mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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1cb8a493d9
* Made nand emulation kind of noob prove * Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected * Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available * Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp * Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor TODO: * Add nand extract functions to game config menu's * Add feature to flash a save back to real nand |
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.. | ||
banner.cpp | ||
banner.h | ||
channel_launcher.c | ||
channel_launcher.h | ||
channels.cpp | ||
channels.h | ||
lz77.c | ||
lz77.h | ||
MD5.c | ||
MD5.h | ||
nand.cpp | ||
nand.hpp | ||
stub.s |