mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
971b5bdb52
to be divisible with 4 anymore, you can use what you want -moved sound buffers back in mem2, idk but for wiiflow it gives a better result -added mem2 memalign placeholder for new memory manager (after a week still everything but finished) -updated other small things, cleaned up source structure a bit
45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "libwbfs/libwbfs.h"
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#define MAX_SPLIT 10
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typedef struct split_info
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{
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char fname[1024];
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//FILE *f[MAX_SPLIT];
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int fd[MAX_SPLIT];
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//u64 fsize[MAX_SPLIT];
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u32 split_sec;
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u32 total_sec;
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u64 split_size;
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u64 total_size;
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int create_mode;
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int max_split;
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} split_info_t;
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// 1 sector less than 4gb
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extern u64 OPT_split_size;
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void split_get_fname(split_info_t *s, int idx, char *fname);
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//FILE *split_open_file(split_info_t *s, int idx);
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//FILE *split_get_file(split_info_t *s, u32 lba, u32 *sec_count, int fill);
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int split_open_file(split_info_t *s, int idx);
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int split_get_file(split_info_t *s, u32 lba, u32 *sec_count, int fill);
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int split_fill(split_info_t *s, int idx, u64 size);
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int split_read_sector(void *_fp, u32 lba, u32 count, void *buf);
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int split_write_sector(void *_fp, u32 lba, u32 count, void *buf);
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void split_init(split_info_t *s, char *fname);
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void split_set_size(split_info_t *s, u64 split_size, u64 total_size);
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void split_close(split_info_t *s);
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int split_open(split_info_t *s, char *fname);
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int split_create(split_info_t *s, char *fname,
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u64 split_size, u64 total_size, bool overwrite);
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#ifdef __cplusplus
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}
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#endif
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