mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-26 03:41:55 +01:00
d12e9e84d6
code and process, should be faster now, also the list cache should take less space now -using "types" instead of magic word now for internal detection, faster and easier to handle -prepared wiiflows code for custom coverflow which can have all types together (nothing added yet)
25 lines
296 B
C
25 lines
296 B
C
|
|
#ifndef _TYPES_H_
|
|
#define _TYPES_H_
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
enum
|
|
{
|
|
TYPE_WII_GAME = 0,
|
|
TYPE_GC_GAME,
|
|
TYPE_CHANNEL,
|
|
TYPE_PLUGIN,
|
|
TYPE_HOMEBREW,
|
|
TYPE_END
|
|
};
|
|
|
|
#define NoGameID(x) (x == TYPE_PLUGIN || x == TYPE_HOMEBREW)
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif |