WiiFlow_Lite/source/devicemounter
fix94.1 d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
..
libwbfs -horribly cleaned up and simplified the whole game list loading 2012-06-16 17:03:23 +00:00
DeviceHandler.cpp -cleaned up code more, set clear priority to alloc in which 2012-05-12 21:08:43 +00:00
DeviceHandler.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
PartitionHandle.cpp -removed ignore case in ntfs lib to show things properly, dont 2012-05-25 22:46:39 +00:00
PartitionHandle.h -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
sdhc.c -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage.c -added basic 3tb hdd support (thanks to gx) 2012-04-23 16:41:00 +00:00
usbstorage.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00