mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-27 04:11:57 +01:00
8cc82998ac
(however, I'll keep using that awesome loading bar of it lol) -fixed this strange click sound on game boot
32 lines
549 B
C
32 lines
549 B
C
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// worst case wbfs fragmentation scenario:
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// 9GB (dual layer) / 2mb (wbfs sector size) = 4608
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#define MAX_FRAG 20000
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// max that ehcmodule_frag will allow at the moment is about:
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// 40000/4/3-1 = 21844
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "gctypes.h"
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typedef struct
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{
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u32 offset; // file offset, in sectors unit
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u32 sector;
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u32 count;
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} Fragment;
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typedef struct
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{
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u32 size; // num sectors
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u32 num; // num fragments
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u32 maxnum;
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Fragment frag[MAX_FRAG];
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} FragList;
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#ifdef __cplusplus
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}
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#endif
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