mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
37787dbcd9
- Fixed Nand Emulation from SD-card. - Fixed "CheckSave" functions. - Fixed feature to flash a save file from emulated NAND back to real NAND. - Some minor code cleanups and bug fixes. neek2o: (neek2o r93+ only) - Fixed return to channel function for titles on emulated NAND - Added an option in wiiflow.ini: launchwiiflow in "NEEK2O" domain If this option is set to "no" the "exit to" option in home menu will launch neek2o SM instead of the "DWFA" channel. - If the return to channel option is set.. neek2o will return to that specific title if that title exists on the emulated nand, even if the title was launched from real NAND.
166 lines
5.2 KiB
C++
166 lines
5.2 KiB
C++
#include "cachedlist.hpp"
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#include <typeinfo>
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void CachedList::Load(string path, string containing, string m_lastLanguage, Config &m_plugin) /* Load All */
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{
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gprintf("\nLoading files containing %s in %s\n", containing.c_str(), path.c_str());
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m_loaded = false;
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m_database = sfmt("%s/%s.db", m_cacheDir.c_str(), (make_db_name(path)).c_str());
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m_wbfsFS = strncasecmp(DeviceHandler::Instance()->PathToFSName(path.c_str()), "WBFS", 4) == 0;
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bool update_games = false;
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bool update_homebrew = false;
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bool update_dml = false;
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bool update_emu = false;
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bool ditimes = false;
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if(!m_wbfsFS)
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{
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gprintf("Database file: %s\n", m_database.c_str());
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update_games = strcasestr(path.c_str(), "wbfs") != NULL && force_update[COVERFLOW_USB];
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update_homebrew = strcasestr(path.c_str(), "apps") != NULL && force_update[COVERFLOW_HOMEBREW];
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update_emu = strcasestr(path.c_str(), m_plugin.getString("PLUGIN","romDir","").c_str()) != NULL && force_update[COVERFLOW_EMU];
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const char* partition = DeviceName[DeviceHandler::Instance()->PathToDriveType(path.c_str())];
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update_dml = strcasestr(path.c_str(), fmt(strncmp(partition, "sd", 2) != 0 ? m_DMLgameDir.c_str() : "%s:/games", partition)) != NULL && force_update[COVERFLOW_DML];
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gprintf("update_games=%d update_homebrew=%d update_dml=%d, update_emu=%d\n", update_games, update_homebrew, update_dml, update_emu);
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if(update_games || update_homebrew || update_dml || update_emu)
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remove(m_database.c_str());
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m_discinf = sfmt("%s/disc.info", path.c_str());
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struct stat filestat, discinfo, cache;
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gprintf("%s\n", path.c_str());
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if(stat(path.c_str(), &filestat) == -1)
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return;
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bool update_lang = m_lastLanguage != m_curLanguage;
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bool noDB = stat(m_database.c_str(), &cache) == -1;
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bool mtimes = filestat.st_mtime > cache.st_mtime;
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if(strcasestr(m_discinf.c_str(), "wbfs") != NULL && stat(m_discinf.c_str(), &discinfo) != -1)
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ditimes = discinfo.st_mtime > cache.st_mtime;
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m_update = update_lang || noDB || (!m_skipcheck && (mtimes || ditimes));
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if(m_update)
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gprintf("Cache of %s is being updated because:\n", path.c_str());
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if(update_lang)
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gprintf("Languages are different!\nOld language string: %s\nNew language string: %s\n", m_lastLanguage.c_str(), m_curLanguage.c_str());
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if(noDB)
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gprintf("A database was not found!\n");
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if(!m_skipcheck && (mtimes || ditimes))
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gprintf("The WBFS folder was modified!\nCache date: %i\nFolder date: %i\n", cache.st_mtime, filestat.st_mtime);
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if(m_extcheck && !m_update && !m_skipcheck)
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{
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bool m_chupdate = false;
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DIR *dir = opendir(path.c_str());
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struct dirent *entry;
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while((entry = readdir(dir)) != NULL)
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{
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m_discinf = sfmt("%s/%s", path.c_str(), entry->d_name);
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if(stat(m_discinf.c_str(), &discinfo) != -1)
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m_chupdate = discinfo.st_mtime > cache.st_mtime;
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if(m_chupdate)
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break;
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}
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m_update = m_chupdate;
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}
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}
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if(update_games)
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force_update[COVERFLOW_USB] = false;
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if(update_homebrew)
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force_update[COVERFLOW_HOMEBREW] = false;
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if(update_dml)
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force_update[COVERFLOW_DML] = false;
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if(m_update || m_wbfsFS)
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{
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gprintf("Calling list to update filelist\n");
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vector<string> pathlist;
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list.GetPaths(pathlist, containing, path, m_wbfsFS, (update_dml || (m_update && strcasestr(path.c_str(), ":/games") != NULL)), !update_emu);
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list.GetHeaders(pathlist, *this, m_settingsDir, m_curLanguage, m_DMLgameDir, m_plugin);
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path.append("/touch.db");
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FILE *file = fopen(path.c_str(), "wb");
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fclose(file);
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remove(path.c_str());
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m_loaded = true;
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m_update = false;
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if(pathlist.size() > 0)
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Save();
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pathlist.clear();
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}
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else
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{
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CCache(*this, m_database, LOAD);
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m_loaded = true;
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}
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}
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void CachedList::LoadChannels(string path, u32 channelType, string m_lastLanguage) /* Load All */
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{
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m_loaded = false;
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m_update = true;
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bool emu = !path.empty();
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if(emu)
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{
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m_database = sfmt("%s/%s.db", m_cacheDir.c_str(), make_db_name(sfmt("%s/emu", path.c_str())).c_str());
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size_t find = m_database.find("//");
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if(find != string::npos)
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m_database.replace(find, 2, "/");
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if(force_update[COVERFLOW_CHANNEL])
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remove(m_database.c_str());
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//gprintf("%s\n", m_database.c_str());
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struct stat filestat, cache;
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/*** Removed that stupid check overhere! ***/
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/*** Will replace it soon with something better!! ***/
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m_update = force_update[COVERFLOW_CHANNEL] || m_lastLanguage != m_curLanguage || stat(m_database.c_str(), &cache) == -1 || filestat.st_mtime > cache.st_mtime;
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}
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force_update[COVERFLOW_CHANNEL] = false;
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if(m_update)
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{
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gprintf("Updating channels\n");
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list.GetChannels(*this, m_settingsDir, channelType, m_curLanguage);
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m_loaded = true;
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m_update = false;
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if(this->size() > 0 && emu) Save();
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}
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else
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CCache(*this, m_database, LOAD);
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m_loaded = true;
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}
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string CachedList::make_db_name(string path)
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{
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string buffer = path;
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size_t find = buffer.find(":/");
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if(find != string::npos)
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buffer.replace(find, 2, "_");
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find = buffer.find("/");
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while(find != string::npos)
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{
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buffer[find] = '_';
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find = buffer.find("/");
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}
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return buffer;
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}
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