WiiFlow_Lite/source/fileOps/fileOps.c
fix94.1 9a1f56de1d -fixed copy gamecube games from sd to usb, to use that feature you need to have DIOS-MIOS Lite installed and either dont have Devolution installed or set the game loader explicit to DIOS-MIOS
-fixed banner was not automatically hiding in gametdb, delete game question, copy game from usb to sd question, trailer and favourites settings
-cleaned up some stuff again
2012-08-26 15:20:51 +00:00

366 lines
7.1 KiB
C

/*////////////////////////////////////////////////////////////////////////////////////////
fsop contains coomprensive set of function for file and folder handling
en exposed s_fsop fsop structure can be used by callback to update operation status
////////////////////////////////////////////////////////////////////////////////////////*/
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <math.h>
#include <ogcsys.h>
#include <ogc/lwp_watchdog.h>
#include <malloc.h>
#include <dirent.h>
#include <unistd.h>
#include <sys/statvfs.h>
#include "fileOps/fileOps.h"
#include "gecko/gecko.h"
#include "loader/utils.h"
#define SET(a, b) a = b; DCFlushRange(&a, sizeof(a));
#define STACKSIZE 8192
static u8 *buff = NULL;
static FILE *fs = NULL, *ft = NULL;
static u32 block = 32768;
static u32 blockIdx = 0;
static u32 blockInfo[2] = {0,0};
static u32 blockReady = 0;
static s32 stopThread;
static u64 folderSize = 0;
u64 FolderProgressBytes;
// return false if the file doesn't exist
bool fsop_GetFileSizeBytes(char *path, size_t *filesize) // for me stats st_size report always 0 :(
{
FILE *f;
size_t size = 0;
f = fopen(path, "rb");
if(!f)
{
if(filesize)
*filesize = size;
return false;
}
//Get file size
fseek(f, 0, SEEK_END);
size = ftell(f);
if(filesize)
*filesize = size;
fclose(f);
return true;
}
/*
Recursive fsop_GetFolderBytes
*/
u64 fsop_GetFolderBytes(const char *source)
{
DIR *pdir;
struct dirent *pent;
char newSource[300];
u64 bytes = 0;
pdir = opendir(source);
while((pent = readdir(pdir)) != NULL)
{
// Skip it
if(strcmp(pent->d_name, ".") == 0 || strcmp(pent->d_name, "..") == 0)
continue;
snprintf(newSource, sizeof(newSource), "%s/%s", source, pent->d_name);
// If it is a folder... recurse...
if(fsop_DirExist(newSource))
bytes += fsop_GetFolderBytes(newSource);
else // It is a file !
{
size_t s;
fsop_GetFileSizeBytes(newSource, &s);
bytes += s;
}
}
closedir(pdir);
return bytes;
}
u32 fsop_GetFolderKb(const char *source)
{
u32 ret = (u32)round((double)fsop_GetFolderBytes (source) / 1000.0);
return ret;
}
u32 fsop_GetFreeSpaceKb(char *path) // Return free kb on the device passed
{
struct statvfs s;
statvfs(path, &s);
u32 ret = (u32)round(((double)s.f_bfree / 1000.0) * s.f_bsize);
return ret ;
}
bool fsop_FileExist(const char *fn)
{
FILE * f;
f = fopen(fn, "rb");
if(f)
{
fclose(f);
return true;
}
return false;
}
bool fsop_DirExist(const char *path)
{
DIR *dir;
dir = opendir(path);
if(dir)
{
closedir(dir);
return true;
}
return false;
}
void fsop_MakeFolder(char *path)
{
if(fsop_DirExist(path))
return;
gprintf("Folder path to create: %s\n", path);
mkdir(path, S_IREAD | S_IWRITE);
}
static void *thread_CopyFileReader()
{
u32 rb;
stopThread = 0;
DCFlushRange(&stopThread, sizeof(stopThread));
do
{
SET(rb, fread(&buff[blockIdx*block], 1, block, fs));
SET(blockInfo[blockIdx], rb);
SET(blockReady, 1);
while(blockReady && !stopThread)
usleep(1);
}
while(stopThread == 0);
stopThread = -1;
DCFlushRange(&stopThread, sizeof(stopThread));
return 0;
}
bool fsop_CopyFile(char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
gprintf("Creating file: %s\n",target);
int err = 0;
u32 size;
u32 rb, wb;
fs = fopen(source, "rb");
if(!fs)
return false;
ft = fopen(target, "wt");
if(!ft)
{
fclose(fs);
return false;
}
//Get file size
fseek(fs, 0, SEEK_END);
size = ftell(fs);
if (size == 0)
{
fclose(fs);
fclose(ft);
return true;
}
// Return to beginning....
fseek(fs, 0, SEEK_SET);
u8 *threadStack = NULL;
lwp_t hthread = LWP_THREAD_NULL;
buff = malloc(block * 2);
if(buff == NULL)
return false;
blockIdx = 0;
blockReady = 0;
blockInfo[0] = 0;
blockInfo[1] = 0;
u32 bytes = 0;
threadStack = malloc(STACKSIZE);
if(threadStack == NULL)
{
free(buff);
return false;
}
LWP_CreateThread(&hthread, thread_CopyFileReader, NULL, threadStack, STACKSIZE, 30);
while(stopThread != 0)
usleep(5);
u32 bi;
do
{
while(!blockReady)
usleep(1); // Let's wait for incoming block from the thread
bi = blockIdx;
// let's th thread to read the next buff
SET(blockIdx, 1 - blockIdx);
SET(blockReady, 0);
rb = blockInfo[bi];
// write current block
wb = fwrite(&buff[bi*block], 1, rb, ft);
if(wb != wb || rb == 0)
err = 1;
bytes += rb;
if(spinner)
{
FolderProgressBytes += rb;
spinner(FolderProgressBytes, folderSize, spinner_data);
}
}
while(bytes < size && err == 0);
stopThread = 1;
DCFlushRange(&stopThread, sizeof(stopThread));
while(stopThread != -1)
usleep(5);
LWP_JoinThread(hthread, NULL);
free(threadStack);
stopThread = 1;
DCFlushRange(&stopThread, sizeof(stopThread));
fclose(fs);
fclose(ft);
free(buff);
if(err)
{
unlink(target);
return false;
}
return true;
}
/*
Recursive copyfolder
*/
static bool doCopyFolder(char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
DIR *pdir;
struct dirent *pent;
char newSource[300], newTarget[300];
bool ret = true;
// If target folder doesn't exist, create it !
if(!fsop_DirExist(target))
{
gprintf("Creating directory: %s\n",target);
fsop_MakeFolder(target);
}
pdir = opendir(source);
while((pent = readdir(pdir)) != NULL && ret == true)
{
// Skip it
if(strcmp(pent->d_name, ".") == 0 || strcmp(pent->d_name, "..") == 0)
continue;
snprintf(newSource, sizeof(newSource), "%s/%s", source, pent->d_name);
snprintf(newTarget, sizeof(newTarget), "%s/%s", target, pent->d_name);
// If it is a folder... recurse...
if(fsop_DirExist(newSource))
ret = doCopyFolder(newSource, newTarget, spinner, spinner_data);
else // It is a file !
ret = fsop_CopyFile(newSource, newTarget, spinner, spinner_data);
}
closedir(pdir);
return ret;
}
bool fsop_CopyFolder(char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
gprintf("DML game USB->SD job started!\n");
FolderProgressBytes = 0;
folderSize = fsop_GetFolderBytes(source);
return doCopyFolder(source, target, spinner, spinner_data);
}
void fsop_deleteFolder(const char *source)
{
DIR *pdir;
struct dirent *pent;
char newSource[300];
pdir = opendir(source);
while((pent = readdir(pdir)) != NULL)
{
// Skip it
if(strcmp(pent->d_name, ".") == 0 || strcmp(pent->d_name, "..") == 0)
continue;
snprintf(newSource, sizeof(newSource), "%s/%s", source, pent->d_name);
// If it is a folder... recurse...
if(fsop_DirExist(newSource))
fsop_deleteFolder(newSource);
else // It is a file !
fsop_deleteFile(newSource);
}
closedir(pdir);
gprintf("Deleting directory: %s\n",source);
unlink(source);
}
void fsop_deleteFile(const char *source)
{
if(fsop_FileExist(source))
{
gprintf("Deleting file: %s\n",source);
remove(source);
}
}