mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
66c17c023c
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code. -changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme. -fixed wfl so time and date in games is correct. thanks aphirst! -now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini. - other minor code changes and rem's put in for easier code decyphering.
182 lines
7.1 KiB
C++
182 lines
7.1 KiB
C++
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#include "menu.hpp"
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#include "channel/channels.h"
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static const int g_curPage = 4;
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Config custom_titles;
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int currentChannelIndex = -1;
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int amountOfChannels = -1;
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template <class T> static inline T loopNum(T i, T s)
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{
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return (i + s) % s;
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}
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const CMenu::SOption CMenu::_exitTo[3] = {
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{ "menu", L"System Menu" },
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{ "hbc", L"HBC" },
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{ "wiiu", L"Wii U Menu" },
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};
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void CMenu::_hideConfig4(bool instant)
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{
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_hideConfigCommon(instant);
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m_btnMgr.hide(m_config4LblPathManager, instant);
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m_btnMgr.hide(m_config4BtnPathManager, instant);
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m_btnMgr.hide(m_config4LblSaveFavMode, instant);
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m_btnMgr.hide(m_config4BtnSaveFavMode, instant);
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m_btnMgr.hide(m_config4LblHome, instant);
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m_btnMgr.hide(m_config4BtnHome, instant);
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m_btnMgr.hide(m_config4LblReturnTo, instant);
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m_btnMgr.hide(m_config4LblReturnToVal, instant);
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m_btnMgr.hide(m_config4BtnReturnToM, instant);
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m_btnMgr.hide(m_config4BtnReturnToP, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_config4LblUser); ++i)
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if(m_config4LblUser[i] != -1)
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m_btnMgr.hide(m_config4LblUser[i], instant);
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}
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void CMenu::_showConfig4(void)
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{
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_showConfigCommon(m_config4Bg, g_curPage);
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m_btnMgr.show(m_config4LblPathManager);
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m_btnMgr.show(m_config4BtnPathManager);
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m_btnMgr.show(m_config4LblSaveFavMode);
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m_btnMgr.show(m_config4BtnSaveFavMode);
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m_btnMgr.show(m_config4LblHome);
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m_btnMgr.show(m_config4BtnHome);
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m_btnMgr.show(m_config4LblReturnTo);
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m_btnMgr.show(m_config4LblReturnToVal);
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m_btnMgr.show(m_config4BtnReturnToM);
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m_btnMgr.show(m_config4BtnReturnToP);
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for(u32 i = 0; i < ARRAY_SIZE(m_config4LblUser); ++i)
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if(m_config4LblUser[i] != -1)
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m_btnMgr.show(m_config4LblUser[i]);
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int i;
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i = min(max(0, m_cfg.getInt("GENERAL", "exit_to", 0)), (int)ARRAY_SIZE(CMenu::_exitTo) - 1);
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m_btnMgr.setText(m_config4BtnHome, _t(CMenu::_exitTo[i].id, CMenu::_exitTo[i].text));
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m_btnMgr.setText(m_config4BtnSaveFavMode, m_cfg.getBool("GENERAL", "save_favorites_mode") ? _t("on", L"On") : _t("off", L"Off"));
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custom_titles.load(fmt("%s/" CTITLES_FILENAME, m_settingsDir.c_str()));
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ChannelHandle.Init(m_loc.getString(m_curLanguage, "gametdb_code", "EN"));
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amountOfChannels = ChannelHandle.Count();
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wstringEx channelName = m_loc.getWString(m_curLanguage, "disabled", L"Disabled");
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const string ¤tChanId = m_cfg.getString("GENERAL", "returnto");
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currentChannelIndex = -1;
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if(!currentChanId.empty())
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{
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for(int i = 0; i < amountOfChannels; i++)
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{
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if(strncmp(currentChanId.c_str(), ChannelHandle.GetId(i), 4) == 0)
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{
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channelName = custom_titles.getWString("TITLES", currentChanId, ChannelHandle.GetName(i));
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currentChannelIndex = i;
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break;
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}
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}
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}
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m_btnMgr.setText(m_config4LblReturnToVal, channelName);
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}
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int CMenu::_config4(void)
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{
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int change = CONFIG_PAGE_NO_CHANGE;
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bool curNANDemuView = NANDemuView;
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NANDemuView = false;
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_showConfig4();
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while(!m_exit)
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{
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change = _configCommon();
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if (change != CONFIG_PAGE_NO_CHANGE)
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break;
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if (BTN_A_PRESSED)
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{
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if (m_btnMgr.selected(m_config4BtnHome))
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{
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int exit_to = (int)loopNum(m_cfg.getUInt("GENERAL", "exit_to", 0) + 1, ARRAY_SIZE(CMenu::_exitTo));
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m_cfg.setInt("GENERAL", "exit_to", exit_to);
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Sys_ExitTo(exit_to);
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_showConfig4();
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}
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else if (m_btnMgr.selected(m_config4BtnSaveFavMode))
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{
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m_cfg.setBool("GENERAL", "save_favorites_mode", !m_cfg.getBool("GENERAL", "save_favorites_mode"));
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_showConfig4();
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}
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else if (m_btnMgr.selected(m_config4BtnPathManager))
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{
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_hideConfig4();
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_Paths();
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_showConfig4();
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}
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else if (m_btnMgr.selected(m_config4BtnReturnToP))
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{
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if(currentChannelIndex >= (amountOfChannels - 1))
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m_cfg.remove("GENERAL", "returnto");
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else
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m_cfg.setString("GENERAL", "returnto", ChannelHandle.GetId(currentChannelIndex + 1));
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_showConfig4();
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}
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else if (m_btnMgr.selected(m_config4BtnReturnToM))
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{
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if(currentChannelIndex == -1)
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currentChannelIndex = amountOfChannels;
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if((currentChannelIndex - 1) == -1)
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m_cfg.remove("GENERAL", "returnto");
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else
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m_cfg.setString("GENERAL", "returnto", ChannelHandle.GetId(currentChannelIndex - 1));
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_showConfig4();
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}
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}
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}
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NANDemuView = curNANDemuView;
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_hideConfig4();
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if(custom_titles.loaded())
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custom_titles.unload();
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return change;
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}
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void CMenu::_initConfig4Menu()
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{
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_addUserLabels(m_config4LblUser, ARRAY_SIZE(m_config4LblUser), "CONFIG4");
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m_config4Bg = _texture("CONFIG4/BG", "texture", theme.bg, false);
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m_config4LblHome = _addLabel("CONFIG4/WIIMENU", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config4BtnHome = _addButton("CONFIG4/WIIMENU_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor);
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m_config4LblSaveFavMode = _addLabel("CONFIG4/SAVE_FAVMODE", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config4BtnSaveFavMode = _addButton("CONFIG4/SAVE_FAVMODE_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
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m_config4LblPathManager = _addLabel("CONFIG4/PATH_MANAGER", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config4BtnPathManager = _addButton("CONFIG4/PATH_MANAGER_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
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m_config4LblReturnTo = _addLabel("CONFIG4/RETURN_TO", theme.lblFont, L"", 20, 305, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config4LblReturnToVal = _addLabel("CONFIG4/RETURN_TO_BTN", theme.btnFont, L"", 468, 310, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_config4BtnReturnToM = _addPicButton("CONFIG4/RETURN_TO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 310, 48, 48);
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m_config4BtnReturnToP = _addPicButton("CONFIG4/RETURN_TO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 310, 48, 48);
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//
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_setHideAnim(m_config4LblPathManager, "CONFIG4/PATH_MANAGER", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config4BtnPathManager, "CONFIG4/PATH_MANAGER_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config4LblSaveFavMode, "CONFIG4/SAVE_FAVMODE", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config4BtnSaveFavMode, "CONFIG4/SAVE_FAVMODE_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config4LblHome, "CONFIG4/WIIMENU", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config4BtnHome, "CONFIG4/WIIMENU_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config4LblReturnTo, "CONFIG4/RETURN_TO", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config4LblReturnToVal, "CONFIG4/RETURN_TO_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config4BtnReturnToM, "CONFIG4/RETURN_TO_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config4BtnReturnToP, "CONFIG4/RETURN_TO_PLUS", -50, 0, 1.f, 0.f);
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_hideConfig4(true);
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_textConfig4();
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}
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void CMenu::_textConfig4(void)
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{
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m_btnMgr.setText(m_config4LblHome, _t("cfgc1", L"Exit To"));
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m_btnMgr.setText(m_config4LblSaveFavMode, _t("cfgd5", L"Save favorite mode state"));
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m_btnMgr.setText(m_config4LblPathManager, _t("cfgd4", L"Path Manager"));
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m_btnMgr.setText(m_config4BtnPathManager, _t("cfgc5", L"Go"));
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m_btnMgr.setText(m_config4LblReturnTo, _t("cfgg21", L"Return To Channel"));
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}
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