mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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652 lines
14 KiB
C
652 lines
14 KiB
C
/*
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* Copyright (c) 2002, 2003, 2004, 2005, 2007 by Christian Nowak <chnowak@web.de>
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* Last update: 20th October, 2007
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "modplay.h"
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#include "s3m.h"
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#include "mod.h"
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#include "xm.h"
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const MODFORMAT mod_formats[] = {
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{ MODFILE_SetS3M,
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MODFILE_IsS3M,
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MODFILE_S3MGetFormatID,
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MODFILE_S3MGetDescription,
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MODFILE_S3MGetAuthor,
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MODFILE_S3MGetVersion,
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MODFILE_S3MGetCopyright
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},
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{ MODFILE_SetXM,
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MODFILE_IsXM,
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MODFILE_XMGetFormatID,
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MODFILE_XMGetDescription,
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MODFILE_XMGetAuthor,
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MODFILE_XMGetVersion,
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MODFILE_XMGetCopyright
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},
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{ MODFILE_SetMOD,
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MODFILE_IsMOD,
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MODFILE_MODGetFormatID,
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MODFILE_MODGetDescription,
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MODFILE_MODGetAuthor,
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MODFILE_MODGetVersion,
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MODFILE_MODGetCopyright
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},
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{ NULL, NULL, NULL, NULL, NULL, NULL, NULL }
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};
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/**
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* void *loadFile(const char *fname, int *filelength);
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*
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* Tries to load a file specified by the fname parameter
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* into a chunk of memory which the function allocates
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* with the malloc() function prior to loading.
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*
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* Returns NULL on error and the address of the file in
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* memory on success.
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*
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* Parameters:
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* fname - The file to be loaded
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* filelength - The length of the file in bytes is
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* written to this location on success.
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**/
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static void *loadFile(const char *fname, int *filelength) {
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FILE *fhandle;
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void *file;
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fhandle = fopen(fname, "rb");
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if (fhandle == NULL)
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return NULL;
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fseek(fhandle, 0, SEEK_END);
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(*filelength) = ftell(fhandle);
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fseek(fhandle, 0, SEEK_SET);
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file = malloc(*filelength);
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if (file == NULL) {
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fclose(fhandle);
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return NULL;
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}
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fread(file, 1, *filelength, fhandle);
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fclose(fhandle);
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return file;
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}
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/**
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* BOOL MODFILE_Is(u8 *modfile, int modlength);
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*
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* Checks whether the raw data in memory is a valid
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* MOD file of any supported format.
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*
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* Returns TRUE if the data is of any supported
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* format, FALSE if not.
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*
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* Parameters:
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*
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* modfile - Pointer to the raw data to be checked
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* modlength - Length of the raw data in bytes
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**/
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BOOL MODFILE_Is(u8 *modfile, int modlength) {
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int i = 0;
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while ((mod_formats[i].is != NULL) &&
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(mod_formats[i].set != NULL)) {
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if (mod_formats[i].is(modfile, modlength))
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return TRUE;
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i++;
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}
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return FALSE;
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}
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/**
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* int MODFILE_Set(u8 *modfile, int modlength, MODFILE *mod);
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*
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* Processes the raw data of a MOD file of any supported format
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* and copies it to a structure. The structure can then be used
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* as a handle of the MOD file. The original raw data isn't
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* needed by the handle.
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* The function works non-destructive if it fails, ie. it doesn't
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* alter any data in the handle.
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*
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* Returns a value <0 on error.
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*
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* Parameters:
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* modfile - A pointer to the raw MOD data
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* modlength - The length of the raw data in bytes
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* mod - A pointer to the MOD handle
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**/
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int MODFILE_Set(u8 *modfile, int modlength, MODFILE *mod) {
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int i = 0, retval;
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if ((mod == NULL) || (modfile == NULL) || (modlength <= 0))
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return -1;
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if (mod->set)
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return -1;
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while ((mod_formats[i].set != NULL) &&
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(mod_formats[i].is != NULL)) {
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if (mod_formats[i].is(modfile, modlength)) {
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if ((retval = mod_formats[i].set(modfile, modlength, mod)) >= 0) {
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mod->set = TRUE;
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return 0;
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} else {
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return retval;
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}
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}
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i++;
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}
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return -1;
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}
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/**
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* int MODFILE_Load(const char *fname, MODFILE *mod);
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*
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* Loads a MOD file of any supported format and copies
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* it to a MODFILE structure. The structure can then
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* be used as a handle of the module.
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*
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* Returns <0 on error.
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*
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* Parameters:
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*
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* fname - Name of the file to be loaded
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* mod - Pointer to the MODFILE structure
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**/
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int MODFILE_Load(const char *fname, MODFILE *mod) {
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u8 *modfile = NULL;
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int modlength = 0;
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int ret;
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if ((fname == NULL) || (mod == NULL))
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return -1;
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modfile = loadFile(fname, &modlength);
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if (modfile == NULL)
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return -1;
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ret = MODFILE_Set(modfile, modlength, mod);
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free(modfile);
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return ret;
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}
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/**
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* void MODFILE_Start(MODFILE *mod);
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*
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* Resets all runtime-data in the MODFILE structure,
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* prepares the music for playback and allocates
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* a mixing buffer.
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*
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* Parameters:
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* mod - A pointer too the module handle
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**/
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void MODFILE_Start(MODFILE *mod) {
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int i;
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if (mod == NULL)
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return;
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mod->speed = mod->start_speed;
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MODFILE_SetBPM(mod, mod->start_tempo);
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mod->pattern_line = 0;
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mod->play_position = 0;
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mod->patterndelay = 0;
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mod->samplescounter = 0;
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mod->speedcounter = 0;
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mod->patternloop_to = 0;
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mod->patternloop_count = 0;
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mod->cur_master_volume = mod->master_volume;
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mod->tempmixbuf = malloc(MODFILE_BPM2SamplesPerTick(mod, 32) * sizeof(s32) * 2);
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for (i = 0; i < mod->nSamples; i++) {
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mod->samples[i].middle_c = mod->samples[i].default_middle_c;
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}
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for (i = 0; i < MODPLAY_MAX_CHANNELS; i++) {
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int c;
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mod->channels[i].voiceInfo.playing = FALSE;
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mod->channels[i].voiceInfo.volume = 64;
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mod->channels[i].last_instrument = 0;
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for (c = 0; c < MODPLAY_NUM_COMMANDS; c++) {
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mod->channels[i].effects[c].cur_effect = 255;
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mod->channels[i].effects[c].cur_operand = 255;
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mod->channels[i].effects[c].vibrato_wave = 0;
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mod->channels[i].effects[c].tremolo_wave = 0;
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mod->channels[i].effects[c].tremolo_sintabpos = 0;
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mod->channels[i].effects[c].vibrato_sintabpos = 0;
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}
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mod->channels[i].voiceInfo.panning = mod->channels[i].default_panning;
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}
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mod->playing = TRUE;
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}
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/**
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* void MODFILE_Stop(MODFILE *mod);
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*
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* Stops music playback and deallocates the
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* mixing buffer.
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**/
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void MODFILE_Stop(MODFILE *mod) {
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if (mod->tempmixbuf != NULL) {
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free(mod->tempmixbuf);
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mod->tempmixbuf = NULL;
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mod->playing = FALSE;
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}
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}
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/**
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* void MODFILE_Player(MODFILE *mod);
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*
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* Calculates mod->mixingbuflen bytes of music data
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* in the format specified with the MODFILE_SetFormat()
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* format and stores the resulting data in the memory
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* pointed to by mod->mixingbuf.
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*
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* Parameters:
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*
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* mod - A pointer to the MODFILE structure which defines
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* the music to be calculated.
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**/
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void MODFILE_Player(MODFILE *mod) {
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int len = mod->mixingbuflen;
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int remain, l;
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int mixflags;
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u32 retval = 0;
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u8 *buf8 = (u8*)mod->mixingbuf;
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if (mod->mixchannels == 2)
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len >>= 1;
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if (mod->bits == 16)
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len >>= 1;
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mixflags = 0;
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mixflags |= MIXER_USE_S32;
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if (mod->mixchannels == 2)
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mixflags |= MIXER_DEST_STEREO;
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if (mod->bits == 16)
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mixflags |= MIXER_DEST_16BIT;
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if (mod->mixsigned)
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mixflags |= MIXER_DEST_SIGNED;
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remain = len;
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l = 0;
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do {
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int tick_remain = mod->samplespertick - mod->samplescounter;
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int res;
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res = MODFILE_Mix(mod, mixflags, &buf8[mix_destbufsize(mixflags) * l], tick_remain <= remain ? tick_remain : remain);
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l += res;
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remain -= res;
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mod->samplescounter += res;
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if (mod->samplescounter >= mod->samplespertick) {
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mod->samplescounter -= mod->samplespertick;
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mod->speedcounter++;
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if (mod->speedcounter >= (mod->speed + mod->patterndelay)) {
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mod->patterndelay = 0;
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retval |= MODFILE_Process(mod);
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mod->speedcounter = 0;
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}
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retval |= MODFILE_EffectHandler(mod);
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}
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} while (remain > 0);
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mod->notebeats = retval;
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if (mod->callback != NULL)
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mod->callback(mod);
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}
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/**
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* void MODFILE_Free(MODFILE *mod);
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*
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* Deallocates all resources occupied by the module
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* in the MODFILE structure after they have been
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* allocated by the MODFILE_Load() or any of the
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* MODFILE_Set*() functions.
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*
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* Parameters:
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*
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* mod - A pointer to the MODFILE structure of which
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* the resource shall be deallocated
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**/
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void MODFILE_Free(MODFILE *mod) {
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int i;
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if (mod == NULL)
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return;
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if (!mod->set)
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return;
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/* Free patterns */
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if (mod->patterns != NULL) {
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for (i = 0; i < mod->nPatterns; i++) {
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if (mod->patterns[i] != NULL) {
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free(mod->patterns[i]);
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mod->patterns[i] = NULL;
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}
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}
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free(mod->patterns);
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mod->patterns = NULL;
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}
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/* Free instruments */
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if (mod->instruments != NULL) {
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for (i = 0; i < mod->nInstruments; i++) {
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if (mod->instruments[i].envVolume.envPoints != NULL) {
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free(mod->instruments[i].envVolume.envPoints);
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mod->instruments[i].envVolume.envPoints = NULL;
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}
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if (mod->instruments[i].envPanning.envPoints != NULL) {
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free(mod->instruments[i].envPanning.envPoints);
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mod->instruments[i].envPanning.envPoints = NULL;
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}
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}
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free(mod->instruments);
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mod->instruments = NULL;
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}
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/* Free samples */
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if (mod->samples != NULL ) {
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for (i = 0; i < mod->nSamples; i++) {
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if (mod->samples[i].sampleInfo.sampledata != NULL) {
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free(mod->samples[i].sampleInfo.sampledata);
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mod->samples[i].sampleInfo.sampledata = NULL;
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}
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}
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free(mod->samples);
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mod->samples = NULL;
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}
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if (mod->patternLengths != NULL) {
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free(mod->patternLengths);
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mod->patternLengths = NULL;
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}
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mod->set = FALSE;
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}
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/**
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* void MODFILE_Init(MODFILE *mod);
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*
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* Initializes a MODFILE structure for usage. Must
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* be called before the structure can be used by
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* any other function.
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*
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* Parameters:
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*
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* mod - A pointer to the MODFILE structure
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**/
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void MODFILE_Init(MODFILE *mod) {
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if (mod == NULL)
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return;
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memset(mod, 0, sizeof(MODFILE));
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}
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/**
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* void MODFILE_SetFormat(MODFILE *mod, int freq, int channels, int bits, BOOL mixsigned);
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*
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* Sets the format of the output audio stream. Must
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* be called prior to calling MODFILE_Start() and
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* MODFILE_Player().
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*
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* Parameters:
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*
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* mod - A pointer to the MODFILE structure of
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* which the output format shall be changed
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* freq - Output frequency. Common values are
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* 11025Hz, 22050Hz and 44100Hz
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* channels - 1 for mono and 2 for stereo
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* bits - 8 or 16 are valid values
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* mixsigned - TRUE if the output stream shall consist
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* of signed values
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**/
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void MODFILE_SetFormat(MODFILE *mod, int freq, int channels, int bits, BOOL mixsigned) {
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mod->playfreq = freq;
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if ((channels == 1) || (channels == 2))
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mod->mixchannels = channels;
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if ((bits == 8) || (bits == 16))
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mod->bits = bits;
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mod->mixsigned = mixsigned;
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if (mod->playing) {
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if (mod->tempmixbuf != NULL) {
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free(mod->tempmixbuf);
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mod->tempmixbuf = malloc(MODFILE_BPM2SamplesPerTick(mod,32) * sizeof(s32) * 2);
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}
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MODFILE_SetBPM(mod, mod->bpm);
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}
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}
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int MODFILE_AllocSFXChannels(MODFILE *mod, int nChannels) {
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int i;
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if (mod == NULL || nChannels < 0 || nChannels > 32)
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return -1;
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if (mod->nChannels + nChannels > MODPLAY_MAX_CHANNELS)
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return -1;
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mod->nSFXChannels = nChannels;
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for (i = mod->nChannels; i < mod->nChannels + mod->nSFXChannels; i++) {
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mod->channels[i].voiceInfo.enabled = TRUE;
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printf("%d\n", i);
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}
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return 0;
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}
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MOD_Instrument *MODFILE_MakeInstrument(void *rawData, int nBytes, int nBits) {
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MOD_Instrument *instr;
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MOD_Sample *smpl;
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int shiftVal = nBits == 16 ? 1 : 0;
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int i;
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if (rawData == NULL || nBytes <= 0 || (nBits != 8 && nBits != 16))
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return NULL;
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instr = malloc(sizeof(MOD_Instrument));
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if (instr == NULL)
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return NULL;
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memset(instr, 0, sizeof(MOD_Instrument));
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smpl = malloc(sizeof(MOD_Sample));
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if (smpl == NULL) {
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free(instr);
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return NULL;
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}
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memset(smpl, 0, sizeof(MOD_Sample));
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for (i = 0; i < 256; i++) {
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instr->samples[i] = smpl;
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instr->note[i] = i;
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}
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instr->name[0] = '\0';
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instr->volumeFade = 4096;
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instr->envVolume.sustain = 255;
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instr->envVolume.loop_start = 255;
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instr->envVolume.loop_end = 255;
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instr->envPanning.sustain = 255;
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instr->envPanning.loop_start = 255;
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instr->envPanning.loop_end = 255;
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smpl->name[0] = '\0';
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smpl->default_volume = 64;
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smpl->middle_c = 8363;
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smpl->default_middle_c = 8363;
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smpl->finetune = 0;
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smpl->relative_note = 0;
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smpl->panning = 32;
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smpl->volume = 64;
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smpl->sampleInfo.length = nBytes >> shiftVal;
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smpl->sampleInfo.loop_start = 0;
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smpl->sampleInfo.loop_end = (nBytes >> shiftVal) - 1;
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smpl->sampleInfo.looped = FALSE;
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smpl->sampleInfo.pingpong = FALSE;
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smpl->sampleInfo.sampledata = rawData;
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smpl->sampleInfo.bit_16 = nBits == 16;
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smpl->sampleInfo.stereo = FALSE;
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return instr;
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|
}
|
|
|
|
void MODFILE_TriggerSFX(MODFILE *mod, MOD_Instrument *instr, int channel, u8 note) {
|
|
|
|
u8 oct, sem;
|
|
u8 dnote;
|
|
int sfxchan;
|
|
|
|
if (mod == NULL || instr == NULL)
|
|
return;
|
|
|
|
if (channel < 0 || channel >= mod->nSFXChannels)
|
|
return;
|
|
|
|
oct = note >> 4;
|
|
sem = note & 0x0f;
|
|
|
|
if (sem >= 12)
|
|
return;
|
|
|
|
sfxchan = mod->nChannels + channel;
|
|
|
|
mod->channels[sfxchan].voiceInfo.playpos = 0;
|
|
mod->channels[sfxchan].voiceInfo.forward = TRUE;
|
|
mod->channels[sfxchan].instrument = instr;
|
|
mod->channels[sfxchan].sample = instr->samples[note];
|
|
mod->channels[sfxchan].voiceInfo.sampleInfo =
|
|
&mod->channels[sfxchan].sample->sampleInfo;
|
|
|
|
dnote = ((note >> 4) * 12) + (note & 0x0f);
|
|
dnote += mod->channels[sfxchan].sample->relative_note;
|
|
dnote = ((dnote / 12) << 4) | (dnote % 12);
|
|
MODFILE_SetNote(mod, sfxchan,
|
|
mod->channels[sfxchan].instrument->note[dnote],
|
|
mod->channels[sfxchan].sample->middle_c,
|
|
mod->channels[sfxchan].sample->finetune);
|
|
mod->channels[sfxchan].cur_note = dnote;
|
|
|
|
mod->channels[sfxchan].voiceInfo.volume = mod->channels[sfxchan].sample->default_volume;
|
|
mod->channels[sfxchan].envVolume.envConfig = &mod->channels[sfxchan].instrument->envVolume;
|
|
EnvTrigger(&mod->channels[sfxchan].envVolume);
|
|
mod->channels[sfxchan].envPanning.envConfig = &mod->channels[sfxchan].instrument->envPanning;
|
|
EnvTrigger(&mod->channels[sfxchan].envPanning);
|
|
mod->channels[sfxchan].volumeFade = 32768;
|
|
mod->channels[sfxchan].volumeFadeDec = 0;
|
|
|
|
mod->channels[sfxchan].voiceInfo.playing = TRUE;
|
|
|
|
mod->channels[sfxchan].voiceInfo.panning = 128;
|
|
}
|