WiiFlow_Lite/source/channel/channel_launcher.h
fix94.1 0e5a5b4abd -fixed banners random crashes and codedumps
-WIP commit for wii game/channel booting, now uses a internal
extra dol file to boot wii games and channels, that should be a
better way to fix game and channel booting
2012-08-12 21:26:24 +00:00

18 lines
548 B
C

#ifndef _CHAN_LAUNCHER
#define _CHAN_LAUNCHER
#include <gctypes.h>
#include <gccore.h>
s32 BootChannel(u32 entry, u64 chantitle, u32 ios, u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, int aspectRatio);
u32 LoadChannel(u8 *buffer);
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio);
u8 *GetDol(u64 title, u32 bootcontent);
bool Identify(u64 titleid);
bool Identify_GenerateTik(signed_blob **outbuf, u32 *outlen);
#endif /* _CHAN_LAUNCHER */