WiiFlow_Lite/source/plugin/plugin.cpp
fledge68 86d768c829 -changed name to WiiFlow Lite
-renamed some coverflows and domains for easier code reading. making things more uniform.
2016-04-02 16:00:47 +00:00

314 lines
9.6 KiB
C++

/****************************************************************************
* Copyright (C) 2012 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include <algorithm>
#include "plugin.hpp"
#include "fileOps/fileOps.h"
#include "gui/text.hpp"
#include "gecko/gecko.hpp"
#include "devicemounter/PartitionHandle.h"
#include "devicemounter/DeviceHandler.hpp"
#include "types.h"
#include "crc32.h"
Plugin m_plugin;
void Plugin::init(const string& m_pluginsDir)
{
PluginMagicWord[8] = '\0';
pluginsDir = m_pluginsDir;
//Ready to add plugins
adding = true;
}
static bool PluginOptions_cmp(PluginOptions lhs, PluginOptions rhs)
{
const wchar_t *first = lhs.DisplayName.c_str();
const wchar_t *second = rhs.DisplayName.c_str();
return wchar_cmp(first, second, wcslen(first), wcslen(second));
}
void Plugin::EndAdd()
{
std::sort(Plugins.begin(), Plugins.end(), PluginOptions_cmp);
adding = false;
}
void Plugin::Cleanup()
{
Plugins.clear();
adding = true;
}
bool Plugin::AddPlugin(Config &plugin)
{
if(!adding)
return false;
PluginOptions NewPlugin;
NewPlugin.DolName = plugin.getString(PLUGIN_INI_DEF, "dolFile");
NewPlugin.coverFolder = plugin.getString(PLUGIN_INI_DEF, "coverFolder");
NewPlugin.magicWord = strtoul(plugin.getString(PLUGIN_INI_DEF, "magic").c_str(), NULL, 16);
NewPlugin.caseColor = strtoul(plugin.getString(PLUGIN_INI_DEF, "coverColor").c_str(), NULL, 16);
NewPlugin.Args = plugin.getStrings(PLUGIN_INI_DEF, "arguments", '|');
string PluginName = plugin.getString(PLUGIN_INI_DEF, "displayname");
if(PluginName.size() < 2)
{
PluginName = NewPlugin.DolName;
PluginName.erase(PluginName.end() - 4, PluginName.end());
}
NewPlugin.DisplayName.fromUTF8(PluginName.c_str());
NewPlugin.consoleCoverID = plugin.getString(PLUGIN_INI_DEF,"consoleCoverID");
const string &bannerfilepath = sfmt("%s/%s", pluginsDir.c_str(), plugin.getString(PLUGIN_INI_DEF,"bannerSound").c_str());
fsop_GetFileSizeBytes(bannerfilepath.c_str(), &NewPlugin.BannerSoundSize);
if(NewPlugin.BannerSoundSize > 0)
NewPlugin.BannerSound = bannerfilepath;
Plugins.push_back(NewPlugin);
return false;
}
s8 Plugin::GetPluginPosition(u32 magic)
{
for(u8 pos = 0; pos < Plugins.size(); pos++)
{
if(magic == Plugins[pos].magicWord)
return pos;
}
return -1;
}
u8* Plugin::GetBannerSound(u32 magic)
{
if((Plugin_Pos = GetPluginPosition(magic)) >= 0)
{
u32 size = 0;
return fsop_ReadFile(Plugins[Plugin_Pos].BannerSound.c_str(), &size);
}
return NULL;
}
u32 Plugin::GetBannerSoundSize()
{
//We call that directly after GetBannerSound, so no need to search for the magic again
if(Plugin_Pos >= 0)
return Plugins[Plugin_Pos].BannerSoundSize;
return 0;
}
const char *Plugin::GetDolName(u32 magic)
{
if((Plugin_Pos = GetPluginPosition(magic)) >= 0)
return Plugins[Plugin_Pos].DolName.c_str();
return NULL;
}
const char *Plugin::GetCoverFolderName(u32 magic)
{
if((Plugin_Pos = GetPluginPosition(magic)) >= 0)
return Plugins[Plugin_Pos].coverFolder.c_str();
return NULL;
}
bool Plugin::PluginExist(u8 pos)
{
if(pos < Plugins.size())
return true;
return false;
}
wstringEx Plugin::GetPluginName(u8 pos)
{
return Plugins[pos].DisplayName;
}
void Plugin::SetEnablePlugin(Config &cfg, u8 pos, u8 ForceMode)
{
if(pos < Plugins.size())
{
strncpy(PluginMagicWord, fmt("%08x", Plugins[pos].magicWord), 8);
if(ForceMode == 1)
cfg.setBool(PLUGIN_ENABLED, PluginMagicWord, false);
else if(ForceMode == 2)
cfg.setBool(PLUGIN_ENABLED, PluginMagicWord, true);
else
cfg.setBool(PLUGIN_ENABLED, PluginMagicWord, cfg.getBool(PLUGIN_ENABLED, PluginMagicWord) ? false : true);
}
}
bool Plugin::GetEnableStatus(Config &cfg, u32 magic)
{
if((Plugin_Pos = GetPluginPosition(magic)) >= 0)
{
strncpy(PluginMagicWord, fmt("%08x", magic), 8);
return cfg.getBool(PLUGIN_ENABLED, PluginMagicWord, true);
}
return false;
}
const vector<bool> &Plugin::GetEnabledPlugins(Config &cfg, u8 *num)
{
enabledPlugins.clear();
u8 enabledPluginsNumber = 0;
for(u8 i = 0; i < Plugins.size(); i++)
{
strncpy(PluginMagicWord, fmt("%08x", Plugins[i].magicWord), 8);
if(cfg.getBool(PLUGIN_ENABLED, PluginMagicWord, true))
{
enabledPluginsNumber++;
enabledPlugins.push_back(true);
}
else
enabledPlugins.push_back(false);
}
if(enabledPluginsNumber == Plugins.size())
enabledPlugins.clear();
if(num != NULL)
*num = enabledPluginsNumber;
return enabledPlugins;
}
u32 Plugin::getPluginMagic(u8 pos)
{
return Plugins[pos].magicWord;
}
vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, const char *Device, u32 MagicWord)
{
gprintf("Parsing scummvm.ini\n");
vector<dir_discHdr> gameHeader;
if(!ini.loaded())
return gameHeader;
const char *GameDomain = ini.firstDomain().c_str();
dir_discHdr ListElement;
while(1)
{
if(strlen(GameDomain) < 2)
break;
const char *GameName = ini.getString(GameDomain, "description").c_str();
if(strlen(GameName) < 2 || strncasecmp(Device, ini.getString(GameDomain, "path").c_str(), 2) != 0)
{
GameDomain = ini.nextDomain().c_str();
continue;
}
memset((void*)&ListElement, 0, sizeof(dir_discHdr));
strncpy(ListElement.id, PLUGIN_INI_DEF, 6);
ListElement.casecolor = Plugins.back().caseColor;
mbstowcs(ListElement.title, GameName, 63);
strncpy(ListElement.path, GameDomain, sizeof(ListElement.path));
gprintf("Found: %s\n", GameDomain);
ListElement.settings[0] = MagicWord;
ListElement.type = TYPE_PLUGIN;
gameHeader.push_back(ListElement);
GameDomain = ini.nextDomain().c_str();
}
return gameHeader;
}
vector<string> Plugin::CreateArgs(const char *device, const char *path,
const char *title, const char *loader, u32 title_len_no_ext, u32 magic)
{
vector<string> args;
Plugin_Pos = GetPluginPosition(magic);
if(Plugin_Pos < 0)
return args;
for(vector<string>::const_iterator arg = Plugins[Plugin_Pos].Args.begin();
arg != Plugins[Plugin_Pos].Args.end(); ++arg)
{
string Argument(*arg);
if(Argument.find(PLUGIN_DEV) != string::npos)
Argument.replace(Argument.find(PLUGIN_DEV), strlen(PLUGIN_DEV), device);
if(Argument.find(PLUGIN_PATH) != string::npos)
Argument.replace(Argument.find(PLUGIN_PATH), strlen(PLUGIN_PATH), path);
if(Argument.find(PLUGIN_NAME) != string::npos)
Argument.replace(Argument.find(PLUGIN_NAME), strlen(PLUGIN_NAME), title);
if(Argument.find(PLUGIN_LDR) != string::npos)
Argument.replace(Argument.find(PLUGIN_LDR), strlen(PLUGIN_LDR), loader);
if(Argument.find(PLUGIN_NOEXT) != string::npos)
Argument.replace(Argument.find(PLUGIN_NOEXT), strlen(PLUGIN_NOEXT), title, title_len_no_ext);
args.push_back(Argument);
}
return args;
}
string Plugin::GenerateCoverLink(dir_discHdr gameHeader, const string& constURL, Config &Checksums)
{
string url(constURL);
Plugin_Pos = GetPluginPosition(gameHeader.settings[0]);
if(url.find(TAG_LOC) != url.npos)
url.replace(url.find(TAG_LOC), strlen(TAG_LOC), "EN");
if(url.find(TAG_CONSOLE) != url.npos)
url.replace(url.find(TAG_CONSOLE), strlen(TAG_CONSOLE), (Plugins[Plugin_Pos].consoleCoverID.size() ? Plugins[Plugin_Pos].consoleCoverID.c_str() : "nintendo"));
char gamePath[256];
if(string(gameHeader.path).find_last_of("/") != string::npos)
strncpy(gamePath, &gameHeader.path[string(gameHeader.path).find_last_of("/")+1], sizeof(gamePath));
else
strncpy(gamePath, gameHeader.path, sizeof(gamePath));
const string& cachedCRC = Checksums.getString("CHECKSUMS", gamePath);
char crc_string[9];
crc_string[8] = '\0';
if(cachedCRC.size() == 8)
{
gprintf("CRC32 of %s is cached\n", gamePath);
strncpy(crc_string, cachedCRC.c_str(), 8);
}
else
{
gprintf("Generating CRC32 for %s\n", gamePath);
u32 buffer;
ifstream infile;
if(strstr(gameHeader.path, ".zip") != NULL)
{
infile.open(gameHeader.path, ios::binary);
infile.seekg(0x0e, ios::beg);
infile.read((char*)&buffer, 8);
infile.close();
strncpy(crc_string, fmt("%08x", (u32)__builtin_bswap32(buffer)), 8);
}
else if(strstr(gameHeader.path, ".7z") != NULL)
{
infile.open(gameHeader.path, ios::binary);
infile.seekg(-8, ios::end);
while(infile.tellg())
{
infile.read((char*)&buffer, 8);
if(buffer == 0x00050111)
break;
infile.seekg(-9, ios::cur);
}
infile.seekg(-13, ios::cur);
infile.read((char*)&buffer, 8);
infile.close();
strncpy(crc_string, fmt("%08x", (u32)__builtin_bswap32(buffer)), 8);
}
else
strncpy(crc_string, fmt("%08x", crc32file(gameHeader.path)), 8);
Checksums.setString("CHECKSUMS", gamePath, crc_string);
Checksums.save();
}
url.replace(url.find(TAG_GAME_ID), strlen(TAG_GAME_ID), upperCase(crc_string).c_str());
gprintf("URL: %s\n", url.c_str());
return url;
}