WiiFlow_Lite/source/devicemounter
overjoy.psm 37787dbcd9 NAND Emulation:
- Fixed Nand Emulation from SD-card.
- Fixed "CheckSave" functions.
- Fixed feature to flash a save file from emulated NAND back to real NAND.
- Some minor code cleanups and bug fixes.

neek2o: (neek2o r93+ only)
- Fixed return to channel function for titles on emulated NAND
- Added an option in wiiflow.ini: launchwiiflow in "NEEK2O" domain
  If this option is set to "no" the "exit to" option in home menu 
  will launch neek2o SM instead of the "DWFA" channel.
- If the return to channel option is set.. neek2o will return to 
  that specific title if that title exists on the emulated nand, even
  if the title was launched from real NAND.
2012-09-09 22:38:42 +00:00
..
DeviceHandler.cpp NAND Emulation: 2012-09-09 22:38:42 +00:00
DeviceHandler.hpp NAND Emulation: 2012-09-09 22:38:42 +00:00
PartitionHandle.cpp -removed alot of unneeded cIOS checks, saving the info about our 2012-08-11 12:27:38 +00:00
PartitionHandle.h -added back debug HDD size/sector info (more fancy this time :P) 2012-07-20 20:12:25 +00:00
sdhc.c -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage_libogc.c -fixed wiimote doesnt properly resync on entering emu nand 2012-08-26 12:05:04 +00:00
usbstorage_libogc.h -fixed wiimote doesnt properly resync on entering emu nand 2012-08-26 12:05:04 +00:00
usbstorage.c -fixed fatal bug in usb mounting (broken timeout for slow hdds) 2012-09-02 13:34:41 +00:00
usbstorage.h -fixed possible bug on usb remount if IOS got changed 2012-09-02 11:51:26 +00:00