WiiFlow_Lite/plugins/snes9x_gx/portlibs/include/sevenzip/CpuArch.h
fledge68 02da650191 - added plugins branch
- added snes_gx 4.3.4
2016-05-22 00:54:38 +00:00

70 lines
2.0 KiB
C

/* CpuArch.h
2008-08-05
Igor Pavlov
Public domain */
#ifndef __CPUARCH_H
#define __CPUARCH_H
/*
LITTLE_ENDIAN_UNALIGN means:
1) CPU is LITTLE_ENDIAN
2) it's allowed to make unaligned memory accesses
if LITTLE_ENDIAN_UNALIGN is not defined, it means that we don't know
about these properties of platform.
*/
#if defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64) || defined(__i386__) || defined(__x86_64__)
#define LITTLE_ENDIAN_UNALIGN
#endif
#ifdef LITTLE_ENDIAN_UNALIGN
#define GetUi16(p) (*(const UInt16 *)(p))
#define GetUi32(p) (*(const UInt32 *)(p))
#define GetUi64(p) (*(const UInt64 *)(p))
#define SetUi32(p, d) *(UInt32 *)(p) = (d);
#else
#define GetUi16(p) (((const Byte *)(p))[0] | ((UInt16)((const Byte *)(p))[1] << 8))
#define GetUi32(p) ( \
((const Byte *)(p))[0] | \
((UInt32)((const Byte *)(p))[1] << 8) | \
((UInt32)((const Byte *)(p))[2] << 16) | \
((UInt32)((const Byte *)(p))[3] << 24))
#define GetUi64(p) (GetUi32(p) | ((UInt64)GetUi32(((const Byte *)(p)) + 4) << 32))
#define SetUi32(p, d) { UInt32 _x_ = (d); \
((Byte *)(p))[0] = (Byte)_x_; \
((Byte *)(p))[1] = (Byte)(_x_ >> 8); \
((Byte *)(p))[2] = (Byte)(_x_ >> 16); \
((Byte *)(p))[3] = (Byte)(_x_ >> 24); }
#endif
#if defined(LITTLE_ENDIAN_UNALIGN) && defined(_WIN64) && (_MSC_VER >= 1300)
#pragma intrinsic(_byteswap_ulong)
#pragma intrinsic(_byteswap_uint64)
#define GetBe32(p) _byteswap_ulong(*(const UInt32 *)(const Byte *)(p))
#define GetBe64(p) _byteswap_uint64(*(const UInt64 *)(const Byte *)(p))
#else
#define GetBe32(p) ( \
((UInt32)((const Byte *)(p))[0] << 24) | \
((UInt32)((const Byte *)(p))[1] << 16) | \
((UInt32)((const Byte *)(p))[2] << 8) | \
((const Byte *)(p))[3] )
#define GetBe64(p) (((UInt64)GetBe32(p) << 32) | GetBe32(((const Byte *)(p)) + 4))
#endif
#define GetBe16(p) (((UInt16)((const Byte *)(p))[0] << 8) | ((const Byte *)(p))[1])
#endif