WiiFlow_Lite/source/loader/sys.h
fix94.1 75ff081c0c -fixed wiimote doesnt properly resync on entering emu nand
-fixed installing gamecube disc 2 with wiiflow installer
-fixed exit to neek2o for people who got their nand in a folder
-some general cleanup and speedup
2012-08-26 12:05:04 +00:00

51 lines
892 B
C

#ifndef _SYS_H_
#define _SYS_H_
#include "utils.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#define HBC_108 0x00010001af1bf516ULL
#define HBC_JODI 0x0001000148415858ULL
#define HBC_HAXX 0x000100014a4f4449ULL
#define RETURN_CHANNEL 0x0001000857494948ULL
#define SYSTEM_MENU 0x0000000100000002ULL
enum
{
PRIILOADER_DEF = 0,
EXIT_TO_MENU,
EXIT_TO_HBC,
EXIT_TO_PRIILOADER,
EXIT_TO_DISABLE,
EXIT_TO_BOOTMII,
EXIT_TO_NEEK2O,
};
/* Prototypes */
void Sys_Init(void);
void Sys_LoadMenu(void);
bool Sys_Exiting(void);
void Sys_Test(void);
void Sys_Exit(void);
void Sys_ExitTo(int);
int Sys_GetExitTo(void);
void Sys_SetNeekPath(const char*);
void Open_Inputs(void);
void Close_Inputs(void);
bool AHBRPOT_Patched(void);
extern void __exception_setreload(int t);
extern int mainIOS;
extern bool useMainIOS;
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif