mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
431c84f75c
-fixed TITLEFONT display -fixed TEXTFONT display -fixed various button animations and sizes
143 lines
4.6 KiB
C++
143 lines
4.6 KiB
C++
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#include "menu.hpp"
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extern const u8 delete_png[];
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extern const u8 deletes_png[];
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void CMenu::_hideCode(bool instant)
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{
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for (int i = 0; i < 10; ++i)
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m_btnMgr.hide(m_codeBtnKey[i], instant);
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m_btnMgr.hide(m_codeBtnBack, instant);
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m_btnMgr.hide(m_codeBtnErase, instant);
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m_btnMgr.hide(m_codeLblTitle, instant);
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for (u32 i = 0; i < ARRAY_SIZE(m_codeLblUser); ++i)
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if (m_codeLblUser[i] != -1u)
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m_btnMgr.hide(m_codeLblUser[i], instant);
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}
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void CMenu::_showCode(void)
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{
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_setBg(m_codeBg, m_codeBg);
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for (int i = 0; i < 10; ++i)
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m_btnMgr.show(m_codeBtnKey[i]);
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m_btnMgr.show(m_codeBtnBack);
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m_btnMgr.show(m_codeLblTitle);
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for (u32 i = 0; i < ARRAY_SIZE(m_codeLblUser); ++i)
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if (m_codeLblUser[i] != -1u)
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m_btnMgr.show(m_codeLblUser[i]);
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}
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bool CMenu::_code(char code[4], bool erase)
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{
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u32 n = 0;
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wchar_t codeLbl[] = L"_ _ _ _";
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SetupInput();
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memset(code, 0, sizeof code);
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m_btnMgr.setText(m_codeLblTitle, codeLbl);
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_showCode();
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if (erase)
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m_btnMgr.show(m_codeBtnErase);
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while (true)
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{
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_mainLoopCommon();
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if (BTN_HOME_PRESSED)
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{
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break;
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}
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else if (WPadIR_ANY())
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{
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if (BTN_B_PRESSED)
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break;
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else if (BTN_UP_PRESSED)
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m_btnMgr.up();
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else if (BTN_DOWN_PRESSED)
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m_btnMgr.down();
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if (BTN_A_PRESSED)
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{
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if (!m_locked && m_btnMgr.selected(m_codeBtnErase))
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{
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memset(code, 0, sizeof code);
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m_cfg.remove("GENERAL", "parent_code");
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n = 0;
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m_locked = false;
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break;
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}
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if (m_btnMgr.selected(m_codeBtnBack))
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break;
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else
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for (int i = 0; i < 10; ++i)
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if (m_btnMgr.selected(m_codeBtnKey[i]))
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{
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codeLbl[n * 2] = 'X';
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code[n++] = '0' + i;
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m_btnMgr.setText(m_codeLblTitle, codeLbl);
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break;
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}
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}
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}
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else
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{
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// Map buttons to numbers
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int c = -1;
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if (BTN_UP_PRESSED) c = 0;
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else if (BTN_LEFT_PRESSED) c = 1;
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else if (BTN_RIGHT_PRESSED) c = 2;
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else if (BTN_DOWN_PRESSED) c = 3;
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else if (BTN_MINUS_PRESSED) c = 4;
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else if (BTN_PLUS_PRESSED) c = 5;
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else if (BTN_A_PRESSED) c = 6;
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else if (BTN_B_PRESSED) c = 7;
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else if (BTN_1_PRESSED) c = 8;
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else if (BTN_2_PRESSED) c = 9;
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if (c != -1)
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{
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codeLbl[n * 2] = 'X';
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code[n++] = '0' + c;
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m_btnMgr.setText(m_codeLblTitle, codeLbl);
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}
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}
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if (n >= sizeof code)
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break;
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}
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_hideCode();
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return n == sizeof code;
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}
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void CMenu::_initCodeMenu(CMenu::SThemeData &theme)
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{
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_addUserLabels(theme, m_codeLblUser, ARRAY_SIZE(m_codeLblUser), "CODE");
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m_codeBg = _texture(theme.texSet, "CODE/BG", "texture", theme.bg);
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m_codeLblTitle = _addLabel(theme, "CODE/CODE", theme.titleFont, L"_ _ _ _", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_codeBtnKey[7] = _addButton(theme, "CODE/7_BTN", theme.btnFont, L"7", 160, 100, 100, 50, theme.btnFontColor);
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m_codeBtnKey[8] = _addButton(theme, "CODE/8_BTN", theme.btnFont, L"8", 270, 100, 100, 50, theme.btnFontColor);
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m_codeBtnKey[9] = _addButton(theme, "CODE/9_BTN", theme.btnFont, L"9", 380, 100, 100, 50, theme.btnFontColor);
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m_codeBtnKey[4] = _addButton(theme, "CODE/4_BTN", theme.btnFont, L"4", 160, 180, 100, 50, theme.btnFontColor);
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m_codeBtnKey[5] = _addButton(theme, "CODE/5_BTN", theme.btnFont, L"5", 270, 180, 100, 50, theme.btnFontColor);
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m_codeBtnKey[6] = _addButton(theme, "CODE/6_BTN", theme.btnFont, L"6", 380, 180, 100, 50, theme.btnFontColor);
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m_codeBtnKey[1] = _addButton(theme, "CODE/1_BTN", theme.btnFont, L"1", 160, 260, 100, 50, theme.btnFontColor);
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m_codeBtnKey[2] = _addButton(theme, "CODE/2_BTN", theme.btnFont, L"2", 270, 260, 100, 50, theme.btnFontColor);
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m_codeBtnKey[3] = _addButton(theme, "CODE/3_BTN", theme.btnFont, L"3", 380, 260, 100, 50, theme.btnFontColor);
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m_codeBtnKey[0] = _addButton(theme, "CODE/0_BTN", theme.btnFont, L"0", 270, 340, 210, 50, theme.btnFontColor);
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m_codeBtnErase = _addButton(theme, "CODE/ERASE_BTN", theme.btnFont, L"", 20, 400, 200, 56, theme.btnFontColor);
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m_codeBtnBack = _addButton(theme, "CODE/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
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//
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for (int i = 0; i < 10; ++i)
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_setHideAnim(m_codeBtnKey[i], sfmt("CODE/%i_BTN", i).c_str(), 0, 0, 0.f, 0.f);
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_setHideAnim(m_codeBtnErase, "CODE/ERASE_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_codeBtnBack, "CODE/BACK_BTN", 0, 0, -2.f, 0.f);
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//
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_hideCode(true);
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_textCode();
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}
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void CMenu::_textCode(void)
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{
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m_btnMgr.setText(m_codeBtnBack, _t("cd1", L"Back"));
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m_btnMgr.setText(m_codeBtnErase, _t("cd2", L"Erase"));
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m_btnMgr.setText(m_codeLblTitle, L"_ _ _ _");
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}
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