void patch_NoDiscinDrive(void *buffer, u32 len)
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{
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static const u8 oldcode[] = {0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x41, 0x82, 0x00, 0x0C};
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static const u8 newcode[] = {0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x48, 0x00, 0x00, 0x0C};
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u32 n;
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/* Patch cover register */
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for(n = 0; n < len - sizeof oldcode; n += 4) // n is not 4 aligned here, so you can get an out of buffer thing
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{
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if (memcmp(buffer + n, (void *)oldcode, sizeof oldcode) == 0)
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memcpy(buffer + n, (void *)newcode, sizeof newcode);
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}
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}
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static void Anti_002_fix(void *Address, int Size)
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{
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static const u8 SearchPattern[] = {0x2C, 0x00, 0x00, 0x00, 0x48, 0x00, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00};
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static const u8 PatchData[] = {0x2C, 0x00, 0x00, 0x00, 0x40, 0x82, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00};
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void *Addr = Address;
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void *Addr_end = Address + Size;
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while(Addr <= Addr_end - sizeof SearchPattern)
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{
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if(memcmp(Addr, SearchPattern, sizeof SearchPattern) == 0)
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memcpy(Addr, PatchData, sizeof PatchData);
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Addr += 4;
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}
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}
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static void PrinceOfPersiaPatch()// Prince of Persia: The Forgotten Sands
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{
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if(memcmp("SPX", GameID, 3) != 0 && memcmp("RPW", GameID, 3) != 0)
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return;
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WIP_Code CodeList[5];
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CodeList[0].offset = 0x007AAC6A;
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CodeList[0].srcaddress = 0x7A6B6F6A;
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CodeList[0].dstaddress = 0x6F6A7A6B;
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CodeList[1].offset = 0x007AAC75;
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CodeList[1].srcaddress = 0x7C7A6939;
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CodeList[1].dstaddress = 0x69397C7A;
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CodeList[2].offset = 0x007AAC82;
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CodeList[2].srcaddress = 0x7376686B;
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CodeList[2].dstaddress = 0x686B7376;
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CodeList[3].offset = 0x007AAC92;
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CodeList[3].srcaddress = 0x80717570;
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CodeList[3].dstaddress = 0x75708071;
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CodeList[4].offset = 0x007AAC9D;
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CodeList[4].srcaddress = 0x82806F3F;
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CodeList[4].dstaddress = 0x6F3F8280;
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set_wip_list(CodeList, 5);
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}
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static void NewSuperMarioBrosPatch()
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{
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WIP_Code CodeList[3];
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if(memcmp("SMNE01", GameID, 6) == 0)
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{
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CodeList[0].offset = 0x001AB610;
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CodeList[0].srcaddress = 0x9421FFD0;
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CodeList[0].dstaddress = 0x4E800020;
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CodeList[1].offset = 0x001CED53;
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CodeList[1].srcaddress = 0xDA000000;
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CodeList[1].dstaddress = 0x71000000;
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CodeList[2].offset = 0x001CED6B;
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CodeList[2].srcaddress = 0xDA000000;
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CodeList[2].dstaddress = 0x71000000;
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set_wip_list(CodeList, 3);
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}
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else if(memcmp("SMNP01", GameID, 6) == 0)
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{
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CodeList[0].offset = 0x001AB750;
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CodeList[0].srcaddress = 0x9421FFD0;
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CodeList[0].dstaddress = 0x4E800020;
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CodeList[1].offset = 0x001CEE90;
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CodeList[1].srcaddress = 0x38A000DA;
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CodeList[1].dstaddress = 0x38A00071;
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CodeList[2].offset = 0x001CEEA8;
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CodeList[2].srcaddress = 0x388000DA;
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CodeList[2].dstaddress = 0x38800071;
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set_wip_list(CodeList, 3);
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}
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else if(memcmp("SMNJ01", GameID, 6) == 0)
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{
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CodeList[0].offset = 0x001AB420;
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CodeList[0].srcaddress = 0x9421FFD0;
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CodeList[0].dstaddress = 0x4E800020;
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CodeList[1].offset = 0x001CEB63;
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CodeList[1].srcaddress = 0xDA000000;
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CodeList[1].dstaddress = 0x71000000;
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CodeList[2].offset = 0x001CEB7B;
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CodeList[2].srcaddress = 0xDA000000;
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CodeList[2].dstaddress = 0x71000000;
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set_wip_list(CodeList, 3);
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}
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}
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static bool Remove_001_Protection(void *Address, int Size)
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{
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static const u8 SearchPattern[] = {0x40, 0x82, 0x00, 0x0C, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
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static const u8 PatchData[] = {0x40, 0x82, 0x00, 0x04, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
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u8 *Addr_end = Address + Size;
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u8 *Addr;
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for(Addr = Address; Addr <= Addr_end - sizeof SearchPattern; Addr += 4)
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{
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if(memcmp(Addr, SearchPattern, sizeof SearchPattern) == 0)
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{
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memcpy(Addr, PatchData, sizeof PatchData);
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return true;
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}
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}
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return false;
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}
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static void Patch_23400_and_MKWii_vulnerability()
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{
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// Thanks to Seeky for the MKWii gecko codes
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// Thanks to InvoxiPlayGames for the gecko codes for the 23400 fix.
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// Reimplemented by Leseratte without the need for a code handler.
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u32 * patch_addr = 0;
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char * patched = 0;
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// Patch error 23400 for CoD (Black Ops, Reflex, MW3) and Rock Band 3 / The Beatles
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if (memcmp(GameID, "SC7", 3) == 0)
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{
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gprintf("Patching error 23400 for game %s\n", GameID);
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*(u32 *)0x8023c954 = 0x41414141;
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}
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else if (memcmp(GameID, "RJA", 3) == 0)
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{
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gprintf("Patching error 23400 for game %s\n", GameID);
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*(u32 *)0x801b838c = 0x41414141;
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}
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else if (memcmp(GameID, "SM8", 3) == 0)
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{
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gprintf("Patching error 23400 for game %s\n", GameID);
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*(u32 *)0x80238c74 = 0x41414141;
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}
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else if (memcmp(GameID, "SZB", 3) == 0)
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{
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gprintf("Patching error 23400 for game %s\n", GameID);
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*(u32 *)0x808e3b20 = 0x41414141;
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}
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else if (memcmp(GameID, "R9J", 3) == 0)
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{
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gprintf("Patching error 23400 for game %s\n", GameID);
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*(u32 *)0x808d6934 = 0x41414141;
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}
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// Patch RCE vulnerability in MKWii.
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else if (memcmp(GameID, "RMC", 3) == 0)
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{
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switch (GameID[3]) {
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case 'P':
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patched = (char *)0x80276054;
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patch_addr = (u32 *)0x8089a194;
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break;
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case 'E':
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patched = (char *)0x80271d14;
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patch_addr = (u32 *)0x80895ac4;
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break;
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case 'J':
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patched = (char *)0x802759f4;
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patch_addr = (u32 *)0x808992f4;
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break;
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case 'K':
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patched = (char *)0x80263E34;
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patch_addr = (u32 *)0x808885cc;
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break;
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default:
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gprintf("NOT patching RCE vulnerability due to invalid game ID: %s\n", GameID);
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return;
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}
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if (*patched != '*')
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{
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gprintf("Game is already Wiimmfi-patched, don't apply the RCE fix\n");
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}
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else
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{
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gprintf("Patching RCE vulnerability for game ID %s\n", GameID);
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for (int i = 0; i < 7; i++)
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*patch_addr++ = 0xff;
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}
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}
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}
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