mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-30 22:01:55 +01:00
d12e9e84d6
code and process, should be faster now, also the list cache should take less space now -using "types" instead of magic word now for internal detection, faster and easier to handle -prepared wiiflows code for custom coverflow which can have all types together (nothing added yet)
48 lines
1.2 KiB
C
48 lines
1.2 KiB
C
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#ifndef _UTILS_H_
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#define _UTILS_H_
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#include <gctypes.h>
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#include "defines.h"
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#define KB_SIZE 1024.0
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#define MB_SIZE 1048576.0
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#define GB_SIZE 1073741824.0
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#define MAX_FAT_PATH 1024
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#define round_up(x,n) (-(-(x) & -(n)))
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#define ALIGN(n, x) (((x) + (n - 1)) & ~(n - 1))
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#define ALIGN32(x) (((x) + 31) & ~31)
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#define ALIGNED(x) __attribute__((aligned(x)))
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#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
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#define TITLE_UPPER(x) ((u32)((x) >> 32))
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#define TITLE_LOWER(x) ((u32)(x) & 0xFFFFFFFF)
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#define Write8(addr, val) *(u8 *)addr = val; DCFlushRange((void *)addr, sizeof(u8));
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#define Write16(addr, val) *(u16 *)addr = val; DCFlushRange((void *)addr, sizeof(u16));
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#define Write32(addr, val) *(u32 *)addr = val; DCFlushRange((void *)addr, sizeof(u32));
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/* Prototypes */
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u64 le64(u64);
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u32 le32(u32);
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u16 le16(u16);
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typedef volatile unsigned short vu16;
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typedef volatile unsigned int vu32;
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bool str_replace(char *str, const char *olds, const char *news, int size);
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bool str_replace_all(char *str, const char *olds, const char *news, int size);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif
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