mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
66c17c023c
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code. -changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme. -fixed wfl so time and date in games is correct. thanks aphirst! -now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini. - other minor code changes and rem's put in for easier code decyphering.
21 lines
1.1 KiB
C
21 lines
1.1 KiB
C
// Can put this in defines.h later, but its easier
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//not having to recompile the whole menu for now by doing it this way
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//#define WIIFONT_NAME "WiiNTLG-Regular.ttc"
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//#define WIIFONT_NAME_KOR "Wii-kr_Round Gothic B.ttf"
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const u8 WIIFONT_HASH[] = {0x32, 0xb3, 0x39, 0xcb, 0xbb, 0x50, 0x7d, 0x50, 0x27, 0x79, 0x25, 0x9a, 0x78, 0x66, 0x99, 0x5d, 0x03, 0x0b, 0x1d, 0x88};
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const u8 WIIFONT_HASH_KOR[] = {0xb7, 0x15, 0x6d, 0xf0, 0xf4, 0xae, 0x07, 0x8f, 0xd1, 0x53, 0x58, 0x3e, 0x93, 0x6e, 0x07, 0xc0, 0x98, 0x77, 0x49, 0x0e};
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const u8 WFB_HASH[] = {0x4f, 0xad, 0x97, 0xfd, 0x4a, 0x28, 0x8c, 0x47, 0xe0, 0x58, 0x7f, 0x3b, 0xbd, 0x29, 0x23, 0x79, 0xf8, 0x70, 0x9e, 0xb9};
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#define FONT_BOLD 32u
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#define FONT_NOBOLD 8u
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#define TITLEFONT_PT_SZ 30u
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#define BTNFONT_PT_SZ 18u
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#define LBLFONT_PT_SZ 20u
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#define TEXTFONT_PT_SZ 18u
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#define TITLEFONT TITLEFONT_PT_SZ, TITLEFONT_PT_SZ - 4, FONT_NOBOLD, 1, "title_font"
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#define BUTTONFONT BTNFONT_PT_SZ, BTNFONT_PT_SZ - 4, FONT_BOLD, 1, "button_font"
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#define LABELFONT LBLFONT_PT_SZ, LBLFONT_PT_SZ + 4, FONT_NOBOLD, 1, "label_font"
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#define TEXTFONT TEXTFONT_PT_SZ, TEXTFONT_PT_SZ + 6, FONT_NOBOLD, 1, "text_font" |