mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
7a3e7db40d
- cleaned up error handling in PNGU.
447 lines
12 KiB
C++
447 lines
12 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2012 FIX94
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#include <gccore.h>
|
|
#include <stdio.h>
|
|
#include <unistd.h>
|
|
#include <string.h>
|
|
#include <ogc/machine/processor.h>
|
|
#include <ogc/lwp_threads.h>
|
|
// for directory parsing and low-level file I/O
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <fcntl.h>
|
|
#include <dirent.h>
|
|
#include "gc/gc.hpp"
|
|
#include "gui/text.hpp"
|
|
#include "devicemounter/DeviceHandler.hpp"
|
|
#include "gecko/gecko.hpp"
|
|
#include "fileOps/fileOps.h"
|
|
#include "homebrew/homebrew.h"
|
|
#include "loader/utils.h"
|
|
#include "loader/disc.h"
|
|
#include "loader/sys.h"
|
|
#include "memory/memory.h"
|
|
#include "memory/mem2.hpp"
|
|
|
|
// Languages
|
|
#define SRAM_ENGLISH 0
|
|
#define SRAM_GERMAN 1
|
|
#define SRAM_FRENCH 2
|
|
#define SRAM_SPANISH 3
|
|
#define SRAM_ITALIAN 4
|
|
#define SRAM_DUTCH 5
|
|
|
|
extern "C" {
|
|
syssram* __SYS_LockSram();
|
|
u32 __SYS_UnlockSram(u32 write);
|
|
u32 __SYS_SyncSram(void);
|
|
}
|
|
|
|
u8 get_wii_language()
|
|
{
|
|
switch (CONF_GetLanguage())
|
|
{
|
|
case CONF_LANG_GERMAN:
|
|
return SRAM_GERMAN;
|
|
case CONF_LANG_FRENCH:
|
|
return SRAM_FRENCH;
|
|
case CONF_LANG_SPANISH:
|
|
return SRAM_SPANISH;
|
|
case CONF_LANG_ITALIAN:
|
|
return SRAM_ITALIAN;
|
|
case CONF_LANG_DUTCH:
|
|
return SRAM_DUTCH;
|
|
default:
|
|
return SRAM_ENGLISH;
|
|
}
|
|
}
|
|
|
|
// Nintendont
|
|
NIN_CFG NinCfg;
|
|
bool slippi;
|
|
|
|
/* since Nintendont v1.98 argsboot is supported.
|
|
since v3.324 '$$Version:' string was added for loaders to detect.
|
|
since wiiflow lite doesn't support versions less than v3.358
|
|
we will use argsboot and version detection every time. */
|
|
|
|
void Nintendont_SetOptions(const char *gamePath, const char *gameID, const char *CheatPath, u8 lang,
|
|
u32 n_cfg, u32 n_vm, s8 vidscale, s8 vidoffset, u8 netprofile)
|
|
{
|
|
memset(&NinCfg, 0, sizeof(NIN_CFG));
|
|
NinCfg.Magicbytes = 0x01070CF6;
|
|
|
|
NinCfg.MaxPads = 4;
|
|
|
|
/* check nintendont version so we can set the proper config version */
|
|
u32 NIN_cfg_version = NIN_CFG_VERSION;
|
|
char NINVersion[7]= "";
|
|
u32 NINRev = 0;
|
|
const char *dol_path = NULL;
|
|
for(u8 i = SD; i < MAXDEVICES; ++i)
|
|
{
|
|
if(slippi)
|
|
dol_path = fmt(NIN_SLIPPI_PATH, DeviceName[i]);
|
|
else
|
|
dol_path = fmt(NIN_LOADER_PATH, DeviceName[i]);
|
|
if(!fsop_FileExist(dol_path))
|
|
continue;
|
|
u8 *buffer = NULL;
|
|
u32 filesize = 0;
|
|
const char *str = "$$Version:";
|
|
buffer = fsop_ReadFile(dol_path, &filesize);
|
|
// if buffer is NULL then out of memory - hopefully that doesn't happen and shouldn't
|
|
for(u32 i = 0; i < filesize; i += 32)
|
|
{
|
|
if(memcmp(buffer+i, str, strlen(str)) == 0)
|
|
{
|
|
// get nintendont version (NINVersion) from current position in nintendont boot.dol (buffer)
|
|
snprintf(NINVersion, sizeof(NINVersion), "%s", buffer+i+strlen(str));
|
|
// get revision from version and use it to get NinCfg version
|
|
NINRev = atoi(strchr(NINVersion, '.')+1);
|
|
break;
|
|
}
|
|
}
|
|
MEM2_free(buffer);
|
|
break;
|
|
}
|
|
if(NINRev == 0 || NINRev < 358)
|
|
NIN_cfg_version = 2;// nintendont not found or revision is less than 358 thus too old for wiiflow lite
|
|
|
|
else if(NINRev >= 358 && NINRev < 368)
|
|
NIN_cfg_version = 5;
|
|
else if(NINRev >= 368 && NINRev < 424)
|
|
NIN_cfg_version = 6;
|
|
else if(NINRev >= 424 && NINRev < 431)
|
|
NIN_cfg_version = 7;
|
|
else if(NINRev >= 431 && NINRev < 487)
|
|
NIN_cfg_version = 8;
|
|
|
|
NinCfg.Version = NIN_cfg_version;
|
|
|
|
/* set config options */
|
|
NinCfg.Config = n_cfg;
|
|
|
|
/* VideoMode setup */
|
|
NinCfg.VideoMode = n_vm;
|
|
|
|
NinCfg.VideoScale = vidscale;
|
|
NinCfg.VideoOffset = vidoffset;
|
|
|
|
/* bba network profile */
|
|
NinCfg.NetworkProfile = netprofile;
|
|
|
|
/* language setup */
|
|
if(lang == 0)
|
|
lang = get_wii_language();
|
|
else
|
|
lang--;
|
|
|
|
switch(lang)
|
|
{
|
|
case SRAM_GERMAN:
|
|
NinCfg.Language = NIN_LAN_GERMAN;
|
|
break;
|
|
case SRAM_FRENCH:
|
|
NinCfg.Language = NIN_LAN_FRENCH;
|
|
break;
|
|
case SRAM_SPANISH:
|
|
NinCfg.Language = NIN_LAN_SPANISH;
|
|
break;
|
|
case SRAM_ITALIAN:
|
|
NinCfg.Language = NIN_LAN_ITALIAN;
|
|
break;
|
|
case SRAM_DUTCH:
|
|
NinCfg.Language = NIN_LAN_DUTCH;
|
|
break;
|
|
default:
|
|
NinCfg.Language = NIN_LAN_ENGLISH;
|
|
break;
|
|
}
|
|
|
|
/* MemCard Blocks Setup */
|
|
if(NinCfg.Config & NIN_CFG_MC_MULTI)
|
|
NinCfg.MemCardBlocks = 0x4; //1019 blocks (8MB)
|
|
else
|
|
NinCfg.MemCardBlocks = 0x2; //251 blocks (2MB)
|
|
|
|
/* CheatPath Setup */
|
|
if(CheatPath != NULL && (NinCfg.Config & NIN_CFG_CHEATS))
|
|
snprintf(NinCfg.CheatPath, sizeof(NinCfg.CheatPath), strchr(CheatPath, '/'));
|
|
|
|
/* GamePath Setup */
|
|
if(strlen(gamePath) == 2 && strcmp(gamePath, "di") == 0)
|
|
strcpy(NinCfg.GamePath, gamePath);
|
|
else
|
|
{
|
|
strncpy(NinCfg.GamePath, strchr(gamePath, '/'), 254);
|
|
if(strstr(NinCfg.GamePath, "boot.bin") != NULL)
|
|
{
|
|
*strrchr(NinCfg.GamePath, '/') = '\0'; //boot.bin
|
|
*(strrchr(NinCfg.GamePath, '/')+1) = '\0'; //sys
|
|
}
|
|
}
|
|
|
|
/* GameID Setup */
|
|
memcpy(&NinCfg.GameID, gameID, 4);
|
|
gprintf("Nintendont Game Path: %s, ID: %08x\n", NinCfg.GamePath, NinCfg.GameID);
|
|
|
|
gprintf("Writing Arguments\n");
|
|
AddBootArgument((char*)&NinCfg, sizeof(NIN_CFG));
|
|
}
|
|
|
|
bool Nintendont_Installed()
|
|
{
|
|
for(u8 i = SD; i < MAXDEVICES; ++i)
|
|
{
|
|
const char *dol_path = fmt(NIN_LOADER_PATH, DeviceName[i]);
|
|
if(fsop_FileExist(dol_path) == true)
|
|
{
|
|
gprintf("Nintendont found\n");
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Nintendont_GetLoader(bool use_slippi)
|
|
{
|
|
slippi = use_slippi;
|
|
bool ret = false;
|
|
const char *dol_path = NULL;
|
|
for(u8 i = SD; i < MAXDEVICES; ++i)
|
|
{
|
|
if(slippi)
|
|
dol_path = fmt(NIN_SLIPPI_PATH, DeviceName[i]);
|
|
else
|
|
dol_path = fmt(NIN_LOADER_PATH, DeviceName[i]);
|
|
ret = (LoadHomebrew(dol_path) == 1);
|
|
if(ret == true)
|
|
{
|
|
gprintf("Nintendont loaded: %s\n", dol_path);
|
|
AddBootArgument(dol_path);
|
|
break;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
// Devolution
|
|
u8 *tmp_buffer = NULL;
|
|
u8 *loader_bin = NULL;
|
|
u32 loader_size = 0;
|
|
extern "C" { extern void __exception_closeall(); }
|
|
static gconfig *DEVO_CONFIG = (gconfig*)0x80000020;
|
|
#define DEVO_ENTRY ((entry)loader_bin)
|
|
|
|
bool DEVO_Installed(const char *path)
|
|
{
|
|
loader_size = 0;
|
|
bool devo = false;
|
|
fsop_GetFileSizeBytes(fmt(DEVO_LOADER_PATH, path), &loader_size);
|
|
if(loader_size > 0x80) //Size should be more than 128b
|
|
{
|
|
gprintf("Devolution found\n");
|
|
devo = true;
|
|
}
|
|
return devo;
|
|
}
|
|
|
|
void DEVO_GetLoader(const char *path)
|
|
{
|
|
loader_size = 0;
|
|
tmp_buffer = fsop_ReadFile(fmt(DEVO_LOADER_PATH, path), &loader_size);
|
|
if(tmp_buffer == NULL)
|
|
gprintf("Devolution: Loader not found!\n");
|
|
}
|
|
|
|
void DEVO_SetOptions(const char *isopath, const char *gameID, u8 videomode, u8 lang,
|
|
bool memcard_emu, bool widescreen, bool activity_led, bool wifi)
|
|
{
|
|
struct stat st;
|
|
|
|
stat(isopath, &st);
|
|
FILE *f = fopen(isopath, "rb");
|
|
gprintf("Devolution: ISO Header %s\n", isopath);
|
|
fread((u8*)Disc_ID, 1, 32, f);
|
|
fclose(f);
|
|
f = NULL;
|
|
|
|
// fill out the Devolution config struct
|
|
memset(DEVO_CONFIG, 0, sizeof(gconfig));
|
|
DEVO_CONFIG->signature = DEVO_CONFIG_SIG;
|
|
DEVO_CONFIG->version = DEVO_CONFIG_VERSION;
|
|
// if wiiflow is using a cIOS the custom disc interface device usbstorage.c will cause st.st_dev to return 'WUMS' instead of 'WUSB'.
|
|
// if wiiflow is using IOS58 usbstorage_libogc interface and st.st_dev will return the proper result 'WUSB'.
|
|
// for sd it always return 'WISD'.
|
|
// only last two letters are returned by DevkitPro 'SD', 'SB' or 'MS'.
|
|
// so we use this little trick to make sure device signature is always set to the proper 2 letter ID.
|
|
DEVO_CONFIG->device_signature = st.st_dev == 'SD' ? 'SD' : 'SB';
|
|
DEVO_CONFIG->disc1_cluster = st.st_ino;
|
|
|
|
// Pergame options
|
|
if(wifi)
|
|
DEVO_CONFIG->options |= DEVO_CONFIG_WIFILOG;
|
|
if(widescreen)
|
|
DEVO_CONFIG->options |= DEVO_CONFIG_WIDE;
|
|
if(!activity_led)
|
|
DEVO_CONFIG->options |= DEVO_CONFIG_NOLED;
|
|
|
|
// If 2nd iso file tell Devo about it
|
|
char iso2path[256];
|
|
memset(iso2path, 0, sizeof(iso2path));
|
|
strncpy(iso2path, isopath, 255);
|
|
char *ptz = strstr(iso2path, "game.iso");
|
|
if(ptz != NULL)
|
|
{
|
|
memcpy(ptz, "gam1.iso", 8);
|
|
f = fopen(iso2path, "rb");
|
|
if(f == NULL)
|
|
{
|
|
memcpy(ptz, "gam2.iso", 8);
|
|
f = fopen(iso2path, "rb");
|
|
if(f == NULL)
|
|
{
|
|
memcpy(ptz, "disc2.iso", 9);
|
|
f = fopen(iso2path, "rb");
|
|
}
|
|
}
|
|
if(f != NULL)
|
|
{
|
|
gprintf("Devolution: 2nd ISO File for Multi DVD Game %s\n", iso2path);
|
|
stat(iso2path, &st);
|
|
DEVO_CONFIG->disc2_cluster = st.st_ino;
|
|
fclose(f);
|
|
}
|
|
}
|
|
|
|
// make sure these directories exist, they are required for Devolution to function correctly
|
|
fsop_MakeFolder(fmt("%s:/apps", DeviceName[currentPartition]));
|
|
fsop_MakeFolder(fmt("%s:/apps/gc_devo", DeviceName[currentPartition]));
|
|
|
|
// setup memcard
|
|
int data_fd;
|
|
if(memcard_emu)
|
|
{
|
|
const char *memcard_dir = NULL;
|
|
// find or create a 16MB memcard file for emulation
|
|
// this file can be located anywhere since it's passed by cluster, not name
|
|
// it must be at least 512KB (smallest possible memcard = 59 blocks)
|
|
if(gameID[3] == 'J') //Japanese Memory Card
|
|
memcard_dir = fmt("%s:/apps/gc_devo/memcard_jap.bin", DeviceName[currentPartition]);
|
|
else
|
|
memcard_dir = fmt("%s:/apps/gc_devo/memcard.bin", DeviceName[currentPartition]);
|
|
gprintf("Devolution: Memory Card File %s\n", memcard_dir);
|
|
// check if file doesn't exist
|
|
if(stat(memcard_dir, &st) == -1 || st.st_size < (1<<19))
|
|
{
|
|
// need to enlarge or create it
|
|
data_fd = open(memcard_dir, O_WRONLY|O_CREAT);
|
|
if(data_fd >= 0)
|
|
{
|
|
// try to make it 16MB (largest possible memcard = 2043 blocks)
|
|
gprintf("Devolution: Resizing Memory Card File...\n");
|
|
ftruncate(data_fd, 16<<20);
|
|
if(fstat(data_fd, &st) == -1 || st.st_size < (1<<19))
|
|
{
|
|
// it still isn't big enough. Give up.
|
|
st.st_ino = 0;
|
|
}
|
|
close(data_fd);
|
|
}
|
|
else
|
|
{
|
|
// couldn't open or create the memory card file
|
|
st.st_ino = 0;
|
|
}
|
|
}
|
|
gprintf("Devolution: Memory Card at %08x\n", st.st_ino);
|
|
}
|
|
else
|
|
st.st_ino = 0;
|
|
|
|
// set FAT cluster for start of memory card file
|
|
// if this is zero memory card emulation will not be used
|
|
DEVO_CONFIG->memcard_cluster = st.st_ino;
|
|
|
|
// flush disc ID and Devolution config out to memory
|
|
DCFlushRange((void*)Disc_ID, 64);
|
|
|
|
// GX Render Mode (rmode) and register (rmode_reg)
|
|
GXRModeObj *rmode = VIDEO_GetPreferredMode(0);
|
|
int rmode_reg = 0;// VI_NTSC
|
|
|
|
switch (videomode)
|
|
{
|
|
case 1:// PAL50
|
|
rmode = &TVPal528IntDf;
|
|
rmode_reg = 1;// VI_PAL
|
|
break;
|
|
case 2:// PAL60 480i
|
|
rmode = &TVEurgb60Hz480IntDf;
|
|
rmode_reg = 5;// VI_EURGB60
|
|
break;
|
|
case 3:// NTSC 480i
|
|
default:
|
|
rmode = &TVNtsc480IntDf;
|
|
break;
|
|
}
|
|
|
|
/* Set video mode register */
|
|
*Video_Mode = rmode_reg;
|
|
DCFlushRange((void*)Video_Mode, 4);
|
|
|
|
/* Set video mode */
|
|
if(rmode != NULL)
|
|
VIDEO_Configure(rmode);
|
|
|
|
/* Setup video */
|
|
VIDEO_SetBlack(TRUE);
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
if(rmode->viTVMode & VI_NON_INTERLACE)
|
|
VIDEO_WaitVSync();
|
|
else while(VIDEO_GetNextField())
|
|
VIDEO_WaitVSync();
|
|
|
|
/* language setup */
|
|
if(lang == 0)
|
|
lang = get_wii_language();
|
|
else
|
|
lang--;
|
|
|
|
// sram settins for devo language only
|
|
syssram *sram;
|
|
sram = __SYS_LockSram();
|
|
sram->lang = lang;
|
|
__SYS_UnlockSram(1); // 1 -> write changes
|
|
while(!__SYS_SyncSram())
|
|
usleep(100);
|
|
}
|
|
|
|
void DEVO_Boot()
|
|
{
|
|
/* Move our loader into low MEM1 */
|
|
loader_bin = (u8*)MEM1_lo_alloc(loader_size);
|
|
memcpy(loader_bin, tmp_buffer, loader_size);
|
|
DCFlushRange(loader_bin, ALIGN32(loader_size));
|
|
MEM2_free(tmp_buffer);
|
|
gprintf("%s\n", (loader_bin+4));
|
|
/* Boot that binary */
|
|
JumpToEntry(DEVO_ENTRY);
|
|
}
|