WiiFlow_Lite/source/loader/disc.h
fix94.1 d8ee3c1b68 -changed version number to Beta 4.0.3
-recompiled mload modules for hermes cIOS
-added sdhc module for hermes cIOS
-fixed booting wii games from sd card
-improved wii game support via sd card, now you can use hermes, wanin
and d2x (not d2x only anymore)
-moved some more stuff to boot wii games into the external booter
-added gecko debug prints to external booter
-automatically disabling savegame emulator if you want to boot a wii
game via hermes or waninkoko cIOS
2012-09-28 17:24:04 +00:00

111 lines
1.5 KiB
C

#ifndef _DISC_H_
#define _DISC_H_
#define WII_MAGIC 0x5D1C9EA3
#define GC_MAGIC 0xC2339F3D
/* Disc header structure */
struct discHdr
{
/* Game ID */
u8 id[6];
/* Game version */
u16 version;
/* Audio streaming */
u8 streaming;
u8 bufsize;
/* Padding */
u64 chantitle; // Used for channels
/* Sorting */
u16 index;
u8 esrb;
u8 controllers;
u8 players;
u8 wifi;
/* Wii Magic word */
u32 magic;
/* GC Magic word */
u32 gc_magic;
/* Game title */
char title[64];
/* Encryption/Hashing */
u8 encryption;
u8 h3_verify;
/* Padding */
u32 casecolor;
u8 unused3[26];
} ATTRIBUTE_PACKED;
struct gc_discHdr
{
/* Game ID */
u8 id[6];
/* Game version */
u16 version;
/* Audio streaming */
u8 streaming;
u8 bufsize;
/* Padding */
u8 unused1[18];
/* Magic word */
u32 magic;
/* Game title */
char title[64];
/* Padding */
u8 unused2[64];
} ATTRIBUTE_PACKED;
struct dir_discHdr
{
char id[7]; //6+1 for null character
char path[256];
wchar_t title[64];
u32 settings[2]; //chantitle, plugin magic, crc32, gamecube game on sd, etc
u8 type;
u32 casecolor;
u16 index;
u8 esrb;
u8 controllers;
u8 players;
u8 wifi;
} ATTRIBUTE_PACKED;
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* Prototypes */
s32 Disc_Open(bool);
s32 Disc_Wait(void);
s32 Disc_ReadHeader(void *);
s32 Disc_ReadGCHeader(void *);
s32 Disc_Type(bool);
s32 Disc_IsWii(void);
s32 Disc_IsGC(void);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif